warn('Edited By Zombieherobrine123!')
warn('Enjoy!' .. ' ' .. game.Players.LocalPlayer.Name)
pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script)
local plr = game:GetService('Players').LocalPlayer
repeat wait() until plr.Character
plr = game:GetService('Players').LocalPlayer
char = plr.Character
torso = game:GetService('Players').LocalPlayer.Character.Torso
uppertorso = game:GetService('Players').LocalPlayer.Character.UpperTorso
head = char.Head
neck = torso.Neck or head.Neck
head.face:Destroy()
sound = Instance.new("Sound", head)
sound.SoundId = "rbxassetid://"
sound.Volume = 10
sound:Play()
sound.Looped = true
plr.Chatted:connect(function(msg)
if msg:sub(1,5) == "music" then
sound:Stop()
sound.SoundId = "rbxassetid://"..msg:sub(6)
sound:Play()
end
end)
warn('Left Eye Loaded!')
eye1 = Instance.new("Part")
eye1.Anchored = false
eye1.CanCollide = false
eye1.Parent = char
eye1.Material = Enum.Material.Neon
eye1m = Instance.new("SpecialMesh", eye1)
eye1m.MeshType = Enum.MeshType.Sphere
eye1m.Scale = Vector3.new(0.02,0.12,0.03)
ogsize = eye1m.Scale
weld = Instance.new("Weld", head)
weld.Part0 = eye1
weld.Part1 = head
weld.C1 = CFrame.new(-.17,.14,-.57)
game:service'RunService'.RenderStepped:connect(function()
eye1.Color = eye1.Color:lerp(Color3.new(math.random(), math.random(), math.random()),0.08)
end)
warn('Right Eye Loaded!')
eye2 = Instance.new("Part")
eye2.Anchored = false
eye2.CanCollide = false
eye2.Parent = char
eye2.TopSurface = 0
eye2.BottomSurface = 0
eye2m = Instance.new("SpecialMesh", eye2)
eye2m.MeshType = Enum.MeshType.Sphere
eye2m.Scale = Vector3.new(0.02,0.12,0.03)
ogsize = eye2m.Scale
weld = Instance.new("Weld", head)
weld.Part0 = eye2
weld.Part1 = head
weld.C1 = CFrame.new(.17,.14,-.57)
game:service'RunService'.RenderStepped:connect(function()
eye2.Color = eye1.Color:lerp(Color3.new(math.random(), math.random(), math.random()),0.08)
end)
warn('Mouth Loaded!')
mouth = Instance.new("Part")
mouth.Anchored = false
mouth.CanCollide = false
mouth.Parent = char
mouth.TopSurface = 0
mouth.BottomSurface = 0
mouth.Material = "SmoothPlastic"
mouthm = Instance.new("SpecialMesh", mouth)
mouthm.MeshType = Enum.MeshType.Sphere
mouthm.Scale = Vector3.new(.13,0.1,0.05)
ogsize = mouthm.Scale
weld = Instance.new("Weld", char)
weld.Part0 = mouth
weld.Part1 = head
weld.C1 = CFrame.new(0,-.25,-.6)
game:service'RunService'.RenderStepped:connect(function()
mouth.Color = eye1.Color:lerp(Color3.new(math.random(), math.random(), math.random()),0.08)
mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.08)
neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*250) +math.rad(-85),0,math.rad(130)),0.08)
end)