Creating our own object

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class PlayerCharecter : membership = True def __init__(self,name,age): #this is like constructor if age>18: self.name = name self.age = age def shout(self): print(f'my name is {self.name}') @classmethod def adding_things(cls,num1,num2): return num1+num2 player1 = PlayerCharecter('Cindy', 44) player2 = PlayerCharecter('Tom',21) player3 = PlayerCharecter('syia',14) player2.attack = 50 print(player1.adding_things(2,3)) # print(player1.name) # print(player1.age) # print(player2.name) # print(player2.age) # print(player3.name) # print(player3.age) # print(player1.shout()) # print(player1.membership) # help(player1)
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