Ui Lib

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local library = {} for i,v in pairs(game.CoreGui:GetChildren()) do if v:IsA("ScreenGui") and v.Name == "UI" then v:Destroy() end end function library:NewWindow(name) local ScreenGui = Instance.new("ScreenGui") local Top = Instance.new("Frame") local c = Instance.new("Frame") local UIGridLayout = Instance.new("UIGridLayout") local TextLabel = Instance.new("TextLabel") ScreenGui.Parent = game.CoreGui ScreenGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling ScreenGui.Name = "UI" Top.Name = "Top" Top.Parent = ScreenGui Top.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Top.Position = UDim2.new(0.0443886369, 0, 0.590078354, 0) Top.Size = UDim2.new(0, 492, 0, 42) Top.Draggable = true c.Name = "c" c.Parent = Top c.BackgroundColor3 = Color3.fromRGB(35, 35, 35) c.Position = UDim2.new(0, 0, 1, 0) c.Size = UDim2.new(0, 491, 0, 257) UIGridLayout.Parent = c UIGridLayout.SortOrder = Enum.SortOrder.LayoutOrder UIGridLayout.CellSize = UDim2.new(0, 150, 0, 50) TextLabel.Parent = Top TextLabel.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextLabel.BackgroundTransparency = 1.000 TextLabel.Size = UDim2.new(0, 366, 0, 41) TextLabel.Font = Enum.Font.SourceSans TextLabel.Text = name TextLabel.TextColor3 = Color3.fromRGB(255, 255, 255) TextLabel.TextScaled = true TextLabel.TextSize = 14.000 TextLabel.TextWrapped = true TextLabel.TextXAlignment = Enum.TextXAlignment.Left TextLabel.TextYAlignment = Enum.TextYAlignment.Bottom local Events = {} function Events:NewButton(text, callback) text = text or "New Button" callback = callback or function() end local TextButton = Instance.new("TextButton") TextButton.Parent = c TextButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) TextButton.Size = UDim2.new(0, 200, 0, 50) TextButton.Font = Enum.Font.SourceSans TextButton.Text = text TextButton.TextColor3 = Color3.fromRGB(0, 0, 0) TextButton.TextScaled = true TextButton.TextSize = 14.000 TextButton.TextWrapped = true TextButton.MouseButton1Down:Connect(function() pcall(callback) end) end return Events end return library
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