Struct type params

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use std::fmt::Display; fn main() { foo(&FooConfig{ title: "hello".to_string() }); bar(&BarConfig{ title: "hello" }); baz(&BazConfig{ title: "hello" }); qux(&QuxConfig{ title: "hello" }); } // FOO pub struct FooConfig { pub title: String, } pub fn foo(config: &FooConfig) { println!("foo: {}", config.title) } // BAR pub struct BarConfig<D> { pub title: D, } pub fn bar<D: Display>(config: &BarConfig<D>) { println!("bar: {}", config.title) } // BAZ struct BazConfig<T: ?Sized = dyn Display> { pub title: T } fn baz(config: &BazConfig) { println!("baz: {}", &config.title) } // QUX struct QuxConfig<'a> { pub title: &'a str } fn qux(config: &QuxConfig) { println!("qux: {}", config.title) }
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