freq vis remake

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local chr = owner.Character local root = chr.HumanoidRootPart local sen = 10 local bars = {} local visGui = Instance.new("BillboardGui") visGui.Name = "visGui" visGui.Adornee = root visGui.Size = UDim2.new(5, 0, 5, 0) visGui.StudsOffsetWorldSpace = Vector3.new(0, 5, 0) visGui.Parent = root local bg = Instance.new("Frame") bg.Size = UDim2.new(1, 0, 1, 0) bg.Position = UDim2.new(0.5, 0, 0, 0) bg.BorderSizePixel = 0.5 bg.BackgroundColor3 = Color3.fromRGB(47, 47, 47) bg.AnchorPoint = Vector2.new(0.5, 0) bg.ZIndex = 0 bg.Parent = visGui local nameText = Instance.new("TextBox") nameText.Size = UDim2.new(0.75, 0, 0.125, 0) nameText.Position = UDim2.new(0.125, 0, 0.85, 0) nameText.BackgroundTransparency = 1 nameText.TextStrokeTransparency = 0 nameText.TextScaled = true nameText.TextWrapped = true nameText.Font = "Gotham" nameText.TextColor3 = Color3.new(1, 1, 1) nameText.TextStrokeColor3 = Color3.new() nameText.ZIndex = 2 nameText.Parent = visGui for i = 1, 64 do local bar = Instance.new("Frame") bar.BorderSizePixel = 0 bar.BackgroundColor3 = Color3.fromRGB(99, 254, 147) bar.ZIndex = 1 bar.Parent = visGui table.insert(bars, bar) end local song = Instance.new("Sound") song.Name = "serverSound" song.SoundId = "rbxassetid://1835520403" song.Volume = 2 song.Looped = true song.Parent = root song:Play() nameText.Text = game:GetService("MarketplaceService"):GetProductInfo(song.SoundId:sub(14))["Name"] local remote = Instance.new("RemoteEvent") remote.Name = "visRemote" remote.Parent = owner.PlayerGui NLS([[ local chr = owner.Character local root = chr.HumanoidRootPart local serverSound = root:FindFirstChild("serverSound") local remote = owner.PlayerGui:FindFirstChild("visRemote") local sound = Instance.new("AudioPlayer") sound.AssetId = "rbxassetid://1835520403" sound.Looping = true sound.Parent = root sound:Play() local soundAnalyze = Instance.new("AudioAnalyzer") soundAnalyze.Parent = sound local soundAnalyzeWire = Instance.new("Wire") soundAnalyzeWire.SourceInstance = sound soundAnalyzeWire.TargetInstance = soundAnalyze soundAnalyzeWire.Parent = sound local windowFuncs = { ["none"] = function(fftTable) return fftTable end, ["triangular"] = function(fftTable) local windowedData = {} local windowSize = #fftTable for i = 1, windowSize do local windowValue = 1 - math.abs((2 * i) / windowSize - 1) windowedData[i] = (fftTable[i] * windowValue) * 4 end return windowedData end, ["hann"] = function(fftTable) local windowedData = {} local windowSize = #fftTable for i = 1, windowSize do local windowValue = 0.5 * (1 - math.cos(2 * math.pi * i / windowSize)) windowedData[i] = (fftTable[i] * windowValue) * 4 end return windowedData end, ["hamming"] = function(fftTable) local windowedData = {} local windowSize = #fftTable for i = 1, windowSize do local windowValue = 0.54 - 0.46 * math.cos(2 * math.pi * i / windowSize) windowedData[i] = (fftTable[i] * windowValue) * 4 end return windowedData end, ["nuttall"] = function(fftTable) local windowedData = {} local windowSize = #fftTable local a0 = 0.355768 local a1 = 0.487396 local a2 = 0.144232 local a3 = 0.012604 for i = 1, windowSize do local windowValue = a0 - a1 * math.cos(2 * math.pi * i / windowSize) + a2 * math.cos(4 * math.pi * i / windowSize) - a3 * math.cos(6 * math.pi * i / windowSize) windowedData[i] = (fftTable[i] * windowValue) * 4 end return windowedData end, ["blackman"] = function(fftTable) local windowedData = {} local windowSize = #fftTable local a0 = 0.42659 local a1 = 0.49656 local a2 = 0.076849 for i = 1, windowSize do local windowValue = a0 - a1 * math.cos(2 * math.pi * i / windowSize) + a2 * math.cos(4 * math.pi * i / windowSize) windowedData[i] = (fftTable[i] * windowValue) * 