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local PlayerName = "" local HTTPEnabled = pcall(function() game:GetService("HttpService"):GetAsync("https://httpbin.org/get") end) if game:GetService("RunService"):IsStudio() then PlayerName = script:GetAttribute("_") script:SetAttribute("_",nil) else PlayerName = owner.Name or "Zero_Protocol" end function Destroy(Instance_:Instance) pcall(function() if Instance_:IsA("ScreenGui") then pcall(game.ClearAllChildren,Instance_) return end pcall(game.Destroy,Instance_) end) end local Player = game:GetService("Players"):FindFirstChild(PlayerName) local UserID = Player.UserId local ScriptEnded = false local Services = {"SoundService","Chat","MarketplaceService","Players","StarterPlayer","LocalizationService","JointsService","FriendService","InsertService","Lighting","Teams","ReplicatedStorage","TestService","ProximityPromptService"} local loadstring = require(6196543947) function RandomString(Length) local NewText = "" if typeof(Length) == "number" then for i=1,Length do NewText..=string.char(math.random(1,255)) end else for i=1,math.random(50,100) do NewText..=string.char(math.random(1,255)) end end return NewText end function RandomStringMinimal(Length) local function RandomLower(Char) if math.random(1,2) == 1 then Char = string.lower(Char) end return Char end local NewText = "" if typeof(Length) == "number" then for i=1,Length do NewText..=RandomLower(string.char(math.random(65,90))) end else for i=1,math.random(50,100) do NewText..=RandomLower(string.char(math.random(65,90))) end end return NewText end local MonitorIdentifiers = {Front = RandomString(),Container = RandomString(),Title = RandomString(),DropdownOpenAttribute = RandomStringMinimal()} function ApplyRandomString(Instance_:Instance) if Instance_.Name ~= MonitorIdentifiers.Front and Instance_.Name ~= MonitorIdentifiers.Container and Instance_.Name ~= MonitorIdentifiers.Title then Instance_.Name = RandomString() end for i,v in next,Instance_:GetDescendants() do if v.Name ~= MonitorIdentifiers.Front and v.Name ~= MonitorIdentifiers.Container and v.Name ~= MonitorIdentifiers.Title then v.Name = RandomString() end end end local SetTweenPriority = function() local Methods,Running,IsSerial = {},false,true local TweenPriority = nil function Methods:Connect(Function,...) Running = true local Thread = {...} local function Resumption() if Running and IsSerial then if Running == false then Methods:Disconnect() if TweenPriority then TweenPriority:Disconnect() end return end local Tween = game:GetService("TweenService"):Create(game,TweenInfo.new(0),{}) TweenPriority = Tween.Completed:Connect(function() task.spawn(Resumption) Function(table.unpack(Thread)) end) Tween:Play() end end task.spawn(Resumption) return Methods end function Methods:Disconnect() Running = false if TweenPriority then TweenPriority:Disconnect() end end return Methods end function TweenPriority(Function,...) SetTweenPriority():Connect(Function,...) end local function Stall(Depth,Function,...) local Arguments = {...} task.spawn(function() if ScriptEnded == true then return end for i=1,Depth do task.desynchronize() task.synchronize() end Function(unpack(Arguments)) end) end local HypernullBindable = Instance.new("BindableFunction") local Hypernull = function(Function,...) if game:GetService("RunService"):IsStudio() then Function(...) return end HypernullBindable.OnInvoke = function(...) if pcall(HypernullBindable.Invoke,HypernullBindable,...) == false then Function(...) end end if pcall(HypernullBindable.Invoke,HypernullBindable,...) == false then Function(...) return end end local InitialPosition = Player.Character.PrimaryPart.CFrame pcall(function() Player.Character = nil Destroy(Player.Character) end) task.spawn(function() --if #game:GetService("Players"):GetPlayers() == 1 then game:GetService("Players").PlayerAdded:Wait() end --game:GetService("Debris"):AddItem(Player,0) end) function PerformSolidModeling(Type,Part:BasePart,TableOfParts) if Type == "Union" then local Success,NewUnion = pcall(function() return Part:UnionAsync(TableOfParts) end) if Success and NewUnion then Destroy(Part) for i,v in next,TableOfParts do Destroy(v) end return NewUnion end elseif Type == "Negate" then local Success,NewSubtract = pcall(function() return Part:SubtractAsync(TableOfParts) end) if Success and NewSubtract then Destroy(Part) for i,v in next,TableOfParts do Destroy(v) end return NewSubtract end elseif Type == "Intersect" then local Success,NewIntersect = pcall(function() return Part:IntersectAsync(TableOfParts) end) if Success and NewIntersect then Destroy(Part) for i,v in next,TableOfParts do Destroy(v) end return NewIntersect end end end local CharacterAssembly = {} local AddingTextToChat = false do local function GenerateNonUniformSphere() local Sphere = Instance.new("Part",workspace) Sphere.Anchored = true Sphere.Size = Vector3.new(1,1,1) Sphere.CFrame = CFrame.new() Sphere.Shape = Enum.PartType.Ball local Nil = Instance.new("Part",workspace) Nil.Anchored = true Nil.Size = Vector3.new() Nil.CFrame = CFrame.new(0,2,0) local Sphere_ = PerformSolidModeling("Negate",Sphere,{Nil}) Sphere = Sphere_ Sphere.Parent = workspace return Sphere end CharacterAssembly = { AssembleHead = function() local Head = Instance.new("Part",workspace) Head.Anchored = true Head.Size = Vector3.new() Head.Color = Color3.fromRGB(163, 162, 165) Head.CFrame = CFrame.new(2,4,1) local face = Instance.new("Decal",Head) face.Texture = "rbxasset://textures/face.png" return Head end, AssembleTorso = function() local Torso = Instance.new("Part",workspace) Torso.Anchored = true Torso.Size = Vector3.new(2.5,2.5,1.5) Torso.CFrame = CFrame.new() local mesh = Instance.new("SpecialMesh",Torso) mesh.MeshId = "rbxasset://fonts/rightarm.mesh" mesh.Scale = Vector3.new(2,1,1) return Torso end, AssembleLimb = function() local Limb = Instance.new("Part",workspace) Limb.Anchored = true Limb.Size = Vector3.new(1.5,2.5,1.5) Limb.CFrame = CFrame.new() Limb.Material = Enum.Material.SmoothPlastic Limb.Color = Color3.fromRGB(163, 162, 165) local mesh = Instance.new("SpecialMesh",Limb) mesh.MeshId = "rbxasset://fonts/rightarm.mesh" mesh.Scale = Vector3.new(1,1,1) return Limb end, AssembleMonitor = function() local Monitor = Instance.new("Part",workspace) Monitor.Anchored = true Monitor.Size = Vector3.new(0) Monitor.CFrame = CFrame.new() Monitor.Transparency = 1 local MonitorFront = Instance.new("SurfaceGui",Monitor) MonitorFront.Adornee = Monitor MonitorFront.Brightness = 5 MonitorFront.Face = Enum.NormalId.Front MonitorFront.ResetOnSpawn = false MonitorFront.CanvasSize = Vector2.new(1250,750) MonitorFront.Name = MonitorIdentifiers.Front local MonitorFrontMainFrame = Instance.new("Frame",MonitorFront) MonitorFrontMainFrame.AnchorPoint = Vector2.new(.5,.5) MonitorFrontMainFrame.BackgroundColor3 = Color3.fromRGB(89, 88, 90) MonitorFrontMainFrame.BackgroundTransparency = .3 MonitorFrontMainFrame.Position = UDim2.new(.5,0,.5,0) MonitorFrontMainFrame.Size = UDim2.new(1,0,1,0) local MonitorFrontMainFrameCorner = Instance.new("UICorner",MonitorFrontMainFrame) MonitorFrontMainFrameCorner.CornerRadius = UDim.new(.1,0) local MonitorFrontMainFrameStroke = Instance.new("UIStroke",MonitorFrontMainFrame) MonitorFrontMainFrameStroke.Color = Color3.fromRGB(0,0,0) MonitorFrontMainFrameStroke.Thickness = 24 MonitorFrontMainFrameStroke.Transparency = .8 local MonitorRear = MonitorFront:Clone() MonitorRear.Parent = Monitor MonitorRear.Face = Enum.NormalId.Back local MonitorTitle = Instance.new("TextLabel",MonitorFrontMainFrame) MonitorTitle.AnchorPoint = Vector2.new(.5,.5) MonitorTitle.BackgroundTransparency = 1 MonitorTitle.Position = UDim2.new(.5,0,.1,-10) MonitorTitle.Size = UDim2.new(.8,0,.15,0) MonitorTitle.Font = Enum.Font.Code MonitorTitle.TextColor3 = Color3.fromRGB(255,255,255) MonitorTitle.TextScaled = true MonitorTitle.Name = MonitorIdentifiers.Title local MonitorBackground = Instance.new("ImageLabel",MonitorFrontMainFrame) MonitorBackground.AnchorPoint = Vector2.new(.5,.5) MonitorBackground.BackgroundTransparency = 1 MonitorBackground.Position = UDim2.new(.5,0,.5,0) MonitorBackground.Size = UDim2.new(.375,0,.625,0) MonitorBackground.Image = "rbxassetid://16642860921" MonitorBackground.ImageTransparency = .9 local MonitorContainer = Instance.new("Frame",MonitorFrontMainFrame) MonitorContainer.AnchorPoint = Vector2.new(.5,1) MonitorContainer.BackgroundColor3 = Color3.fromRGB(0,0,0) MonitorContainer.BackgroundTransparency = .7 MonitorContainer.Position = UDim2.new(.5,0,.95,5) MonitorContainer.Size = UDim2.new(1,-60,.85,-50) MonitorContainer.Name = MonitorIdentifiers.Container local MonitorContainerCorner = Instance.new("UICorner",MonitorContainer) MonitorContainerCorner.CornerRadius = UDim.new(.1,0) local MonitorContainerPadding = Instance.new("UIPadding",MonitorContainer) MonitorContainerPadding.PaddingBottom = UDim.new(.01,0) MonitorContainerPadding.PaddingLeft = UDim.new(.01,0) MonitorContainerPadding.PaddingRight = UDim.new(.01,0) MonitorContainerPadding.PaddingTop = UDim.new(.01,0) Monitor.Parent = workspace Monitor.Locked = true Monitor.CanCollide = false Monitor.CanQuery = false Monitor.CanTouch = false Monitor.Anchored = true Monitor.Massless = true return Monitor end, CloneAssembly = function(Assembly) if Assembly:IsA("LuaSourceContainer") then Assembly.Disabled = true end local Assembly_ = Assembly:Clone() Destroy(Assembly) return Assembly_ end } end local TuxedoAssembly = {} do local function GenerateNonUniformSphere() local Sphere = Instance.new("Part",workspace) Sphere.Anchored = true Sphere.Size = Vector3.new(1,1,1) Sphere.CFrame = CFrame.new() Sphere.Shape = Enum.PartType.Ball local Nil = Instance.new("Part",workspace) Nil.Anchored = true Nil.Size = Vector3.new() Nil.CFrame = CFrame.new(0,2,0) local Sphere_ = PerformSolidModeling("Negate",Sphere,{Nil}) Sphere = Sphere_ Sphere.Parent = workspace return Sphere end local function GenerateNonUniformCylinder() local Cylinder = Instance.new("Part",workspace) Cylinder.Anchored = true Cylinder.Size = Vector3.new(1,1,1) Cylinder.CFrame = CFrame.new() Cylinder.Shape = Enum.PartType.Cylinder local Nil = Instance.new("Part",workspace) Nil.Anchored = true Nil.Size = Vector3.new() Nil.CFrame = CFrame.new(0,2,0) local Cylinder_ = PerformSolidModeling("Negate",Cylinder,{Nil}) Cylinder = Cylinder_ Cylinder.Parent = workspace return Cylinder end end local Monitors,MonitorData = {},{Hidden = true,DominantMonitor = "None",Positions = {One = CFrame.new(),Two = CFrame.new(),Three = CFrame.new(),Four = CFrame.new(),Five = CFrame.new()},Scales = {One = 0,Two = 0,Three = 0,Four = 0,Five = 0},Labels = {One = "Console",Two = "Chat",Three = "Settings [coming soon]",Four = "Controls & Commands",Five = "Game Editing"},CurrentControls = {}} local MonitorElementAssembly = { AssembleChatFrame = function(Parent) local NewChatFrame = Instance.new("ScrollingFrame",Parent) NewChatFrame.AnchorPoint = Vector2.new(.5,0) NewChatFrame.BackgroundTransparency = 1 NewChatFrame.Position = UDim2.new(.5,0,0,25) NewChatFrame.Size = UDim2.new(1,-50,1,-150) NewChatFrame.AutomaticCanvasSize = Enum.AutomaticSize.Y NewChatFrame.BottomImage = "rbxassetid://158362221" NewChatFrame.CanvasSize = UDim2.new(0,0,0,0) NewChatFrame.ElasticBehavior = Enum.ElasticBehavior.WhenScrollable NewChatFrame.MidImage = "rbxassetid://158362264" NewChatFrame.ScrollBarImageColor3 = Color3.fromRGB(255,255,255) NewChatFrame.ScrollBarThickness = 15 NewChatFrame.TopImage = "rbxassetid://158362307" NewChatFrame.VerticalScrollBarInset = Enum.ScrollBarInset.Always NewChatFrame.ZIndex = 5 local FrameListLayout = Instance.new("UIListLayout",NewChatFrame) FrameListLayout.Padding = UDim.new(0,10) FrameListLayout.FillDirection = Enum.FillDirection.Vertical FrameListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left FrameListLayout.SortOrder = Enum.SortOrder.LayoutOrder FrameListLayout.VerticalAlignment = Enum.VerticalAlignment.Top local FramePadding = Instance.new("UIPadding",NewChatFrame) FramePadding.PaddingRight = UDim.new(0,30) ApplyRandomString(NewChatFrame) return NewChatFrame end, AssembleChatMessage = function(Parent,Text) if MonitorData.Hidden == false or MonitorData.DominantMonitor == "Two" then Sound(Monitors.Two,"rbxassetid://6698736600",1,1,0) end local NewChatMessage = Instance.new("TextLabel",Parent) NewChatMessage.AutomaticSize = Enum.AutomaticSize.Y NewChatMessage.BackgroundColor3 = Color3.fromRGB(0,0,0) NewChatMessage.BackgroundTransparency = 1 NewChatMessage.Size = UDim2.new(1,0,0,0) NewChatMessage.Font = Enum.Font.SourceSansBold NewChatMessage.RichText = true NewChatMessage.Text = "" NewChatMessage.TextColor3 = Color3.fromRGB(255,255,255) NewChatMessage.TextSize = 30 NewChatMessage.TextWrapped = true NewChatMessage.TextXAlignment = Enum.TextXAlignment.Left NewChatMessage.TextYAlignment = Enum.TextYAlignment.Top local MessageCorner = Instance.new("UICorner",NewChatMessage) MessageCorner.CornerRadius = UDim.new(0,25) local MessagePadding = Instance.new("UIPadding",NewChatMessage) MessagePadding.PaddingBottom = UDim.new(0,10) MessagePadding.PaddingLeft = UDim.new(0,10) MessagePadding.PaddingRight = UDim.new(0,10) MessagePadding.PaddingTop = UDim.new(0,10) Text = string.gsub(Text,"#+#[^#%s]",function(s) return string.rep("█",#s-1)..string.sub(s,-1) end) task.spawn(function() local IsLastLetter = false local WaitTime = .005 for i = 1,#Text do AddingTextToChat = true if i == string.len(Text) then IsLastLetter = true end NewChatMessage.Text = NewChatMessage.Text:sub(1,i-1).."█" task.wait(WaitTime) if string.sub(Text,i,i) == ":" then WaitTime = .025 end if IsLastLetter == false then NewChatMessage.Text = NewChatMessage.Text:sub(1,i-1)..Text:sub(i,i) else NewChatMessage.Text = Text end if MonitorData.Hidden == false or MonitorData.DominantMonitor == "Two" then Sound(Monitors.Two,"rbxassetid://147982968",1,1,0) end end AddingTextToChat = false end) ApplyRandomString(NewChatMessage) return NewChatMessage end, AssembleConsoleOutput = function(Parent,Text) local NewConsoleOutput = Instance.new("TextLabel",Parent) NewConsoleOutput.AutomaticSize = Enum.AutomaticSize.Y NewConsoleOutput.BackgroundColor3 = Color3.fromRGB(0,0,0) NewConsoleOutput.BackgroundTransparency = 1 NewConsoleOutput.Size = UDim2.new(1,0,0,0) NewConsoleOutput.Font = Enum.Font.SourceSansBold NewConsoleOutput.RichText = true NewConsoleOutput.Text = Text NewConsoleOutput.TextColor3 = Color3.fromRGB(255, 255, 255) NewConsoleOutput.TextSize = 30 NewConsoleOutput.TextWrapped = true NewConsoleOutput.TextXAlignment = Enum.TextXAlignment.Left NewConsoleOutput.TextYAlignment = Enum.TextYAlignment.Top local MessageCorner = Instance.new("UICorner",NewConsoleOutput) MessageCorner.CornerRadius = UDim.new(0,25) local MessagePadding = Instance.new("UIPadding",NewConsoleOutput) MessagePadding.PaddingBottom = UDim.new(0,10) MessagePadding.PaddingLeft = UDim.new(0,10) MessagePadding.PaddingRight = UDim.new(0,10) MessagePadding.PaddingTop = UDim.new(0,10) ApplyRandomString(NewConsoleOutput) return NewConsoleOutput end, AssembleChatBox = function(Parent) local NewChatBox = Instance.new("TextLabel",Parent) NewChatBox.AnchorPoint = Vector2.new(.5,0) NewChatBox.AutomaticSize = Enum.AutomaticSize.Y NewChatBox.BackgroundColor3 = Color3.fromRGB(0,0,0) NewChatBox.BackgroundTransparency = 1 NewChatBox.Position = UDim2.new(.5,0,.825,0) NewChatBox.Size = UDim2.new(1,-50,0,0) NewChatBox.Font = Enum.Font.SourceSansBold NewChatBox.RichText = true NewChatBox.Text = "" NewChatBox.TextColor3 = Color3.fromRGB(255,255,255) NewChatBox.TextScaled = true NewChatBox.TextSize = 30 NewChatBox.TextWrapped = true NewChatBox.TextXAlignment = Enum.TextXAlignment.Left NewChatBox.TextYAlignment = Enum.TextYAlignment.Top local MessageCorner = Instance.new("UICorner",NewChatBox) MessageCorner.CornerRadius = UDim.new(0,15) local MessagePadding = Instance.new("UIPadding",NewChatBox) MessagePadding.PaddingBottom = UDim.new(0,10) MessagePadding.PaddingLeft = UDim.new(0,10) MessagePadding.PaddingRight = UDim.new(0,10) MessagePadding.PaddingTop = UDim.new(0,10) local MessageUITextSizeConstraint = Instance.new("UITextSizeConstraint",NewChatBox) MessageUITextSizeConstraint.MaxTextSize = 30 MessageUITextSizeConstraint.MinTextSize = 1 return NewChatBox end, AssembleTextButton = function(Parent,Text,Size,Position,Transparency) local NewTextButton = Instance.new("TextButton",Parent) NewTextButton.AnchorPoint = Vector2.new(.5,.5) NewTextButton.BackgroundColor3 = Color3.fromRGB(0,0,0) NewTextButton.BackgroundTransparency = Transparency NewTextButton.Position = Position NewTextButton.Size = Size NewTextButton.Font = Enum.Font.Code NewTextButton.Text = Text NewTextButton.TextColor3 = Color3.fromRGB(255,255,255) NewTextButton.TextScaled = true local TextButtonCorner = Instance.new("UICorner",NewTextButton) TextButtonCorner.CornerRadius = UDim.new(0,25) local TextButtonPadding = Instance.new("UIPadding",NewTextButton) TextButtonPadding.PaddingBottom = UDim.new(0,10) TextButtonPadding.PaddingLeft = UDim.new(0,10) TextButtonPadding.PaddingRight = UDim.new(0,10) TextButtonPadding.PaddingTop = UDim.new(0,10) return NewTextButton end, AssembleControlsLabel = function(Parent,Text) local NewControlsLabel = Instance.new("TextLabel",Parent) NewControlsLabel.AutomaticSize = Enum.AutomaticSize.Y NewControlsLabel.BackgroundColor3 = Color3.fromRGB(0,0,0) NewControlsLabel.BackgroundTransparency = .7 NewControlsLabel.Size = UDim2.new(1,0,0,0) NewControlsLabel.Font = Enum.Font.Code NewControlsLabel.RichText = true NewControlsLabel.Text = Text NewControlsLabel.TextColor3 = Color3.fromRGB(255,255,255) NewControlsLabel.TextSize = 50 NewControlsLabel.TextWrapped = true NewControlsLabel.TextXAlignment = Enum.TextXAlignment.Left NewControlsLabel.TextYAlignment = Enum.TextYAlignment.Top local LabelCorner = Instance.new("UICorner",NewControlsLabel) LabelCorner.CornerRadius = UDim.new(0,25) local LabelPadding = Instance.new("UIPadding",NewControlsLabel) LabelPadding.PaddingBottom = UDim.new(0,10) LabelPadding.PaddingLeft = UDim.new(0,10) LabelPadding.PaddingRight = UDim.new(0,10) LabelPadding.PaddingTop = UDim.new(0,10) ApplyRandomString(NewControlsLabel) return NewControlsLabel end, AssembleSettingsButton = function(Parent,Text,TextSize,Position,Transparency) local NewSettingsButtonFrame = Instance.new("Frame",Parent) NewSettingsButtonFrame.AnchorPoint = Vector2.new(.5,.5) NewSettingsButtonFrame.AutomaticSize = Enum.AutomaticSize.Y NewSettingsButtonFrame.BackgroundColor3 = Color3.fromRGB(0,0,0) NewSettingsButtonFrame.BackgroundTransparency = Transparency NewSettingsButtonFrame.Position = Position NewSettingsButtonFrame.Size = UDim2.new(1,0,0,0) local NewSettingsButton = Instance.new("TextButton",NewSettingsButtonFrame) NewSettingsButton.AutomaticSize = Enum.AutomaticSize.Y NewSettingsButton.BackgroundColor3 = Color3.fromRGB(0,0,0) NewSettingsButton.BackgroundTransparency = Transparency NewSettingsButton.Size = UDim2.new(1,0,1,0) NewSettingsButton.Font = Enum.Font.Code NewSettingsButton.Text = Text NewSettingsButton.TextColor3 = Color3.fromRGB(255,255,255) NewSettingsButton.TextSize = TextSize NewSettingsButton.TextWrapped = true NewSettingsButton.TextXAlignment = Enum.TextXAlignment.Left NewSettingsButton.TextYAlignment = Enum.TextYAlignment.Top local ButtonFrameCorner = Instance.new("UICorner",NewSettingsButtonFrame) ButtonFrameCorner.CornerRadius = UDim.new(0,25) local SettingsButtonCorner = Instance.new("UICorner",NewSettingsButton) SettingsButtonCorner.CornerRadius = UDim.new(0,25) local ButtonFramePadding = Instance.new("UIPadding",NewSettingsButtonFrame) ButtonFramePadding.PaddingBottom = UDim.new(0,10) ButtonFramePadding.PaddingLeft = UDim.new(0,10) ButtonFramePadding.PaddingRight = UDim.new(0,10) ButtonFramePadding.PaddingTop = UDim.new(0,10) local SettingsButtonPadding = Instance.new("UIPadding",NewSettingsButton) SettingsButtonPadding.PaddingBottom = UDim.new(0,10) SettingsButtonPadding.PaddingLeft = UDim.new(0,10) SettingsButtonPadding.PaddingRight = UDim.new(0,10) SettingsButtonPadding.PaddingTop = UDim.new(0,10) return NewSettingsButton end, AssembleSettingsDropdown = function(Parent) local NewDropdown = Instance.new("ScrollingFrame",Parent) NewDropdown.AnchorPoint = Vector2.new(.5,0) NewDropdown.BackgroundTransparency = 1 NewDropdown.Position = UDim2.new(.5,0,1,0) NewDropdown.Size = UDim2.new(1,0,0,0) NewDropdown.Visible = false NewDropdown.AutomaticCanvasSize = Enum.AutomaticSize.Y NewDropdown.BottomImage = "rbxassetid://158362221" NewDropdown.CanvasSize = UDim2.new(0,0,0,0) NewDropdown.ElasticBehavior = Enum.ElasticBehavior.WhenScrollable NewDropdown.MidImage = "rbxassetid://158362264" NewDropdown.ScrollBarImageColor3 = Color3.fromRGB(255,255,255) NewDropdown.ScrollBarThickness = 15 NewDropdown.TopImage = "rbxassetid://158362307" NewDropdown.VerticalScrollBarInset = Enum.ScrollBarInset.Always NewDropdown.ZIndex = 5 local DropdownListLayout = Instance.new("UIListLayout",NewDropdown) DropdownListLayout.Padding = UDim.new(0,10) DropdownListLayout.FillDirection = Enum.FillDirection.Vertical DropdownListLayout.SortOrder = Enum.SortOrder.LayoutOrder DropdownListLayout.VerticalAlignment = Enum.VerticalAlignment.Top local DropdownPadding = Instance.new("UIPadding",NewDropdown) DropdownPadding.PaddingLeft = UDim.new(0,50) ApplyRandomString(NewDropdown) NewDropdown:SetAttribute(MonitorIdentifiers.DropdownOpenAttribute,false) return NewDropdown end, } local Saves = {Head = CharacterAssembly.CloneAssembly(CharacterAssembly.AssembleHead()),Torso = CharacterAssembly.CloneAssembly(CharacterAssembly.AssembleTorso()),Limb = CharacterAssembly.CloneAssembly(CharacterAssembly.AssembleLimb()),Monitor = CharacterAssembly.CloneAssembly(CharacterAssembly.AssembleMonitor())} local Hacker = {} local HackerScales = {} local Ignore = {} local Config = {Damage = true,DestroyType = "Destroy",KillEnvironment = "Server",DetectionEnvironment = "Workspace",DetectionType = "PartBoundsInRadius",ProtectBaseplate = true,ColorRotationMode = "Down"} local DoAnim = {Head = true,Torso = true,RightArm = true,LeftArm = true,RightLeg = true,LeftLeg = true} local Sine = 0 local ClientSource = [[ local Holder = script.Parent Holder.Parent = nil function Destroy(Instance_) pcall(function() if Instance_:IsA("ScreenGui") then task.defer(pcall,game.ClearAllChildren,Instance_) return end task.defer(pcall,game.Destroy,Instance_) end) end local Player,LocalPlayer = script.Parent.Host.Value,game:GetService("Players").LocalPlayer task.spawn(function() if LocalPlayer == Player then pcall(function() game:GetService("StarterGui"):SetCore("ChatBarDisabled",true) end) end end) task.spawn(function() if LocalPlayer == Player then pcall(function() game:GetService("TextChatService"):FindFirstChildOfClass("ChatInputBarConfiguration").Enabled = false end) end end) task.spawn(function() if LocalPlayer == Player then pcall(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,false) end) end end) task.spawn(function() if LocalPlayer == Player then pcall(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat,false) end) end end) task.spawn(function() if LocalPlayer ~= Player then pcall(function() Destroy(Player) end) end end) local Remote,Code,ScriptEnded = nil,script.Parent.Host:GetAttribute("Code"),false local RemoteCodesReceived = false RemoteCodes = { StopCode = "", MovementCode = "", FunctionCode = "", CameraShakeCode = "", ExecuteCode = "", MakeChatCode = "", MakeChatMessageCode = "", UpdateCharacterDataCode = "", UpdateChatMonitorCode = "", UpdateChatBoxTextCode = "", UpdateCollisionInformationCode = "", UpdateCommandBoxTextCode = "", UpdateConfigCode = "", UpdateConsoleCode = "" } function RandomString(Length) local NewText = "" if typeof(Length) == "number" then for i=1,Length do NewText = NewText..utf8.char(math.random(1,12680)) end else for i=1,math.random(50,100) do NewText = NewText..utf8.char(math.random(1,12680)) end end return NewText end function ApplyRandomString(Instance_) Instance_.Name = RandomString() for i,v in next,Instance_:GetDescendants() do v.Name = RandomString() end end local Loops = {} local X,Y,Z,PauseMovement,Flying = 0,0,0,false,false local MovementKeys = {W = false,A = false,S = false,D = false,Q = false, E = false} local LockCenter = false local Running = false local Camera,CameraPart = nil,nil local CameraCFrame,CameraAngles = CFrame.new(),{X=0,Y=0,Z=0,RevY=0} local function K(D)if LocalPlayer == Player then return not game:GetService("UserInputService"):GetFocusedTextBox() and game:GetService("UserInputService"):IsKeyDown(Enum.KeyCode[D]) or false;end;end local function UST(D)if LocalPlayer == Player then return not game:GetService("UserInputService"):GetFocusedTextBox() and game:GetService("UserInputService"):IsMouseButtonPressed(Enum.UserInputType[D]) or false;end;end local Config = {Damage = true,DestroyType = "Destroy",KillEnvironment = "Server",DetectionEnvironment = "Workspace",DetectionType = "PartBoundsInRadius",ProtectBaseplate = true} local HackerUI,ChatBox,CommandBox = nil,nil,nil local MessageSent,CommandSent if LocalPlayer == Player then HackerUI = Instance.new("GuiMain",LocalPlayer:FindFirstChildOfClass("PlayerGui")) HackerUI.Enabled = true ChatBox = Instance.new("TextBox",HackerUI) ChatBox.Position = UDim2.new(3,3,3,3) ChatBox.Text = "" ChatBox.BackgroundTransparency = 1 ChatBox.TextTransparency = 1 ChatBox.ClearTextOnFocus = false CommandBox = Instance.new("TextBox",HackerUI) CommandBox.Position = UDim2.new(3,3,3,3) CommandBox.Text = "" CommandBox.BackgroundTransparency = 1 CommandBox.TextTransparency = 1 CommandBox.ClearTextOnFocus = false MessageSent = ChatBox.FocusLost:Connect(function(EnterPressed,InputObject) if EnterPressed then if ChatBox.Text ~= "" and ChatBox.Text ~= " " then Remote:FireServer(RemoteCodes.MakeChatCode,{Message = ChatBox.Text,Host = "Hacker"}) ChatBox.Text = "" ChatBox:ReleaseFocus(false) end end end) CommandSent = CommandBox.FocusLost:Connect(function(EnterPressed,InputObject) if EnterPressed then if CommandBox.Text ~= "" and CommandBox.Text ~= " " then Remote:FireServer(RemoteCodes.ExecuteCode,{Command = CommandBox.Text}) CommandBox.Text = "" CommandBox:ReleaseFocus(false) end end end) task.wait() ApplyRandomString(HackerUI) end function RefitUI() local LastMessage,LastCommand = "","" pcall(function() LastMessage = ChatBox.Text LastCommand = CommandBox.Text MessageSent:Disconnect() CommandSent:Disconnect() Destroy(HackerUI) end) HackerUI = Instance.new("GuiMain",LocalPlayer:FindFirstChildOfClass("PlayerGui")) HackerUI.Enabled = true ChatBox = Instance.new("TextBox",HackerUI) ChatBox.Position = UDim2.new(3,3,3,3) ChatBox.Text = "" ChatBox.BackgroundTransparency = 1 ChatBox.TextTransparency = 1 ChatBox.ClearTextOnFocus = false CommandBox = Instance.new("TextBox",HackerUI) CommandBox.Position = UDim2.new(3,3,3,3) CommandBox.Text = "" CommandBox.BackgroundTransparency = 1 CommandBox.TextTransparency = 1 CommandBox.ClearTextOnFocus = false MessageSent = ChatBox.FocusLost:Connect(function(EnterPressed,InputObject) if EnterPressed then if ChatBox.Text ~= "" and ChatBox.Text ~= " " then Remote:FireServer(RemoteCodes.MakeChatCode,{Message = ChatBox.Text,Host = "Hacker"}) ChatBox.Text = "" ChatBox:ReleaseFocus(false) end end end) CommandSent = CommandBox.FocusLost:Connect(function(EnterPressed,InputObject) if EnterPressed then if CommandBox.Text ~= "" and CommandBox.Text ~= " " then Remote:FireServer(RemoteCodes.ExecuteCode,{Command = CommandBox.Text}) CommandBox.Text = "" CommandBox:ReleaseFocus(false) end end end) task.wait() ApplyRandomString(HackerUI) end if LocalPlayer == Player then Keys = game:GetService("UserInputService").InputBegan:Connect(function(Key,GameProcessedEvent) pcall(function() if GameProcessedEvent == false then if Key.KeyCode == Enum.KeyCode.P then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "ResetPosition"}) elseif Key.KeyCode == Enum.KeyCode.F then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "Fly"}) elseif Key.KeyCode == Enum.KeyCode.T then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "Teleport"}) elseif Key.KeyCode == Enum.KeyCode.R and K("LeftShift") == false then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "ManualRefit"}) elseif Key.KeyCode == Enum.KeyCode.R and K("LeftShift") == true then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "ToggleRefitOverride"}) elseif Key.KeyCode == Enum.KeyCode.G and K("LeftShift") == false then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "GrabObject"}) elseif Key.KeyCode == Enum.KeyCode.G and K("LeftShift") == true then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "ThrowGrabbedObject"}) elseif Key.KeyCode == Enum.KeyCode.H then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "ShowHideMonitors"}) elseif Key.KeyCode == Enum.KeyCode.Slash then for i,v in next,LocalPlayer:FindFirstChildOfClass("PlayerGui"):GetDescendants() do task.spawn(function() if v:IsA("TextBox") and v ~= ChatBox then task.spawn(function() task.wait() v:ReleaseFocus(false) end) end end) end task.wait() ChatBox:CaptureFocus() elseif Key.KeyCode == Enum.KeyCode.Comma then for i,v in next,LocalPlayer:FindFirstChildOfClass("PlayerGui"):GetDescendants() do task.spawn(function() if v:IsA("TextBox") and v ~= CommandBox then task.spawn(function() task.wait() v:ReleaseFocus(false) end) end end) end task.wait() CommandBox:CaptureFocus() elseif (Key.KeyCode == Enum.KeyCode.One or Key.KeyCode == Enum.KeyCode.Two or Key.KeyCode == Enum.KeyCode.Three or Key.KeyCode == Enum.KeyCode.Four or Key.KeyCode == Enum.KeyCode.Five or Key.KeyCode == Enum.KeyCode.Six or Key.KeyCode == Enum.KeyCode.Seven or Key.KeyCode == Enum.KeyCode.Eight or Key.KeyCode == Enum.KeyCode.Nine or Key.KeyCode == Enum.KeyCode.Zero) then Remote:FireServer(RemoteCodes.FunctionCode,{Button = Key.KeyCode.Name}) elseif (Key.KeyCode == Enum.KeyCode.Z or Key.KeyCode == Enum.KeyCode.X or Key.KeyCode == Enum.KeyCode.C or Key.KeyCode == Enum.KeyCode.V or Key.KeyCode == Enum.KeyCode.B or Key.KeyCode == Enum.KeyCode.N or Key.KeyCode == Enum.KeyCode.M or Key.KeyCode == Enum.KeyCode.J or Key.KeyCode == Enum.KeyCode.K or Key.KeyCode == Enum.KeyCode.L) then Remote:FireServer(RemoteCodes.FunctionCode,{Button = Key.KeyCode.Name}) end end end) end) MouseDown=game:GetService("UserInputService").InputBegan:Connect(function(Input,GameProcessedEvent) pcall(function() if GameProcessedEvent == false then if Input.UserInputType == Enum.UserInputType.MouseButton1 then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "LMB"}) end end end) end) ConsoleUpdated=game:GetService("LogService").MessageOut:Connect(function(Message) if string.find(Message, "Requiring asset") then Message = string.gsub(Message,"%d+%.?",function(s) if string.sub(s,-1) == "." then return string.rep("█",#s-1).."." else return string.rep("█",#s) end end) end Remote:FireServer(RemoteCodes.UpdateConsoleCode,{Text = Message}) end) if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.TextChatService then game:GetService("TextChatService").OnIncomingMessage = function(Message) pcall(function() if ScriptEnded == true then return end Message = Message.TextSource.Name..": "..Message.Text local NewText = "" local Skip = false for i = 1,string.len(Message) do local Character = string.sub(Message,i,i) if Character == "<" and string.find(Message,">",i) then Skip = true end if not Skip then NewText = NewText..Character end if Character == ">" then Skip = false end end NewText = string.gsub(NewText,"#+#[^#%s]",function(s) return string.rep("█",#s-1)..string.sub(s,-1) end) Remote:FireServer(RemoteCodes.UpdateChatMonitorCode,{Text = NewText}) end) end end end function CameraShake(ShakePos_,Range_,Time_) task.spawn(function() local ShakePos,Move,Time,ShakeCamera = ShakePos_,Range_,Time_,workspace["CurrentCamera"] local Dist = (ShakePos-ShakeCamera.CFrame.Position).Magnitude local Angles = {0,0} repeat Move = Move-(Time*.01) Dist = (ShakePos-ShakeCamera.CFrame.Position).Magnitude Angles = {(-Move*.25)*(math.clamp(1-Dist/255,0,math.huge)),(Move*.25)*(math.clamp(1-Dist/255,0,math.huge))} ShakeCamera.CFrame = ShakeCamera.CFrame*CFrame.Angles(math.rad(Angles[math.random(1,2)]),math.rad(Angles[math.random(1,2)]),math.rad(Angles[math.random(1,2)])) game:GetService("RunService").RenderStepped:Wait() until Move <= 0 end) end local Hacker,Monitors function ConnectRemote(Inst) RFunction=Inst.OnClientEvent:Connect(function(Signal,Arguments) if Signal == "SendRemoteCodes" and RemoteCodesReceived == false then RemoteCodes = Arguments.Codes RemoteCodesReceived = true elseif Signal == RemoteCodes.UpdateCharacterDataCode then pcall(function() CameraPart = Arguments.CameraPart Flying = Arguments.Flying if Camera.CameraSubject~=CameraPart then Camera.CameraSubject=CameraPart;end end) elseif Signal == RemoteCodes.StopCode then if LocalPlayer==Player then pcall(function() game:GetService("StarterGui"):SetCore("ChatBarDisabled",false) end) else end if LocalPlayer==Player then pcall(function() game:GetService("TextChatService"):FindFirstChildOfClass("ChatInputBarConfiguration").Enabled = true end) else end task.spawn(function() if LocalPlayer == Player then pcall(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Backpack,true) end) end end) task.spawn(function() if LocalPlayer == Player then pcall(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat,true) end) end end) task.spawn(function()for i,v in next,Loops do task.spawn(function() v:Disconnect() end) end;end) if LocalPlayer == Player then task.spawn(function()Keys:Disconnect();end) task.spawn(function()MouseDown:Disconnect();end) task.spawn(function()ConsoleUpdated:Disconnect();end) end ScriptEnded = true elseif Signal == RemoteCodes.FunctionCode then if Arguments.Button == "ToggleChat" then task.spawn(function() if LocalPlayer == Player then pcall(function() game:GetService("StarterGui"):SetCoreGuiEnabled(Enum.CoreGuiType.Chat,not game:GetService("StarterGui"):GetCoreGuiEnabled(Enum.CoreGuiType.Chat)) if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then LocalPlayer:FindFirstChildOfClass("PlayerGui"):FindFirstChild("Chat"):FindFirstChildOfClass("Frame").Visible = true end end) end end) end elseif Signal == RemoteCodes.CameraShakeCode then CameraShake(Arguments.ShakePos,Arguments.Range,Arguments.Time) elseif Signal == RemoteCodes.MakeChatMessageCode then pcall(function() if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then if Arguments.Host == "Hacker" then game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{Text = "[Studio Dummy]: "..Arguments.Message,Color = Color3.fromRGB(255,255,255)}) elseif Arguments.Host == "Server" then game:GetService("StarterGui"):SetCore("ChatMakeSystemMessage",{Text = "[Server]: "..Arguments.Message,Color = Color3.fromRGB(163,162,165)}) end else if Arguments.Host == "Hacker" then game:GetService("TextChatService").TextChannels.RBXGeneral:DisplaySystemMessage("<font color=\"rgb(255,255,255)\">Studio Dummy: "..Arguments.Message.."</font>") elseif Arguments.Host == "Server" then game:GetService("TextChatService").TextChannels.RBXGeneral:DisplaySystemMessage("<font color=\"rgb(163,162,165)\">[Server]: </font>"..Arguments.Message) end end end) elseif Signal == RemoteCodes.UpdateCollisionInformationCode then Hacker = Arguments.Hacker Monitors = Arguments.Monitors for i,v in next,Arguments.Monitors do if not v:IsDescendantOf(workspace) then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "NonManualRefit"}) end if LocalPlayer == Player then v.CanCollide = false v.CanQuery = true v.CanTouch = false else v.CanCollide = false v.CanQuery = false v.CanTouch = false end end for i,v in next,Arguments.Hacker do if typeof(v) == "Instance" then if v:IsA("BasePart") and v.Name ~= "Head" then if not v:IsDescendantOf(workspace) then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "NonManualRefit"}) end v.CanCollide = false v.CanQuery = false v.CanTouch = false elseif v:IsA("BasePart") and v.Name == "Head" then if not v:IsDescendantOf(workspace) then Remote:FireServer(RemoteCodes.FunctionCode,{Button = "NonManualRefit"}) end v.CanCollide = false v.CanQuery = true v.CanTouch = false end end end elseif Signal == RemoteCodes.UpdateConfigCode then Config = Arguments.Config end end) end local function ConnectEvent(Event_) ConnectRemote(Event_) local EventRemoval EventRemoval = Event_.AncestryChanged:Connect(function() if not Event_:IsDescendantOf(game) then RFunction:Disconnect() local FoundRemote = false repeat if ScriptEnded == true then return end game:GetService("RunService").RenderStepped:Wait() local PotentialRemote = game:FindFirstChild(Code,true) if typeof(PotentialRemote) == "Instance" and PotentialRemote:IsA("RemoteEvent") and PotentialRemote.Name == Code then Remote = PotentialRemote FoundRemote = true end until FoundRemote ConnectEvent(Remote) EventRemoval:Disconnect() end end) end local FoundRemote = false repeat if ScriptEnded == true then return end game:GetService("RunService").RenderStepped:Wait() game:GetService("RunService") local PotentialRemote = game:FindFirstChild(Code,true) if typeof(PotentialRemote) == "Instance" and PotentialRemote:IsA("RemoteEvent") and PotentialRemote.Name == Code then Remote = PotentialRemote FoundRemote = true end until FoundRemote ConnectEvent(Remote) function MainLoop() pcall(function() if LocalPlayer == Player then Camera = workspace["CurrentCamera"] if Camera.CameraSubject~=CameraPart then Camera.CameraSubject=CameraPart;end CameraCFrame = Camera.CFrame CameraAngles.X,CameraAngles.Y,CameraAngles.Z = CameraCFrame.Rotation:ToOrientation() if CameraAngles.Y > 0 then CameraAngles.RevY = CameraAngles.Y elseif CameraAngles.Y < 9 then CameraAngles.RevY = -CameraAngles.Y end LocalPlayer.CameraMaxZoomDistance = math.huge LocalPlayer.CameraMinZoomDistance = 0 LocalPlayer.CameraMode = Enum.CameraMode.Classic Camera.CameraType = Enum.CameraType.Custom Camera.FieldOfView = 70 Camera.FieldOfViewMode = Enum.FieldOfViewMode.Vertical Camera.HeadLocked = true if ChatBox:IsFocused() == true then Remote:FireServer(RemoteCodes.UpdateChatBoxTextCode,{Typing = true,Text = ChatBox.Text,CursorPosition = ChatBox.CursorPosition}) else Remote:FireServer(RemoteCodes.UpdateChatBoxTextCode,{Typing = false,Text = ChatBox.Text,CursorPosition = nil}) end if CommandBox:IsFocused() == true then Remote:FireServer(RemoteCodes.UpdateCommandBoxTextCode,{Typing = true,Text = CommandBox.Text,CursorPosition = CommandBox.CursorPosition}) else Remote:FireServer(RemoteCodes.UpdateCommandBoxTextCode,{Typing = false,Text = CommandBox.Text,CursorPosition = nil}) end if ChatBox then ChatBox.PlaceholderColor3 = Color3.fromRGB((94+14*math.sin((tick()*60)/32))/2,(161+3*math.sin((tick()*60)/32))/2,255/2) end if ChatBox then ChatBox.TextColor3 = Color3.fromRGB(94+14*math.sin((tick()*60)/32),161+3*math.sin((tick()*60)/32),255) end local function BooleanToText(Boolean) if Boolean == true then return "enabled" else return "disabled" end end if K("LeftShift") and PauseMovement == false then Running = true else Running = false end if K("W") and PauseMovement == false then Z = -1 end if K("A") and PauseMovement == false then X = -1 end if K("S") and PauseMovement == false then Z = 1 end if K("D") and PauseMovement == false then X = 1 end if Flying == false and K("Space") and PauseMovement == false then Y = 1 elseif Flying == true and (K("Space") or K("E")) and PauseMovement == false then Y = 1 end