local rnd=Random.new(os.clock())
local rs_=game:GetService("RunService")
function randomstring()
return ("."):rep(rnd:NextInteger(50, 100)):gsub(".", function()
return string.char(rnd:NextInteger(32, 126))
end)
end
local NewThread=function(f) return coroutine.resume(coroutine.create(f)) end
local _hypf = Instance.new("BindableFunction")
local _defr = function(...)
pcall(task.defer, ...)
end
local ASSETS={}
do
-- Gui to Lua
-- Version: 3.2
-- Instances:
-- Gui to Lua
-- Version: 3.2
-- Instances:
local AttackBill = Instance.new("BillboardGui")
local Background = Instance.new("ImageLabel")
local AttackName = Instance.new("TextLabel")
--Properties:
AttackBill.Name = "AttackBill"
--AttackBill.Parent = game.Workspace.MainModule
ASSETS.AttackBill=AttackBill
AttackBill.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
AttackBill.Active = true
AttackBill.Size = UDim2.new(50, 0, 5, 0)
AttackBill.StudsOffsetWorldSpace = Vector3.new(0, 5, 0)
Background.Name = "Background"
Background.Parent = AttackBill
Background.AnchorPoint = Vector2.new(0.5, 0.5)
Background.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
Background.BackgroundTransparency = 1.000
Background.BorderColor3 = Color3.fromRGB(0, 0, 0)
Background.BorderSizePixel = 0
Background.Position = UDim2.new(0.5, 0, 0.5, 0)
Background.Size = UDim2.new(1, 0, 1, 0)
Background.Image = "http://www.roblox.com/asset/?id=14664733264"
AttackName.Name = "AttackName"
AttackName.Parent = AttackBill
AttackName.AnchorPoint = Vector2.new(0.5, 0.5)
AttackName.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
AttackName.BackgroundTransparency = 1.000
AttackName.BorderColor3 = Color3.fromRGB(0, 0, 0)
AttackName.BorderSizePixel = 0
AttackName.Position = UDim2.new(0.5, 0, 0.5, 0)
AttackName.Size = UDim2.new(1, 0, 1, 0)
AttackName.Font = Enum.Font.Unknown
AttackName.Text = "Sorella mia..."
AttackName.TextColor3 = Color3.fromRGB(0, 0, 0)
AttackName.TextScaled = true
AttackName.TextSize = 20.000
AttackName.TextWrapped = true
local LayerBill = Instance.new("BillboardGui")
local LAYER = Instance.new("Frame")
local _1 = Instance.new("ImageLabel")
local _2 = Instance.new("ImageLabel")
local _3 = Instance.new("ImageLabel")
local _4 = Instance.new("ImageLabel")
local _5 = Instance.new("ImageLabel")
local _6 = Instance.new("ImageLabel")
local _7 = Instance.new("ImageLabel")
local _8 = Instance.new("ImageLabel")
local UIAspectRatioConstraint = Instance.new("UIAspectRatioConstraint")
local _9 = Instance.new("ImageLabel")
local _11 = Instance.new("ImageLabel")
local _10 = Instance.new("ImageLabel")
--Properties:
LayerBill.Name = "LayerBill"
ASSETS.LayerBill=LayerBill
LayerBill.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
LayerBill.Active = true
LayerBill.LightInfluence = 1.000
LayerBill.Size = UDim2.new(4, 0, 4, 0)
LAYER.Name = "LAYER"
LAYER.Parent = LayerBill
LAYER.AnchorPoint = Vector2.new(0.5, 0.5)
LAYER.BackgroundColor3 = Color3.fromRGB(31, 30, 51)
LAYER.BackgroundTransparency = 1.000
LAYER.BorderColor3 = Color3.fromRGB(255, 0, 0)
LAYER.BorderSizePixel = 0
LAYER.Position = UDim2.new(0.5, 0, 0.5, 0)
LAYER.Size = UDim2.new(1, 0, 1, 0)
_1.Name = "1"
_1.Parent = LAYER
_1.AnchorPoint = Vector2.new(0.5, 0.5)
_1.BackgroundTransparency = 1.000
_1.BorderColor3 = Color3.fromRGB(27, 42, 53)
_1.BorderSizePixel = 0
_1.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_1.Size = UDim2.new(1, 0, 1, 0)
_1.Visible = false
_1.Image = "rbxassetid://14427938285"
_1.ScaleType = Enum.ScaleType.Fit
_2.Name = "2"
_2.Parent = LAYER
_2.AnchorPoint = Vector2.new(0.5, 0.5)