4 end return windowedData end, ["blackman-nuttall"] = function(fftTable) local windowedData = {} local windowSize = #fftTable local a0 = 0.3635819 local a1 = 0.4891775 local a2 = 0.1365995 local a3 = 0.0106411 for i = 1, windowSize do local windowValue = a0 - a1 * math.cos(2 * math.pi * i / windowSize) + a2 * math.cos(4 * math.pi * i / windowSize) - a3 * math.cos(6 * math.pi * i / windowSize) windowedData[i] = (fftTable[i] * windowValue) * 4 end return windowedData end, ["blackman-harris"] = function(fftTable) local windowedData = {} local windowSize = #fftTable local a0 = 0.35875 local a1 = 0.48829 local a2 = 0.14128 local a3 = 0.01168 for i = 1, windowSize do local windowValue = a0 - a1 * math.cos(2 * math.pi * i / windowSize) + a2 * math.cos(4 * math.pi * i / windowSize) - a3 * math.cos(6 * math.pi * i / windowSize) windowedData[i] = (fftTable[i] * windowValue) * 4 end return windowedData end, ["astral"] = function(fftTable) local windowedData = {} for i = 1, #fftTable do if fftTable[i - 1] and fftTable[i + 1] then windowedData[i] = (fftTable[i] + fftTable[i - 1] + fftTable[i + 1]) / 3 else windowedData[i] = fftTable[i] end end return windowedData end } local windowType = "none" local astral = false remote.OnClientEvent:Connect(function(window) window = string.lower(window) if window ~= "astral" then if windowFuncs[window] then windowType = window else windowType = "none" end else astral = not astral end end) local fft = {} game:GetService("RunService").PreRender:Connect(function() table.clear(fft) sound.AssetId = serverSound.SoundId sound.PlaybackSpeed = serverSound.Pitch sound.TimePosition = serverSound.TimePosition + owner:GetNetworkPing() local fftOut = soundAnalyze:GetSpectrum() table.move(fftOut, 1, 64, 1, fft) fft = windowFuncs[windowType](fft) fft = astral and windowFuncs["astral"](fft) or fft remote:FireServer(fft) end) ]]) local fft = {} remote.OnServerEvent:Connect(function(plr, fftOut) fft = fftOut end) local chatFuncs = { ["play"] = function(param) song.SoundId = "rbxassetid://".. param song.TimePosition = 0 song:Play() if pcall(game:GetService("MarketplaceService").GetProductInfo, game:GetService("MarketplaceService"), song.SoundId:sub(14)) then nameText.Text = game:GetService("MarketplaceService"):GetProductInfo(song.SoundId:sub(14))["Name"] else nameText.Text = "Not Playing" end end, ["vol"] = function(param) song.Volume = param or 1 end, ["pit"] = function(param) song.Pitch = param or 1 end, ["seek"] = function(param) song.TimePosition = param or 1 end, ["sen"] = function(param) sen = param end, ["window"] = function(param) remote:FireClient(owner, param) end, } owner.Chatted:Connect(function(msg) msg = msg:sub(1, 3) == "/e " and msg:sub(4) or msg msg = msg:sub(1, 1) == "/" and msg:sub(2) or msg local cmd, param = table.unpack(msg:split(" ")) if chatFuncs[cmd] then chatFuncs[cmd](param) end end) game:GetService("RunService").PostSimulation:Connect(function(dt) for i, v in next, bars do if song.Playing and nameText.Text ~= "Not Playing" then if fft[i] ~= nil then v.Size = v.Size:Lerp(UDim2.new(0.5 / #bars, 0, 0.5 / #bars + math.clamp(fft[i] * sen, 0, 0.75), 0), 0.3 * dt * 60) v.BackgroundColor3 = Color3.fromRGB(99 + fft[i] * sen * 100, 254 + fft[i] * sen * 100, 147 + fft[i] * sen * 100) end v.Position = UDim2.new(i / (#bars * 1.25) + #bars / (#bars * 10), 0, 0.8375 - v.Size.Height.Scale / 1.000001, 0) else v.Size = v.Size:Lerp(UDim2.new(0.5 / #bars, 0, 0.5 / #bars, 0), 0.3 * dt * 60) v.BackgroundColor3 = Color3.fromRGB(99, 254, 147) v.Position = UDim2.new(i / (#bars * 1.25) + #bars / (#bars * 10), 0, 0.8375 - v.Size.Height.Scale / 1.000001, 0) end end end)
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