UU Box

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local rnd=Random.new(os.clock()) local rs_=game:GetService("RunService") function randomstring() return ("."):rep(rnd:NextInteger(50, 100)):gsub(".", function() return string.char(rnd:NextInteger(32, 126)) end) end local NewThread=function(f) return coroutine.resume(coroutine.create(f)) end local _hypf = Instance.new("BindableFunction") local _defr = function(...) pcall(task.defer, ...) end local ASSETS={} do -- Gui to Lua -- Version: 3.2 -- Instances: -- Gui to Lua -- Version: 3.2 -- Instances: local AttackBill = Instance.new("BillboardGui") local Background = Instance.new("ImageLabel") local AttackName = Instance.new("TextLabel") --Properties: AttackBill.Name = "AttackBill" --AttackBill.Parent = game.Workspace.MainModule ASSETS.AttackBill=AttackBill AttackBill.ZIndexBehavior = Enum.ZIndexBehavior.Sibling AttackBill.Active = true AttackBill.Size = UDim2.new(50, 0, 5, 0) AttackBill.StudsOffsetWorldSpace = Vector3.new(0, 5, 0) Background.Name = "Background" Background.Parent = AttackBill Background.AnchorPoint = Vector2.new(0.5, 0.5) Background.BackgroundColor3 = Color3.fromRGB(255, 255, 255) Background.BackgroundTransparency = 1.000 Background.BorderColor3 = Color3.fromRGB(0, 0, 0) Background.BorderSizePixel = 0 Background.Position = UDim2.new(0.5, 0, 0.5, 0) Background.Size = UDim2.new(1, 0, 1, 0) Background.Image = "http://www.roblox.com/asset/?id=14664733264" AttackName.Name = "AttackName" AttackName.Parent = AttackBill AttackName.AnchorPoint = Vector2.new(0.5, 0.5) AttackName.BackgroundColor3 = Color3.fromRGB(255, 255, 255) AttackName.BackgroundTransparency = 1.000 AttackName.BorderColor3 = Color3.fromRGB(0, 0, 0) AttackName.BorderSizePixel = 0 AttackName.Position = UDim2.new(0.5, 0, 0.5, 0) AttackName.Size = UDim2.new(1, 0, 1, 0) AttackName.Font = Enum.Font.Unknown AttackName.Text = "Sorella mia..." AttackName.TextColor3 = Color3.fromRGB(0, 0, 0) AttackName.TextScaled = true AttackName.TextSize = 20.000 AttackName.TextWrapped = true local LayerBill = Instance.new("BillboardGui") local LAYER = Instance.new("Frame") local _1 = Instance.new("ImageLabel") local _2 = Instance.new("ImageLabel") local _3 = Instance.new("ImageLabel") local _4 = Instance.new("ImageLabel") local _5 = Instance.new("ImageLabel") local _6 = Instance.new("ImageLabel") local _7 = Instance.new("ImageLabel") local _8 = Instance.new("ImageLabel") local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint") local _9 = Instance.new("ImageLabel") local _11 = Instance.new("ImageLabel") local _10 = Instance.new("ImageLabel") --Properties: LayerBill.Name = "LayerBill" ASSETS.LayerBill=LayerBill LayerBill.ZIndexBehavior = Enum.ZIndexBehavior.Sibling LayerBill.Active = true LayerBill.LightInfluence = 1.000 LayerBill.Size = UDim2.new(4, 0, 4, 0) LAYER.Name = "LAYER" LAYER.Parent = LayerBill LAYER.AnchorPoint = Vector2.new(0.5, 0.5) LAYER.BackgroundColor3 = Color3.fromRGB(31, 30, 51) LAYER.BackgroundTransparency = 1.000 LAYER.BorderColor3 = Color3.fromRGB(255, 0, 0) LAYER.BorderSizePixel = 0 LAYER.Position = UDim2.new(0.5, 0, 0.5, 0) LAYER.Size = UDim2.new(1, 0, 1, 0) _1.Name = "1" _1.Parent = LAYER _1.AnchorPoint = Vector2.new(0.5, 0.5) _1.BackgroundTransparency = 1.000 _1.BorderColor3 = Color3.fromRGB(27, 