Roblox VSB Big Character

Run Settings
LanguageLua
Language Version
Run Command
plr = owner char = plr.Character sc = 1.4 for k,g in pairs (char:GetDescendants()) do if g:IsA("Weld") or g:IsA("Glue") then local Angle0 = g.C0 - Vector3.new(g.C0.X,g.C0.Y,g.C0.Z) local Angle1 = g.C1 - Vector3.new(g.C1.X,g.C1.Y,g.C1.Z) g.C0 = CFrame.new(g.C0.X*sc,g.C0.Y*sc,g.C0.Z*sc) * Angle0 g.C1 = CFrame.new(g.C1.X*sc,g.C1.Y*sc,g.C1.Z*sc) * Angle1 elseif g:IsA("SpecialMesh") then if g.MeshType ~= Enum.MeshType.Head then g.Scale = g.Scale*sc end elseif g:IsA("Part") or g:IsA("MeshPart") then g.Size = g.Size*sc elseif g:IsA("Motor") or g:IsA("Motor6D") then local Angle0 = g.C0 - Vector3.new(g.C0.X,g.C0.Y,g.C0.Z) local Angle1 = g.C1 - Vector3.new(g.C1.X,g.C1.Y,g.C1.Z) g.C0 = CFrame.new(g.C0.X*sc,g.C0.Y*sc,g.C0.Z*sc) * Angle0 g.C1 = CFrame.new(g.C1.X*sc,g.C1.Y*sc,g.C1.Z*sc) * Angle1 elseif g:IsA("Humanoid") then g.HipHeight = g.HipHeight*sc end end
Editor Settings
Theme
Key bindings
Full width
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