_2.BackgroundTransparency = 1.000
_2.BorderColor3 = Color3.fromRGB(27, 42, 53)
_2.BorderSizePixel = 0
_2.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_2.Size = UDim2.new(1, 0, 1, 0)
_2.Visible = false
_2.Image = "rbxassetid://14427938160"
_2.ScaleType = Enum.ScaleType.Fit
_3.Name = "3"
_3.Parent = LAYER
_3.AnchorPoint = Vector2.new(0.5, 0.5)
_3.BackgroundTransparency = 1.000
_3.BorderColor3 = Color3.fromRGB(27, 42, 53)
_3.BorderSizePixel = 0
_3.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_3.Size = UDim2.new(1, 0, 1, 0)
_3.Visible = false
_3.Image = "rbxassetid://14427937984"
_3.ScaleType = Enum.ScaleType.Fit
_4.Name = "4"
_4.Parent = LAYER
_4.AnchorPoint = Vector2.new(0.5, 0.5)
_4.BackgroundTransparency = 1.000
_4.BorderColor3 = Color3.fromRGB(27, 42, 53)
_4.BorderSizePixel = 0
_4.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_4.Size = UDim2.new(1, 0, 1, 0)
_4.Visible = false
_4.Image = "rbxassetid://14427937892"
_4.ScaleType = Enum.ScaleType.Fit
_5.Name = "5"
_5.Parent = LAYER
_5.AnchorPoint = Vector2.new(0.5, 0.5)
_5.BackgroundTransparency = 1.000
_5.BorderColor3 = Color3.fromRGB(27, 42, 53)
_5.BorderSizePixel = 0
_5.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_5.Size = UDim2.new(1, 0, 1, 0)
_5.Visible = false
_5.Image = "rbxassetid://14427937798"
_5.ScaleType = Enum.ScaleType.Fit
_6.Name = "6"
_6.Parent = LAYER
_6.AnchorPoint = Vector2.new(0.5, 0.5)
_6.BackgroundTransparency = 1.000
_6.BorderColor3 = Color3.fromRGB(27, 42, 53)
_6.BorderSizePixel = 0
_6.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_6.Size = UDim2.new(1, 0, 1, 0)
_6.Visible = false
_6.Image = "rbxassetid://14427937637"
_6.ScaleType = Enum.ScaleType.Fit
_7.Name = "7"
_7.Parent = LAYER
_7.AnchorPoint = Vector2.new(0.5, 0.5)
_7.BackgroundTransparency = 1.000
_7.BorderColor3 = Color3.fromRGB(27, 42, 53)
_7.BorderSizePixel = 0
_7.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_7.Size = UDim2.new(1, 0, 1, 0)
_7.Visible = false
_7.Image = "rbxassetid://14427937514"
_7.ScaleType = Enum.ScaleType.Fit
_8.Name = "8"
_8.Parent = LAYER
_8.AnchorPoint = Vector2.new(0.5, 0.5)
_8.BackgroundTransparency = 1.000
_8.BorderColor3 = Color3.fromRGB(27, 42, 53)
_8.BorderSizePixel = 0
_8.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_8.Size = UDim2.new(1, 0, 1, 0)
_8.Visible = false
_8.Image = "rbxassetid://14427937353"
_8.ScaleType = Enum.ScaleType.Fit
UIAspectRatioConstraint.Parent = LAYER
_9.Name = "9"
_9.Parent = LAYER
_9.AnchorPoint = Vector2.new(0.5, 0.5)
_9.BackgroundTransparency = 1.000
_9.BorderColor3 = Color3.fromRGB(27, 42, 53)
_9.BorderSizePixel = 0
_9.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_9.Size = UDim2.new(1, 0, 1, 0)
_9.Visible = false
_9.Image = "rbxassetid://14427937207"
_9.ScaleType = Enum.ScaleType.Fit
_11.Name = "11"
_11.Parent = LAYER
_11.AnchorPoint = Vector2.new(0.5, 0.5)
_11.BackgroundTransparency = 1.000
_11.BorderColor3 = Color3.fromRGB(27, 42, 53)
_11.BorderSizePixel = 0
_11.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_11.Size = UDim2.new(1, 0, 1, 0)
_11.Visible = false
_11.Image = "rbxassetid://14427936855"
_11.ScaleType = Enum.ScaleType.Fit
_10.Name = "10"
_10.Parent = LAYER
_10.AnchorPoint = Vector2.new(0.5, 0.5)
_10.BackgroundTransparency = 1.000
_10.BorderColor3 = Color3.fromRGB(27, 42, 53)
_10.BorderSizePixel = 0
_10.Position = UDim2.new(0.5, 0, 0.349999994, 0)
_10.Size = UDim2.new(1, 0, 1, 0)
_10.Visible = false
_10.Image = "rbxassetid://14427937010"
_10.ScaleType = Enum.ScaleType.Fit
end
--local UsingDomain=false
local Root={}
--[[
hn = function(f,...)
