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-- [[ SETUP ]] -- local mhit local mtarg local db = false local mode = "Malicious" local modecol = Color3.new(199, 0, 0) local railcannon = Instance.new("Tool", owner.Backpack) railcannon.Name = "kiryugun" railcannon.ToolTip = "AAAAAAAAA" railcannon.Grip = CFrame.new(.500001907, -.600000381, .700000763, 1, 1.12690294e-07, -4.17231718e-07, -1.12690124e-07, 1, 4.02330357e-07, 4.17231774e-07, -4.02330301e-07, 1) local h = Instance.new("SpawnLocation", railcannon) h.Name = "Handle" h.Enabled = false h.Size = Vector3.new(.5, 2, 5) local msh = Instance.new("SpecialMesh", h) msh.MeshId = "rbxassetid://4617492483" msh.TextureId = "rbxassetid://4617493396" msh.Scale = Vector3.new(.1, .1, .1) local peat = Instance.new("Attachment", h) peat.Position = Vector3.new(0, 0, -2.1) peat.Orientation = Vector3.new(-90, 0, 0) local pe = Instance.new("ParticleEmitter", peat) pe.Color = ColorSequence.new(modecol) pe.LightEmission = 1 pe.Texture = "rbxassetid://3959152627" pe.Transparency = NumberSequence.new(.89, 1) pe.Size = NumberSequence.new(.273, .71) pe.Brightness = 5 pe.Lifetime = NumberRange.new(.2, .3) pe.LockedToPart = true pe.Enabled = false pe.Speed = NumberRange.new(5, 7) pe.SpreadAngle = Vector2.new(60, 60) pe.VelocitySpread = 60 local fire = Instance.new("Sound", h) fire.SoundId = "rbxassetid://5103787913" local switch = Instance.new("Sound", h) switch.SoundId = "rbxassetid://203827863" local charged = Instance.new("Sound", h) charged.SoundId = "rbxassetid://9119780756" charged.Volume = 1 charged.Looped = true charged:Play() local recharge = Instance.new("Sound", h) recharge.SoundId = "rbxassetid://1905343596" local pl = Instance.new("PointLight", h) pl.Brightness = 15 pl.Range = 5 pl.Color = modecol pl.Shadows = true pl.Enabled = true local re = Instance.new("RemoteEvent", owner.PlayerGui) re.Name = "Event" -- [[ FUNCTIONS AND EVENTS ]] -- local function update() pe.Color = ColorSequence.new(modecol) pl.Color = modecol end local function findhum(p) if p:FindFirstAncestorOfClass("Model", true) and p:FindFirstAncestorOfClass("Model", true):FindFirstChildOfClass("Humanoid") then return p:FindFirstAncestorOfClass("Model", true):FindFirstChildOfClass("Humanoid") else return false end end local function elecf(t, hit) local h = findhum(t) if h then h.Health -= 97 end end local function malf(hit) local p = Instance.new("SpawnLocation", script) p.Shape = "Ball" p.CanCollide = false p.CanTouch = false p.CanQuery = false p.Massless = true p.Enabled = false p.Position = hit.Position p.Color = Color3.new(1, .290196, .164706) p.Material = Enum.Material.Neon p.Anchored = true p.Transparency = .25 p.CastShadow = false local pl = Instance.new("PointLight", p) pl.Range = 20 pl.Brightness = 2 pl.Color = p.Color game:GetService("TweenService"):Create(p, TweenInfo.new(1), {Size = Vector3.new(40, 40, 40)}):Play() game:GetService("TweenService"):Create(p, TweenInfo.new(1.5), {Transparency = 1}):Play() game:GetService("TweenService"):Create(pl, TweenInfo.new(1.5), {Brightness = 0}):Play() local hums = {} local exp = Instance.new("Explosion", script) exp.Visible = false exp.DestroyJointRadiusPercent = 0 exp.Position = hit.Position exp.BlastRadius = 20 exp.Hit:Connect(function(t2) local h = findhum(t2) if h and not table.find(hums, h) and h ~= owner.Character.Humanoid then