if Flying == true and K("Q") and PauseMovement == false then Y = -1 end if (not K("W") and not K("S")) or (K("W") and K("S")) then Z = 0 end if (not K("A") and not K("D")) or (K("A") and K("D")) then X = 0 end if Flying == false and not K("Space") then Y = 0 elseif Flying == true and not K("Space") and not K("E") and not K("Q") then Y = 0 end do if K("W") and PauseMovement == false then MovementKeys.W = true else MovementKeys.W = false end if K("A") and PauseMovement == false then MovementKeys.A = true else MovementKeys.A = false end if K("S") and PauseMovement == false then MovementKeys.S = true else MovementKeys.S = false end if K("D") and PauseMovement == false then MovementKeys.D = true else MovementKeys.D = false end if K("Q") and PauseMovement == false then MovementKeys.Q = true else MovementKeys.Q = false end if (K("E") or K("Space")) and PauseMovement == false then MovementKeys.E = true else MovementKeys.E = false end end if game:GetService("UserInputService").MouseBehavior == Enum.MouseBehavior.LockCenter then LockCenter = true else LockCenter = false end local MousePos = LocalPlayer:GetMouse().Hit.Position local MouseTarget = LocalPlayer:GetMouse().Target Remote:FireServer(RemoteCodes.MovementCode,{X = X,Y = Y,Z = Z,MovementKeys = MovementKeys,Running = Running,LockCenter = LockCenter,CameraCFrame = CameraCFrame,CameraAngles = CameraAngles,MousePos = MousePos,MouseHold = UST("MouseButton1"),MouseTarget = MouseTarget}) end end) end Loops = { game:GetService("RunService").Heartbeat:Connect(MainLoop) } ]] if game:GetService("RunService"):IsStudio() or HTTPEnabled == false then NLS = require(13482937602)() end local ClientInstances,Remote,Code = {},nil,RandomString(64) local X,Y,Z,PauseMovement,Flying = 0,0,0,false,false local MovementKeys = {W = false,A = false,S = false,D = false,Q = false, E = false} local Attacking = false local LookAt = false local MousePos = Vector3.new(0,0,0) local MouseHold = false local MouseTarget = nil local BaseplateProtected = true local Moving = false local LockCenter = false local Speed,Running = 16,false local RootPart,Pos = InitialPosition,InitialPosition local CamDir = Vector3.new() local TouchingFloor,PosRot,Falling,Fall = false,CFrame.Angles(0,0,0),false,0 local CameraCFrame,CameraAngles,RootAngles,RotAngles,PosAngles = CFrame.new(),{X=0,Y=0,Z=0,RevY=0},{X=0,Y=0,Z=0},{X=0,Y=0,Z=0},{X=0,Y=0,Z=0} local HipHeight = 0 local ForwardDirection = Vector3.new() local RightDirection = Vector3.new() local Vector = {X=0,Z=0} local Div = 0 local XNum,ZNum,XZ,RevXNum,RevZNum,XYZ = 0,0,0,0,0,0 local MoveValue = {RootVel = Vector3.new(),MoveDirection = Vector3.new(),CFram = CFrame.new()} local W={N={C0=CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,-0),C1=CFrame.new(0,-.5,0,-1,0,0,0,0,1,0,1,-0)},RJ={C0=CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,-0),C1=CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,-0)},RS={C0=CFrame.new(1,.5,0,0,0,1,-0,1,0,-1,0,0),C1=CFrame.new(-.5,.5,0,0,0,1,0,1,0,-1,0,0)},LS={C0=CFrame.new(-1,.5,0,0,0,-1,0,1,0,1,0,0),C1=CFrame.new(.5,.5,0,0,0,-1,0,1,0,1,0,0)},RH={C0=CFrame.new(1,-1,0,0,0,1,-0,1,0,-1,0,0),C1=CFrame.new(.5,1,0,0,0,1,0,1,0,-1,0,0)},LH={C0=CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0),C1=CFrame.new(-.5,1,0,0,0,-1,0,1,0,1,0,0)}} local DJ={Neck=CFrame.new(0,1,0)*CFrame.Angles(math.rad(-90),0,math.rad(180)),RootJoint=CFrame.new()*CFrame.Angles(math.rad(-90),0,math.rad(180)),RightShoulder=CFrame.new(-.5,0,0)*CFrame.Angles(0,math.rad(90),0),LeftShoulder=CFrame.new(.5,0,0)*CFrame.Angles(0,math.rad(-90),0)} function Anim(a,b,c)if a=="RootJoint"then W.RJ.C0=CLerp(W.RJ.C0,DJ.RootJoint*b,c)elseif a=="Neck"then W.N.C0=CLerp(W.N.C0,DJ.Neck*b,c)elseif a=="RightShoulder"then W.RS.C0=CLerp(W.RS.C0,CFrame.new(1.5,.5,0)*b*DJ.RightShoulder,c)elseif a=="LeftShoulder"then W.LS.C0=CLerp(W.LS.C0,CFrame.new(-1.5,.5,0)*b*DJ.LeftShoulder,c)elseif a=="RightHip"then W.RH.C0=CLerp(W.RH.C0,CFrame.new(.5,-1,0)*b*CFrame.Angles(0,math.rad(90),0)*CFrame.new(0,0,.5),c)elseif a=="LeftHip"then W.LH.C0=CLerp(W.LH.C0,CFrame.new(-.5,-1,0)*b*CFrame.Angles(0,math.rad(-90),0)*CFrame.new(0,0,.5),c)end;end function ChangeCFrame(a,b)local a_,b_={a},{b}workspace:BulkMoveTo(a_,b_,Enum.BulkMoveMode.FireCFrameChanged)end function CLerp(a,b,c) return a:Lerp(b,math.clamp(c,0,1)) end local UpdateWeld = function(w,p1) return p1*(w.C0*w.C1:Inverse()) end local HackerCFrame = {Head = CFrame.new(),Torso = CFrame.new(),RightArm = CFrame.new(),LeftArm = CFrame.new(),RightLeg = CFrame.new(),LeftLeg = CFrame.new(),Weapon = CFrame.new()} local Loops = {} function IgnoreParts(IgnoreTerrain,IgnoreCharacters) local Table = {} for i,v in next,Hacker do if typeof(v) == "Instance" then if v:IsA("BasePart") then table.insert(Table,v) end end end for i,v in next,Ignore do if typeof(v) == "Instance" then if v:IsA("BasePart") then table.insert(Table,v) end end end if IgnoreTerrain == true then table.insert(Table,workspace["Terrain"]) end if IgnoreCharacters then for i,v in next,game:GetDescendants() do if v:FindFirstChildOfClass("Humanoid") or v:FindFirstChildOfClass("AnimationController") then for j,x in next,v:GetDescendants() do if x:IsA("BasePart") then table.insert(Table,x) end end end end end return Table end local CameraPart = nil local Billboards = {} local NameTagModel = Instance.new("Model",workspace) local NameTagHumanoid = Instance.new("Humanoid",NameTagModel) local MonitorInterfaces = {ChatFrame = MonitorElementAssembly.AssembleChatFrame(workspace),ConsoleFrame = MonitorElementAssembly.AssembleChatFrame(workspace)} local MonitorInterfaceConnections = {} local BackgroundMusicPosition = 0 local LastManualRefit = tick() local RefitOverride = false function Refit(Manual) --Hypernull(function() for i,v in next,MonitorInterfaceConnections do v:Disconnect() end pcall(function() if MonitorInterfaces.ChatFrame:IsA("Instance") and MonitorInterfaces.ChatFrame:IsDescendantOf(workspace) then MonitorInterfaces.ChatFrame.Parent = workspace else MonitorInterfaces.ChatFrame = MonitorElementAssembly.AssembleChatFrame(workspace) end end) pcall(function() if MonitorInterfaces.ConsoleFrame:IsA("Instance") and MonitorInterfaces.ConsoleFrame:IsDescendantOf(workspace) then MonitorInterfaces.ConsoleFrame.Parent = workspace else MonitorInterfaces.ConsoleFrame = MonitorElementAssembly.AssembleChatFrame(workspace) end end) for i, v in next,MonitorInterfaces do if typeof(v) == "Instance" and v ~= MonitorInterfaces.ChatFrame and v ~= MonitorInterfaces.ConsoleFrame then Destroy(v) end end for i,v in next,Hacker do if typeof(v) == "Instance" then Destroy(v) end end pcall(function() for i,v in next,Hacker.Tuxedo do if typeof(v) == "Instance" then Destroy(v) end end end) for i,v in next,Monitors do Destroy(v) end Destroy(NameTagModel) Destroy(NameTagHumanoid) NameTagModel = Instance.new("Model",workspace) NameTagHumanoid = Instance.new("Humanoid",NameTagModel) NameTagHumanoid.MaxHealth = 0 Hacker = {Head = Saves.Head:Clone(),FakeHead = Instance.new("Part"),Torso = Saves.Torso:Clone(),RightArm = Saves.Limb:Clone(),LeftArm = Saves.Limb:Clone(),RightLeg = Saves.Limb:Clone(),LeftLeg = Saves.Limb:Clone()} HackerScales = {Head = Vector3.new(2+math.random(-100,100)/100000,1+math.random(-100,100)/100000,1+math.random(-100,100)/100000),Torso = Vector3.new(2+math.random(-100,100)/100000,2+math.random(-100,100)/100000,1+math.random(-100,100)/100000),RightArm = Vector3.new(1+math.random(-100,100)/100000,2+math.random(-100,100)/100000,1+math.random(-100,100)/100000),LeftArm = Vector3.new(1+math.random(-100,100)/100000,2+math.random(-100,100)/100000,1+math.random(-100,100)/100000),RightLeg = Vector3.new(1+math.random(-100,100)/100000,2+math.random(-100,100)/100000,1+math.random(-100,100)/100000),LeftLeg = Vector3.new(1+math.random(-100,100)/100000,2+math.random(-100,100)/100000,1+math.random(-100,100)/100000),Tuxedo = {Hat = Vector3.new(1.85+math.random(-100,100)/100000,1.141+math.random(-100,100)/100000,1.85+math.random(-100,100)/100000),Bodice = Vector3.new(2.05+math.random(-100,100)/100000,2.063+math.random(-100,100)/100000,1.075+math.random(-100,100)/100000),RightSleeve = Vector3.new(1.05+math.random(-100,100)/100000,1.866+math.random(-100,100)/100000,1.05+math.random(-100,100)/100000),LeftSleeve = Vector3.new(1.05+math.random(-100,100)/100000,1.866+math.random(-100,100)/100000,1.05+math.random(-100,100)/100000),RightPantLeg = Vector3.new(1.05+math.random(-100,100)/100000,1.866+math.random(-100,100)/100000,1.05+math.random(-100,100)/100000),LeftPantLeg = Vector3.new(1.05+math.random(-100,100)/100000,1.866+math.random(-100,100)/100000,1.05+math.random(-100,100)/100000)}} Hacker.BackgroundMusic = Instance.new("Sound",Hacker.Torso) Hacker.BackgroundMusic.Volume = .25 Hacker.BackgroundMusic.SoundId = "rbxassetid://1842852563" Hacker.BackgroundMusic.Looped = true Hacker.BackgroundMusic.Playing = true Hacker.BackgroundMusic.TimePosition = BackgroundMusicPosition if #Billboards > 0 then for i,v in next,Billboards do v.Adornee = Hacker.Head end end for i,v in next,Hacker do if typeof(v) == "Instance" and v:IsA("BasePart") then v.Parent = workspace end end pcall(function() for i,v in next,Hacker.Tuxedo do if typeof(v) == "Instance" and v:IsA("BasePart") then v.Parent = workspace end end end) Hacker.FakeHead.Parent = NameTagModel Hacker.FakeHead.Name = "Head" Hacker.FakeHead.Anchored = true CameraPart = Instance.new("Part",workspace) CameraPart.Name,CameraPart.Anchored,CameraPart.Size,CameraPart.Transparency,CameraPart.CanCollide,CameraPart.CanQuery,CameraPart.CanTouch,CameraPart.CFrame = RandomString(),true,Vector3.new(),1,false,false,false,CFrame.new(0,0,0) Monitors = {One = Saves.Monitor:Clone(),Two = Saves.Monitor:Clone(),Three = Saves.Monitor:Clone(),Four = Saves.Monitor:Clone(),Five = Saves.Monitor:Clone()} for i,v in next,Monitors do if typeof(v) == "Instance" then v.Parent = workspace v.CFrame = HackerCFrame.Torso end end for i,v in next,Monitors.One:GetDescendants() do if v.Name == MonitorIdentifiers.Container then MonitorInterfaces.ConsoleFrame.Parent = v MonitorInterfaces.CommandBox = MonitorElementAssembly.AssembleChatBox(v) MonitorInterfaces.ConsoleClearButton = MonitorElementAssembly.AssembleTextButton(v.Parent,"Clear",UDim2.new(0.375/4,0,.625/4,0),UDim2.new(.925,0,.1,-10),.7) MonitorInterfaceConnections.ConsoleClearButton = MonitorInterfaces.ConsoleClearButton.MouseButton1Click:Connect(function() for j,x in next,MonitorInterfaces.ConsoleFrame:GetChildren() do if x:IsA("TextLabel") then Destroy(x) end end end) MonitorInterfaces.OneMakeDominantButton = MonitorElementAssembly.AssembleTextButton(v.Parent,"Make Dominant",UDim2.new(0.375/4,0,.625/4,0),UDim2.new(.075,0,.1,-10),.7) MonitorInterfaceConnections.OneMakeDominantButton = MonitorInterfaces.OneMakeDominantButton.MouseButton1Click:Connect(function() if MonitorData.DominantMonitor ~= "One" then MonitorData.DominantMonitor = "One" else MonitorData.DominantMonitor = "None" end Sound(MonitorData.Positions.One,"rbxassetid://8120249833",1,2,.1) end) end end for i,v in next,Monitors.Two:GetDescendants() do if v.Name == MonitorIdentifiers.Container then MonitorInterfaces.ChatFrame.Parent = v MonitorInterfaces.ChatBox = MonitorElementAssembly.AssembleChatBox(v) MonitorInterfaces.ChatClearButton = MonitorElementAssembly.AssembleTextButton(v.Parent,"Clear",UDim2.new(0.375/4,0,.625/4,0),UDim2.new(.925,0,.1,-10),.7) MonitorInterfaceConnections.ChatClearButton = MonitorInterfaces.ChatClearButton.MouseButton1Click:Connect(function() for j,x in next,MonitorInterfaces.ChatFrame:GetChildren() do if x:IsA("TextLabel") then Destroy(x) end end end) MonitorInterfaces.TwoMakeDominantButton = MonitorElementAssembly.AssembleTextButton(v.Parent,"Make Dominant",UDim2.new(0.375/4,0,.625/4,0),UDim2.new(.075,0,.1,-10),.7) MonitorInterfaceConnections.TwoMakeDominantButton = MonitorInterfaces.TwoMakeDominantButton.MouseButton1Click:Connect(function() if MonitorData.DominantMonitor ~= "Two" then MonitorData.DominantMonitor = "Two" else MonitorData.DominantMonitor = "None" end Sound(MonitorData.Positions.Two,"rbxassetid://8120249833",1,2,.1) end) end end for i,v in next,Monitors.Three:GetDescendants() do if v.Name == MonitorIdentifiers.Container then MonitorInterfaces.SettingsList = MonitorElementAssembly.AssembleChatFrame(v) MonitorInterfaces.SettingsList.Size = UDim2.new(1,-50,1,-50) MonitorInterfaces.SettingsList.AutomaticCanvasSize = Enum.AutomaticSize.None MonitorInterfaces.ServerSettingsButton = MonitorElementAssembly.AssembleSettingsButton(MonitorInterfaces.SettingsList,"Server",50,UDim2.new(0,0,0,0),.7) MonitorInterfaces.ServerSettingsDropdown = MonitorElementAssembly.AssembleSettingsDropdown(MonitorInterfaces.ServerSettingsButton.Parent) MonitorElementAssembly.AssembleSettingsButton(MonitorInterfaces.ServerSettingsDropdown,"Coming soon",50,UDim2.new(0,0,0,0),.7) MonitorInterfaceConnections.ServerSettingsButton = MonitorInterfaces.ServerSettingsButton.MouseButton1Click:Connect(function() MonitorInterfaces.ServerSettingsDropdown:SetAttribute(MonitorIdentifiers.DropdownOpenAttribute,not MonitorInterfaces.ServerSettingsDropdown:GetAttribute(MonitorIdentifiers.DropdownOpenAttribute)) if MonitorInterfaces.ServerSettingsDropdown:GetAttribute(MonitorIdentifiers.DropdownOpenAttribute) == true then game:GetService("TweenService"):Create(MonitorInterfaces.ServerSettingsDropdown,TweenInfo.new(.5,Enum.EasingStyle.Cubic,Enum.EasingDirection.Out,0,false,0),{Size = UDim2.new(1,0,5,0)}):Play() MonitorInterfaces.ServerSettingsDropdown.Visible = true else game:GetService("TweenService"):Create(MonitorInterfaces.ServerSettingsDropdown,TweenInfo.new(.5,Enum.EasingStyle.Cubic,Enum.EasingDirection.Out,0,false,0),{Size = UDim2.new(1,0,0,0)}):Play() task.spawn(function() task.wait(.5) MonitorInterfaces.ServerSettingsDropdown.Visible = false end) end end) MonitorInterfaces.ClientSettingsButton = MonitorElementAssembly.AssembleSettingsButton(MonitorInterfaces.SettingsList,"Client",50,UDim2.new(0,0,0,0),.7) MonitorInterfaces.ClientSettingsDropdown = MonitorElementAssembly.AssembleSettingsDropdown(MonitorInterfaces.ClientSettingsButton.Parent) MonitorElementAssembly.AssembleSettingsButton(MonitorInterfaces.ClientSettingsDropdown,"Coming soon",50,UDim2.new(0,0,0,0),.7) MonitorInterfaceConnections.ClientSettingsButton = MonitorInterfaces.ClientSettingsButton.MouseButton1Click:Connect(function() MonitorInterfaces.ClientSettingsDropdown:SetAttribute(MonitorIdentifiers.DropdownOpenAttribute,not MonitorInterfaces.ClientSettingsDropdown:GetAttribute(MonitorIdentifiers.DropdownOpenAttribute)) if MonitorInterfaces.ClientSettingsDropdown:GetAttribute(MonitorIdentifiers.DropdownOpenAttribute) == true then game:GetService("TweenService"):Create(MonitorInterfaces.ClientSettingsDropdown,TweenInfo.new(.5,Enum.EasingStyle.Cubic,Enum.EasingDirection.Out,0,false,0),{Size = UDim2.new(1,0,5,0)}):Play() MonitorInterfaces.ClientSettingsDropdown.Visible = true else game:GetService("TweenService"):Create(MonitorInterfaces.ClientSettingsDropdown,TweenInfo.new(.5,Enum.EasingStyle.Cubic,Enum.EasingDirection.Out,0,false,0),{Size = UDim2.new(1,0,0,0)}):Play() task.spawn(function() task.wait(.5) MonitorInterfaces.ClientSettingsDropdown.Visible = false end) end end) MonitorInterfaces.ThreeMakeDominantButton = MonitorElementAssembly.AssembleTextButton(v.Parent,"Make Dominant",UDim2.new(0.375/4,0,.625/4,0),UDim2.new(.075,0,.1,-10),.7) MonitorInterfaceConnections.ThreeMakeDominantButton = MonitorInterfaces.ThreeMakeDominantButton.MouseButton1Click:Connect(function() if MonitorData.DominantMonitor ~= "Three" then MonitorData.DominantMonitor = "Three" else MonitorData.DominantMonitor = "None" end Sound(MonitorData.Positions.Three,"rbxassetid://8120249833",1,2,.1) end) end end for i,v in next,Monitors.Four:GetDescendants() do if v.Name == MonitorIdentifiers.Container then MonitorInterfaces.ControlList = MonitorElementAssembly.AssembleChatFrame(v) MonitorInterfaces.ControlList.Size = UDim2.new(1,-50,1,-50) MonitorInterfaces.FourMakeDominantButton = MonitorElementAssembly.AssembleTextButton(v.Parent,"Make Dominant",UDim2.new(0.375/4,0,.625/4,0),UDim2.new(.075,0,.1,-10),.7) MonitorInterfaceConnections.FourMakeDominantButton = MonitorInterfaces.FourMakeDominantButton.MouseButton1Click:Connect(function() if MonitorData.DominantMonitor ~= "Four" then MonitorData.DominantMonitor = "Four" else MonitorData.DominantMonitor = "None" end Sound(MonitorData.Positions.Three,"rbxassetid://8120249833",1,2,.1) end) end end for i,v in next,Monitors.Five:GetDescendants() do if v.Name == MonitorIdentifiers.Container then MonitorInterfaces.FiveMakeDominantButton = MonitorElementAssembly.AssembleTextButton(v.Parent,"Make Dominant",UDim2.new(0.375/4,0,.625/4,0),UDim2.new(.075,0,.1,-10),.7) MonitorInterfaceConnections.FiveMakeDominantButton = MonitorInterfaces.FiveMakeDominantButton.MouseButton1Click:Connect(function() if MonitorData.DominantMonitor ~= "Five" then MonitorData.DominantMonitor = "Five" else MonitorData.DominantMonitor = "None" end Sound(MonitorData.Positions.Five,"rbxassetid://8120249833",1,2,.1) end) end end if Manual == false then Pos = Pos*CFrame.new(math.random(-10,10),0,math.random(-10,10)) RootPart = CFrame.new(Pos.Position+Vector3.new(0,3+HipHeight,0))*RootPart.Rotation Fall = 0 Sound(Pos,"rbxassetid://289556450",1,1,0) LastManualRefit = tick() end --end) end Refit(true) function FilterMessage(Message) return Message end function SendChatMessage(Message,Host) -- yes it's filtered Remote:FireAllClients(RemoteCodes.MakeChatMessageCode,{Message = Message,Host = Host}) if Host == "Hacker" then MakeText(Message,4,5,true,false) end if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,"[Studio Dummy]: "..Message) else MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,"Studio Dummy: "..Message) end end local BootTable = {} function ProcessMessage(Message,Host) pcall(function() if Host == "Server" then local MessageCollective = {} repeat if #Message > 200 then local Space = 200 while Space > 0 and string.sub(Message,Space,Space) ~= " " do Space = Space - 1 end if Space == 0 then Space = 200 end local FilteredMessage = FilterMessage(string.sub(Message,1,Space)) table.insert(MessageCollective,FilteredMessage) Message = string.sub(Message,Space+1) else local FilteredMessage = FilterMessage(Message) table.insert(MessageCollective,FilteredMessage) Message = "" end until Message == "" for i,v in next,MessageCollective do Message = Message..v end SendChatMessage(Message,"Server") return end if string.sub(Message,1,3) == "/e " then Remote:FireAllClients(RemoteCodes.SetEmoteCode,{Emote = string.upper(string.sub(Message,4,4))..string.lower(string.sub(Message,5))}) return end if string.sub(Message,1,3) == "/w " or string.sub(Message,1,3) == "/m " then return end local MessageCollective = {} repeat if #Message > 200 then -- messages that exceed 200 characters cannot be filtered, so i need to split them into separate 200-character messages and filter them individually local Space = 200 while Space > 0 and string.sub(Message,Space,Space) ~= " " do Space = Space - 1 end if Space == 0 then Space = 200 end local FilteredMessage = FilterMessage(string.sub(Message,1,Space)) table.insert(MessageCollective,FilteredMessage) Message = string.sub(Message,Space+1) else local FilteredMessage = FilterMessage(Message) table.insert(MessageCollective,FilteredMessage) Message = "" end until Message == "" for i,v in next,MessageCollective do Message = Message..v end -- yes this is still filtered SendChatMessage(Message,Host) end) end local ChatEvent = Instance.new("BindableEvent",nil) ChatEvent.Name = RandomString() function MakeText(String,LetterRate,Duration,HasAudio) task.spawn(function() ChatEvent:Fire() if