if game:GetService('RunService'):IsStudio() then
return f(...)
end
local v = -1
local function _(...)
v = v + 1
local c = v
pcall(task.spawn,_,...)
if v == c then f(...) end
end
_(...)
end,
]]
Root.HN = function(f, ...)
if game:GetService('RunService'):IsStudio() then
return f(...)
end
local v = -1
local function _(...)
v = v + 1
local c = v
pcall(task.spawn,_,...)
if v == c then f(...) end
end
_(...)
end
Root.PSN=function(i,f,...)
task.spawn(function()
for i=1,i do
task.desynchronize()
task.synchronize()
end
end)
end
Root.SN = function(i, f, ...)
local p = 0
local m = i
local w
w = function(...) p += 1
if p == i then
f(...)
end
if p == i then
return end
_defr(w, ...)
end
_defr(w, ...)
end
function tryset(o,k,v)
o[k]=v
end
function trysetHN(o,k,v)
Root.HN(tryset,o,k,v)
end
--somethig box
function priorityV1(f,...)
local b=...
local e=function()
local B=Instance.new("Part")
B.Position=Vector3.new(0,9e9,0)
B:Destroy()
end
local fa=function()
f(b)
end
e()
fa()
end
function Stall(d,f,...)
task.spawn(function(...)
for i=1,d do
task.desynchronize()
task.synchronize()
end
f(...)
end)
end
local allattacks=function(v)
end
script.Parent=workspace
local layers={
{
Layer=1,
Attacks={
{
"Joint Obliteration",
function(j)
pcall(j.BreakJoints,j)
end,
},
{
"Joint Decimation",
function(j)
for i,_ in next,j:GetDescendants() do
if _:IsA("Motor6D") or _:IsA("Weld") then
_.C0=CFrame.new(9e9,9e9,9e9)
_.C1=CFrame.new(9e9,9e9,9e9)
end
end
end,
},
{
"Explodbreak",
function(va)
local v=Instance.new("Explosion",workspace)
v.Visible=false
v.BlastPressure=math.huge
v.Position=va.Position
game:GetService("Debris"):AddItem(v,0.005)
end,
},
{
"Beheading",
function(j)
if j.Name=="Head" then
pcall(game.Destroy,j)
end
end,
},
{
"Humanoid Obliteration",
function(j)
pcall(function()
if j.Parent:FindFirstChildWhichIsA("Humanoid") then
pcall(game.Destroy,j.Parent:FindFirstChildWhichIsA("Humanoid"))
end
end)
end,
}
}
},
{
Layer=2,
Attacks={
{ "Removal",
function(j)
pcall(game.Destroy,j)
end,},
{
"Amplified Removal",
function(j)
Root.SN(80,game.Destroy,j)
end,
},
{
"Awakened Removal",
function(j)
Root.SN(80,Root.HN,game.Destroy,j)
end,
},
{
"Void Throw",
function(j)
tryset(j,"Position",Vector3.new(9e9,9e9,9e9))
end,
},
{
"Forced Void Throw",
function(j)
local exec=function()
j.Position=Vector3.new(9e9,9e9,9e9)
end
exec()
j:GetPropertyChangedSignal("Position"):Connect(exec)
end,
},
{
"Amplified Void Throw",
function(j)
Root.SN(80,tryset,j,"Position",Vector3.new(9e9,9e9,9e9))
end,
},
{
"Awakened Void Throw",
function(j)
Root.SN(80,trysetHN,j,"Position",Vector3.new(9e9,9e9,9e9))
end,
}
}
},
{
Layer=3,
Attacks={
{
"Derender",
function(j)
if j:IsA("MeshPart") then
trysetHN(j,j.ApplyMesh,Instance.new("MeshPart"))
else
local v=Instance.new("SpecialMesh")
v.Offset=Vector3.new(9e9,9e9,9e9)
v.Scale=Vector3.zero
game:GetService("Debris"):AddItem(v,0.025)
trysetHN(v,"Parent",j)
end
trysetHN(j,"Parent",game:GetService("JointsService"))
end,
},
{
"Amplified Derender",function(j)
Root.SN(80,function()
-- Root.HN(function()
if j:IsA("MeshPart") then
trysetHN(j,j.ApplyMesh,Instance.new("MeshPart"))
else
local v=Instance.new("SpecialMesh")
v.Offset=Vector3.new(9e9,9e9,9e9)