table.insert(hums, h) h.Health -= 80 end end) end local function screwf(t, hit, at) local h = findhum(t) if h then h.Health -= 60 local screw = Instance.new("SpawnLocation", target) screw.Size = Vector3.new(.8, .8, 3) screw.Color = Color3.new() screw.CFrame = hit screw.CanCollide = false screw.CanQuery = false screw.CanTouch = false screw.Massless = true at.Parent = screw local weld = Instance.new("WeldConstraint", screw) weld.Part0 = t weld.Part1 = screw local snd = Instance.new("Sound",screw) snd.SoundId = "rbxassetid://9100684862" snd.Looped = true snd:Play() local echo = Instance.new("EchoSoundEffect", snd) echo.Delay = .1 local equalizer = Instance.new("EqualizerSoundEffect", snd) equalizer.HighGain = 10 equalizer.LowGain = 0 equalizer.MidGain = 10 local pitchshift = Instance.new("PitchShiftSoundEffect", snd) pitchshift.Octave = 1 game:GetService("TweenService"):Create(pitchshift, TweenInfo.new(3), {Octave = 1.05}):Play() local blood = Instance.new("ParticleEmitter", at) blood.Name = "Blood" blood.Speed = NumberRange.new(8, 18) blood.Orientation = "VelocityParallel" blood.Rotation = NumberRange.new(90, 90) blood.Color = ColorSequence.new(Color3.new(.937255, .067, .067), Color3.new(.69, .039, .039), Color3.new(.65, .043, .043)) blood.LightEmission = 0 blood.LightInfluence = 0 blood.Texture = "rbxassetid://419625073" blood.Transparency = NumberSequence.new(0, .67, .76) blood.ZOffset = -1 blood.Size = NumberSequence.new(0, 1.5, 0) blood.Acceleration = Vector3.new(0, -35, 0) blood.Lifetime = NumberRange.new(.35, .8) blood.LockedToPart = false blood.Rate = 1000 blood.RotSpeed = NumberRange.new(-5, 5) blood.SpreadAngle = Vector2.new(360, -360) blood.VelocityInheritance = .15 blood.VelocitySpread = 360 blood:Clone().Parent = at blood:Clone().Parent = at task.spawn(function() for i = 1, 200 do task.wait(.05) h.Health -= 1 end screw:Destroy() end) end end railcannon.Unequipped:Connect(function() charged:Stop() re:FireClient(owner, "Unequipped") end) railcannon.Equipped:Connect(function() switch:Play() if db == false then charged:Play() end re:FireClient(owner, "Equipped") end) re.OnServerEvent:Connect(function(plr, what, args) if what == "SwitchModes" then if mode == "Electric" then mode = "Screwdriver" modecol = Color3.new(.333333, 1, 0) fire.SoundId = "rbxassetid://6840484819" elseif mode == "Screwdriver" then mode = "Malicious" modecol = Color3.new(1, 0, 0) fire.SoundId = "rbxassetid://6738503253" elseif mode == "Malicious" then mode = "Electric" modecol = Color3.new(0, .666667, 1) fire.SoundId = "rbxassetid://6840484819" end update() switch:Play() elseif what == "UpdateMouse" then mhit = args.MouseHit mtarg = args.MouseTarget end end) railcannon.Activated:Connect(function() if db == true then return end db = true pl.Enabled = false charged:Stop() task.delay(.1, function() db = false recharge:Play() charged:Play() pl.Enabled = true end) fire.TimePosition = 0 fire:Play() local at0 = peat:Clone() at0.Parent = workspace.Terrain at0.WorldPosition = peat.WorldPosition local at1 = Instance.new("Attachment", workspace.Terrain) at1.WorldPosition = mhit.Position local beam = Instance.new("Beam", at1) beam.Attachment0 = at0 beam.Attachment1 = at1 beam.Brightness = 15 beam.Width0 = 12 beam.Width1 = 12 beam.Color = ColorSequence.new(modecol) beam.Texture = "rbxassetid://7127214493" game:GetService("TweenService"):Create(beam, TweenInfo.new(.5), {Width0 = 0}):Play() game:GetService("TweenService"):Create(beam, TweenInfo.new(.5), {Width1 = 0}):Play() pe:Emit(1000) game:GetService("Debris"):AddItem(at1, 1) if mode == "Malicious" then malf(mhit) end if mtarg then if mode == "Electric" then elecf(mtarg, mhit) elseif mode == "Screwdriver" then screwf(mtarg, mhit, at1) end end end) -- [[ LOCALSCRIPT ]] -- NLS([[ local re = script.Parent local owner = game:GetService("Players").LocalPlayer local m = game:GetService("Players").LocalPlayer:GetMouse() local eq = false local uneqt = false m.KeyDown:Connect(function(k) if k == "e" then re:FireServer("SwitchModes") end end) game:GetService("RunService").RenderStepped:Connect(function() re:FireServer("UpdateMouse", { ["MouseHit"] = m.Hit, ["MouseTarget"] = m.Target }) if eq then uneqt = false if owner.Character and owner.Character:FindFirstChild("Torso") then local rs = owner.Character.Torso:WaitForChild("Right Shoulder") local x = -(math.asin((m.Origin.Position - m.Hit.Position).Unit.Y)) local _, y, z = rs.C0:ToEulerAnglesXYZ() rs.C0 = CFrame.new(rs.C0.Position) * CFrame.Angles(x, y, z) end owner.Character.HumanoidRootPart.CFrame = (CFrame.new(owner.Character.HumanoidRootPart.CFrame.Position, Vector3.new(m.Hit.Position.X, owner.Character.HumanoidRootPart.CFrame.Position.Y, m.Hit.Z))) elseif not uneqt then uneqt = true local rs = owner.Character:WaitForChild("Torso"):WaitForChild("Right Shoulder") rs.C0 = CFrame.new(1, .5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) end end) re.OnClientEvent:Connect(function(dt) if dt == "Equipped" then eq = true elseif dt == "Unequipped" then eq = false end end) ]], re)
-- [[ SETUP ]] -- local mhit local mtarg local db = false local mode = "Screwdriver" local modecol = Color3.new(0, 0, 199) local railcannon = Instance.new("Tool", owner.Backpack) railcannon.Name = "Sans" railcannon.ToolTip = "ive got a bone to pick with you kiddo" railcannon.Grip = CFrame.new(.500001907, -.600000381, .700000763, 1, 1.12690294e-07, -4.17231718e-07, -1.12690124e-07, 1, 4.02330357e-07, 4.17231774e-07, -4.02330301e-07, 1) local h = Instance.new("SpawnLocation", railcannon) h.Name = "Handle" h.Enabled = false h.Size = Vector3.new(.5, 2, 5) local msh = Instance.new("SpecialMesh", h) msh.MeshId = "rbxassetid://430073345" msh.TextureId = "rbxassetid://430073362" msh.Scale = Vector3.new(1, 1, 1) local peat = Instance.new("Attachment", h) peat.Position = Vector3.new(0, 0, -2.1) peat.Orientation = Vector3.new(-90, 0, 0) local pe = Instance.new("ParticleEmitter", peat) pe.Color = ColorSequence.new(modecol) pe.LightEmission = 1 pe.Texture = "rbxassetid://3959152627" pe.Transparency = NumberSequence.new(.89, 1) pe.Size = NumberSequence.new(.273, .71) pe.Brightness = 5 pe.Lifetime = NumberRange.new(.2, .3) pe.LockedToPart = true pe.Enabled = false pe.Speed = NumberRange.new(5, 7) pe.SpreadAngle = Vector2.new(60, 60) pe.VelocitySpread = 60 local fire = Instance.new("Sound", h) fire.SoundId = "rbxassetid://345052019" local switch = Instance.new("Sound", h) switch.SoundId = "rbxassetid://203827863" local charged = Instance.new("Sound", h) charged.SoundId = "rbxassetid://5416548293" charged.Volume = 1 charged.Looped = true charged:Play() local recharge = Instance.new("Sound", h) recharge.SoundId = "rbxassetid://5008997031" local pl = Instance.new("PointLight", h) pl.Brightness = 15 pl.Range = 5 pl.Color = modecol pl.Shadows = true pl.Enabled = true local re = Instance.new("RemoteEvent", owner.PlayerGui) re.Name = "Event" -- [[ FUNCTIONS AND EVENTS ]] -- local function update() pe.Color = ColorSequence.new(modecol) pl.Color = modecol end local function findhum(p) if p:FindFirstAncestorOfClass("Model", true) and p:FindFirstAncestorOfClass("Model", true):FindFirstChildOfClass("Humanoid") then return p:FindFirstAncestorOfClass("Model", true):FindFirstChildOfClass("Humanoid") else return false end end local function elecf(t, hit) local h = findhum(t) if h then h.Health -= 85 end end local function malf(hit) local p = Instance.new("SpawnLocation", script) p.Shape = "Ball" p.CanCollide = false p.CanTouch = false p.CanQuery = false p.Massless = true p.Enabled = false p.Position = hit.Position p.Color = Color3.new(1, .290196, .164706) p.Material = Enum.Material.Neon p.Anchored = true p.Transparency = .25 p.CastShadow = false local pl = Instance.new("PointLight", p) pl.Range = 20 pl.Brightness = 2 pl.Color = p.Color game:GetService("TweenService"):Create(p, TweenInfo.new(1), {Size = Vector3.new(40, 40, 40)}):Play() game:GetService("TweenService"):Create(p, TweenInfo.new(1.5), {Transparency = 1}):Play() game:GetService("TweenService"):Create(pl, TweenInfo.new(1.5), {Brightness = 0}):Play() local hums = {} local exp = Instance.new("Explosion", script) exp.Visible = false exp.DestroyJointRadiusPercent = 0 exp.Position = hit.Position exp.BlastRadius = 20 exp.Hit:Connect(function(t2) local h = findhum(t2) if h and not table.find(hums, h) and h ~= owner.Character.Humanoid then table.insert(hums, h) h.Health -= 80 end end) end local function screwf(t, hit, at) local h = findhum(t) if h then h.Health -= 60 local screw = Instance.new("SpawnLocation", target) screw.Size = Vector3.new(.8, .8, 3) screw.Color = Color3.new() screw.CFrame = hit screw.CanCollide = false screw.CanQuery = false screw.CanTouch = false screw.Massless = true at.Parent = screw local weld = Instance.new("WeldConstraint", screw) weld.Part0 = t weld.Part1 = screw local snd = Instance.new("Sound",screw) snd.SoundId = "rbxassetid://9100684862" snd.Looped = true snd:Play() local echo = Instance.new("EchoSoundEffect", snd) echo.Delay = .1 local equalizer = Instance.new("EqualizerSoundEffect", snd) equalizer.HighGain = 10 equalizer.LowGain = 0 equalizer.MidGain = 10 local pitchshift = Instance.new("PitchShiftSoundEffect", snd) pitchshift.Octave = 1 game:GetService("TweenService"):Create(pitchshift, TweenInfo.new(3), {Octave = 1.05}):Play() local blood = Instance.new("ParticleEmitter", at) blood.Name = "Blood" blood.Speed = NumberRange.new(8, 18) blood.Orientation = "VelocityParallel" blood.Rotation = NumberRange.new(90, 90) blood.Color = ColorSequence.new(Color3.new(.937255, .067, .067), Color3.new(.69, .039, .039), Color3.new(.65, .043, .043)) blood.LightEmission = 0 blood.LightInfluence = 0 blood.Texture = "rbxassetid://419625073" blood.Transparency = NumberSequence.new(0, .67, .76) blood.ZOffset = -1 blood.Size = NumberSequence.new(0, 1.5, 0) blood.Acceleration = Vector3.new(0, -35, 0) blood.Lifetime = NumberRange.new(.35, .8) blood.LockedToPart = false blood.Rate = 1000 blood.RotSpeed = NumberRange.new(-5, 5) blood.SpreadAngle = Vector2.new(360, -360) blood.VelocityInheritance = .15 blood.VelocitySpread = 