42, 53) _1.BorderSizePixel = 0 _1.Position = UDim2.new(0.5, 0, 0.349999994, 0) _1.Size = UDim2.new(1, 0, 1, 0) _1.Visible = false _1.Image = "rbxassetid://14427938285" _1.ScaleType = Enum.ScaleType.Fit _2.Name = "2" _2.Parent = LAYER _2.AnchorPoint = Vector2.new(0.5, 0.5) _2.BackgroundTransparency = 1.000 _2.BorderColor3 = Color3.fromRGB(27, 42, 53) _2.BorderSizePixel = 0 _2.Position = UDim2.new(0.5, 0, 0.349999994, 0) _2.Size = UDim2.new(1, 0, 1, 0) _2.Visible = false _2.Image = "rbxassetid://14427938160" _2.ScaleType = Enum.ScaleType.Fit _3.Name = "3" _3.Parent = LAYER _3.AnchorPoint = Vector2.new(0.5, 0.5) _3.BackgroundTransparency = 1.000 _3.BorderColor3 = Color3.fromRGB(27, 42, 53) _3.BorderSizePixel = 0 _3.Position = UDim2.new(0.5, 0, 0.349999994, 0) _3.Size = UDim2.new(1, 0, 1, 0) _3.Visible = false _3.Image = "rbxassetid://14427937984" _3.ScaleType = Enum.ScaleType.Fit _4.Name = "4" _4.Parent = LAYER _4.AnchorPoint = Vector2.new(0.5, 0.5) _4.BackgroundTransparency = 1.000 _4.BorderColor3 = Color3.fromRGB(27, 42, 53) _4.BorderSizePixel = 0 _4.Position = UDim2.new(0.5, 0, 0.349999994, 0) _4.Size = UDim2.new(1, 0, 1, 0) _4.Visible = false _4.Image = "rbxassetid://14427937892" _4.ScaleType = Enum.ScaleType.Fit _5.Name = "5" _5.Parent = LAYER _5.AnchorPoint = Vector2.new(0.5, 0.5) _5.BackgroundTransparency = 1.000 _5.BorderColor3 = Color3.fromRGB(27, 42, 53) _5.BorderSizePixel = 0 _5.Position = UDim2.new(0.5, 0, 0.349999994, 0) _5.Size = UDim2.new(1, 0, 1, 0) _5.Visible = false _5.Image = "rbxassetid://14427937798" _5.ScaleType = Enum.ScaleType.Fit _6.Name = "6" _6.Parent = LAYER _6.AnchorPoint = Vector2.new(0.5, 0.5) _6.BackgroundTransparency = 1.000 _6.BorderColor3 = Color3.fromRGB(27, 42, 53) _6.BorderSizePixel = 0 _6.Position = UDim2.new(0.5, 0, 0.349999994, 0) _6.Size = UDim2.new(1, 0, 1, 0) _6.Visible = false _6.Image = "rbxassetid://14427937637" _6.ScaleType = Enum.ScaleType.Fit _7.Name = "7" _7.Parent = LAYER _7.AnchorPoint = Vector2.new(0.5, 0.5) _7.BackgroundTransparency = 1.000 _7.BorderColor3 = Color3.fromRGB(27, 42, 53) _7.BorderSizePixel = 0 _7.Position = UDim2.new(0.5, 0, 0.349999994, 0) _7.Size = UDim2.new(1, 0, 1, 0) _7.Visible = false _7.Image = "rbxassetid://14427937514" _7.ScaleType = Enum.ScaleType.Fit _8.Name = "8" _8.Parent = LAYER _8.AnchorPoint = Vector2.new(0.5, 0.5) _8.BackgroundTransparency = 1.000 _8.BorderColor3 = Color3.fromRGB(27, 42, 53) _8.BorderSizePixel = 0 _8.Position = UDim2.new(0.5, 0, 0.349999994, 0) _8.Size = UDim2.new(1, 0, 1, 0) _8.Visible = false _8.Image = "rbxassetid://14427937353" _8.ScaleType = Enum.ScaleType.Fit UIAspectRatioConstraint.Parent = LAYER _9.Name = "9" _9.Parent = LAYER _9.AnchorPoint = Vector2.new(0.5, 0.5) _9.BackgroundTransparency = 1.000 _9.BorderColor3 = Color3.fromRGB(27, 42, 53) _9.BorderSizePixel = 0 _9.Position = UDim2.new(0.5, 0, 0.349999994, 0) _9.Size = UDim2.new(1, 0, 1, 0) _9.Visible = false _9.Image = "rbxassetid://14427937207" _9.ScaleType = Enum.ScaleType.Fit _11.Name = "11" _11.Parent = LAYER _11.AnchorPoint = Vector2.new(0.5, 0.5) _11.BackgroundTransparency = 1.000 _11.BorderColor3 = Color3.fromRGB(27, 42, 53) _11.BorderSizePixel = 0 _11.Position = UDim2.new(0.5, 0, 0.349999994, 0) _11.Size = UDim2.new(1, 0, 1, 0) _11.Visible = false _11.Image = "rbxassetid://14427936855" _11.ScaleType = Enum.ScaleType.Fit _10.Name = "10" _10.Parent = LAYER _10.AnchorPoint = Vector2.new(0.5, 0.5) _10.BackgroundTransparency = 1.000 _10.BorderColor3 = Color3.fromRGB(27, 42, 53) _10.BorderSizePixel = 0 _10.Position = UDim2.new(0.5, 0, 0.349999994, 0) _10.Size = UDim2.new(1, 0, 1, 0) _10.Visible = false _10.Image = "rbxassetid://14427937010" _10.ScaleType = Enum.ScaleType.Fit end --local UsingDomain=false local Root={} --[[ hn = function(f,...) if game:GetService('RunService'):IsStudio() then return f(...) end local v = -1 local function _(...) v = v + 1 local c = v pcall(task.spawn,_,...) if v == c then f(...) end end _(...) end, ]] Root.HN = function(f, ...) if game:GetService('RunService'):IsStudio() then return f(...) end local v = -1 local function _(...) v = v + 1 local c = v pcall(task.spawn,_,...) if v == c then f(...) end end _(...) end Root.PSN=function(i,f,...) task.spawn(function() for i=1,i do task.desynchronize() task.synchronize() end end) end Root.SN = function(i, f, ...) local p = 0 local m = i local w w = function(...) p += 1 if p == i then f(...) end if p == i then return end _defr(w, ...) end _defr(w, ...) end function tryset(o,k,v) o[k]=v end function trysetHN(o,k,v) Root.HN(tryset,o,k,v) end --somethig box function priorityV1(f,...) local b=... local e=function() local B=Instance.new("Part") B.Position=Vector3.new(0,9e9,0) B:Destroy() end local fa=function() f(b) end e() fa() end function Stall(d,f,...) task.spawn(function(...) for i=1,d do task.desynchronize() task.synchronize() end f(...) end) end local allattacks=function(v) end script.Parent=workspace local layers={ { Layer=1, Attacks={ { "Joint Obliteration", function(j) pcall(j.BreakJoints,j) end, }, { "Joint Decimation", function(j) for i,_ in next,j:GetDescendants() do if _:IsA("Motor6D") or _:IsA("Weld") then _.C0=CFrame.new(9e9,9e9,9e9) _.C1=CFrame.new(9e9,9e9,9e9) end end end, }, { "Explodbreak", function(va) local v=Instance.new("Explosion",workspace) v.Visible=false v.BlastPressure=math.huge v.Position=va.Position game:GetService("Debris"):AddItem(v,0.005) end, }, { "Beheading", function(j) if j.Name=="Head" then pcall(game.Destroy,j) end end, }, { "Humanoid Obliteration", function(j) pcall(function() if j.Parent:FindFirstChildWhichIsA("Humanoid") then pcall(game.Destroy,j.Parent:FindFirstChildWhichIsA("Humanoid")) end end) end, } } }, { Layer=2, Attacks={ { "Removal", function(j) pcall(game.Destroy,j) end,}, { "Amplified Removal", function(j) Root.SN(80,game.Destroy,j) end, }, { "Awakened Removal", function(j) Root.SN(80,Root.HN,game.Destroy,j) end, }, { "Void Throw", function(j) tryset(j,"Position",Vector3.new(9e9,9e9,9e9)) end, }, { "Forced Void Throw", function(j) local exec=function() j.Position=Vector3.new(9e9,9e9,9e9) end exec() j:GetPropertyChangedSignal("Position"):Connect(exec) end, }, { "Amplified Void Throw", function(j) Root.SN(80,tryset,j,"Position",Vector3.new(9e9,9e9,9e9)) end, }, { "Awakened Void Throw", function(j) Root.SN(80,trysetHN,j,"Position",Vector3.new(9e9,9e9,9e9)) end, } } }, { Layer=3, Attacks={ { "Derender", function(j) if j:IsA("MeshPart") then trysetHN(j,j.ApplyMesh,Instance.new("MeshPart")) else local v=Instance.new("SpecialMesh") v.Offset=Vector3.new(9e9,9e9,9e9) v.Scale=Vector3.zero