v.Scale=Vector3.zero
game:GetService("Debris"):AddItem(v,0.025)
trysetHN(v,"Parent",j)
end
trysetHN(j,"Parent",game:GetService("JointsService"))
-- end)
end)
end,
},
{
"Awakened Derender",function(j)
Root.SN(80,function()
Root.HN(function()
if j:IsA("MeshPart") then
trysetHN(j,j.ApplyMesh,Instance.new("MeshPart"))
else
local v=Instance.new("SpecialMesh")
v.Offset=Vector3.new(9e9,9e9,9e9)
v.Scale=Vector3.zero
game:GetService("Debris"):AddItem(v,0.025)
trysetHN(v,"Parent",j)
end
trysetHN(j,"Parent",game:GetService("JointsService"))
end)
end)
end,
},
{
"Size Manipulation",function(v)
tryset(v,"Size",Vector3.zero)
end,
},
{
"Amplified Size Manipulation",function(v)
trysetHN(v,"Size",Vector3.zero)
end,
},
{
"Awakened Size Manipulation",function(v)
Root.SN(80,trysetHN,v,"Size",Vector3.zero)
end,
},
{
"Transparency Manipulation",function(v)
tryset(v,"Transparency",1)
end,
},
{
"Amplified Transparency Manipulation",function(v)
trysetHN(v,"Transparency",1)
end,
},
{
"Awakened Transparency Manipulation",function(v)
Root.SN(80,trysetHN,v,"Transparency",1)
end,
}
}
},
{
Layer=4,
Attacks={
{
"Stalled Removal",
function(v)
Stall(150,Root.SN,80,function()
Root.HN(game.Destroy,v)
end)
end,
},
{
"Stalled Size Manipulation",function(v)
Stall(150,Root.SN,80,trysetHN,v,"Size",Vector3.zero)
end,
},
{
"Stalled Derender",function(j)
Stall(50,function()
Root.SN(80,Root.HN,function()
if j:IsA("MeshPart") then
trysetHN(j,j.ApplyMesh,Instance.new("MeshPart"))
else
local v=Instance.new("SpecialMesh")
v.Offset=Vector3.new(9e9,9e9,9e9)
v.Scale=Vector3.zero
game:GetService("Debris"):AddItem(v,0.025)
trysetHN(v,"Parent",j)
end
trysetHN(j,"Parent",game:GetService("JointsService"))
end)
end)
end,
}
}
},
{
Layer=5,
Attacks={
{
"Test",
function()
end,
}
}
},
{
Layer=6,
Attacks={
{
"Test",
function()
end,
}
}
},
{
Layer=7,
Attacks={
{
"Test",
function()
end,
}
}
},
{
Layer=8,
Attacks={
{
"Test",
function()
end,
}
}
},
{
Layer=9,
Attacks={
{
"Test",
function()
end,
}
}
},
{
Layer=10,
Attacks={
{
"Full Interfence Attack",
function(v)
allattacks(v)
end,
}
},
SpecialTimer=15
},
{
Layer=11,
Attacks={
{
"Forced Program Manipulation",
function(j)
Stall(450,function()
Root.SN(80,function()
tryset(j,"Position",Vector3.zero)
workspace:BulkMoveTo({j},{CFrame.new(9e9,9e9,9e9)},Enum.BulkMoveMode.FireCFrameChanged)
end)
end)
end,
}
}
},
}
allattacks=function(va)
for i,_ in next,layers do
local Attacks=_.Attacks
local weirdo=_.Layer
--LayerSwitch(weirdo)
for i,v in next,Attacks do
if v[1]~="VPF Derender" and v[1]~="Amplified VPF Derender" then
v[2](va)
end
end
--wait(1/60)
end
end
local AttackGui=ASSETS.AttackBill:Clone()
local LayerGui=ASSETS.LayerBill:Clone()
local params = RaycastParams.new()
params.FilterType = Enum.RaycastFilterType.Include
params.FilterDescendantsInstances = {workspace:FindFirstChild("Base")}
local raycast = workspace:Raycast(Vector3.new(0, 90, 34), Vector3.new(0, -100, 0), params)
local isaPart=Instance.new("Part")
isaPart.BrickColor=BrickColor.new("Institutional white")
isaPart.CanCollide=false
isaPart.Material=Enum.Material.Neon
isaPart.Size=Vector3.new(1,1,1)*10
isaPart.Anchored = true
isaPart.Transparency=1
