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class Counter { var count = 0 func increment() { count+=1 } func incrementBy(amount: Int) { count += amount } let counter = Counter() // the initial counter value is 0 counter.increment() // the counter's value is now 1 counter.incrementBy(amount: 5) // the counter's value is now 6 counter.reset() // the counter's value is now 0 func increment() { self.count+=1 } struct Point { var x = 0.0, y = 0.0 func isToTheRightOf(x: Double) -> Bool { return self.x > x } } let somePoint = Point(x: 4.0, y: 5.0) if somePoint.isToTheRightOf(x: 1.0) { print("This point is to the right of the line where x == 1.0") } // Prints "This point is to the right of the line where x == 1.0" struct Point { var x = 0.0, y = 0.0 mutating func moveBy(x deltaX: Double, y deltaY: Double) { x += deltaX y += deltaY } } var somePoint = Point(x: 1.0, y: 1.0) somePoint.moveBy(x: 2.0, y: 3.0) print("The point is now at (\(somePoint.x), \(somePoint.y))") // Prints "The point is now at (3.0, 4.0)" let fixedPoint = Point(x: 3.0, y: 3.0) fixedPoint.moveBy(x: 2.0, y: 3.0) // ini akan menimbulkan error. struct Point { var x = 0.0, y = 0.0 mutating func moveBy(x deltaX: Double, y deltaY: Double) { self = Point(x: x + deltaX, y: y + deltaY) } } enum TriStateSwitch { case off, low, high mutating func next() { switch self { case .off: self = .low case .low: self = .high case .high: self = .off } } } var ovenLight = TriStateSwitch.low ovenLight.next() // ovenLight sama dengan to .high ovenLight.next() // ovenLight sama dengan to .off class SomeClass { static func someTypeMethod() { // type method bisa Anda implementasikan di sini } } SomeClass.someTypeMethod()
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