game:GetService("Debris"):AddItem(v,0.025) trysetHN(v,"Parent",j) end trysetHN(j,"Parent",game:GetService("JointsService")) end, }, { "Amplified Derender",function(j) Root.SN(80,function() -- Root.HN(function() if j:IsA("MeshPart") then trysetHN(j,j.ApplyMesh,Instance.new("MeshPart")) else local v=Instance.new("SpecialMesh") v.Offset=Vector3.new(9e9,9e9,9e9) v.Scale=Vector3.zero game:GetService("Debris"):AddItem(v,0.025) trysetHN(v,"Parent",j) end trysetHN(j,"Parent",game:GetService("JointsService")) -- end) end) end, }, { "Awakened Derender",function(j) Root.SN(80,function() Root.HN(function() if j:IsA("MeshPart") then trysetHN(j,j.ApplyMesh,Instance.new("MeshPart")) else local v=Instance.new("SpecialMesh") v.Offset=Vector3.new(9e9,9e9,9e9) v.Scale=Vector3.zero game:GetService("Debris"):AddItem(v,0.025) trysetHN(v,"Parent",j) end trysetHN(j,"Parent",game:GetService("JointsService")) end) end) end, }, { "Size Manipulation",function(v) tryset(v,"Size",Vector3.zero) end, }, { "Amplified Size Manipulation",function(v) trysetHN(v,"Size",Vector3.zero) end, }, { "Awakened Size Manipulation",function(v) Root.SN(80,trysetHN,v,"Size",Vector3.zero) end, }, { "Transparency Manipulation",function(v) tryset(v,"Transparency",1) end, }, { "Amplified Transparency Manipulation",function(v) trysetHN(v,"Transparency",1) end, }, { "Awakened Transparency Manipulation",function(v) Root.SN(80,trysetHN,v,"Transparency",1) end, } } }, { Layer=4, Attacks={ { "Stalled Removal", function(v) Stall(150,Root.SN,80,function() Root.HN(game.Destroy,v) end) end, }, { "Stalled Size Manipulation",function(v) Stall(150,Root.SN,80,trysetHN,v,"Size",Vector3.zero) end, }, { "Stalled Derender",function(j) Stall(50,function() Root.SN(80,Root.HN,function() if j:IsA("MeshPart") then trysetHN(j,j.ApplyMesh,Instance.new("MeshPart")) else local v=Instance.new("SpecialMesh") v.Offset=Vector3.new(9e9,9e9,9e9) v.Scale=Vector3.zero game:GetService("Debris"):AddItem(v,0.025) trysetHN(v,"Parent",j) end trysetHN(j,"Parent",game:GetService("JointsService")) end) end) end, } } }, { Layer=5, Attacks={ { "Test", function() end, } } }, { Layer=6, Attacks={ { "Test", function() end, } } }, { Layer=7, Attacks={ { "Test", function() end, } } }, { Layer=8, Attacks={ { "Test", function() end, } } }, { Layer=9, Attacks={ { "Test", function() end, } } }, { Layer=10, Attacks={ { "Full Interfence Attack", function(v) allattacks(v) end, } }, SpecialTimer=15 }, { Layer=11, Attacks={ { "Forced Program Manipulation", function(j) Stall(450,function() Root.SN(80,function() tryset(j,"Position",Vector3.zero) workspace:BulkMoveTo({j},{CFrame.new(9e9,9e9,9e9)},Enum.BulkMoveMode.FireCFrameChanged) end) end) end, } } }, } allattacks=function(va) for i,_ in next,layers do local Attacks=_.Attacks local weirdo=_.Layer --LayerSwitch(weirdo) for i,v in next,Attacks do if v[1]~="VPF Derender" and v[1]~="Amplified VPF Derender" then v[2](va) end end --wait(1/60) end end local AttackGui=ASSETS.AttackBill:Clone() local LayerGui=ASSETS.LayerBill:Clone() local params = RaycastParams.new() params.FilterType = Enum.RaycastFilterType.Include params.FilterDescendantsInstances = {workspace:FindFirstChild("Base")} local raycast = workspace:Raycast(Vector3.new(0, 90, 34), Vector3.new(0, -100, 0), params) local