isaPart.CastShadow = false
local box = Instance.new("SelectionBox")
box.Adornee = isaPart
box.SurfaceTransparency = 1
box.Transparency = 0.5
box.LineThickness = 0.01
box.Transparency = 0
box.Color3 = Color3.new(1, 1, 1)
box.Parent = isaPart
isaPart.Parent=workspace
local voices={
14423607566,
14423609844,
14423613181,
14423616827,
14423620128,14423622437,
14423638871,
14423636615,
14423628132,14423635038,14423624573
}
if raycast then
-- isaPart.Position=raycast.Position + Vector3.new(0, isaPart.Size.Y/2, 0)
else
-- isaPart.Position=Vector3.new(0, 10, 30)
end
--isaPart.Position =Vector
local bill=AttackGui:Clone()
local Name=bill.AttackName
bill.Adornee=isaPart
bill.Parent=isaPart
function multi(t,f)
local a={}
local rsv=game:GetService("RunService")
for i,_ in next,{rs_.Heartbeat,rs_.PostSimulation,rs_.Stepped,rs_.PreSimulation,rs_.PreAnimation,rs_.PreRender} do
table.insert(a, _:Connect(function()
for i=1,t do
f()
game:GetService("RunService").Stepped:Wait()
end
end))
end
return a
end
function newsound(ID,l)
local v=Instance.new("Sound")
v.SoundId="rbxassetid://"..ID
v.Volume=2
v.Parent=isaPart
if l==false or l==nil then
v.PlayOnRemove=true
v:Destroy()
end
if l==true then
v.Looped=true
v:Play()
end
return v
end
function Change(t)
pcall(tryset,Name,"Text",t)
end
function LayerSwitch(v)
local layers=LayerGui:Clone()
layers.LAYER[tostring(v)].Visible=true
--layers.LAYER.UIAspectRatioConstraint:Destroy()
layers.LAYER[tostring(v)].Size=UDim2.new(0.7,0,0.7,0)
--layers.StudsOffsetWorldSpace=isaPart.Position
game:GetService("Debris"):AddItem(layers,1)
newsound(voices[v])
tween(layers.LAYER[tostring(v)],TweenInfo.new(1,Enum.EasingStyle.Linear,Enum.EasingDirection.In),{ImageTransparency=1}):Play()
layers.Adornee=isaPart
layers.Parent=isaPart
end
local name="uu box"
local currentattack=function(c)
end
isaPart.CanQuery=false
isaPart.Parent=script
local v=Instance.new("NumberValue")
local va=v.Value
local firstsong="rbxassetid://14423601799"
local secondsong="rbxassetid://14423608141"
local thirdsong="rbxassetid://14423619598"
local Undefeatablekill="rbxassetid://14423618906"
local evilID="rbxassetid://14423567618"
function tween(o,k,v)
return game:GetService("TweenService"):Create(o,k,v)
end
local EVIL=false
local function V2(f)
local a = Instance.new("Part")
local v=a.Changed:Connect(function() pcall(f) end)
local t = game:GetService("TweenService"):Create(a, TweenInfo.new(1, Enum.EasingStyle.Linear, Enum.EasingDirection.In, 0, true, 0), {Position = Vector3.new(0,9e9,0)})
t.Completed:Connect(function()
v:Disconnect()
a:Destroy()
t:Pause()
t=nil
end)
t:Play()
end
local function TP(f) V2(f) end
function V1(signal, f)
local con;
local function r()
pcall(f)
pcall(function() con:Disconnect() end)
con = signal:Connect(f)
end
r()
return r
end
local HB=game:GetService("RunService").Heartbeat
local STP=game:GetService("RunService").Stepped
local Loop2f;
Loop2f = function()
-- Root.HN(function()
--Loop2=multi(15,Loop2f)
-- sciprt here
NewThread(function()
V2(function()
va=v.Value
local filter={}
--workspace:GetPartBoundsInBox()*
pcall(function()
bill.StudsOffsetWorldSpace=Vector3.new(0,va+isaPart.Size.Y,0)
end)
if EVIL then
--pcall(function()