360 blood:Clone().Parent = at blood:Clone().Parent = at task.spawn(function() for i = 1, 200 do task.wait(.05) h.Health -= 1 end screw:Destroy() end) end end railcannon.Unequipped:Connect(function() charged:Stop() re:FireClient(owner, "Unequipped") end) railcannon.Equipped:Connect(function() switch:Play() if db == false then charged:Play() end re:FireClient(owner, "Equipped") end) re.OnServerEvent:Connect(function(plr, what, args) if what == "SwitchModes" then if mode == "Electric" then mode = "Screwdriver" modecol = Color3.new(.333333, 1, 0) fire.SoundId = "rbxassetid://6840484819" elseif mode == "Screwdriver" then mode = "Malicious" modecol = Color3.new(1, 0, 0) fire.SoundId = "rbxassetid://6738503253" elseif mode == "Malicious" then mode = "Electric" modecol = Color3.new(0, .666667, 1) fire.SoundId = "rbxassetid://6840484819" end update() switch:Play() elseif what == "UpdateMouse" then mhit = args.MouseHit mtarg = args.MouseTarget end end) railcannon.Activated:Connect(function() if db == true then return end db = true pl.Enabled = false charged:Stop() task.delay(.1, function() db = false recharge:Play() charged:Play() pl.Enabled = true end) fire.TimePosition = 0 fire:Play() local at0 = peat:Clone() at0.Parent = workspace.Terrain at0.WorldPosition = peat.WorldPosition local at1 = Instance.new("Attachment", workspace.Terrain) at1.WorldPosition = mhit.Position local beam = Instance.new("Beam", at1) beam.Attachment0 = at0 beam.Attachment1 = at1 beam.Brightness = 15 beam.Width0 = 12 beam.Width1 = 12 beam.Color = ColorSequence.new(modecol) beam.Texture = "rbxassetid://7127214493" game:GetService("TweenService"):Create(beam, TweenInfo.new(.5), {Width0 = 0}):Play() game:GetService("TweenService"):Create(beam, TweenInfo.new(.5), {Width1 = 0}):Play() pe:Emit(1000) game:GetService("Debris"):AddItem(at1, 1) if mode == "Malicious" then malf(mhit) end if mtarg then if mode == "Electric" then elecf(mtarg, mhit) elseif mode == "Screwdriver" then screwf(mtarg, mhit, at1) end end end) -- [[ LOCALSCRIPT ]] -- NLS([[ local re = script.Parent local owner = game:GetService("Players").LocalPlayer local m = game:GetService("Players").LocalPlayer:GetMouse() local eq = false local uneqt = false m.KeyDown:Connect(function(k) if k == "e" then re:FireServer("SwitchModes") end end) game:GetService("RunService").RenderStepped:Connect(function() re:FireServer("UpdateMouse", { ["MouseHit"] = m.Hit, ["MouseTarget"] = m.Target }) if eq then uneqt = false if owner.Character and owner.Character:FindFirstChild("Torso") then local rs = owner.Character.Torso:WaitForChild("Right Shoulder") local x = -(math.asin((m.Origin.Position - m.Hit.Position).Unit.Y)) local _, y, z = rs.C0:ToEulerAnglesXYZ() rs.C0 = CFrame.new(rs.C0.Position) * CFrame.Angles(x, y, z) end owner.Character.HumanoidRootPart.CFrame = (CFrame.new(owner.Character.HumanoidRootPart.CFrame.Position, Vector3.new(m.Hit.Position.X, owner.Character.HumanoidRootPart.CFrame.Position.Y, m.Hit.Z))) elseif not uneqt then uneqt = true local rs = owner.Character:WaitForChild("Torso"):WaitForChild("Right Shoulder") rs.C0 = CFrame.new(1, .5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) end end) re.OnClientEvent:Connect(function(dt) if dt == "Equipped" then eq = true elseif dt == "Unequipped" then eq = false end end) ]], re)
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