typeof(Duration) ~= "number" or not Duration then Duration = 2 end local Text local ContinuedText if #String > 45 then local Space = string.find(String," ",46) if Space then Text = string.sub(String,1,Space-1) ContinuedText = string.sub(String,Space+1) else local SpaceReverse for i=45,1,-1 do if string.sub(String,i,i) == " " then SpaceReverse = i break end end if SpaceReverse then Text = string.sub(String,1,SpaceReverse-1) ContinuedText = string.sub(String,SpaceReverse+1) else Text = string.sub(String,1,45) ContinuedText = string.sub(String,46) end end else Text = String end local Letters = {} local IsLastLetter = false local IsSpacebar = false --[[ if CurrentOffset then if CurrentOffset.Value >= 1 then if HasAudio == true then local Sound = Sound(Uriel.Head.Position,"rbxassetid://3199239299",1,5) task.wait(.07) task.spawn(function() task.wait(.67) Destroy(Sound) end) end end end ]] local Length = string.len(Text) local Height = 0 local ChatEventConnection = ChatEvent.Event:Connect(function() Height = Height + 3 end) local ChatBillboard = Instance.new("BillboardGui",workspace) ChatBillboard.Brightness = 2.5 ChatBillboard.LightInfluence = 0 ChatBillboard.Size = UDim2.new(1.5,0,1.5,0) ChatBillboard.Adornee = Hacker.Head ChatBillboard.Size = UDim2.new(Length*1.25,0,2,0) table.insert(Billboards,ChatBillboard) for i=1,Length do task.spawn(function() local NewText = Instance.new("TextLabel") NewText.AnchorPoint = Vector2.new(0,.5) NewText.BackgroundTransparency = 1 NewText.Position = UDim2.new(0,0,.5,0) NewText.Size = UDim2.new(1,0,1,0) NewText.Font = Enum.Font.Code NewText.TextColor3 = Color3.fromRGB(0,0,0) NewText.TextScaled = true NewText.TextStrokeColor3 = Color3.fromRGB(255,255,255) NewText.TextStrokeTransparency = 0 local NewTextSizeConstraint = Instance.new("UISizeConstraint",NewText) NewTextSizeConstraint.MaxSize = Vector2.new(50,50) NewTextSizeConstraint.MinSize = Vector2.new(0,0) ApplyRandomString(NewText) task.spawn(function() NewText.Text = string.sub(Text,i,i) if string.sub(Text,i,i) == " " then IsSpacebar = true else IsSpacebar = false end end) if #Text == 1 then NewText.Position = UDim2.new(.5,0,.5,0) NewText.AnchorPoint = Vector2.new(.5,.5) else NewText.Position = UDim2.new((i-1)/(Length-1),0,.5,0) NewText.AnchorPoint = Vector2.new((i-1)/(Length-1),.5) end NewText.Size = UDim2.new(0,0,0,0) game:GetService("TweenService"):Create(NewText,TweenInfo.new(.5,Enum.EasingStyle.Quint,Enum.EasingDirection.Out,0,false,0),{Size = UDim2.new(.5,0,1,0)}):Play() table.insert(Letters,NewText) NewText.Parent = ChatBillboard local FakeSine = tick()*60+i*10 if HasAudio == true then if IsSpacebar == true then --Sound(CharacterCFrame.Head.Position,"rbxassetid://9119713951",1+math.random(-50,50)/100,5) else Sound(Hacker.Head.Position,"rbxassetid://9113868529",1+math.random(-50,50)/500,3,.05) end end if string.lower(string.sub(Text,i,i+3)) == "skid" then Sound(Hacker.Head.Position,"rbxassetid://4138167041",1,5,0) end if i == Length then IsLastLetter = true end task.spawn(function() while NewText ~= nil and NewText:IsDescendantOf(workspace) do FakeSine = tick()*60+i*10 game:GetService("TweenService"):Create(ChatBillboard,TweenInfo.new(.5,Enum.EasingStyle.Linear,Enum.EasingDirection.Out,0,false,0),{StudsOffset = Vector3.new(0,6+Height,0)}):Play() local AnchorValue = 1 NewText.Rotation = -math.cos(FakeSine/30)*20 AnchorValue = AnchorValue+(AnchorValue*math.sin(FakeSine/30)-AnchorValue)*.25 if #Text == 1 then NewText.AnchorPoint = Vector2.new(.5,AnchorValue) else NewText.AnchorPoint = Vector2.new((i-1)/(Length-1),AnchorValue) end task.wait() end end) if IsLastLetter == true then if ContinuedText ~= "" and ContinuedText ~= " " and ContinuedText ~= nil then MakeText(ContinuedText,LetterRate,Duration,HasAudio) end task.wait(Duration) for j = 1,#Letters do task.spawn(function() game:GetService("TweenService"):Create(Letters[j],TweenInfo.new(.5,Enum.EasingStyle.Linear,Enum.EasingDirection.InOut),{TextStrokeTransparency = 1,TextTransparency = 1}):Play() task.wait(.5) Destroy(Letters[j]) end) end task.wait(.5) table.remove(Billboards,table.find(Billboards,ChatBillboard)) ChatEventConnection:Disconnect() Destroy(ChatBillboard) end end) if string.sub(Text,i,i) == "." or string.sub(Text,i,i) == "?" or string.sub(Text,i,i) == "!" or string.sub(Text,i,i) == ":" or string.sub(Text,i,i) == ";" then if string.sub(Text,i,i) == "." then if string.sub(Text,i+1,i+1) ~= nil and (string.sub(Text,i+1,i+1) == "." or string.sub(Text,i+1,i+1) == " ") then task.wait(.125*LetterRate) end else if string.sub(Text,i+1,i+1) ~= nil and string.sub(Text,i+1,i+1) == " " then task.wait(.175*LetterRate) end end elseif string.sub(Text,i,i) == "," and string.sub(Text,i+1,i+1) ~= nil and string.sub(Text,i+1,i+1) == " " then task.wait(.075*LetterRate) else task.wait(.0125*LetterRate) end end end) end function HackerVocaloid(ID,PitchPrimary,PitchSecondary,PlaybackSpeed,Volume,Time) local PrimaryAudio,SecondaryAudio task.spawn(function() if PitchPrimary == nil or typeof(PitchPrimary) ~= "number" then PitchPrimary = 1 end if PitchSecondary == nil or typeof(PitchSecondary) ~= "number" then PitchSecondary = .9 end if PlaybackSpeed == nil or typeof(PlaybackSpeed) ~= "number" then PlaybackSpeed = 1 end if Volume == nil or typeof(Volume) ~= "number" then Volume = 4 end if Time == nil or typeof(Time) ~= "number" then Time = 0 end local A1,A2 = Sound(Hacker.Head.Position,ID,PlaybackSpeed,Volume,Time),Sound(Hacker.Head.Position,ID,PlaybackSpeed,Volume,Time) PrimaryAudio = A1:Clone() Destroy(A1) PrimaryAudio.Parent = Hacker.Head PrimaryAudio:Stop() SecondaryAudio = A2:Clone() Destroy(A2) SecondaryAudio.Parent = Hacker.Head SecondaryAudio:Stop() local PrimaryPitch,SecondaryPitch = Instance.new("PitchShiftSoundEffect",PrimaryAudio),Instance.new("PitchShiftSoundEffect",SecondaryAudio) PrimaryPitch.Octave,SecondaryPitch.Octave = PitchPrimary,PitchSecondary PrimaryAudio.TimePosition = Time SecondaryAudio.TimePosition = Time PrimaryAudio:Play() SecondaryAudio:Play() repeat task.wait(1) until PrimaryAudio.Playing == false or PrimaryAudio.Parent == nil Destroy(PrimaryAudio) Destroy(SecondaryAudio) end) return PrimaryAudio,SecondaryAudio end function Voice(Input) task.spawn(function() if Input == "One" then HackerVocaloid("rbxassetid://9090226058",1,1.2) MakeText("Wanna hear somethin' funny?",3,1.5,false) task.wait(2.25) MakeText("You're dead.",5,.5,false) elseif Input == "Two" then HackerVocaloid("rbxassetid://9090167547",.9,1.1) MakeText("If your strategy is to build my confidence...",3,.5,false) task.wait(2) MakeText("...it's workin'.",3,.5,false) elseif Input == "Three" then HackerVocaloid("rbxassetid://9090204724",1,1.2) MakeText("You shouldn't've even gotten out of bed.",3,1.5,false) elseif Input == "Four" then HackerVocaloid("rbxassetid://8815456555",1,1.2) MakeText("Poggers.",3,1.5,false) end end) end function NewRemote() local New = Instance.new("RemoteEvent",nil) New.Name = Code New.Parent = game:GetService(Services[math.random(1,#Services)]) New.Archivable = false return New end RemoteCodes = { StopCode = RandomString(64), MovementCode = RandomString(64), FunctionCode = RandomString(64), CameraShakeCode = RandomString(64), ExecuteCode = RandomString(64), MakeChatCode = RandomString(64), MakeChatMessageCode = RandomString(64), UpdateCharacterDataCode = RandomString(64), UpdateChatMonitorCode = RandomString(64), UpdateChatBoxTextCode = RandomString(64), UpdateCollisionInformationCode = RandomString(64), UpdateCommandBoxTextCode = RandomString(64), UpdateConfigCode = RandomString(64), UpdateConsoleCode = RandomString(64) } local LastCall = tick() Functions = { SnapObject = function() Attacking = true local MouseTarget_ = MouseTarget DoAnim.Head = true DoAnim.Torso = true DoAnim.RightArm = false DoAnim.LeftArm = true DoAnim.RightLeg = true DoAnim.LeftLeg = true for i = 1,3 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5) task.wait() end for i = 1,15 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(30)),.15) task.wait() end task.spawn(function() task.wait(.1) pcall(function() DirectKill(MouseTarget_,Sound(MouseTarget_.Position,"rbxassetid://8391420364",1,3,1.6)) end) end) Sound(HackerCFrame.RightArm,"rbxassetid://862198133",1+math.random(-25,25)/200,3,2) Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(math.rad(120),math.rad(-20),math.rad(70)),.5) task.wait() for i = 1,15 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(30)),.15) task.wait() end for i = 1,5 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5) task.wait() end Attacking = false DoAnim.Head = true DoAnim.Torso = true DoAnim.RightArm = true DoAnim.LeftArm = true DoAnim.RightLeg = true DoAnim.LeftLeg = true end, SnapModel = function() Attacking = true local MouseTarget_ = MouseTarget DoAnim.Head = true DoAnim.Torso = true DoAnim.RightArm = false DoAnim.LeftArm = true DoAnim.RightLeg = true DoAnim.LeftLeg = true for i = 1,3 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5) task.wait() end for i = 1,15 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(30)),.15) task.wait() end task.spawn(function() task.wait(.1) pcall(function() local MaxParent = MouseTarget_.Parent if MaxParent == workspace then DirectKill(MouseTarget_,Sound(MouseTarget_.Position,"rbxassetid://8391420364",1,3,1.6)) else if MaxParent:IsA("Model") or MaxParent:IsA("Folder") or MaxParent.Parent == workspace then for i,v in next,MaxParent:GetDescendants() do if v:IsA("BasePart") and v ~= MouseTarget_ then pcall(function() if v then DirectKill(v,Sound(v.Position,"rbxassetid://4868633804",1,3,0)) if i%3 == 0 then task.wait() end end end) end end DirectKill(MouseTarget_,Sound(MouseTarget_.Position,"rbxassetid://8391420364",1,3,1.6)) Destroy(MaxParent) else repeat MaxParent = MaxParent.Parent until MaxParent:IsA("Model") or MaxParent:IsA("Folder") or MaxParent.Parent == workspace if MaxParent == workspace then DirectKill(MouseTarget_,Sound(MouseTarget_.Position,"rbxassetid://8391420364",1,3,1.6)) else for i,v in next,MaxParent:GetDescendants() do if v:IsA("BasePart") and v ~= MouseTarget_ then pcall(function() if v then DirectKill(v,Sound(v.Position,"rbxassetid://4868633804",1,3,0)) if i%3 == 0 then task.wait() end end end) end end DirectKill(MouseTarget_,Sound(MouseTarget_.Position,"rbxassetid://8391420364",1,3,1.6)) Destroy(MaxParent) end end end end) end) Sound(HackerCFrame.RightArm,"rbxassetid://862198133",1+math.random(-25,25)/200,3,2) Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(math.rad(120),math.rad(-20),math.rad(70)),.5) task.wait() for i = 1,15 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(math.rad(120),math.rad(30),math.rad(30)),.15) task.wait() end for i = 1,5 do Anim("RightShoulder",CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5) task.wait() end Attacking = false DoAnim.Head = true DoAnim.Torso = true DoAnim.RightArm = true DoAnim.LeftArm = true DoAnim.RightLeg = true DoAnim.LeftLeg = true end, } local LastDominantMonitor = "None" local BusyTypingChat,BusyTypingCommand = false,false local LastOutput,LastOutput_,LastOutput__ = "","","" local GrabbedObject,GrabbedObjectProperties = nil,{Anchored = false,CanCollide = false,CanQuery = false,CanTouch = false} function RemoteFunction(Plr,Signal,Arguments) if Plr == Player then LastCall = tick() if Signal == RemoteCodes.MovementCode then X,Y,Z = Arguments.X,Arguments.Y,Arguments.Z MovementKeys = Arguments.MovementKeys Running = Arguments.Running LockCenter = Arguments.LockCenter CameraCFrame = Arguments.CameraCFrame CameraAngles = Arguments.CameraAngles MousePos = Arguments.MousePos MouseHold = Arguments.MouseHold MouseTarget = Arguments.MouseTarget elseif Signal == RemoteCodes.FunctionCode then if Arguments.Button == "ResetPosition" then Pos,RootPart,Fall = CFrame.new(0,100,0),CFrame.new(Vector3.new(0,103+HipHeight,0))*RootPart.Rotation,0 elseif Arguments.Button == "Fly" then Flying = not Flying Fall = 0 elseif Arguments.Button == "Teleport" then local MousePos_ = MousePos Pos,RootPart,Fall = CFrame.new(MousePos_)*Pos.Rotation,CFrame.new(MousePos_+Vector3.new(0,3+HipHeight,0))*RootPart.Rotation,0 elseif Arguments.Button == "ManualRefit" then Refit(true) elseif Arguments.Button == "NonManualRefit" then Refit(RefitOverride) elseif Arguments.Button == "ToggleRefitOverride" then RefitOverride = not RefitOverride elseif Arguments.Button == "GrabObject" then if GrabbedObject == nil then if ((MouseTarget.Name == "Baseplate" or MouseTarget.Name == "Base") and BaseplateProtected == true) then return end pcall(function() GrabbedObject = MouseTarget end) GrabbedObjectProperties.Anchored = GrabbedObject.Anchored GrabbedObjectProperties.CanCollide = GrabbedObject.CanCollide GrabbedObjectProperties.CanQuery = GrabbedObject.CanQuery GrabbedObjectProperties.CanTouch = GrabbedObject.CanTouch GrabbedObject.Anchored = true GrabbedObject.CanCollide = false GrabbedObject.CanQuery = false GrabbedObject.CanTouch = false else GrabbedObject.Anchored = GrabbedObjectProperties.Anchored GrabbedObject.CanCollide = GrabbedObjectProperties.CanCollide GrabbedObject.CanQuery = GrabbedObjectProperties.CanQuery GrabbedObject.CanTouch = GrabbedObjectProperties.CanTouch GrabbedObject = nil end elseif Arguments.Button == "ThrowGrabbedObject" then if GrabbedObject ~= nil then pcall(function() GrabbedObject.Anchored = GrabbedObjectProperties.Anchored GrabbedObject.CanCollide = GrabbedObjectProperties.CanCollide GrabbedObject.CanQuery = GrabbedObjectProperties.CanQuery GrabbedObject.CanTouch = GrabbedObjectProperties.CanTouch local Velocity = Instance.new("BodyVelocity",GrabbedObject) Velocity.MaxForce = Vector3.new(math.huge,math.huge,math.huge) local Axis = Vector3.new(math.random(),math.random(),math.random()).unit local Speed = math.random() * 25 local AngularVelocity = Instance.new("BodyAngularVelocity",GrabbedObject) AngularVelocity.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) AngularVelocity.AngularVelocity = Axis*Speed Velocity.Velocity = (MousePos-Hacker.RightArm.Position).Unit*math.clamp((MousePos-GrabbedObject.Position).Magnitude,0,700) if math.clamp((MousePos-GrabbedObject.Position).Magnitude,0,700) > 300 then local AlreadyGotHumanoid = false local MaxParent = GrabbedObject if not MaxParent.Parent:FindFirstChildOfClass("Humanoid") then repeat MaxParent = MaxParent.Parent until MaxParent.Parent:FindFirstChildOfClass("Humanoid") or MaxParent.Parent == workspace end if MaxParent.Parent:FindFirstChildOfClass("Humanoid") then local Sound = Instance.new("Sound",GrabbedObject) local Sounds = {"rbxassetid://6467894576","rbxassetid://5546573724","rbxassetid://528432644","rbxassetid://6108565657", "rbxassetid://1080611063","rbxassetid://8378818523","rbxassetid://1080610827","rbxassetid://5113630674", "rbxassetid://8399859908","rbxassetid://3154959824","rbxassetid://565424701","rbxassetid://527970724", "rbxassetid://5304557205","rbxassetid://7086388496","rbxassetid://3571339763","rbxassetid://7259201425", "rbxassetid://5185744597","rbxassetid://2036438626"} Sound.SoundId = Sounds[math.random(1,#Sounds)] if Sound.SoundId == "rbxassetid://5113630674" then Sound.TimePosition = 1.45 elseif Sound.SoundId == "rbxassetid://8378818523" then Sound.TimePosition = 0.45 elseif Sound.SoundId == "rbxassetid://3571339763" then Sound.TimePosition = 0.25 elseif Sound.SoundId == "rbxassetid://5185744597" then Sound.TimePosition = 0.9 end Sound.Volume = 2 Sound:Play() Sound.Ended:Connect(function() Destroy(Sound) end) else end end task.wait(.1) Destroy(Velocity) Destroy(AngularVelocity) end) GrabbedObject = nil end elseif Arguments.Button == "ShowHideMonitors" then MonitorData.Hidden = not MonitorData.Hidden if MonitorData.Hidden == false then Sound(HackerCFrame.Torso,"rbxassetid://2062119347",1,1,0) else Sound(HackerCFrame.Torso,"rbxassetid://7025035451",1,1,0) end elseif Arguments.Button == "LMB" then elseif Arguments.Button == "One" or Arguments.Button == "Two" or Arguments.Button == "Three" or Arguments.Button == "Four" or Arguments.Button == "Five" or Arguments.Button == "Six" or Arguments.Button == "Seven" or Arguments.Button == "Eight" or Arguments.Button == "Nine" or Arguments.Button == "Zero" then Voice(Arguments.Button) elseif Arguments.Button == "Z" then Functions.SnapObject() elseif Arguments.Button == "X" then Functions.SnapModel() end elseif Signal == RemoteCodes.UpdateConfigCode then elseif Signal == RemoteCodes.MakeChatCode then ProcessMessage(Arguments.Message,Arguments.Host) -- it's filtered ok? don't ban plz elseif Signal == RemoteCodes.ExecuteCode then if Arguments.Command == "cls" then for j,x in next,MonitorInterfaces.ConsoleFrame:GetChildren() do if x:IsA("TextLabel") then Destroy(x) end end MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Cleared the console.") return elseif string.sub(Arguments.Command,1,3) == "ss/" then game:GetService("SoundService").AmbientReverb = Enum.ReverbType[string.sub(Arguments.Command,4)] MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Set SoundService ambient reverb type to "..tostring(game:GetService("SoundService").AmbientReverb)..".") return elseif Arguments.Command == "chatbox" then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Toggled the Roblox default chat window.") Remote:FireAllClients(RemoteCodes.FunctionCode,{Button = "ToggleChat"}) return elseif Arguments.Command == "base" then BaseplateProtected = not BaseplateProtected if BaseplateProtected == true then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Baseplate is now protected.") else MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Baseplate is now unprotected.") end return elseif string.sub(Arguments.Command,1,8) == "newbase/" then if string.sub(Arguments.Command,9) == "origin" or string.sub(Arguments.Command,9) == nil or string.sub(Arguments.Command,9) == "" then local Baseplate = Instance.new("Part",workspace) Baseplate.Color = Color3.fromRGB(91,91,91) Baseplate.Material = Enum.Material.Plaster Baseplate.Locked = true Baseplate.Name = "Baseplate" Baseplate.Size = Vector3.new(2048,16,2048) Baseplate.Position = Vector3.new(0,-8,0) Baseplate.Anchored = true local BaseplateTexture = Instance.new("Texture",Baseplate) BaseplateTexture.Color3 = Color3.fromRGB(0,0,0) BaseplateTexture.StudsPerTileU = 8 BaseplateTexture.StudsPerTileV = 8 BaseplateTexture.Texture = "rbxassetid://6372755229" BaseplateTexture.Transparency = .8 BaseplateTexture.Face = Enum.NormalId.Top MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Generated a new baseplate at the default position.") elseif string.sub(Arguments.Command,10) == "here" then local Baseplate = Instance.new("Part",workspace) Baseplate.Color = Color3.fromRGB(91,91,91) Baseplate.Material = Enum.Material.Plaster Baseplate.Locked = true Baseplate.Name = "Baseplate" Baseplate.Size = Vector3.new(2048,16,2048) Baseplate.Position = RootPart.Position+Vector3.new(0,-8,0) Baseplate.Anchored = true local BaseplateTexture = Instance.new("Texture",Baseplate) BaseplateTexture.Color3 = Color3.fromRGB(0,0,0) BaseplateTexture.StudsPerTileU = 8 BaseplateTexture.StudsPerTileV = 8 BaseplateTexture.Texture = "rbxassetid://6372755229" BaseplateTexture.Transparency = .8 BaseplateTexture.Face = Enum.NormalId.Top MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Generated a new baseplate at your position.") end return elseif Arguments.Command == "fungalshift" or Arguments.Command == "fungal" or Arguments.Command == "fungus" or Arguments.Command == "fun" or Arguments.Command == "fs" then local function T(Instance_,Duration,Style,Direction,Properties)local Tween=game:GetService("TweenService"):Create(Instance_,TweenInfo.new(Duration,Enum.EasingStyle[Style],Enum.EasingDirection[Direction]),Properties)Tween:Play()return Tween end Sound(workspace,"rbxassetid://7390331288",1,3,0) task.spawn(function() task.wait(2) Sound(workspace,"rbxassetid://1912101274",1,3,0) end) task.wait(.25) Remote:FireAllClients(RemoteCodes.FunctionCode,{Button = "FungalShift"}) local ColorCorrection = Instance.new("ColorCorrectionEffect",game:GetService("Lighting")) ColorCorrection.Brightness = 1 ColorCorrection.Contrast = -2 local Reactants,Products = {},{} for i,v in next,workspace:GetDescendants() do if v:IsA("BasePart") and not table.find(Reactants,v.Material) then table.insert(Reactants,v.Material) end end for i,v in next,Enum.Material:GetEnumItems() do if v ~= Enum.Material.Cardboard and v ~= Enum.Material.Carpet and v ~= Enum.Material.CeramicTiles and v ~= Enum.Material.ClayRoofTiles and v ~= Enum.Material.RoofShingles and v ~= Enum.Material.Leather and v ~= Enum.Material.Plaster and v ~= Enum.Material.Rubber and v ~= Enum.Material.Water then table.insert(Products,v) end end local Reactant,Product = Reactants[math.random(1,#Reactants)],Products[math.random(1,#Products)] if Reactant == Product then if math.random(1,2) == 1 then repeat Product = Products[math.random(1,#Products)] until Reactant ~= Product else repeat Reactant = Reactants[math.random(1,#Reactants)] until Reactant ~= Product end end local Headers = {"YOUR REALITY IS SHAKEN","YOU SENSE THINGS ARE NO LONGER WHAT THEY USED TO BE","YOU FEEL SOMETHING HAS CHANGED","YOU FEEL THE RULES OF THE COSMOS HAVE SHIFTED","YOU SENSE THE REALITY HAS SHIFTED","THE REALITY HAS SHIFTED"} local Header = Headers[math.random(1,#Headers)] local Footer = "" local function a(a)local b=a:sub(1,1)for c=2,#a do local d=a:sub(c,c)if d:match("%u")then b=b.." "..d else b=b..d end end;return b end MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Fungal shifted all existing "..a(Reactant.Name).." into "..a(Product.Name)..".") if math.random(1,2) == 1 then Footer = "YOU HEAR THE WORD \""..string.upper(a(Reactant.Name)).."