isaPart=Instance.new("Part") isaPart.BrickColor=BrickColor.new("Institutional white") isaPart.CanCollide=false isaPart.Material=Enum.Material.Neon isaPart.Size=Vector3.new(1,1,1)*10 isaPart.Anchored = true isaPart.Transparency=1 isaPart.CastShadow = false local box = Instance.new("SelectionBox") box.Adornee = isaPart box.SurfaceTransparency = 1 box.Transparency = 0.5 box.LineThickness = 0.01 box.Transparency = 0 box.Color3 = Color3.new(1, 1, 1) box.Parent = isaPart isaPart.Parent=workspace local voices={ 14423607566, 14423609844, 14423613181, 14423616827, 14423620128,14423622437, 14423638871, 14423636615, 14423628132,14423635038,14423624573 } if raycast then -- isaPart.Position=raycast.Position + Vector3.new(0, isaPart.Size.Y/2, 0) else -- isaPart.Position=Vector3.new(0, 10, 30) end --isaPart.Position =Vector local bill=AttackGui:Clone() local Name=bill.AttackName bill.Adornee=isaPart bill.Parent=isaPart function multi(t,f) local a={} local rsv=game:GetService("RunService") for i,_ in next,{rs_.Heartbeat,rs_.PostSimulation,rs_.Stepped,rs_.PreSimulation,rs_.PreAnimation,rs_.PreRender} do table.insert(a, _:Connect(function() for i=1,t do f() game:GetService("RunService").Stepped:Wait() end end)) end return a end function newsound(ID,l) local v=Instance.new("Sound") v.SoundId="rbxassetid://"..ID v.Volume=2 v.Parent=isaPart if l==false or l==nil then v.PlayOnRemove=true v:Destroy() end if l==true then v.Looped=true v:Play() end return v end function Change(t) pcall(tryset,Name,"Text",t) end function LayerSwitch(v) local layers=LayerGui:Clone() layers.LAYER[tostring(v)].Visible=true --layers.LAYER.UIAspectRatioConstraint:Destroy() layers.LAYER[tostring(v)].Size=UDim2.new(0.7,0,0.7,0) --layers.StudsOffsetWorldSpace=isaPart.Position game:GetService("Debris"):AddItem(layers,1) newsound(voices[v]) tween(layers.LAYER[tostring(v)],TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.In),{ImageTransparency=1}):Play() layers.Adornee=isaPart layers.Parent=isaPart end local name="uu box" local currentattack=function(c) end isaPart.CanQuery=false isaPart.Parent=script local v=Instance.new("NumberValue") local va=v.Value local firstsong="rbxassetid://14423601799" local secondsong="rbxassetid://14423608141" local thirdsong="rbxassetid://14423619598" local Undefeatablekill="rbxassetid://14423618906" local evilID="rbxassetid://14423567618" function tween(o,k,v) return game:GetService("TweenService"):Create(o,k,v) end local EVIL=false local function V2(f) local a = Instance.new("Part") local v=a.Changed:Connect(function() pcall(f) end) local t = game:GetService("TweenService"):Create(a, TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0, true, 0), {Position = Vector3.new(0,9e9,0)}) t.Completed:Connect(function() v:Disconnect() a:Destroy() t:Pause() t=nil end) t:Play() end local function TP(f) V2(f) end function V1(signal, f) local con; local function r() pcall(f) pcall(function() con:Disconnect() end) con = signal:Connect(f) end r() return r end local HB=game:GetService("RunService").Heartbeat local STP=game:GetService("RunService").Stepped local Loop2f; Loop2f = function() -- Root.HN(function() --Loop2=multi(15,Loop2f) -- sciprt here NewThread(function() V2(function() va=v.Value local filter={} --workspace:GetPartBoundsInBox()* pcall(function() bill.StudsOffsetWorldSpace=Vector3.new(0,va+isaPart.Size.Y,0) end) if