es6

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//let,const Destructuring let name = 'dog'; const park = 'www'; let dog = {name,park}; console.log("dog:\t",dog); let cat ={ color:'white', length:'24' } let {color,length} = cat; console.log("color:\t"+color); console.log("length:\t",length) // class, extends, super class Shape{ //构造函数 constructor(){//this this.type = 'Shape'; } } class Ball extends Shape{ constructor(r=0){ super(); //从父类继承this this.type = 'Ball'; this.r = r this.x = 0; this.y = 0; } run(){ // arrow function,template let interval = setInterval(()=>{ this.x++; this.y++; if(this.x>3||this.y>3){ clearInterval(interval); }else{ console.log(`[Ball]:\t${this.x},${this.y} ${this.r}`); } },33) } // default print(a = 0){ console.log("print:\t"+a); } //rest say(...words){ console.log("words:\t"+words); } } let ball = new Ball(5); console.log("r:\t"+ball.r) ball.run(); ball.print(); ball.say("No","Zuo","No","Die")
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