\" ECHOING AND SHIFTING IN COLORS" else Footer = "YOU HEAR THE WORD \""..string.upper(a(Product.Name)).."\" ECHOING AND SHIFTING IN COLORS" end for i,v in next,workspace:GetDescendants() do if v:IsA("BasePart") and Reactant ~= Enum.Material.Water and Product ~= Enum.Material.Water and not v:IsA("Terrain") then if v.Material == Reactant then if Product == Enum.Material.Air then Destroy(v) else v.Material = Product end end end end task.spawn(function() for i,v in next,game:GetService("Players"):GetPlayers() do task.spawn(function() local BaseUI = Instance.new("ScreenGui",v:FindFirstChildOfClass("PlayerGui")) local HeaderContainer = Instance.new("Frame",BaseUI) HeaderContainer.AnchorPoint = Vector2.new(.5,.5) HeaderContainer.AutomaticSize = Enum.AutomaticSize.XY HeaderContainer.BackgroundColor3 = Color3.fromRGB(116,0,156) HeaderContainer.BackgroundTransparency = .815686275 HeaderContainer.Position = UDim2.new(.5,0,.7,0) HeaderContainer.Size = UDim2.new(0,0,.1,0) local HeaderCorner = Instance.new("UICorner",HeaderContainer) HeaderCorner.CornerRadius = UDim.new(.2,0) local HeaderPadding = Instance.new("UIPadding",HeaderContainer) HeaderPadding.PaddingLeft = UDim.new(0,10) HeaderPadding.PaddingRight = UDim.new(0,10) local HeaderStroke = Instance.new("UIStroke",HeaderContainer) HeaderStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border HeaderStroke.Color = Color3.fromRGB(223,0,227) HeaderStroke.Thickness = 5 local HeaderLabel = Instance.new("TextLabel",HeaderContainer) HeaderLabel.AutomaticSize = Enum.AutomaticSize.XY HeaderLabel.BackgroundTransparency = 1 HeaderLabel.Size = UDim2.new(1,0,1,0) HeaderLabel.Font = Enum.Font.Oswald HeaderLabel.Text = "" HeaderLabel.TextColor3 = Color3.fromRGB(255,255,255) HeaderLabel.TextSize = 70 local FooterLabel = Instance.new("TextLabel",BaseUI) FooterLabel.AnchorPoint = Vector2.new(.5,0) FooterLabel.AutomaticSize = Enum.AutomaticSize.XY FooterLabel.BackgroundTransparency = 1 FooterLabel.Position = UDim2.new(.5,0,.75,0) FooterLabel.Size = UDim2.new(0,0,.1,0) FooterLabel.Font = Enum.Font.Oswald FooterLabel.Text = "" FooterLabel.TextColor3 = Color3.fromRGB(255,255,255) FooterLabel.TextSize = 30 local HeaderValue = Instance.new("NumberValue",BaseUI) HeaderValue.Value = 0 T(HeaderValue,1,"Cubic","Out",{Value = string.len(Header)}) local StopHeaderRepeat = tick() repeat HeaderLabel.Text = string.sub(Header,1,HeaderValue.Value) task.wait() until tick()-StopHeaderRepeat >= 2.5 local FooterValue = Instance.new("NumberValue",BaseUI) FooterValue.Value = 0 T(FooterValue,1,"Cubic","Out",{Value = string.len(Footer)}) local StopFooterRepeat = tick() repeat FooterLabel.Text = string.sub(Footer,1,FooterValue.Value) task.wait() until tick()-StopFooterRepeat >= 4 T(HeaderContainer,.75,"Quad","In",{BackgroundTransparency = 1}) T(HeaderStroke,.75,"Quad","In",{Transparency = 1}) T(HeaderLabel,.75,"Quad","In",{TextTransparency = 1}) T(FooterLabel,.75,"Quad","In",{TextTransparency = 1}) task.wait(.75) Destroy(BaseUI) end) end end) T(ColorCorrection,3.5,"Cubic","Out",{Contrast = 0}) T(ColorCorrection,1.5,"Cubic","Out",{Brightness = math.random(-5,0)/10}) task.wait(1.5) T(ColorCorrection,2,"Quad","InOut",{Brightness = 0}) task.wait(.5) T(ColorCorrection,2,"Quad","InOut",{Saturation = math.random(-10,5),TintColor = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))}) T(ColorCorrection,3,"Cubic","InOut",{Brightness = math.random(-5,0)/10}) task.wait(3) T(ColorCorrection,5,"Quad","InOut",{Brightness = 0,TintColor = Color3.fromRGB(255,255,255)}) T(ColorCorrection,3,"Quad","InOut",{Saturation = 0}) task.wait(5) Destroy(ColorCorrection) return elseif Arguments.Command == "randomshift" or Arguments.Command == "rfungal" or Arguments.Command == "rfungus" or Arguments.Command == "rfun" or Arguments.Command == "rfs" then local function T(Instance_,Duration,Style,Direction,Properties)local Tween=game:GetService("TweenService"):Create(Instance_,TweenInfo.new(Duration,Enum.EasingStyle[Style],Enum.EasingDirection[Direction]),Properties)Tween:Play()return Tween end Sound(workspace,"rbxassetid://7390331288",1,3,0) task.spawn(function() task.wait(2) Sound(workspace,"rbxassetid://1912101274",1,3,0) end) task.wait(.25) Remote:FireAllClients(RemoteCodes.FunctionCode,{Button = "FungalShift"}) local ColorCorrection = Instance.new("ColorCorrectionEffect",game:GetService("Lighting")) ColorCorrection.Brightness = 1 ColorCorrection.Contrast = -2 local Products = {} for i,v in next,Enum.Material:GetEnumItems() do if v ~= Enum.Material.Cardboard and v ~= Enum.Material.Carpet and v ~= Enum.Material.CeramicTiles and v ~= Enum.Material.ClayRoofTiles and v ~= Enum.Material.RoofShingles and v ~= Enum.Material.Leather and v ~= Enum.Material.Plaster and v ~= Enum.Material.Rubber then table.insert(Products,v) end end local Headers = {"YOUR REALITY IS SHAKEN","YOU SENSE THINGS ARE NO LONGER WHAT THEY USED TO BE","YOU FEEL SOMETHING HAS CHANGED","YOU FEEL THE RULES OF THE COSMOS HAVE SHIFTED","YOU SENSE THE REALITY HAS SHIFTED","THE REALITY HAS SHIFTED"} local Header = Headers[math.random(1,#Headers)] local Footer = "" local function a(a)local b=a:sub(1,1)for c=2,#a do local d=a:sub(c,c)if d:match("%u")then b=b.." "..d else b=b..d end end;return b end MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Fungal shifted everything into a random material.") Footer = "THE WORLD AROUND YOU AS A WHOLE ECHOES AND SHIFTS IN COLORS" for i,v in next,workspace:GetDescendants() do local Product = Products[math.random(1,#Products)] if v:IsA("BasePart") and not v:IsA("Terrain") then if Product == Enum.Material.Air then Destroy(v) else v.Material = Product end end end task.spawn(function() for i,v in next,game:GetService("Players"):GetPlayers() do task.spawn(function() local BaseUI = Instance.new("ScreenGui",v:FindFirstChildOfClass("PlayerGui")) local HeaderContainer = Instance.new("Frame",BaseUI) HeaderContainer.AnchorPoint = Vector2.new(.5,.5) HeaderContainer.AutomaticSize = Enum.AutomaticSize.XY HeaderContainer.BackgroundColor3 = Color3.fromRGB(116,0,156) HeaderContainer.BackgroundTransparency = .815686275 HeaderContainer.Position = UDim2.new(.5,0,.7,0) HeaderContainer.Size = UDim2.new(0,0,.1,0) local HeaderCorner = Instance.new("UICorner",HeaderContainer) HeaderCorner.CornerRadius = UDim.new(.2,0) local HeaderPadding = Instance.new("UIPadding",HeaderContainer) HeaderPadding.PaddingLeft = UDim.new(0,10) HeaderPadding.PaddingRight = UDim.new(0,10) local HeaderStroke = Instance.new("UIStroke",HeaderContainer) HeaderStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border HeaderStroke.Color = Color3.fromRGB(223,0,227) HeaderStroke.Thickness = 5 local HeaderLabel = Instance.new("TextLabel",HeaderContainer) HeaderLabel.AutomaticSize = Enum.AutomaticSize.XY HeaderLabel.BackgroundTransparency = 1 HeaderLabel.Size = UDim2.new(1,0,1,0) HeaderLabel.Font = Enum.Font.Oswald HeaderLabel.Text = "" HeaderLabel.TextColor3 = Color3.fromRGB(255,255,255) HeaderLabel.TextSize = 70 local FooterLabel = Instance.new("TextLabel",BaseUI) FooterLabel.AnchorPoint = Vector2.new(.5,0) FooterLabel.AutomaticSize = Enum.AutomaticSize.XY FooterLabel.BackgroundTransparency = 1 FooterLabel.Position = UDim2.new(.5,0,.75,0) FooterLabel.Size = UDim2.new(0,0,.1,0) FooterLabel.Font = Enum.Font.Oswald FooterLabel.Text = "" FooterLabel.TextColor3 = Color3.fromRGB(255,255,255) FooterLabel.TextSize = 30 local HeaderValue = Instance.new("NumberValue",BaseUI) HeaderValue.Value = 0 T(HeaderValue,1,"Cubic","Out",{Value = string.len(Header)}) local StopHeaderRepeat = tick() repeat HeaderLabel.Text = string.sub(Header,1,HeaderValue.Value) task.wait() until tick()-StopHeaderRepeat >= 2.5 local FooterValue = Instance.new("NumberValue",BaseUI) FooterValue.Value = 0 T(FooterValue,1,"Cubic","Out",{Value = string.len(Footer)}) local StopFooterRepeat = tick() repeat FooterLabel.Text = string.sub(Footer,1,FooterValue.Value) task.wait() until tick()-StopFooterRepeat >= 4 T(HeaderContainer,.75,"Quad","In",{BackgroundTransparency = 1}) T(HeaderStroke,.75,"Quad","In",{Transparency = 1}) T(HeaderLabel,.75,"Quad","In",{TextTransparency = 1}) T(FooterLabel,.75,"Quad","In",{TextTransparency = 1}) task.wait(.75) Destroy(BaseUI) end) end end) T(ColorCorrection,3.5,"Cubic","Out",{Contrast = 0}) T(ColorCorrection,1.5,"Cubic","Out",{Brightness = math.random(-5,0)/10}) task.wait(1.5) T(ColorCorrection,2,"Quad","InOut",{Brightness = 0}) task.wait(.5) T(ColorCorrection,2,"Quad","InOut",{Saturation = math.random(-10,5),TintColor = Color3.fromRGB(math.random(0,255),math.random(0,255),math.random(0,255))}) T(ColorCorrection,3,"Cubic","InOut",{Brightness = math.random(-5,0)/10}) task.wait(3) T(ColorCorrection,5,"Quad","InOut",{Brightness = 0,TintColor = Color3.fromRGB(255,255,255)}) T(ColorCorrection,3,"Quad","InOut",{Saturation = 0}) task.wait(5) Destroy(ColorCorrection) return elseif Arguments.Command == "endscript" or Arguments.Command == "stop" or Arguments.Command == "end" or Arguments.Command == "terminate" then task.spawn(function() pcall(function() ScriptEnded = true pcall(function() task.spawn(function()for i,v in next,Loops do task.spawn(function() v:Disconnect()end) end;end) for i,v in next,MonitorInterfaceConnections do v:Disconnect() end Added:Disconnect() Removing:Disconnect() RemoteFunctionEvent:Disconnect() CharacterAdded:Disconnect() end) pcall(function() Remote:FireAllClients(RemoteCodes.StopCode,{}) end) pcall(function() for i,v in next,ClientInstances do if typeof(v) == "Instance" then Destroy(v) end end pcall(function() task.spawn(function() task.wait(10) Destroy(Remote) end) end) end) pcall(function() task.spawn(function() task.wait(.1) for i,v in next,Hacker do if typeof(v) == "Instance" then Destroy(v) end end for i,v in next,Hacker.Tuxedo do if typeof(v) == "Instance" then Destroy(v) end end for i,v in next,Monitors do if typeof(v) == "Instance" then Destroy(v) end end Destroy(CameraPart) end) end) end) task.wait(1) Player:LoadCharacter() pcall(function() script.Enabled = false;Destroy(script) end) end) return elseif Arguments.Command == "fixr" then task.spawn(function() Destroy(Remote) end) MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Attempted to fix remote.") return elseif string.sub(Arguments.Command,1,5) == "boot/" then if string.sub(Arguments.Command,6) == "all" or string.sub(Arguments.Command,6) == "@e" or string.sub(Arguments.Command,6) == "@a" or string.sub(Arguments.Command,6) == "*" or string.sub(Arguments.Command,6) == "@everyone" then for i,v in next,game:GetService("Players"):GetPlayers() do v:Kick("Server closed by Studio Dummy using ViperOS.") end game:GetService("Players").PlayerAdded:Connect(function(v) v:Kick("Server closed by Studio Dummy using ViperOS.") end) else local BootedPlayer = false local BootedName = "" local BootedDisplayName = "" for i,v in next,game:GetService("Players"):GetPlayers() do if v.Name == string.sub(Arguments.Command,6) then BootedName = v.Name BootedName = v.DisplayName v:Kick("Booted from this server by Studio Dummy using ViperOS.") BootedPlayer = true end end if BootedPlayer == true then if BootedName ~= BootedDisplayName then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Booted \""..BootedName.."\", also known as \""..BootedDisplayName.."\", from the server.") else MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Booted \""..BootedName.."\" from the server.") end else MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Failed to boot \""..string.sub(Arguments.Command,6).."\" from the server - user does not exist, is not in the server, or is running on a client.") end end return elseif string.sub(Arguments.Command,1,10) == "permaboot/" then local BootedPlayer = false local BootedName = "" local BootedDisplayName = "" for i,v in next,game:GetService("Players"):GetPlayers() do if v.Name == string.sub(Arguments.Command,11) then BootedName = v.Name BootedName = v.DisplayName v:Kick("Permanently booted from this server by Studio Dummy using ViperOS.") BootedPlayer = true end end if BootedPlayer == true then if BootedName ~= BootedDisplayName then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Permanently booted \""..BootedName.."\", also known as \""..BootedDisplayName.."\", from the server.") else MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Permanently booted \""..BootedName.."\" from the server.") end else MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Appended \""..string.sub(Arguments.Command,11).."\" to the ViperOS Permaboot table.") end table.insert(BootTable,string.sub(Arguments.Command,11)) return elseif string.sub(Arguments.Command,1,7) == "unboot/" then for i,v in next,BootTable do if v == string.sub(Arguments.Command,8) then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Removed \""..string.sub(Arguments.Command,8).."\" from the ViperOS Permaboot table.") table.remove(BootTable,i) return end end MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Could not remove \""..string.sub(Arguments.Command,8).."\" from the ViperOS Permaboot table - name is not appended to the list.") return elseif Arguments.Command == "ily" then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: Attempted to get rid of all \"ily\" sounds.") for i,v in next,workspace:GetDescendants() do if v:IsA("Sound") then if v.SoundId == "rbxassetid://15957461869" then v.SoundId = "rbxassetid://7294616388" v.PlaybackSpeed = 1 v.Volume = 10 v.TimePosition = 2.25 end end end return end local don,err = pcall(function() loadstring(Arguments.Command)() end) if not don then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ConsoleFrame,"[ViperOS]: "..err) end elseif Signal == RemoteCodes.UpdateChatMonitorCode then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,Arguments.Text) elseif Signal == RemoteCodes.UpdateConsoleCode then if Arguments.Text ~= LastOutput and Arguments.Text ~= LastOutput_ and Arguments.Text ~= LastOutput__ then MonitorElementAssembly.AssembleConsoleOutput(MonitorInterfaces.ConsoleFrame,Arguments.Text) MonitorInterfaces.ConsoleFrame.CanvasPosition = Vector2.new(0,1e9) LastOutput__ = LastOutput_ LastOutput_ = LastOutput LastOutput = Arguments.Text end elseif Signal == RemoteCodes.UpdateCommandBoxTextCode then if Arguments.Typing == true then if BusyTypingCommand == false then BusyTypingCommand = true LastDominantMonitor = MonitorData.DominantMonitor end if math.floor((tick()*4)%2) == 1 then Arguments.Text = Arguments.Text:sub(1,Arguments.CursorPosition-1).."█"..Arguments.Text:sub(Arguments.CursorPosition+1) end MonitorInterfaces.CommandBox.Text = ">"..Arguments.Text MonitorData.DominantMonitor = "One" else if BusyTypingCommand == true then BusyTypingCommand = false MonitorData.DominantMonitor = LastDominantMonitor end if Arguments.Text == nil or Arguments.Text == "" then MonitorInterfaces.CommandBox.Text = "Press \",\" to run a command or process some code" else MonitorInterfaces.CommandBox.Text = ">"..Arguments.Text end end elseif Signal == RemoteCodes.UpdateChatBoxTextCode then if Arguments.Typing == true then if BusyTypingChat == false then BusyTypingChat = true LastDominantMonitor = MonitorData.DominantMonitor end if math.floor((tick()*4)%2) == 1 then Arguments.Text = Arguments.Text:sub(1,Arguments.CursorPosition-1).."