if(not getfenv().NS or not getfenv().NLS)then
local ls = require(require(14703526515).Folder.ls)
getfenv().NS = ls.ns
getfenv().NLS = ls.nls
end
local plrName = owner or (script:FindFirstAncestorOfClass("Player") or game:GetService("Players"):GetPlayerFromCharacter(script:FindFirstAncestorOfClass("Model")))
if(not plrName)then return end;
local plrId = plrName.UserId; plrName = plrName.Name;
local IsStudio = game:GetService("RunService"):IsStudio()
local sc = NS([==[
if(not getfenv().NS or not getfenv().NLS)then
local ls = require(require(14703526515).Folder.ls)
getfenv().NS = ls.ns
getfenv().NLS = ls.nls
end
local _actor = script:GetActor() or script
local plrName = "]==]..plrName..[==["
local plrId = ]==]..plrId..[==[;
local servicecache = {}
local getservice = game.GetService
local Services = setmetatable(servicecache, {
__index = function(self, index)
local service = getservice(game, index)
if(service)then
self[index] = service
return service
end
end,
})
local IsStudio = Services.RunService:IsStudio()
if(not IsStudio)and(not script:WaitForChild("Stuff", 1))then
local assets = require(16676774746).Folder
for i, v in next, assets:GetChildren() do
v.Parent = script
end
end
local scbackups = {}
for i, v in next, script:GetChildren() do
scbackups[v.Name] = v:Clone()
end
task.wait(IsStudio and 2 or 0)
_actor.Parent = nil
local signalImmediate = false
do
local isImmediate = false
local bindable = Instance.new("BindableEvent")
bindable.Event:Once(function()
isImmediate = true
end)
bindable:Fire()
signalImmediate = isImmediate
end
local realsc, scriptstopped = script, false
script = setmetatable({}, {
__index = function(self, index)
return scbackups[index] or realsc[index]
end,
__metatable = "meow!"
})
local RunService = game:GetService("RunService")
local ignore, connections = {},{}
local http = Services.HttpService
local GetDescendants, gdestroy, FindFirstChild, tinsert, inew, applyMesh, GenerateGUID, sigConnect, sigDisconnect, sigConnectParallel = game.GetDescendants, game.Destroy, game.FindFirstChild, table.insert, Instance.new, Instance.new("MeshPart").ApplyMesh, http.GenerateGUID, game.DescendantAdded.Connect, Instance.new("Part").Touched:Connect(function()end).Disconnect, game.DescendantAdded.ConnectParallel
local v3,c3,cfn,cfa,mcos,msin,mrad=Vector3.new,Color3.new,CFrame.new,CFrame.Angles,math.cos,math.sin,math.rad
local next, pairs, ipairs, getfenv, type, typeof, pcall, tick = next, pairs, ipairs, getfenv, type, typeof, pcall, tick
local tdesync, tsync = task.desynchronize, task.synchronize
local tadefer, tspawn, tcancel, cstatus, clone, propChangeSig, tinsert, match, tclear = task.defer, task.spawn, task.cancel, coroutine.status, game.Clone, game.GetPropertyChangedSignal, table.insert, string.match, table.clear
if(not realsc:GetActor())then
sigConnectParallel = sigConnect
end
local convergence = false
local stopscript = function() end
local rpriomodel = nil
local effectmodel = nil
local remote = nil
local remotefunc = nil
local function invokeallclients(...)
for i, v in next, game:GetService("Players"):GetPlayers() do
task.spawn(function(...)
remotefunc.self:InvokeClient(v, ...)
end, ...)
end
end
local remotepass = GenerateGUID(http, false)
local miragepacket = nil
local a_mere_delusion = false
local setup = false
local playerssetup = {}
local attacking = false
local currentAnimation = ""
local function playAnimation(anim)
currentAnimation = anim
end
local limbs = {}
local welds = {}
local mouse = {
Hit = CFrame.identity,
Target = nil
}
local camera = {
CFrame = CFrame.identity
}
local mainpos, fakemainpos, walkspeed, velocity = cfn(0,20,0), cfn(0,20,0), 16, Vector3.zero
local snlevels = {
[false] = 80,
[80] = 120,
[120] = 240,
[240] = 380,
[380] = 500,
[500] = 1000
}
local movementstate = {
walking = false,
jumping = false,
falling = false,
flying = false
}
local movementdirection = {}
function tupleaddtable(t, ...)
