chat

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players = game:GetService("Players") player = owner head = player.Character:WaitForChild("Head") max_distance = 60 chat_bubbles = 0 gui_height = 5 bubble_color = Color3.fromRGB(255,255,255) chat_color = Color3.fromRGB(0, 0, 255) function createChatBubble(seconds, message) chat_bubbles = chat_bubbles + 1 local gui = Instance.new("BillboardGui",head) gui.Adornee = head gui.MaxDistance = max_distance gui.ExtentsOffsetWorldSpace = Vector3.new(0,gui_height+(chat_bubbles*1.5),0) gui.Size = UDim2.new(0,32*(#message/3),0.6,0) local chat_bubble = Instance.new("Frame",gui) chat_bubble.Size = UDim2.new(1,0,1,0) chat_bubble.BackgroundTransparency = 0 chat_bubble.BackgroundColor3 = bubble_color local text_label = Instance.new("TextBox",chat_bubble) text_label.Text = message text_label.Size = UDim2.new(1,0,1,0) text_label.TextColor3 = chat_color text_label.TextSize = 20 text_label.Font = "Cartoon" text_label.BackgroundTransparency = 1 wait(seconds) gui:Destroy() chat_bubbles = chat_bubbles - 1 end player.chatted:connect(function(msg) chat = coroutine.wrap(createChatBubble) chat((#msg/5)+2,msg) end)
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