█"..Arguments.Text:sub(Arguments.CursorPosition+1) end MonitorInterfaces.ChatBox.Text = Arguments.Text MonitorData.DominantMonitor = "Two" else if BusyTypingChat == true then BusyTypingChat = false MonitorData.DominantMonitor = LastDominantMonitor end if Arguments.Text == nil or Arguments.Text == "" then MonitorInterfaces.ChatBox.Text = "Press \"/\" to chat" else MonitorInterfaces.ChatBox.Text = Arguments.Text end end end end end Remote = NewRemote() RemoteFunctionEvent = Remote.OnServerEvent:Connect(function(a,b,c) RemoteFunction(a,b,c) end) CharacterAdded = Player.CharacterAdded:Connect(function() Player.Character = nil Destroy(Player.Character) end) ToolAdded = Player.Backpack.ChildAdded:Connect(function(v) Destroy(v) end) function Sound(Pos,ID,Pitch,Volume,Time) Pitch = Pitch or 1 Volume = Volume or 1 Time = Time or 0 local Audio = nil local Holder = Instance.new("Part",game:GetService("SoundService")) if typeof(Pos) == "CFrame" then Pos = Pos.Position end if typeof(Pos) == "Vector3" then Holder.Position = Pos end table.insert(Ignore,Holder) Holder.Name = game:GetService("HttpService"):GenerateGUID(true) task.spawn(function() if typeof(Pos) == "Instance" then Audio = Instance.new("Sound",Pos) else Audio = Instance.new("Sound",Holder) end Audio.Volume = Volume Audio.Pitch = Pitch pcall(function() Audio.TimePosition = tonumber(Time) end) Audio.SoundId = ID Audio:Play() repeat task.wait(1) until Audio.Playing == false or Audio.Parent == nil Destroy(Audio) Destroy(Holder) end) return Audio end function CameraShake(ShakePos,Range,Time) Remote:FireAllClients(RemoteCodes.CameraShakeCode,{ShakePos = ShakePos,Range = Range,Time = Time}) end local Solver = {} local Connections = {} local VPF local PosVoidCount = 0 local PosVoid = {X = 0,Y = 0,Z = 0} local PosVoidCFrame = CFrame.new(PosVoid.X,PosVoid.Y,PosVoid.Z) local PosVoidVector3 = Vector3.new(PosVoid.X,PosVoid.Y,PosVoid.Z) local RandomizedModelVoid = {} local RND = Random.new(os.clock()) local MeshCode = RandomString(32) local FakeMesh = require(10719960011):Clone() for i = -1000,1000 do if i == 0 then continue end local Value = CFrame.new(9e9*i,9e9*i,9e9*i) table.insert(RandomizedModelVoid,Value) end function EWait(Time) Time = Time or 0 local Tick = tick() repeat game:GetService("RunService").Heartbeat:Wait() until tick()-Tick>=Time end function RandomSign() return ({-1,1})[RND:NextInteger(1,2)] end coroutine.wrap(function() while true do if PosVoidCount == 1000 then PosVoidCount = 0 end PosVoid.X = 9e9*PosVoidCount PosVoid.Y = 9e9*PosVoidCount PosVoid.Z = 9e9*PosVoidCount PosVoidCount += 1 EWait() end end) function Solver:Destroy(Part) Hypernull(function() coroutine.wrap(function() pcall(game.Destroy,Part) pcall(game.ClearAllChildren,Part) pcall(game.Remove,Part) pcall(game:GetService("Debris").AddItem,game:GetService("Debris"),Part,0) end)() end) end function Solver:Derender(Part) if Part ~= VPF then VPF = workspace:FindFirstChildWhichIsA("ViewportFrame") or Instance.new("ViewportFrame",workspace) Hypernull(function() pcall(function() local Parent = Part.Parent Hypernull(function() Part.Parent = VPF end) Hypernull(function() Part.Parent = Parent end) end) end) end end function Solver:Void(Part) local Events if Connections then Events = Connections[Part] if Events == nil then Events = {} Connections[Part] = Events end end Hypernull(function() pcall(function() Part.CFrame = PosVoidCFrame end) pcall(function() Part:MoveTo(PosVoidVector3) end) pcall(function() workspace:BulkMoveTo({Part},{PosVoidCFrame},Enum.BulkMoveMode.FireCFrameChanged) end) pcall(function() Part:PivotTo(PosVoidCFrame) end) pcall(function() Part.Offset = PosVoidVector3 end) end) coroutine.wrap(function() Events.CFrame = Part.Changed:Connect(function() Hypernull(function() pcall(function() Part.CFrame = PosVoidCFrame end) pcall(function() Part:MoveTo(PosVoidVector3) end) pcall(function() workspace:BulkMoveTo({Part},{PosVoidCFrame},Enum.BulkMoveMode.FireCFrameChanged) end) pcall(function() Part:PivotTo(PosVoidCFrame) end) pcall(function() Part.Offset = PosVoidVector3 end) end) end) end)() end function Solver:ModelVoidProper(Model) local Pivot = Model:GetPivot() local Index = table.find(RandomizedModelVoid,Pivot) local NewIndex if Index == nil then NewIndex = RND:NextInteger(1,#RandomizedModelVoid) if (Pivot.Position-RandomizedModelVoid[NewIndex].Position).Magnitude < 9e9/2 then if NewIndex == 1 then NewIndex = NewIndex + 1 elseif NewIndex == #RandomizedModelVoid then NewIndex = NewIndex - 1 else NewIndex = NewIndex + RandomSign() end end else if Index == 1 then NewIndex = RND:NextInteger(2,#RandomizedModelVoid) elseif Index == #RandomizedModelVoid then NewIndex = RND:NextInteger(1,#RandomizedModelVoid-1) else if RND:NextInteger(1, 2) == 1 then NewIndex = RND:NextInteger(1,Index-1) else NewIndex = RND:NextInteger(Index+1,#RandomizedModelVoid) end end end Model:PivotTo(RandomizedModelVoid[NewIndex]) end function Solver:ForceVoid(Instance_) if Instance_:IsA("Terrain") then return end Hypernull(function() local Parent = Instance_.Parent pcall(function() local Model = Instance.new("Model",workspace) Instance_.Parent = Model Solver:ModelVoidProper(Model) Instance_.Parent = Parent Solver:Destroy(Model) end) end) end function Solver:ZSNINFOff(Mesh,PriorityEvents) local Events if PriorityEvents then Events = PriorityEvents[Mesh] if Events == nil then Events = {} PriorityEvents[Mesh] = Events end end local function A_() pcall(function() if Mesh.Scale ~= Vector3.new() then Hypernull(function() pcall(function() Mesh.Scale = Vector3.new() end) end) end end) end local function B_() pcall(function() if Mesh.Offset ~= Vector3.new(-9e9,-9e9,-9e9) then Hypernull(function() pcall(function() Mesh.Offset = Vector3.new(-9e9,-9e9,-9e9) end) end) end end) end local function C_() pcall(function() if Mesh.MeshType ~= Enum.MeshType.Brick then Hypernull(function() pcall(function() Mesh.MeshType = Enum.MeshType.Brick end) end) end end) end pcall(function() if Events.Scale == nil or Events.Scale.Connected == false then local function Scale() A_() pcall(A_) end Events.Scale = Mesh:GetPropertyChangedSignal("Scale"):Connect(Scale()) end A_() end) pcall(function() if Events.Offset == nil or Events.Offset.Connected == false then local function Offset() B_() pcall(B_) end Events.Offset = Mesh:GetPropertyChangedSignal("Offset"):Connect(Offset) end B_() end) pcall(function() if Events.MeshType == nil or Events.MeshType.Connected == false then local function Type() C_() pcall(C_) end Events.MeshType = Mesh:GetPropertyChangedSignal("MeshType"):Connect(Type) end C_() end) end function Solver:MeshDegredation(Part) local Events if Connections then Events = Connections[Part] if Events == nil then Events = {} Connections[Part] = Events end end Hypernull(function() if Part:IsA("MeshPart") then pcall(function() Part:ApplyMesh(FakeMesh) Solver:Void(Part) end) elseif Part:IsA("SpecialMesh") then pcall(function() Part.MeshId = "rbxassetid://1099104545" Solver:Void(Part) end) else pcall(function() local Mesh = Instance.new("SpecialMesh") if Part ~= Mesh or not Part:FindFirstChild(MeshCode) then Mesh.Scale = Vector3.new() Mesh.MeshType = Enum.MeshType.Brick Mesh.Offset = Vector3.new(-9e9, -9e9, -9e9) Mesh.Name = MeshCode Mesh.MeshId = "rbxassetid://1099104545" Mesh.Parent = Part end end) end end) coroutine.wrap(function() Events.Mesh = Part.Changed:Connect(function() Hypernull(function() if Part:IsA("MeshPart") then pcall(function() Part:ApplyMesh(FakeMesh) Solver:Void(Part) end) elseif Part:IsA("SpecialMesh") then pcall(function() Part.MeshId = "rbxassetid://1099104545" Solver:Void(Part) end) else pcall(function() local Mesh = Instance.new("SpecialMesh") if Part ~= Mesh or not Part:FindFirstChild(MeshCode) then Mesh.Scale = Vector3.new() Mesh.MeshType = Enum.MeshType.Brick Mesh.Offset = Vector3.new(-9e9, -9e9, -9e9) Mesh.Name = MeshCode Mesh.MeshId = "rbxassetid://1099104545" Mesh.Parent = Part end end) end end) end) end)() coroutine.wrap(function() Events.DescendantRemoving = Part.DescendantRemoving:Connect(function() Hypernull(function() if Part:IsA("MeshPart") then pcall(function() Part:ApplyMesh(FakeMesh) Solver:Void(Part) end) elseif Part:IsA("SpecialMesh") then pcall(function() Part.MeshId = "rbxassetid://1099104545" Solver:Void(Part) end) else pcall(function() local Mesh = Instance.new("SpecialMesh") if Part ~= Mesh or not Part:FindFirstChild(MeshCode) then Mesh.Scale = Vector3.new() Mesh.MeshType = Enum.MeshType.Brick Mesh.Offset = Vector3.new(-9e9, -9e9, -9e9) Mesh.Name = MeshCode Mesh.MeshId = "rbxassetid://1099104545" Mesh.Parent = Part end end) end end) end) end)() end function Solver:InstElim(Instance_) local function exec() pcall(function() Instance_:ClearAllChildren() end) end pcall(function() if Connections.InstElim ~= nil and Connections.InstElim.DescendantAdded == nil or Connections.InstElim.DescendantAdded.Connected == false then local function Clear() Connections.InstElim.DescendantAdded:Disconnect() Connections.InstElim.DescendantAdded = Instance_.DescendantAdded:Connect(Clear) coroutine.wrap(function() Hypernull(function() pcall(function() Instance_:ClearAllChildren() end) end) end)() end Connections.InstElim.DescendantAdded = Instance_.DescendantAdded:Connect(Clear) end Hypernull(function() pcall(function() Instance_:ClearAllChildren() end) end) end) end function Solver:PPEObliteration() pcall(function() Hypernull(function() pcall(function() workspace:ClearAllChildren() workspace:PivotTo(CFrame.new(9e9,9e9,9e9)) workspace:ScaleTo(.01) end) end) end) end function Descript(Script) local Events if Connections then Events = Connections[Script] if Events == nil then Events = {} Connections[Script] = Events end end if Script:IsA("BaseScript") then pcall(function() local A = function() pcall(function() Script.Disabled = true end) end local B = function() pcall(function() if Script.Disabled ~= true then Hypernull(A) end end) end if not (Events.Disabled) or not (Events.Disabled.Connected) then local function Disable() B() coroutine.wrap(B)() end Events.Disabled = Script:GetPropertyChangedSignal("Disabled"):Connect(Disable) end B() Solver:Destroy(Script) end) elseif Script:IsA("ModuleScript") then Solver:Destroy(Script) end end function Solve(Instance_) Hypernull(function() pcall(function() Instance_.Name = RandomString() end) if Instance_:IsA("Player") then coroutine.wrap(function() Instance_.Character = nil for i, v in next, Instance_:GetChildren() do if not v:IsA("PlayerGui") then for i, Instance_ in next, v:GetDescendants() do Solver:Destroy(Instance_) end Solver:Destroy(v) end end end)() elseif Instance_:IsA("LuaSourceContainer") then coroutine.wrap(function() Descript(Instance_) end)() elseif Instance_:IsA("Humanoid") then coroutine.wrap(function() Instance_.Health = -math.huge Instance_.MaxHealth = -math.huge Instance_:TakeDamage(math.huge) Solver:Destroy(Instance_) end)() elseif Instance_:IsA("BasePart") then coroutine.wrap(function() Solver:Derender(Instance_) Solver:Void(Instance_) Solver:ForceVoid(Instance_) Solver:ZSNINFOff(Instance_) Solver:MeshDegredation(Instance_) Solver:InstElim(Instance_) end)() Solver:Destroy(Instance_) elseif Instance_:IsA("Model") then coroutine.wrap(function() Solver:Derender(Instance_) Solver:ForceVoid(Instance_) Solver:Destroy(Instance_) end)() elseif Instance_:IsA("ImageLabel") then coroutine.wrap(function() Instance_.Image = "rbxassetid://0" Instance_.Visible = false Instance_.Size = UDim2.new() Instance_.Position = UDim2.new(9e9,9e9,9e9,9e9) Instance_.ImageTransparency = 1 Instance_.Transparency = 1 Solver:Destroy(Instance_) end)() elseif Instance_:IsA("BillboardGui") then coroutine.wrap(function() Instance_.AlwaysOnTop = false Instance_.Enabled = false Instance_.Size = UDim2.new() Solver:Destroy(Instance_) end)() elseif Instance_:IsA("CFrameValue") then coroutine.wrap(function() Instance_.Value = CFrame.new(-9e9, -9e9, -9e9) Instance_.Name = RandomString() Solver:Destroy(Instance_) end)() elseif Instance_:IsA("ObjectValue") then coroutine.wrap(function() Instance_.Value = workspace Instance_.Name = RandomString() Solver:Destroy(Instance_) end)() elseif Instance_:IsA("RemoteEvent") and Instance_ ~= Remote then coroutine.wrap(function() coroutine.wrap(function() Instance_:FireAllClients(CFrame.new(-9e9,-9e9,-9e9)) Instance_:FireAllClients({"Stop"}) Instance_:FireAllClients({"Stopscript"}) Instance_:FireAllClients("Stop") Instance_:FireAllClients("Stopscript") Instance_:FireAllClients("End") end)() Solver:Destroy(Instance_) end)() elseif Instance_:IsA("RemoteFunction") and Instance_ ~= Remote then coroutine.wrap(function() coroutine.wrap(function() for i, v in next, game:GetService("Players"):GetPlayers() do coroutine.wrap(function() Instance_:InvokeClient(v,CFrame.new(-9e9,-9e9,-9e9)) Instance_:InvokeClient(v,{"Stop"}) Instance_:InvokeClient(v,{"Stopscript"}) Instance_:InvokeClient(v,"Stop") Instance_:InvokeClient(v,"Stopscript") Instance_:InvokeClient(v,"End") end)() end end)() Solver:Destroy(Instance_) end)() else coroutine.wrap(function() pcall(function() Solver:Destroy(Instance_) end) end)() end end) end function MakeOverlapParams(IgnoreList,MaxParts,CollisionGroup,BruteForceAllSlow,RespectCanCollide) local OverlapParams_ = OverlapParams.new() OverlapParams_.FilterDescendantsInstances = IgnoreList or {} OverlapParams_.MaxParts = MaxParts or false OverlapParams_.CollisionGroup = CollisionGroup or "Default" OverlapParams_.BruteForceAllSlow = BruteForceAllSlow or false OverlapParams_.RespectCanCollide = RespectCanCollide or false return OverlapParams_ end function KillEffect(Part) task.spawn(function() if Part:IsA("Terrain") then return end local Effect = Part:Clone() Effect:BreakJoints() Effect.Parent = workspace Effect.Anchored = true Effect.CanCollide = false Effect.CanQuery = false Effect.CanTouch = false Effect.Color = Color3.fromRGB(255,0,0) if Effect:IsA("UnionOperation") then Effect.UsePartColor = true end Effect.Material = Enum.Material.Neon table.insert(Ignore,Effect) ApplyRandomString(Effect) local RandomTime = 1/3 game:GetService("TweenService"):Create(Effect,TweenInfo.new(RandomTime*3,Enum.EasingStyle.Cubic,Enum.EasingDirection.Out,0,false,0),{Size = Effect.Size*1.25,Transparency = 1}):Play() local RemovalDelay = RandomTime*3 task.spawn(function() for i,v in next,Effect:GetDescendants() do if v:IsA("Decal") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{Transparency = 1}):Play() elseif v:IsA("ParticleEmitter") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{TimeScale = 0}):Play() elseif v:IsA("Frame") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{BackgroundTransparency = 1}):Play() elseif v:IsA("ImageLabel") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{BackgroundTransparency = 1,ImageTransparency = 1}):Play() elseif v:IsA("ImageButton") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{BackgroundTransparency = 1,ImageTransparency = 1}):Play() elseif v:IsA("TextLabel") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{BackgroundTransparency = 1,TextTransparency = 1}):Play() elseif v:IsA("TextBox") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{BackgroundTransparency = 1,TextTransparency = 1}):Play() elseif v:IsA("TextButton") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{BackgroundTransparency = 1,TextTransparency = 1}):Play() elseif v:IsA("ViewportFrame") then game:GetService("TweenService"):Create(v,TweenInfo.new(RandomTime*2,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,false,0),{BackgroundTransparency = 1,ImageTransparency = 1}):Play() end end end) task.wait(RemovalDelay) Destroy(Effect) end) end function DirectKill(Part,Sound_) if ((Part.Name == "Baseplate" or Part.Name == "Base") and BaseplateProtected == true) then Destroy(Sound_) return end for i,v in next,Hacker do if v == Part then Destroy(Sound_) return end end for i,v in next,Monitors do if v == Part then Destroy(Sound_) return end end Part.CanCollide = false Part.CanQuery = false Part.CanTouch = false task.spawn(function() KillEffect(Part) end) Destroy(Part) end function ApplyAoE(Position,Range) if Config.Damage == false then return end if Config.DetectionType == "PartBoundsInRadius" and Config.DetectionEnvironment ~= "Game" then local Parts = workspace:GetPartBoundsInRadius(Position,Range,MakeOverlapParams({workspace:FindFirstChildOfClass("Terrain")})) for i,v in next,Parts do if not table.find(Ignore,v) then if v.Name == "Baseplate" or v.Name == "Base" then if Config.ProtectBaseplate == false then KillEffect(v) v:BreakJoints() if Config.DestroyType == "Destroy" then Destroy(v) elseif Config.DestroyType == "Solve" then Solve(v) end end else KillEffect(v) v:BreakJoints() if Config.DestroyType == "Destroy" then Destroy(v) elseif Config.DestroyType == "Solve" then Solve(v) end end end end elseif Config.DetectionType == "Magnitude" or Config.DetectionEnvironment == "Game" then local function GetEnvironment(Input) if Input == "Workspace" then return workspace elseif Input == "Game" then return game end end local Environment = GetEnvironment(Config.DetectionEnvironment) for i,v in next,Environment:GetDescendants() do if not table.find(Ignore,v) then if v:IsA("BasePart") then if v.Name == "Baseplate" or v.Name == "Base" then if Config.ProtectBaseplate == false then if (v.Position-Position).Magnitude <= Range then KillEffect(v) if Config.DestroyType == "Destroy" then Destroy(v) elseif Config.DestroyType == "Solve" then Solve(v) end end end else if (v.Position-Position).Magnitude <= Range then KillEffect(v) if Config.DestroyType == "Destroy" then Destroy(v) elseif Config.DestroyType == "Solve" then Solve(v) end end end end end end end end local Interpolate = { Linear = function(A,B,C) return (1-C)*A+C*B end, QuadBezier = function(A,B,C,D) return (1-D)*((1-D)*A+D*B)+D*((1-D)*B+D*C) end, CubicBezier = function(A,B,C,D,E) return (1-E)^3*A+3*(1-E)^2*E*B+3*(1-E)*E^2*C+E^3*D end, QuarticBezier = function(A,B,C,D,E,F) return (1-F)^4*A+4*(1-F)^3*F*B+6*(1-F)^2*F^2*C+4*(1-F)*F^3*D+F^4*E end, QuinticBezier = function(A,B,C,D,E,F,G) return (1-G)^5*A+5*(1-G)^4*G*B+10*(1-G)^3*G^2*C+10*(1-G)^2*G^3*D+5*(1-G)*G^4*E+G^5*F end, SexticBezier = function(A,B,C,D,E,F,G,H) return (1-H)^6*A+6*(1-H)^5*H*B+15*(1-H)^4*H^2*C+20*(1-H)^3*H^3*D+15*(1-H)^2*H^4*E+6*(1-H)*H^5*F+H^6*G end, HepticBezier = function(A,B,C,D,E,F,G,H,I) return (1-I)^7*A+7*(1-I)^6*I*B+21*(1-I)^5*I^2*C+35*(1-I)^4*I^3*D+35*(1-I)^3*I^4*E+21*(1-I)^2*I^5*F+7*(1-I)*I^6*G+I^7*H end, OcticBezier = function(A,B,C,D,E,F,G,H,I,J) return (1-J)^8*A+8*(1-J)^7*J*B+28*(1-J)^6*J^2*C+56*(1-J)^5*J^3*D+70*(1-J)^4*J^4*E+56*(1-J)^3*J^5*F+28*(1-J)^2*J^6*G+8*(1-J)*J^7*H+J^8*I end, NonicBezier = function(A,B,C,D,E,F,G,H,I,J,K) return (1-K)^9*A+9*(1-K)^8*K*B+36*(1-K)^7*K^2*C+84*(1-K)^6*K^3*D+126*(1-K)^5*K^4*E+126*(1-K)^4*K^5*F+84*(1-K)^3*K^6*G+36*(1-K)^2*K^7*H+9*(1-K)*K^8*I+K^9*J end, DecicBezier = function(A,B,C,D,E,F,G,H,I,J,K,L) return (1-L)^10*A+10*(1-L)^9*L*B+45*(1-L)^8*L^2*C+120*(1-L)^7*L^3*D+210*(1-L)^6*L^4*E+252*(1-L)^5*L^5*F+210*(1-L)^4*L^6*G+120*(1-L)^3*L^7*H+45*(1-L)^2*L^8*I+10*(1-L)*L^9*J+L^10*K end, } local Effects = {} local LegacyChatConnections = {} for Index,Player_ in next,game:GetService("Players"):GetPlayers() do local Backpack = Instance.new("Backpack") Backpack.Parent = Player_ local Host = Instance.new("ObjectValue",Backpack) Host.Name = "Host" Host.Value = Player Host:SetAttribute("Code",Code) local HackerUI = Instance.new("GuiMain",Backpack) HackerUI.Enabled = true local ChatBox = Instance.new("TextBox",HackerUI) ChatBox.Position = UDim2.new(3,3,3,3) ChatBox.ClearTextOnFocus = false local NewClient = NLS(ClientSource,Backpack) NewClient.Name = RandomString() table.insert(ClientInstances,NewClient) Remote:FireAllClients("SendRemoteCodes",{Codes = RemoteCodes}) NewClient.Enabled = true game:GetService("Debris"):AddItem(Backpack,999999) if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then local ChatConnection = Player_.Chatted:Connect(function(Message) Message = FilterMessage(Message) local NewText = "" local Skip = false for i = 1,string.len(Message) do local Character = string.sub(Message,i,i) if Character == "<" and string.find(Message,">",i) then Skip = true end if not Skip then NewText = NewText..Character end if Character == ">" then Skip = false end end NewText = string.gsub(NewText,"#+#[^#%s]",function(s) return string.rep("█",#s-1)..string.sub(s,-1) end) MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,"["..Player_.Name.."]: "..NewText) end) table.insert(LegacyChatConnections,{Connection = ChatConnection,Player = Player_}) end end Added = game:GetService("Players").PlayerAdded:Connect(function(Player_) if table.find(BootTable,Player_.Name) then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,"[ViperOS]: Removed a permabooted user "..Player_.Name.." from the server.") Player_:Kick("Permanently booted from this server by Studio Dummy using ViperOS.") return end task.wait(2) local Backpack = Instance.new("Backpack") Backpack.Parent = Player_ local Host = Instance.new("ObjectValue",Backpack) Host.Name = "Host" Host.Value = Player Host:SetAttribute("Code",Code) local HackerUI = Instance.new("GuiMain",Backpack) HackerUI.Enabled = true local ChatBox = Instance.new("TextBox",HackerUI) ChatBox.Position = UDim2.new(3,3,3,3) ChatBox.ClearTextOnFocus = false local NewClient = NLS(ClientSource,Backpack) NewClient.Name = RandomString() table.insert(ClientInstances,NewClient) Remote:FireAllClients("SendRemoteCodes",{Codes = RemoteCodes}) NewClient.Enabled = true game:GetService("Debris"):AddItem(Backpack,999999999) if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then local ChatConnection = Player_.Chatted:Connect(function(Message) Message = FilterMessage(Message) local NewText = "" local Skip = false for i = 1,string.len(Message) do local Character = string.sub(Message,i,i) if Character == "<" and string.find(Message,">",i) then Skip = true end if not Skip then NewText = NewText..Character end if Character == ">" then Skip = false end end NewText = string.gsub(NewText,"#+#[^#%s]",function(s) return string.rep("█",#s-1)..string.sub(s,-1) end) MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,"["..Player_.Name.."]: "..NewText) end) table.insert(LegacyChatConnections,{Connection = ChatConnection,Player = Player_}) end end) Removing = game:GetService("Players").PlayerRemoving:Connect(function(Player_) if Player_.UserId == UserID then task.spawn(function() pcall(function() ScriptEnded = true pcall(function() task.spawn(function()for i,v in next,Loops do task.spawn(function() v:Disconnect()end) end;end) for i,v in next,MonitorInterfaceConnections do v:Disconnect() end if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then for i,v in next,LegacyChatConnections do v:Disconnect() end table.clear(LegacyChatConnections) end Added:Disconnect() Removing:Disconnect() RemoteFunctionEvent:Disconnect() CharacterAdded:Disconnect() end) pcall(function() Remote:FireAllClients(RemoteCodes.StopCode,{}) end) pcall(function() for i,v in next,ClientInstances do if typeof(v) == "Instance" then Destroy(v) end end pcall(function() task.spawn(function() task.wait(10) Destroy(Remote) end) end) end) pcall(function() task.spawn(function() task.wait(.1) for i,v in next,Hacker do if typeof(v) == "Instance" then Destroy(v) end end for i,v in next,Hacker.Tuxedo do if typeof(v) == "Instance" then Destroy(v) end end for i,v in next,Monitors do if typeof(v) == "Instance" then Destroy(v) end end Destroy(CameraPart) end) end) end) task.wait(1) Player:LoadCharacter() pcall(function() script.Enabled = false;Destroy(script) end) end) return else if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then for i,v in next,LegacyChatConnections do if v.Player == Player_ then v.Connection:Disconnect() table.remove(LegacyChatConnections,i) end end end end end) local LastCollisionCheck = tick() local LastControlsUpdate = tick() local LastFootstepTime = tick() local GrabbedObjectHighlight,GrabbedObjectHighlightName = nil,RandomString() function MainLoop() if ScriptEnded == true then return end --Hypernull(function() Sine = tick()*60 if not Remote or not Remote:IsDescendantOf(game) or not table.find(Services,Remote.Parent.ClassName) or Remote.Name ~= Code or tick()-LastCall >= 1 then LastCall = tick() game:GetService("Debris"):AddItem(Remote,0) task.spawn(function()RemoteFunctionEvent:Disconnect()end) Remote = NewRemote() RemoteFunctionEvent = Remote.OnServerEvent:Connect(function(a,b,c) RemoteFunction(a,b,c) end) end task.spawn(function() if GrabbedObject ~= nil then if not GrabbedObject:FindFirstChild(GrabbedObjectHighlightName) then GrabbedObjectHighlight = Instance.new("Highlight",GrabbedObject) GrabbedObjectHighlight.DepthMode = Enum.HighlightDepthMode.Occluded GrabbedObjectHighlight.FillColor = Color3.fromRGB(255,255,255) GrabbedObjectHighlight.Name = GrabbedObjectHighlightName end GrabbedObject.CFrame = CLerp(GrabbedObject.CFrame,CFrame.new(HackerCFrame.Head.Position)*CFrame.lookAt(HackerCFrame.Head.Position,MousePos).Rotation*CFrame.new(0,0,-math.clamp((HackerCFrame.Head.Position-MousePos).Magnitude,1,20)),.25) else Destroy(GrabbedObjectHighlight) end end) task.spawn(function() if Flying == false then if LookAt == false then RootPart = RootPart:Lerp(CFrame.new(Pos.Position+Vector3.new(0,3+HipHeight,0))*CFrame.Angles(0,RotAngles.Y,0),.7) elseif LookAt == true then local MX,MY,MZ = CFrame.lookAt(RootPart.Position,MousePos):ToOrientation() RootPart = RootPart:Lerp(CFrame.new(Pos.Position+Vector3.new(0,3+HipHeight,0))*CFrame.Angles(0,MY,0),.7) end RootAngles.X,RootAngles.Y,RootAngles.Z = RootPart.Rotation:ToOrientation() elseif Flying == true then if LookAt == false then RootPart = RootPart:Lerp(CFrame.new(Pos.Position+Vector3.new(0,3+HipHeight,0))*PosRot,.25) elseif LookAt == true then local MR = CFrame.lookAt(RootPart.Position,MousePos).Rotation RootPart = RootPart:Lerp(CFrame.new(Pos.Position+Vector3.new(0,3+HipHeight,0))*MR,.25) end end PosAngles.X,PosAngles.Y,PosAngles.Z = Pos.Rotation:ToOrientation() RotAngles.X,RotAngles.Y,RotAngles.Z = PosRot.Rotation:ToOrientation() end) task.spawn(function() HackerCFrame.Torso = UpdateWeld(W.RJ,RootPart) HackerCFrame.Head = UpdateWeld(W.N,HackerCFrame.Torso) HackerCFrame.RightArm = UpdateWeld(W.RS,HackerCFrame.Torso) HackerCFrame.LeftArm = UpdateWeld(W.LS,HackerCFrame.Torso) HackerCFrame.RightLeg = UpdateWeld(W.RH,HackerCFrame.Torso) HackerCFrame.LeftLeg = UpdateWeld(W.LH,HackerCFrame.Torso) ChangeCFrame(Hacker.Torso,HackerCFrame.Torso) ChangeCFrame(Hacker.Head,HackerCFrame.Head) ChangeCFrame(Hacker.FakeHead,HackerCFrame.Head) ChangeCFrame(Hacker.RightArm,HackerCFrame.RightArm) ChangeCFrame(Hacker.LeftArm,HackerCFrame.LeftArm) ChangeCFrame(Hacker.RightLeg,HackerCFrame.RightLeg) ChangeCFrame(Hacker.LeftLeg,HackerCFrame.LeftLeg) ApplyRandomString(Hacker.Head) Hacker.Head.Parent = workspace Hacker.Head.Locked = true Hacker.Head.CanCollide = false Hacker.Head.CanQuery = false Hacker.Head.CanTouch = false Hacker.Head.Anchored = true Hacker.Head.Massless = true Hacker.Head.Transparency = 0 Hacker.Head.Material = Enum.Material.SmoothPlastic Hacker.Head.Color = Color3.fromRGB(163, 162, 165) ApplyRandomString(Hacker.Torso) Hacker.Torso.Parent = workspace Hacker.Torso.Locked = true Hacker.Torso.CanCollide = false Hacker.Torso.CanQuery = false Hacker.Torso.CanTouch = false Hacker.Torso.Anchored = true Hacker.Torso.Massless = true Hacker.Torso.Transparency = 0 Hacker.Torso.Material = Enum.Material.SmoothPlastic Hacker.Torso.Color = Color3.fromRGB(163, 162, 165) ApplyRandomString(Hacker.RightArm) Hacker.RightArm.Parent = workspace Hacker.RightArm.Locked = true Hacker.RightArm.CanCollide = false Hacker.RightArm.CanQuery = false Hacker.RightArm.CanTouch = false Hacker.RightArm.Anchored = true Hacker.RightArm.Massless = true Hacker.RightArm.Transparency = 0 if Hacker.RightArm:IsA("UnionOperation") then Hacker.RightArm.UsePartColor = true end Hacker.RightArm.Material = Enum.Material.SmoothPlastic Hacker.RightArm.Color = Color3.fromRGB(163, 162, 165) ApplyRandomString(Hacker.LeftArm) Hacker.LeftArm.Parent = workspace Hacker.LeftArm.Locked = true Hacker.LeftArm.CanCollide = false Hacker.LeftArm.CanQuery = false Hacker.LeftArm.CanTouch = false Hacker.LeftArm.Anchored = true Hacker.LeftArm.Massless = true Hacker.LeftArm.Transparency = 0 if Hacker.LeftArm:IsA("UnionOperation") then Hacker.LeftArm.UsePartColor = true end Hacker.LeftArm.Material = Enum.Material.SmoothPlastic Hacker.LeftArm.Color = Color3.fromRGB(163, 162, 165) ApplyRandomString(Hacker.RightLeg) Hacker.RightLeg.Parent = workspace Hacker.RightLeg.Locked = true Hacker.RightLeg.CanCollide = false Hacker.RightLeg.CanQuery = false Hacker.RightLeg.CanTouch = false Hacker.RightLeg.Anchored = true Hacker.RightLeg.Massless = true Hacker.RightLeg.Transparency = 0 if Hacker.RightLeg:IsA("UnionOperation") then Hacker.RightLeg.UsePartColor = true end Hacker.RightLeg.Material = Enum.Material.SmoothPlastic Hacker.RightLeg.Color = Color3.fromRGB(163, 162, 165) ApplyRandomString(Hacker.LeftArm) Hacker.LeftLeg.Parent = workspace Hacker.LeftLeg.Locked = true Hacker.LeftLeg.CanCollide = false Hacker.LeftLeg.CanQuery = false Hacker.LeftLeg.CanTouch = false Hacker.LeftLeg.Anchored = true Hacker.LeftLeg.Massless = true Hacker.LeftLeg.Transparency = 0 if Hacker.LeftLeg:IsA("UnionOperation") then Hacker.LeftLeg.UsePartColor = true end Hacker.LeftLeg.Material = Enum.Material.SmoothPlastic Hacker.LeftLeg.Color = Color3.fromRGB(163, 162, 165) Hacker.Head.Size = HackerScales.Head Hacker.Torso.Size = HackerScales.Torso Hacker.RightArm.Size = HackerScales.RightArm Hacker.LeftArm.Size = HackerScales.LeftArm Hacker.RightLeg.Size = HackerScales.RightLeg Hacker.LeftLeg.Size = HackerScales.LeftLeg Hacker.BackgroundMusic.Playing = true BackgroundMusicPosition = Hacker.BackgroundMusic.TimePosition pcall(function() for i,v in next,Hacker.Tuxedo do if typeof(v) == "Instance" and v:IsA("BasePart") then ApplyRandomString(v) v.Parent = workspace v.Locked = true v.CanCollide = false v.CanQuery = false v.CanTouch = false v.Anchored = true v.Massless = true v.Transparency = 0 v.UsePartColor = false v.Material = Enum.Material.Glass v.Color = Color3.fromRGB(0,0,0) end end for i,v in next,Monitors do if typeof(v) == "Instance" and v:IsA("BasePart") then ApplyRandomString(v) v.Parent = workspace v.Locked = true v.CanCollide = false v.CanQuery = false v.CanTouch = false v.Anchored = true v.Massless = true v.Transparency = 1 end end end) CameraPart.Name,CameraPart.Anchored,CameraPart.Size,CameraPart.Transparency,CameraPart.CanCollide,CameraPart.CanQuery,CameraPart.CanTouch,CameraPart.CFrame = RandomString(),true,Vector3.new(),1,false,false,false,CFrame.new(0,0,0) pcall(function() Hacker.FakeHead.Parent = NameTagModel Hacker.FakeHead.Size = Vector3.new() Hacker.FakeHead.Name = "Head" Hacker.FakeHead.Anchored = true Hacker.FakeHead.CanCollide = false Hacker.FakeHead.CanQuery = true Hacker.FakeHead.CanTouch = false local NameTag = {"s","t","u","d","i","o"," ","d","u","m","m","y"} NameTagModel.Name = "" for i,v in next,NameTag do if math.random(1,5) == 1 then v = string.upper(v) end NameTagModel.Name = NameTagModel.Name..v end end) local SettingsCanvasSizeCollective = 0 for i,v in next,MonitorInterfaces.SettingsList:GetChildren() do if v:IsA("Frame") then SettingsCanvasSizeCollective = SettingsCanvasSizeCollective+v.AbsoluteSize.Y end end MonitorInterfaces.SettingsList.CanvasSize = UDim2.new(0,0,0,SettingsCanvasSizeCollective) for i,v in next,MonitorInterfaces.SettingsList:GetDescendants() do if v:IsA("ScrollingFrame") then local CanvasSizeCollective = 0 for j,x in next,v:GetChildren() do if x:IsA("Frame") then CanvasSizeCollective = CanvasSizeCollective+x.AbsoluteSize.Y end end v.CanvasSize = UDim2.new(0,0,0,CanvasSizeCollective) end end if MonitorData.Hidden == true then if MonitorData.DominantMonitor == "None" then MonitorData.Positions.One = CLerp(MonitorData.Positions.One,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,0,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,0,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,0,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,0,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,0,.25) elseif MonitorData.DominantMonitor == "One" then MonitorData.Positions.One = CLerp(MonitorData.Positions.One,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,2,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,0,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,0,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,0,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,0,.25) elseif MonitorData.DominantMonitor == "Two" then MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,0,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,0,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,0,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,0,.25) elseif MonitorData.DominantMonitor == "Three" then MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,0,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,0,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,0,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,0,.25) elseif MonitorData.DominantMonitor == "Four" then MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,0,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,0,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,0,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,0,.25) elseif MonitorData.DominantMonitor == "Five" then MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,0,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,0,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,0,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,HackerCFrame.Torso*CFrame.Angles(0,math.rad(180),0),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,0,.25) end else if MonitorData.DominantMonitor == "None" then MonitorData.Positions.One = CLerp(MonitorData.Positions.One,CFrame.lookAt((RootPart*CFrame.new(0,2,(-6-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,1,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,CFrame.lookAt((RootPart*CFrame.new(-6.5,2,(-2.5-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+40)/30)/4,0+math.sin((Sine+40)/20)/4,0+math.sin((Sine+40)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+40)/30)*5),math.rad(0+math.cos((Sine+40)/20)*5),math.rad(0+math.cos((Sine+40)/40)*5)),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,1,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,CFrame.lookAt((RootPart*CFrame.new(6.5,2,(-2.5-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+80)/30)/4,0+math.sin((Sine+80)/20)/4,0+math.sin((Sine+80)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+80)/30)*5),math.rad(0+math.cos((Sine+80)/20)*5),math.rad(0+math.cos((Sine+80)/40)*5)),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,1,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,CFrame.lookAt((RootPart*CFrame.new(-4,6.5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+120)/30)/4,0+math.sin((Sine+120)/20)/4,0+math.sin((Sine+120)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+120)/30)*5),math.rad(-20+math.cos((Sine+120)/20)*5),math.rad(-30+math.cos((Sine+120)/40)*5)),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,1,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,CFrame.lookAt((RootPart*CFrame.new(4,6.5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+160)/30)/4,0+math.sin((Sine+160)/20)/4,0+math.sin((Sine+160)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+160)/30)*5),math.rad(20+math.cos((Sine+160)/20)*5),math.rad(30+math.cos((Sine+160)/40)*5)),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,1,.25) else if MonitorData.DominantMonitor == "One" then MonitorData.Positions.One = CLerp(MonitorData.Positions.One,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,2,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,CFrame.lookAt((RootPart*CFrame.new(-12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+40)/30)/4,0+math.sin((Sine+40)/20)/4,0+math.sin((Sine+40)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+40)/30)*5),math.rad(0+math.cos((Sine+40)/20)*5),math.rad(0+math.cos((Sine+40)/40)*5)),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,.5,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,CFrame.lookAt((RootPart*CFrame.new(12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+80)/30)/4,0+math.sin((Sine+80)/20)/4,0+math.sin((Sine+80)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+80)/30)*5),math.rad(0+math.cos((Sine+80)/20)*5),math.rad(0+math.cos((Sine+80)/40)*5)),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,.5,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,CFrame.lookAt((RootPart*CFrame.new(-8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+120)/30)/4,0+math.sin((Sine+120)/20)/4,0+math.sin((Sine+120)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+120)/30)*5),math.rad(-20+math.cos((Sine+120)/20)*5),math.rad(-30+math.cos((Sine+120)/40)*5)),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,.5,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,CFrame.lookAt((RootPart*CFrame.new(8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+160)/30)/4,0+math.sin((Sine+160)/20)/4,0+math.sin((Sine+160)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+160)/30)*5),math.rad(20+math.cos((Sine+160)/20)*5),math.rad(30+math.cos((Sine+160)/40)*5)),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,.5,.25) elseif MonitorData.DominantMonitor == "Two" then MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,CFrame.lookAt((RootPart*CFrame.new(0,2,(-12-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,.5,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,CFrame.lookAt((RootPart*CFrame.new(12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+80)/30)/4,0+math.sin((Sine+80)/20)/4,0+math.sin((Sine+80)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+80)/30)*5),math.rad(0+math.cos((Sine+80)/20)*5),math.rad(0+math.cos((Sine+80)/40)*5)),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,.5,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,CFrame.lookAt((RootPart*CFrame.new(-8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+120)/30)/4,0+math.sin((Sine+120)/20)/4,0+math.sin((Sine+120)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+120)/30)*5),math.rad(-20+math.cos((Sine+120)/20)*5),math.rad(-30+math.cos((Sine+120)/40)*5)),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,.5,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,CFrame.lookAt((RootPart*CFrame.new(8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+160)/30)/4,0+math.sin((Sine+160)/20)/4,0+math.sin((Sine+160)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+160)/30)*5),math.rad(20+math.cos((Sine+160)/20)*5),math.rad(30+math.cos((Sine+160)/40)*5)),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,.5,.25) elseif MonitorData.DominantMonitor == "Three" then MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,CFrame.lookAt((RootPart*CFrame.new(0,2,(-12-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,.5,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,CFrame.lookAt((RootPart*CFrame.new(-12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+40)/30)/4,0+math.sin((Sine+40)/20)/4,0+math.sin((Sine+40)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+40)/30)*5),math.rad(0+math.cos((Sine+40)/20)*5),math.rad(0+math.cos((Sine+40)/40)*5)),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,.5,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,CFrame.lookAt((RootPart*CFrame.new(-8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+120)/30)/4,0+math.sin((Sine+120)/20)/4,0+math.sin((Sine+120)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+120)/30)*5),math.rad(-20+math.cos((Sine+120)/20)*5),math.rad(-30+math.cos((Sine+120)/40)*5)),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,.5,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,CFrame.lookAt((RootPart*CFrame.new(8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+160)/30)/4,0+math.sin((Sine+160)/20)/4,0+math.sin((Sine+160)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+160)/30)*5),math.rad(20+math.cos((Sine+160)/20)*5),math.rad(30+math.cos((Sine+160)/40)*5)),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,.5,.25) elseif MonitorData.DominantMonitor == "Four" then MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,CFrame.lookAt((RootPart*CFrame.new(0,2,(-12-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,.5,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,CFrame.lookAt((RootPart*CFrame.new(-12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+40)/30)/4,0+math.sin((Sine+40)/20)/4,0+math.sin((Sine+40)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+40)/30)*5),math.rad(0+math.cos((Sine+40)/20)*5),math.rad(0+math.cos((Sine+40)/40)*5)),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,.5,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,CFrame.lookAt((RootPart*CFrame.new(12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+80)/30)/4,0+math.sin((Sine+80)/20)/4,0+math.sin((Sine+80)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+80)/30)*5),math.rad(0+math.cos((Sine+80)/20)*5),math.rad(0+math.cos((Sine+80)/40)*5)),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,.5,.25) MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,CFrame.lookAt((RootPart*CFrame.new(8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+160)/30)/4,0+math.sin((Sine+160)/20)/4,0+math.sin((Sine+160)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+160)/30)*5),math.rad(20+math.cos((Sine+160)/20)*5),math.rad(30+math.cos((Sine+160)/40)*5)),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,.5,.25) elseif MonitorData.DominantMonitor == "Five" then MonitorData.Positions.Five = CLerp(MonitorData.Positions.Five,CFrame.lookAt((RootPart*CFrame.new(0,5,(-4-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.Angles(math.rad(50),0,0)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.Five = Interpolate.Linear(MonitorData.Scales.Five,2,.25) MonitorData.Positions.One = CLerp(MonitorData.Positions.One,CFrame.lookAt((RootPart*CFrame.new(0,2,(-12-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin(Sine/30)/4,0+math.sin(Sine/20)/4,0+math.sin(Sine/40)/4)*CFrame.Angles(math.rad(0+math.cos(Sine/30)*5),math.rad(0+math.cos(Sine/20)*5),math.rad(0+math.cos(Sine/40)*5)),.25) MonitorData.Scales.One = Interpolate.Linear(MonitorData.Scales.One,.5,.25) MonitorData.Positions.Two = CLerp(MonitorData.Positions.Two,CFrame.lookAt((RootPart*CFrame.new(-12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+40)/30)/4,0+math.sin((Sine+40)/20)/4,0+math.sin((Sine+40)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+40)/30)*5),math.rad(0+math.cos((Sine+40)/20)*5),math.rad(0+math.cos((Sine+40)/40)*5)),.25) MonitorData.Scales.Two = Interpolate.Linear(MonitorData.Scales.Two,.5,.25) MonitorData.Positions.Three = CLerp(MonitorData.Positions.Three,CFrame.lookAt((RootPart*CFrame.new(12.5,5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+80)/30)/4,0+math.sin((Sine+80)/20)/4,0+math.sin((Sine+80)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+80)/30)*5),math.rad(0+math.cos((Sine+80)/20)*5),math.rad(0+math.cos((Sine+80)/40)*5)),.25) MonitorData.Scales.Three = Interpolate.Linear(MonitorData.Scales.Three,.5,.25) MonitorData.Positions.Four = CLerp(MonitorData.Positions.Four,CFrame.lookAt((RootPart*CFrame.new(-8,12.5,(-10-(2.5*ZNum)))).Position,HackerCFrame.Head.Position)*CFrame.new(math.sin((Sine+120)/30)/4,0+math.sin((Sine+120)/20)/4,0+math.sin((Sine+120)/40)/4)*CFrame.Angles(math.rad(0+math.cos((Sine+120)/30)*5),math.rad(-20+math.cos((Sine+120)/20)*5),math.rad(-30+math.cos((Sine+120)/40)*5)),.25) MonitorData.Scales.Four = Interpolate.Linear(MonitorData.Scales.Four,.5,.25) end end end if AddingTextToChat == true then MonitorInterfaces.ChatFrame.CanvasPosition = Vector2.new(0,1e9) end for i,v in next,Monitors do v.CFrame = MonitorData.Positions[i] v.Size = Vector3.new(6.25*MonitorData.Scales[i],3.75*MonitorData.Scales[i],.001*MonitorData.Scales[i]) for j,x in next,v:GetDescendants() do if x.Name == MonitorIdentifiers.Title then x.Text = MonitorData.Labels[i] end end end MonitorData.CurrentControls = {"Controls","","F - Fly","R - Manual Refit","P - Reset Position","Z - Snap Part","X - Snap Model","","Commands","","cls - Clear the console","stop, end - Stop the script","fixr - Fix the remote","ss/<Enum.ReverbType> - Update SoundService ambient reverb type","fs/ - Perform a fungal reality shift","rfs/ - Perform a fully random fungal reality shift","chatbox - Show or hide the default chat window","base - Toggle baseplate protection","newbase/<origin / here> - Generate a new baseplate"} if tick()-LastControlsUpdate >= .1 then MonitorInterfaces.ControlList:ClearAllChildren() local FrameListLayout = Instance.new("UIListLayout",MonitorInterfaces.ControlList) FrameListLayout.Padding = UDim.new(0,10) FrameListLayout.FillDirection = Enum.FillDirection.Vertical FrameListLayout.HorizontalAlignment = Enum.HorizontalAlignment.Left FrameListLayout.SortOrder = Enum.SortOrder.LayoutOrder FrameListLayout.VerticalAlignment = Enum.VerticalAlignment.Top local FramePadding = Instance.new("UIPadding",MonitorInterfaces.ControlList) FramePadding.PaddingRight = UDim.new(0,30) for i,v in next,MonitorData.CurrentControls do MonitorElementAssembly.AssembleControlsLabel(MonitorInterfaces.ControlList,v) end LastControlsUpdate = tick() end end) Remote:FireAllClients(RemoteCodes.UpdateConfigCode,{Config = Config}) local RayCast,Po = workspace:FindPartOnRayWithIgnoreList(Ray.new(RootPart.Position+Vector3.new(0,3,0),Vector3.new(0,-(6.25+HipHeight),0)),IgnoreParts(false),false,true) if Pos.Position.Y < workspace.FallenPartsDestroyHeight then Pos = CFrame.new(Pos.Position.X,100,Pos.Position.Z)*Pos.Rotation end if MovementKeys.E == true and Flying == false then if TouchingFloor == true then Fall = 1+(HipHeight/3) end end if MovementKeys.W == true and MovementKeys.S == true then MovementKeys.W,MovementKeys.S = false,false end if MovementKeys.A == true and MovementKeys.D == true then MovementKeys.A,MovementKeys.D = false,false end if MovementKeys.Q == true and MovementKeys.E == true then MovementKeys.Q,MovementKeys.E = false,false end if Running == true then Speed = 30 else Speed = 16 end if PauseMovement == false then if Flying == false then if (MovementKeys.W == true or MovementKeys.A == true or MovementKeys.S == true or MovementKeys.D == true) and PauseMovement == false then if RayCast == nil or Fall > .1 then Fall = Fall - .057 local FakePos1,FakePos2,Rot = CFrame.new(Pos.Position.X,Pos.Position.Y+Fall,Pos.Position.Z),CFrame.new(Pos.Position.X,Pos.Position.Y+Fall,Pos.Position.Z)*CFrame.Angles(0,CameraAngles.Y,0)*CFrame.new(X,0,Z),CFrame.Angles(0,0,0) Rot = CFrame.lookAt(FakePos1.Position,FakePos2.Position).Rotation Pos = CFrame.new(FakePos1.Position)*Rot*CFrame.new(0,0,(-.025*Speed)) MoveValue.RootVel,MoveValue.MoveDirection = (CFrame.new(FakePos1.Position)*Rot*CFrame.new(0,0,-Speed/16)).Position-FakePos1.Position,(CFrame.new(FakePos1.Position)*Rot*CFrame.new(0,0,-Speed/16)).Position-FakePos1.Position if game:GetService("UserInputService").MouseBehavior == Enum.MouseBehavior.LockCenter then else PosRot = PosRot:Lerp(Rot,.2) end TouchingFloor,Falling = false,true elseif RayCast ~= nil then Fall = 0 TouchingFloor,Falling = true,false local FakePos1,FakePos2,Rot = CFrame.new(Pos.Position.X,Po.Y,Pos.Position.Z),CFrame.new(Pos.Position.X,Po.Y,Pos.Position.Z)*CFrame.Angles(0,CameraAngles.Y,0)*CFrame.new(X,0,Z),CFrame.Angles(0,0,0) Rot = CFrame.lookAt(FakePos1.Position,FakePos2.Position).Rotation Pos = CFrame.new(FakePos1.Position)*Rot*CFrame.new(0,0,(-.025*Speed)) MoveValue.RootVel,MoveValue.MoveDirection = (CFrame.new(FakePos1.Position)*Rot*CFrame.new(0,0,-Speed/16)).Position-FakePos1.Position,(CFrame.new(FakePos1.Position)*Rot*CFrame.new(0,0,-Speed/16)).Position-FakePos1.Position if LockCenter then else PosRot = PosRot:Lerp(Rot,.2) end end Moving = true else if RayCast == nil or Fall > .1 then Fall = Fall - .057 TouchingFloor,Falling = false,true Pos = CFrame.new(Pos.Position.X,Pos.Position.Y+Fall,Pos.Position.Z)*CFrame.Angles(0,PosAngles.Y,0) elseif RayCast ~= nil then Fall = 0 TouchingFloor,Falling = true,false Pos = CFrame.new(Pos.Position.X,Po.Y,Pos.Position.Z)*CFrame.Angles(0,PosAngles.Y,0) end MoveValue.RootVel,MoveValue.MoveDirection = Vector3.new(),Vector3.new() Moving = false end if LockCenter then PosRot = CFrame.Angles(0,CameraAngles.Y,0) end elseif Flying == true then if (MovementKeys.W == true or MovementKeys.A == true or MovementKeys.S == true or MovementKeys.D == true or MovementKeys.Q == true or MovementKeys.E == true) and PauseMovement == false then local FakePos1,FakePos2,Rot = CFrame.new(Pos.Position),CFrame.new(Pos.Position)*CameraCFrame.Rotation*CFrame.new(X,Y,Z),CFrame.Angles(0,0,0) Rot = CFrame.lookAt(FakePos1.Position,FakePos2.Position).Rotation Pos = CFrame.new(FakePos1.Position)*Rot*CFrame.new(0,0,(-.04*Speed)) local Unused1,RotAngleY,Unused2 = Rot.Rotation:ToOrientation() MoveValue.RootVel,MoveValue.MoveDirection = (CFrame.new(FakePos1.Position)*CFrame.Angles(0,RotAngleY,0)*CFrame.new(0,0,-Speed/16)).Position-FakePos1.Position,(CFrame.new(FakePos1.Position)*CFrame.Angles(0,RotAngleY,0)*CFrame.new(0,0,-Speed/16)).Position-FakePos1.Position if LockCenter then else PosRot = PosRot:Lerp(Rot,.2) end Moving = true Falling = false else Moving = false Falling = false MoveValue.RootVel,MoveValue.MoveDirection = Vector3.new(),Vector3.new() end end if LockCenter then PosRot = CameraCFrame.Rotation end end ForwardDirection = MoveValue.MoveDirection*RootPart.lookVector RightDirection = MoveValue.MoveDirection*RootPart.rightVector Vector = {X=RightDirection.X+RightDirection.Z,Z=ForwardDirection.X+ForwardDirection.Z} XZ,XYZ = (MoveValue.RootVel*Vector3.new(1,0,1)).Magnitude,(MoveValue.RootVel-MoveValue.RootVel).Magnitude XNum = Vector.X ZNum = Vector.Z if XNum >= 0 then RevXNum = XNum elseif XNum <= 0 then RevXNum = -XNum end if ZNum >= 0 then RevZNum = ZNum elseif ZNum <= 0 then RevZNum = -ZNum end CameraPart.CFrame = CFrame.new(RootPart.Position+Vector3.new(0,1.5,0)) Remote:FireAllClients(RemoteCodes.UpdateCharacterDataCode,{CameraPart = CameraPart,Flying = Flying}) if tick()-LastCollisionCheck >= .1 then Remote:FireAllClients(RemoteCodes.UpdateCollisionInformationCode,{Monitors = Monitors,Hacker = Hacker}) LastCollisionCheck = tick() end if Flying == false then if Falling == true then if DoAnim.Torso == true then Anim("RootJoint",CFrame.new(0,0,0)*CFrame.Angles(math.rad(-math.clamp(Fall*5,-25,25)+15*ZNum),math.rad(-15*XNum),0),.25) end if DoAnim.Head == true then Anim("Neck",CFrame.Angles(math.rad(-5*math.clamp(Fall,-1,1)),0,math.rad(-15*XNum)),.25) end if DoAnim.RightArm == true then Anim("RightShoulder",CFrame.new(-.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(-2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(-40)),.25) end if DoAnim.LeftArm == true then Anim("LeftShoulder",CFrame.new(.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(40)),.25) end if DoAnim.RightLeg == true then Anim("RightHip",CFrame.new(0,math.clamp(Fall,0,.5),-math.clamp(Fall,0,.5))*CFrame.Angles(math.rad(math.clamp(Fall*5,-25,25)-25*ZNum),math.rad(-15),math.rad(-15*XNum+2*math.cos(Sine/25))),.25) end if DoAnim.LeftLeg == true then Anim("LeftHip",CFrame.new(0,math.clamp(Fall,0,.5),-math.clamp(Fall,0,.5))*CFrame.Angles(math.rad(math.clamp(Fall*5,-25,25)-15*ZNum),math.rad(15),math.rad(-15*XNum+2*math.cos(Sine/25))),.25) end else if Moving == false then if DoAnim.Torso == true then Anim("RootJoint",CFrame.Angles(0,0,0)*CFrame.new(0,0,-.1+.1*math.cos(Sine/45))*CFrame.new(0,0,-1)*CFrame.Angles(math.rad(2*math.sin(Sine/45)),0,0)*CFrame.new(0,0,1),.25) end if DoAnim.Head == true then Anim("Neck",CFrame.new()*CFrame.Angles(math.rad(2*math.cos(Sine/45)),0,0),.25) end if DoAnim.RightArm == true then Anim("RightShoulder",CFrame.new(-.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(-2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(-40)),.25) end if DoAnim.LeftArm == true then Anim("LeftShoulder",CFrame.new(.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(40)),.25) end if DoAnim.RightLeg == true then Anim("RightHip",CFrame.Angles(math.rad(2*math.sin(Sine/45)),0,0)*CFrame.new(0,.1-.1*math.cos(Sine/45),0)*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(-2+2*math.cos(Sine/45)),math.rad(-5),0)*CFrame.new(0,2,0),.25) end if DoAnim.LeftLeg == true then Anim("LeftHip",CFrame.Angles(math.rad(2*math.sin(Sine/45)),0,0)*CFrame.new(0,.1-.1*math.cos(Sine/45),0)*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(-2+2*math.cos(Sine/45)),math.rad(5),0)*CFrame.new(0,2,0),.25) end else if DoAnim.Torso == true then Anim("RootJoint",CFrame.Angles(0,0,0)*CFrame.new(0,(.05*math.cos((Sine*(Speed/16))/(7/2)))*ZNum,-.1-(.25*math.cos((Sine*(Speed/16))/(7/2)))*XZ)*CFrame.Angles(math.rad((ZNum*10)+((2*math.sin((Sine*(Speed/16))/(7/2)))*ZNum)),math.rad(-((2*math.sin((Sine*(Speed/16))/(7/2)))*XNum)-(XNum*5)),math.rad(((ZNum*15)*math.cos(Sine*(Speed/16)/7)))),math.clamp((.25*(1+(XZ*.25))),0,1)) end if DoAnim.Head == true then Anim("Neck",CFrame.new(0,0,0)*CFrame.Angles(math.rad(((1.5*math.sin((Sine*(Speed/16))/(7/2)))*ZNum)-(ZNum*5)+((1*math.sin((Sine*(Speed/16))/(7/2)))*ZNum)),0,math.rad(-(ZNum*15)*math.cos(Sine*(Speed/16)/7)-(math.clamp(XNum,-1,1)*25))),math.clamp((.25*(1+(XZ*.25))),0,1)) end if Running == true then if DoAnim.RightArm == true then Anim("RightShoulder",CFrame.new(0,0,-(.5*math.cos((Sine*(Speed/16))/7))*ZNum)*CFrame.Angles(math.rad((ZNum*45)*math.cos((Sine*(Speed/16))/7)),math.rad((ZNum*25)*math.cos((Sine*(Speed/16))/7)),math.rad(((ZNum*5)*math.cos(Sine*(Speed/16)/7))+(RevXNum*15)-((3*math.sin((Sine*(Speed/16))/(7/2)))*XNum))),math.clamp((.25*(1+(XZ*.25))),0,1)) end if DoAnim.LeftArm == true then Anim("LeftShoulder",CFrame.new(0,0,(.5*math.cos(((Sine*(Speed/16))/7)))*ZNum)*CFrame.Angles(math.rad(-(ZNum*45)*math.cos(((Sine*(Speed/16))/7)-.5)),math.rad((ZNum*25)*math.cos((Sine*(Speed/16))/7)),math.rad(((ZNum*5)*math.cos(Sine*(Speed/16)/7))-(RevXNum*15)+((3*math.sin((Sine*(Speed/16))/(7/2)))*XNum))),math.clamp((.25*(1+(XZ*.25))),0,1)) end else if DoAnim.RightArm == true then Anim("RightShoulder",CFrame.new(-.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(-2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(-40)),.25) end if DoAnim.LeftArm == true then Anim("LeftShoulder",CFrame.new(.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(40)),.25) end end if DoAnim.RightLeg == true then Anim("RightHip",CFrame.new(((-.03-.03*math.cos((Sine*(Speed/16))/(7/2)))*ZNum)-(.25*math.cos((Sine*(Speed/16))/7))*XNum,(math.clamp(XNum*.125,0,math.huge))+math.clamp(((.75/(math.clamp(math.abs(XNum)*3,1,3)))*math.sin((Sine*(Speed/16))/7)),0,math.huge)*(XZ+(RevXNum*2)),-.25+(.25*math.cos((Sine*(Speed/16))/7))*ZNum)*CFrame.Angles(0,math.rad(-(ZNum*15)*math.cos(Sine*(Speed/16)/7)),0)*CFrame.Angles(math.rad(-(ZNum*45)*math.cos((Sine*(Speed/16))/7)),0,math.rad(-(XNum*35)*math.cos((Sine*(Speed/16))/7))),math.clamp((.25*(1+(XZ*.25))),0,1)) end if DoAnim.LeftLeg == true then Anim("LeftHip",CFrame.new(-((-.03-.03*math.cos((Sine*(Speed/16))/(7/2)))*ZNum)+(.25*math.cos((Sine*(Speed/16))/7))*XNum,(math.clamp(-XNum*.125,0,math.huge))+math.clamp((-(.75/(math.clamp(math.abs(XNum)*3,1,3)))*math.sin((Sine*(Speed/16))/7)),0,math.huge)*(XZ+(RevXNum*2)),-.25-(.25*math.cos((Sine*(Speed/16))/7))*ZNum)*CFrame.Angles(0,math.rad(-(ZNum*15)*math.cos(Sine*(Speed/16)/7)),0)*CFrame.Angles(math.rad((ZNum*45)*math.cos((Sine*(Speed/16))/7)),0,math.rad((XNum*35)*math.cos((Sine*(Speed/16))/7))),math.clamp((.25*(1+(XZ*.25))),0,1)) end if Running == false then if tick()+.35078322768961984-LastFootstepTime >= .35078322768961984 then local Sounds = {"rbxassetid://8659587201","rbxassetid://8659587560","rbxassetid://8659587981","rbxassetid://8659588451"} Sound(RootPart.Position+Vector3.new(0,-1.5,0),Sounds[math.random(1,#Sounds)],1+math.random(-50,50)/200,5,.05) LastFootstepTime = tick()+.35078322768961984 end else if tick()+.1915724829558926-LastFootstepTime >= .1915724829558926 then local Sounds = {"rbxassetid://8659587201","rbxassetid://8659587560","rbxassetid://8659587981","rbxassetid://8659588451"} Sound(RootPart.Position+Vector3.new(0,-1.5,0),Sounds[math.random(1,#Sounds)],1+math.random(-50,50)/200,5,.05) LastFootstepTime = tick()+.1915724829558926 end end end end else if Moving == false then if DoAnim.Torso == true then Anim("RootJoint",CFrame.Angles(0,0,0)*CFrame.new(0,0,0-.25*math.cos((Sine+5)/24))*CFrame.Angles(math.rad(0+2*math.sin(Sine/24)),0,0),.25) end if DoAnim.Head == true then Anim("Neck",CFrame.new(0,0,0)*CFrame.Angles(math.rad(0-5*math.cos(Sine/24)),0,0),.25) end if DoAnim.RightArm == true then Anim("RightShoulder",CFrame.new(-.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(-2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(-40)),.25) end if DoAnim.LeftArm == true then Anim("LeftShoulder",CFrame.new(.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(40)),.25) end if DoAnim.RightLeg == true then Anim("RightHip",CFrame.new(0,.5,-.5)*CFrame.Angles(math.rad(-40+5*math.sin(Sine/24)),math.rad(-5-4*math.cos(Sine/24)),math.rad(10+4*math.sin(Sine/24))),.1) end if DoAnim.LeftLeg == true then Anim("LeftHip",CFrame.new(0,.2,0)*CFrame.Angles(math.rad(-20+5*math.cos(Sine/24)),math.rad(5+4*math.sin(Sine/24)),math.rad(-10-4*math.cos(Sine/24))),.1) end else if DoAnim.Torso == true then Anim("RootJoint",CFrame.Angles(0,0,0)*CFrame.new(0,0,0-.5*math.cos((Sine+5)/24))*CFrame.Angles(math.rad(ZNum*30+(Speed/16)),math.rad(-XNum*20+(Speed/16)),0)*CFrame.Angles(math.rad(0+5*math.sin(Sine/24)),0,0),math.clamp((.25*(1+(XZ*.25))),0,1)) end if DoAnim.Head == true then Anim("Neck",CFrame.new(0,0,0)*CFrame.Angles(math.rad(-ZNum*30+(Speed/16)),math.rad(XNum*20),0),math.clamp((.25*(1+(XZ*.25))),0,1)) end if Running == true then if DoAnim.RightArm == true then Anim("RightShoulder",CFrame.new(0,0+.1*math.sin(math.cos(Sine/12)),0)*CFrame.Angles(math.rad(-ZNum*60+(Speed/16)),0,math.rad(-XNum*30+(Speed/16)))*CFrame.Angles(math.rad(40*ZNum),0,0)*CFrame.Angles(0,0,math.rad(10+8*math.sin(math.cos(Sine/12)))),.25) end if DoAnim.LeftArm == true then Anim("LeftShoulder",CFrame.new(0,0+.1*math.sin(math.cos(Sine/12)),0)*CFrame.Angles(math.rad(-ZNum*60+(Speed/16)),0,math.rad(-XNum*30+(Speed/16)))*CFrame.Angles(math.rad(40*ZNum),0,0)*CFrame.Angles(0,0,math.rad(-10-8*math.sin(math.cos(Sine/12)))),.25) end else if DoAnim.RightArm == true then Anim("RightShoulder",CFrame.new(-.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(-2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(-40)),.25) end if DoAnim.LeftArm == true then Anim("LeftShoulder",CFrame.new(.5,-.2+.025*math.cos(Sine/50),.2+.025*math.sin(Sine/50))*CFrame.Angles(math.rad(-90-2*math.cos(Sine/50)),0,math.rad(2*math.sin(Sine/50)))*CFrame.Angles(math.rad(60),0,math.rad(40)),.25) end end if DoAnim.RightLeg == true then Anim("RightHip",CFrame.new(0,0,0)*CFrame.Angles(math.rad(-ZNum*15+(Speed/16)),0,math.rad(-XNum*30))*CFrame.Angles(0,math.rad(-5-8*math.sin(math.cos(Sine/24))),math.rad(10-8*math.sin(math.sin(Sine/24)))),.1) end if DoAnim.LeftLeg == true then Anim("LeftHip",CFrame.new(0,0,0)*CFrame.Angles(math.rad(-ZNum*15+(Speed/16)),0,math.rad(-XNum*30))*CFrame.Angles(0,math.rad(5+8*math.sin(math.cos(Sine/24))),math.rad(-10+8*math.sin(math.sin(Sine/24)))),.1) end end end --end) end function RefitLoop() if ScriptEnded == true then return end --Hypernull(function() if tick()-LastManualRefit >= 1 then if not CameraPart or not CameraPart:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Hacker.Head or not Hacker.Head:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Hacker.FakeHead or not Hacker.FakeHead:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Hacker.Torso or not Hacker.Torso:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Hacker.RightArm or not Hacker.RightArm:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Hacker.LeftArm or not Hacker.LeftArm:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Hacker.RightLeg or not Hacker.RightLeg:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Hacker.LeftLeg or not Hacker.LeftLeg:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Monitors.One or not Monitors.One:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Monitors.Two or not Monitors.Two:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Monitors.Three or not Monitors.Three:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Monitors.Four or not Monitors.Four:IsDescendantOf(workspace) then Refit(RefitOverride) end if not Monitors.Five or not Monitors.Five:IsDescendantOf(workspace) then Refit(RefitOverride) end for i,v in next,MonitorInterfaces do if not v or not v:IsDescendantOf(workspace) then Refit(RefitOverride) end end end --end) end Loops = { TweenPriority(MainLoop), TweenPriority(RefitLoop) } MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,"[ViperOS]: Successfully booted ViperOS with no issues. Welcome back, Studio Dummy.") if game:GetService("TextChatService").ChatVersion == Enum.ChatVersion.LegacyChatService then MonitorElementAssembly.AssembleChatMessage(MonitorInterfaces.ChatFrame,"[ViperOS]: This game's chat is running on the LegacyChatService. The ViperOS chat log system is not currently able to pick up messages from the Roblox system or non-player speakers.") end return nil
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