Musical Gauntlet

Run Settings
LanguageLua
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Run Command
Part0 = Instance.new("Part") part01 = Instance.new("Part") Part1 = Instance.new("Part") WeldConstraint2 = Instance.new("Weld") Decal3 = Instance.new("Decal") WeldConstraint4 = Instance.new("Weld") w = Instance.new("Weld") local Song = Instance.new("Sound",Part0) Part0.Name = "arm" owner.Character["Left Arm"].Transparency = 1 Part0.CanCollide = false Part0.Parent = owner.Character Part0.CFrame = CFrame.new(-3.25562334, 3.0033915, 12.3067303, 1, 0, 0, 0, 0.999998808, 0, 0, 0, 1) Part0.Position = Vector3.new(-3.25562334, 3.0033915, 12.3067303) Part0.Color = Color3.new(0.34902, 0.133333, 0.34902) Part0.Size = Vector3.new(1, 2, 1) Part0.BottomSurface = Enum.SurfaceType.Smooth Part0.BrickColor = BrickColor.new("Mulberry") Part0.Material = Enum.Material.DiamondPlate Part0.TopSurface = Enum.SurfaceType.Smooth Part0.brickColor = BrickColor.new("Mulberry") Part0.Locked = true Part1.Name = "screen" Part1.CanCollide = false Part1.Parent = owner.Character Part1.CFrame = CFrame.new(-3.25350714, 2.81655598, 12.2497616) Part1.Position = Vector3.new(-3.25350714, 2.81655598, 12.2497616) Part1.Color = Color3.new(0.929412, 0.917647, 0.917647) Part1.Size = Vector3.new(0.969999909, 0.790000021, 0.930000663) Part1.BottomSurface = Enum.SurfaceType.Smooth Part1.BrickColor = BrickColor.new("Lily white") Part1.Material = Enum.Material.Neon Part1.TopSurface = Enum.SurfaceType.Smooth Part1.brickColor = BrickColor.new("Lily white") Part1.Locked = true WeldConstraint2.Parent = Part1 WeldConstraint2.Part0 = Part0 WeldConstraint2.Part1 = Part1 WeldConstraint2.C0 = CFrame.new(0,-0.15,-0.1) Decal3.Parent = Part1 Decal3.Texture = "http://www.roblox.com/asset/?id=43457352" WeldConstraint4.Parent = Part0 WeldConstraint4.Part0 = owner.Character["Left Arm"] WeldConstraint4.Part1 = Part0 part01.Parent = arm part01.Size = Vector3.new(0.969999909, 0.790000021, 0.930000663) w.Parent = part01 w.Part0 = arm w.Part1 = part01 w.C0 = CFrame.new(0,0.4,-0.3) Song.SoundId = "rbxassetid://2929877998" Song.Looped = true Song.Volume = 10 Song.Pitch = 1 Song:Play() local LoopEvent = Instance.new("RemoteEvent") LoopEvent.Name = "LoopEvent" LoopEvent.Parent = NLS([==[ local LoopEvent = script.LoopEvent game:GetService("RunService").RenderStepped:Connect(function() if owner.Character.Torso:FindFirstChild("Song") ~= nil then LoopEvent:FireServer(owner.Character.Torso:FindFirstChild("Song").PlaybackLoudness) else script:Destroy() return end end) ]==],owner.PlayerGui) LoopEvent.OnServerEvent:Connect(function(owner, PL) Update(PL) end) owner.Chatted:connect(function(Message) if Message:match("!play%s%d+") then Song:Stop() Song.SoundId = "rbxassetid://"..Message:match("!play%s(%d+)") Song:Play() elseif Message:match("!vol%s%d+") then Song.Volume = Message:match("!vol%s(%d+)") Volume = Message:match("!volume%s(%d+)") elseif Message:match("!pitch%s%d+") then Song.Pitch= Message:match("!pitch%s(%d+)") end end) owner.Chatted:connect(function(Message) if Message:match("!play hardbass2") then Song:Stop() Song.SoundId = "rbxassetid://946862510" Song:Play() elseif Message:match("!play hardbass") then Song:Stop() Song.SoundId = "rbxassetid://2508725733" Song:Play() elseif Message:match("!play goofy") then Song:Stop() Song.SoundId = "rbxassetid://670973184" Song:Play() elseif Message:match("!play bandit") then Song:Stop() Song.SoundId = "rbxassetid://154063647" Song:Play() elseif Message:match("!play rock") then Song:Stop() Song.SoundId = "rbxassetid://1086263926" Song:Play() elseif Message:match("!play default") then Song:Stop() Song.SoundId = "rbxassetid://2929877998" Song:Play() end end)
Editor Settings
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Full width
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