lob

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local sga = {"ᖋ", "ᕊ", "ᔮ", "↸", "ᒷ", "⎓", "┤", "⍑", "╎", "⋮", "·", "ǀ", "·", "|", ":", "ᒲ", "リ", "ᒍ", "i", "!", "ᑑ", "∷", "ϟ", "ᒣ", "⚍", "⍊", "∴̇", "/", "॥∩"} local rus = {"а", "б", "в", "г", "д", "е", "ё", "ж", "з", "и", "й", "к", "л", "м", "н", "о", "п", "р", "с", "т", "у", "ф", "х", "ц", "ч", "ш", "щ", "ъ", "ы", "ь", "э", "ю", "я"} local grk = {"α", "β", "γ", "δ", "ε", "ζ", "η", "θ", "ι", "κ", "λ", "μ", "ν", "ξ", "ο", "π", "ρ", "σ", "ς", "τ", "υ", "φ", "χ", "ψ", "ω"} local vtn = {"a", "ă", "â", "b", "c", "d", "đ", "e", "ê", "g", "h", "i", "k", "l", "m", "n", "o", "ô", "ơ", "p", "q", "r", "s", "t", "u", "ư", "v", "x", "y"} local cab = loadstring(game:GetService("HttpService"):GetAsync("http://coolaf.com/run/snippets/gcbgufrcf9/raw/main.lua"))() chunk_count = 0 local chunkx = 0 local chunky = 0 local offsetSeed = math.random() * 255 local loc = "e" local chunks = {} function RandomString(Seed,Length,Composed) local r = Random.new(Seed) local ar1,ar2 = 97,122 local str = "" if Composed then for i = 1,Length do local k = math.random(1,3) local l = math.random(44,46) for j = 1,math.random(3,6) do local char = "" if loc == "e" then char = string.char(r:NextInteger(ar1,ar2)) elseif loc == "sga" then local nl2 = r:NextInteger(1, #sga-1) char = sga[nl2] elseif loc == "rus" then local nl2 = r:NextInteger(1, #rus-1) char = rus[nl2] elseif loc == "grk" then local nl2 = r:NextInteger(1, #grk-1) char = grk[nl2] elseif loc == "vtn" then local nl2 = r:NextInteger(1, #vtn-1) char = vtn[nl2] end str ..= char end if k == 1 then str ..= string.char(l) end if l == 45 and k == 1 then continue end str ..= " " end else for i = 1,Length do local char = "" if loc == "e" then char = string.char(r:NextInteger(ar1,ar2)) elseif loc == "sga" then local nl2 = r:NextInteger(1, #sga-1) char = sga[nl2] elseif loc == "rus" then local nl2 = r:NextInteger(1, #rus-1) char = rus[nl2] elseif loc == "grk" then local nl2 = r:NextInteger(1, #grk-1) char = grk[nl2] elseif loc == "vtn" then local nl2 = r:NextInteger(1, #vtn-1) char = vtn[nl2] end str ..= char end end return str.."." end function tool(plr,cs,mn) -- plr: player who clicked, cs: chunk seed, mn: message name local r = Random.new(cs) local message = RandomString(cs, r:NextInteger(32,84), true) local t = Instance.new("Tool", plr.Backpack) t.Name = "Message "..mn t.Grip = CFrame.new(1.5, 0, 0) local p = Instance.new("Part") p.Name = "Handle" p.Color = Color3.fromRGB(159, 161, 172) p.Size = Vector3.new(2.5, 1.5, 0.125) local s = Instance.new("SurfaceGui",p) s.Adornee = p s.PixelsPerStud = 200 s.Face = Enum.NormalId.Back local t2 = Instance.new("TextBox",s) t2.Font = Enum.Font.Code t2.Size = UDim2.new(1, 0, 1, 0) t2.TextSize = 24 t2.TextColor3 = Color3.new(0, 0, 0) t2.TextXAlignment = Enum.TextXAlignment.Left t2.TextYAlignment = Enum.TextYAlignment.Top t2.BackgroundTransparency = 1 if loc == "rus" or loc == "grk" or loc == "vtn" then t2.Font = Enum.Font.SourceSans end t2.TextWrapped = true t2.Text = message p.Parent = t end function makeClick(p,cs) local MessageName = RandomString(cs,16,false) local function onclick(plr) tool(plr,cs,MessageName) end local c = Instance.new("ClickDetector",p) c.MouseClick:Connect(onclick) end local c3 = Color3.new local Color3 = setmetatable({random = function() return c3(math.random(),math.random(),math.random()) end},{ __index = Color3 }) function cabin(x,y,s) local m = cab:Clone() local c = m:GetChildren() task.spawn(function() for i = 1, #c do task.wait() local v = c[i] if v.Name == "book" then v.Color = Color3.random() makeClick(v,s+(i-1)) else continue end end end) m.Parent = script chunks[x][y] = m m:SetPrimaryPartCFrame(CFrame.new(x*16,3.562,y*16)) end function newChunk(x,z) local seed = Random.new(x+z+offsetSeed):NextNumber(0,255) if not chunks[x] then chunks[x] = {} end if not chunks[x][z] then chunk_count += 1 chunks[x][z] = true cabin(x,z,seed) end end owner.Chatted:Connect(function(msg) if msg:sub(1, 5) == "/loc " then loc = msg:sub(6,#msg) end end) for i,v in pairs(game:GetService("Players"):GetPlayers()) do task.spawn(function() while true do local pos = v.Character.HumanoidRootPart.Position local x,z = pos.X%16,pos.Z%16 if x >= -0.25 or x <= 0.25 then chunkx = math.round(pos.X/16) end if z >= -0.25 or z <= 0.25 then chunky = math.round(pos.Z/16) end newChunk(chunkx,chunky) task.wait(0.5) end end) end
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