for i,_ in next,workspace:GetChildren() do
if _:IsA("WorldModel") then
--priorityV1(function()
Stall(120,function()
Root.SN(80,function()
for i,v in next,_:GetDescendants() do
if v:IsA("BasePart") then
tryset(v,"Position",Vector3.new(9e9,9e9,9e9))
tryset(v,"Size",Vector3.zero)
tryset(v,"Transparency",1)
end
end
_:ScaleTo(0.01)
_:PivotTo(CFrame.new(9e9,9e9,9e9))
end)
end)
--end)
end
end
--end)
end
pcall(function()
table.insert(filter,workspace:FindFirstChild("Base"))
end)
pcall(function()
table.insert(filter,isaPart)
end)
local params = OverlapParams.new(filter,Enum.RaycastFilterType.Blacklist,math.huge,"Default")
local t=workspace:GetPartBoundsInBox(isaPart.CFrame,isaPart.Size,params)
for i,_ in next,t do
currentattack(_)
end
end)
end)
--end of script
-- end)
--Change(name)
end
game:GetService("RunService").Heartbeat:Connect(function()
Change(name)
end)
V1(HB,Loop2f) V1(STP,Loop2f)
--wait(4)
local old=0
local gro=1
newsound(14423586300)
local Music=newsound(14423601799,true)
Music.RollOffMaxDistance=Music.RollOffMaxDistance*2
Music.RollOffMinDistance=Music.RollOffMaxDistance
function changemusic(id)
pcall(tryset,Music,"SoundId",id)
Music:Stop()
Music:Play()
end
wait(2.5)
newsound(14423606556)
wait(3)
NewThread(function()
for i,_ in next,layers do
if EVIL then
return
end
local Attacks=_.Attacks
local weirdo=_.Layer
LayerSwitch(weirdo)
if weirdo==5 then
changemusic(secondsong)
end
if weirdo==9 then
changemusic(thirdsong)
end
for i,v in next,Attacks do
if EVIL then
return
end
currentattack=v[2]
name=v[1]
if _.SpecialTimer~=nil then
wait(_.SpecialTimer)
end
wait(5)
end
wait(1/60)
end
end)
function evilOn()
EVIL=false
EVIL=true
Music.SoundId="rbxassetid://14423567618"
Music:Stop()
Music:Play()
name="..."
-- text.TextColor3=Color3.new(1,0,0)
currentattack=function(v)
end
-- text.TextStrokeColor3=Color3.new(0,0,0)
end
function sorellamia()
EVIL=false
EVIL=true
changemusic(Undefeatablekill)
name="Sorella mia..."
currentattack=function()
end
delay(30,function()
currentattack=function(v)
Stall(function()
Root.SN(80,function()
--Root.HN(function()
-- priorityV1(function()
trysetHN(v,"Transparency",1)
trysetHN(v,"Size",Vector3.zero)
trysetHN(v,"Position",Vector3.new(9e9,9e9,9e9))
--end)
--end)
end)
end)
end
end)
end
function stop()
local v=newsound(14423631591,true)
v.Looped=false
v.Parent=workspace
v.Volume=2
v.PlayOnRemove=true
v:Destroy()
pcall(game.Destroy,isaPart)
EVIL=true
currentattack=function()
end
name='el pato'
end
owner.Chatted:Connect(function(m)
local args=m:split(":")
if args[1]=="evil" then
evilOn()
elseif args[1]=="sorella" then
sorellamia()
elseif args[1]=="12" then
evilOn()
changemusic(thirdsong)
currentattack=function(j)
Stall(500,function()
Root.SN(80,function()
tryset(j,"Position",Vector3.new(9e9,9e9,9e9))
tryset(j,"Size",Vector3.zero)
tryset(j,"Transparency",1)
workspace:BulkMoveTo({j},{CFrame.new(9e9,9e9,9e9)},Enum.BulkMoveMode.FireCFrameChanged)
end)
end)
end
name="hola"
end
if m=="g/no." then
newsound(14423631591)
end
end)
NewThread(function()
while true do
if EVIL then
return
end
for i,_ in next,workspace:GetDescendants() do
if _:IsA("WorldModel") then
evilOn()
end
end
wait(5)
end
end)