Gronkifier

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# Bored of the same old characters? Pathfinder getting stale? # Spice up your campaigns with the all new Gronkifier (TM)! # Run the program to get your new character. from random import randint real_races = ["Gronk", "Alaseid", "Arach", "Bog Beast", "Centaur", "Churr", "Crabman", "Dakon", "Gargoyle", "Inphidian", "Minotaur", "Ryven", "Taer", "Trox", "Tsathar", "Cecaelia", "Grindylows", "Sahuagian", "Shabhad"] imagined_races = ["Dwarf", "Elf", "Gnome", "Half Elf", "Half Orc", "Halfling", "Human", "Catfolk", "Duergar", "Gnoll", "Grippli", "Goblin", "Hobgoblin", "Ifrit", "Kobold", "Lizardfolk", "Monkey Goblin", "Orc", "Oread", "Ratfolk", "Skinwalker", "Sylph", "Triaxian", "Undine", "Vanara", "Aasimar", "Android", "Dhampir", "Drow (Common)", "Fetchling", "Gathlain", "Ghoran", "Kasatha", "Lashunta", "Shabti", "Suli", "Tengu", "Tiefling", "Vishkanya", "Wyrwood", "Wyvaran"] classes = ["Barbarian", "Bard", "Cleric", "Druid", "Fighter", "Monk", "Paladin", "Ranger", "Rogue", "Sorcerer", "Wizard"] names = ["Str", "Dex", "Con", "Int", "Wis", "Cha"] print("Congratulations! You are a...") print(real_races[randint(0, len(real_races) - 1)] + " " + classes[randint(0, len(classes) - 1)]) print("But you think you are a...") print(imagined_races[randint(0, len(imagined_races) - 1)]) print("\nYour stats:") for name in names: print("%s: %d" % (name, randint(4, 20))) print("\nGood luck!")
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