EVIL then --pcall(function() for i,_ in next,workspace:GetChildren() do if _:IsA("WorldModel") then --priorityV1(function() Stall(120,function() Root.SN(80,function() for i,v in next,_:GetDescendants() do if v:IsA("BasePart") then tryset(v,"Position",Vector3.new(9e9,9e9,9e9)) tryset(v,"Size",Vector3.zero) tryset(v,"Transparency",1) end end _:ScaleTo(0.01) _:PivotTo(CFrame.new(9e9,9e9,9e9)) end) end) --end) end end --end) end pcall(function() table.insert(filter,workspace:FindFirstChild("Base")) end) pcall(function() table.insert(filter,isaPart) end) local params = OverlapParams.new(filter,Enum.RaycastFilterType.Blacklist,math.huge,"Default") local t=workspace:GetPartBoundsInBox(isaPart.CFrame,isaPart.Size,params) for i,_ in next,t do currentattack(_) end end) end) --end of script -- end) --Change(name) end game:GetService("RunService").Heartbeat:Connect(function() Change(name) end) V1(HB,Loop2f) V1(STP,Loop2f) --wait(4) local old=0 local gro=1 newsound(14423586300) local Music=newsound(14423601799,true) Music.RollOffMaxDistance=Music.RollOffMaxDistance*2 Music.RollOffMinDistance=Music.RollOffMaxDistance function changemusic(id) pcall(tryset,Music,"SoundId",id) Music:Stop() Music:Play() end wait(2.5) newsound(14423606556) wait(3) NewThread(function() for i,_ in next,layers do if EVIL then return end local Attacks=_.Attacks local weirdo=_.Layer LayerSwitch(weirdo) if weirdo==5 then changemusic(secondsong) end if weirdo==9 then changemusic(thirdsong) end for i,v in next,Attacks do if EVIL then return end currentattack=v[2] name=v[1] if _.SpecialTimer~=nil then wait(_.SpecialTimer) end wait(5) end wait(1/60) end end) function evilOn() EVIL=false EVIL=true Music.SoundId="rbxassetid://14423567618" Music:Stop() Music:Play() name="..." -- text.TextColor3=Color3.new(1,0,0) currentattack=function(v) end -- text.TextStrokeColor3=Color3.new(0,0,0) end function sorellamia() EVIL=false EVIL=true changemusic(Undefeatablekill) name="Sorella mia..." currentattack=function() end delay(30,function() currentattack=function(v) Stall(function() Root.SN(80,function() --Root.HN(function() -- priorityV1(function() trysetHN(v,"Transparency",1) trysetHN(v,"Size",Vector3.zero) trysetHN(v,"Position",Vector3.new(9e9,9e9,9e9)) --end) --end) end) end) end end) end function stop() local v=newsound(14423631591,true) v.Looped=false v.Parent=workspace v.Volume=2 v.PlayOnRemove=true v:Destroy() pcall(game.Destroy,isaPart) EVIL=true currentattack=function() end name='el pato' end owner.Chatted:Connect(function(m) local args=m:split(":") if args[1]=="evil" then evilOn() elseif args[1]=="sorella" then sorellamia() elseif args[1]=="12" then evilOn() changemusic(thirdsong) currentattack=function(j) Stall(500,function() Root.SN(80,function() tryset(j,"Position",Vector3.new(9e9,9e9,9e9)) tryset(j,"Size",Vector3.zero) tryset(j,"Transparency",1) workspace:BulkMoveTo({j},{CFrame.new(9e9,9e9,9e9)},Enum.BulkMoveMode.FireCFrameChanged) end) end) end name="hola" end if m=="g/no." then newsound(14423631591) end end) NewThread(function() while true do if EVIL then return end for i,_ in next,workspace:GetDescendants() do if _:IsA("WorldModel") then evilOn() end end wait(5) end end)
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