Test?

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LanguageLua
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plr = game:GetService("Players").LocalPlayer char = plr.Character hum = char.HumanoidRootPart local part = Instance.new("Part") part.Color = Color3.new(1, 1, 1) part.Size = Vector3.new(3, 3, 3) part.CanCollide = false part.Anchored = true part.Locked = true part.CFrame = hum.CFrame local sound = Instance.new("Sound") sound.SoundId = "rbxassetid://2572058771" sound.Looped = true sound.Volume = 3 local X = 0 local Y = 0 local Z = 0 local X2 = 0 local Y2 = 0 local Z2 = 0 game:GetService("RunService").RenderStepped:Connect(function() X = X + sound.PlaybackLoudness/10000 Y = Y + sound.PlaybackLoudness/1000 Z = Z + sound.PlaybackLoudness/100 X2 = X2 + 1 Y2 = Y2 + 2 Z2 = Z2 + 3 if sound.IsPlaying then part.CFrame = part.CFrame:lerp(hum.CFrame * CFrame.new(0, 5 + sound.PlaybackLoudness/250, 0) * CFrame.Angles(math.rad(X), math.rad(Y), math.rad(Z)), 0.08) part.Size = part.Size:lerp(Vector3.new(sound.PlaybackLoudness/250, sound.PlaybackLoudness/250, sound.PlaybackLoudness/250), 0.08) part.Color = part.Color:lerp(Color3.new(0 + sound.PlaybackLoudness/250, 0 + sound.PlaybackLoudness/250, 0 + sound.PlaybackLoudness/250), 0.08) else part.CFrame = part.CFrame:lerp(hum.CFrame * CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0 + X2), math.rad(0 + Y2), math.rad(0 + Z2)), 0.08) part.Size = part.Size:lerp(Vector3.new(3, 3, 3), 0.08) part.Color = part.Color:lerp(Color3.new(1, 1, 1), 0.08) end end)
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