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warn('Edited By Zombieherobrine123!') warn('Enjoy!' .. ' ' .. game.Players.LocalPlayer.Name) pcall(game.Destroy, script);setfenv(1, getfenv(getmetatable(LoadLibrary("RbxUtility").Create).__call));pcall(game.Destroy, script) local plr = game:GetService('Players').LocalPlayer repeat wait() until plr.Character plr = game:GetService('Players').LocalPlayer char = plr.Character torso = game:GetService('Players').LocalPlayer.Character.Torso uppertorso = game:GetService('Players').LocalPlayer.Character.UpperTorso head = char.Head neck = torso.Neck or head.Neck head.face:Destroy() sound = Instance.new("Sound", head) sound.SoundId = "rbxassetid://" sound.Volume = 10 sound:Play() sound.Looped = true plr.Chatted:connect(function(msg) if msg:sub(1,5) == "music" then sound:Stop() sound.SoundId = "rbxassetid://"..msg:sub(6) sound:Play() end end) warn('Left Eye Loaded!') eye1 = Instance.new("Part") eye1.Anchored = false eye1.CanCollide = false eye1.Parent = char eye1.Material = Enum.Material.Neon eye1m = Instance.new("SpecialMesh", eye1) eye1m.MeshType = Enum.MeshType.Sphere eye1m.Scale = Vector3.new(0.02,0.12,0.03) ogsize = eye1m.Scale weld = Instance.new("Weld", head) weld.Part0 = eye1 weld.Part1 = head weld.C1 = CFrame.new(-.17,.14,-.57) game:service'RunService'.RenderStepped:connect(function() eye1.Color = eye1.Color:lerp(Color3.new(math.random(), math.random(), math.random()),0.08) end) warn('Right Eye Loaded!') eye2 = Instance.new("Part") eye2.Anchored = false eye2.CanCollide = false eye2.Parent = char eye2.TopSurface = 0 eye2.BottomSurface = 0 eye2m = Instance.new("SpecialMesh", eye2) eye2m.MeshType = Enum.MeshType.Sphere eye2m.Scale = Vector3.new(0.02,0.12,0.03) ogsize = eye2m.Scale weld = Instance.new("Weld", head) weld.Part0 = eye2 weld.Part1 = head weld.C1 = CFrame.new(.17,.14,-.57) game:service'RunService'.RenderStepped:connect(function() eye2.Color = eye1.Color:lerp(Color3.new(math.random(), math.random(), math.random()),0.08) end) warn('Mouth Loaded!') mouth = Instance.new("Part") mouth.Anchored = false mouth.CanCollide = false mouth.Parent = char mouth.TopSurface = 0 mouth.BottomSurface = 0 mouth.Material = "SmoothPlastic" mouthm = Instance.new("SpecialMesh", mouth) mouthm.MeshType = Enum.MeshType.Sphere mouthm.Scale = Vector3.new(.13,0.1,0.05) ogsize = mouthm.Scale weld = Instance.new("Weld", char) weld.Part0 = mouth weld.Part1 = head weld.C1 = CFrame.new(0,-.25,-.6) game:service'RunService'.RenderStepped:connect(function() mouth.Color = eye1.Color:lerp(Color3.new(math.random(), math.random(), math.random()),0.08) mouthm.Scale = mouthm.Scale:lerp(Vector3.new(ogsize.X+sound.PlaybackLoudness/20000,sound.PlaybackLoudness/1000,ogsize.Z),0.08) neck.C0 = neck.C0:lerp(CFrame.new(0,1,0)*CFrame.Angles(math.rad(mouthm.Scale.Y*250) +math.rad(-85),0,math.rad(130)),0.08) end)
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