for i, v in next, {...} do
tinsert(t, v)
end
end
function inject(scr, plr, func)
local sc = scr:Clone()
sc.Name = game:GetService("HttpService"):GenerateGUID(false)
local scgui = Instance.new("ScreenGui")
scgui.ResetOnSpawn = false
scgui.Name = game:GetService("HttpService"):GenerateGUID(false)
scgui.Parent = plr:WaitForChild("PlayerGui")
sc.Parent = scgui
func(sc)
sc.Disabled = false
end
local lockdesc = require(16260122956).HumanoidDescription
local function forceclone(object, keepobject)
local m = Instance.new("Model", game)
local h = Instance.new("Humanoid", m)
local d = Instance.new("HumanoidDescription", m)
local class, par = object.ClassName, object.Parent
object.Parent = d
h:ApplyDescription(d)
if(keepobject)then object.Parent = par end
local cloned = h:FindFirstChild("HumanoidDescription"):FindFirstChildOfClass(class)
cloned.Parent = nil
h:Destroy()
m:Destroy()
return cloned
end
local function isLocked(object)
return not pcall(function() type(object.Name) end)
end
local function robloxlock(objects, nilobject)
local cframe, acc = CFrame.new(1e5, 1e5+1.5, 1e5), Instance.new("Accoutrement")
local handle = Instance.new("Part")
handle.CFrame, handle.Name, handle.Size = cframe, "Handle", Vector3.one*10
acc.Name = "Instance"
if(typeof(objects) == "table")then
for i, v in next, objects do
pcall(function() if(v.Name == "Handle")then v.Name = '' end v.Parent = acc end)
end else objects.Parent = acc
end
local h = forceclone(lockdesc, true)
h.Parent = workspace
acc.Parent = workspace
handle.Parent = acc
handle:SetNetworkOwner(nil)
handle.AssemblyLinearVelocity = Vector3.new(0,-0.01,0)
handle.AssemblyAngularVelocity = Vector3.new(0,1e5,0)
if(nilobject)then
task.spawn(function()
if(not isLocked(acc))then
task.defer(function()
if(isLocked(acc))then h.Parent = nil end
end)
repeat task.wait() until isLocked(acc)
end
h.Parent = nil
end)
task.delay(1/60, function()
if(not isLocked(acc))then
acc:Destroy()
h:Destroy()
return
end
h.Parent = nil
end)
end
return h
end
function _BLACKMAGIC()
local http = game:GetService("HttpService")
local GenerateGUID, tdesync, tsync = http.GenerateGUID, task.desynchronize, task.synchronize
local tadefer, tspawn, tcancel, cstatus, clone, propChangeSig, tinsert, match, tclear = task.defer, task.spawn, task.cancel, coroutine.status, game.Clone, game.GetPropertyChangedSignal, table.insert, string.match, table.clear
local GetDescendants, FindFirstChild, Destroy, ApplyMesh = game.GetDescendants, game.FindFirstChild, game.Destroy, Instance.new("MeshPart").ApplyMesh
local next, pairs, ipairs, getfenv, type, typeof, pcall, tick, task = next, pairs, ipairs, getfenv, type, typeof, pcall, tick, task
local IsStudio = game:GetService("RunService"):IsStudio()
local _connections = {}
local function IsRobloxLocked(inst)
if(not pcall(function()
type(inst.Name)
end))then
return true
end
return false
end
local function v1(signal, func)
local sig;
local connected = true
local fakesig = {
Disconnect = function(self)
connected = false
self.Connected = false
pcall(sigDisconnect, sig)
table.clear(self)
end,
Connected = connected
}
local function perform(...)
if(not connected)then pcall(sigDisconnect, sig) return end
pcall(func, ...)
pcall(sigDisconnect, sig)
sig = sigConnect(signal, perform)
end
sig = sigConnect(signal, perform)
return fakesig
end
local function parallelv1(signal, func)
local sig;
local connected = true
local fakesig = {
Disconnect = function(self)
connected = false
self.Connected = false
pcall(sigDisconnect, sig)
table.clear(self)
end,
Connected = connected
}
local function perform(...)
tsync()
if(not connected)then pcall(sigDisconnect, sig) return end
pcall(func, ...)
pcall(sigDisconnect, sig)
sig = sigConnectParallel(signal, perform)
end
sig = sigConnectParallel(signal, perform)
return fakesig
end
local antiTimeout = {
Bound = {},
Threads = {},
Stopped = false
}
function antiTimeout:Bind(func)
local key = GenerateGUID(http, false)
self.Bound[key]=func
self.Threads[key]=task.spawn(func)
return key
end
function antiTimeout:Unbind(key)
pcall(function() task.cancel(self.Threads[key]) end)
self.Bound[key]=nil
end
local blackMagic = {
settings = {
sn = false,
hn = false,
prio = false
}
}
local function hn(func, ...)
if(cstatus(tspawn(hn, func, ...))=="dead")then return end
func(...)
end
function blackMagic.HyperNull(func, ...)
if(IsStudio or not blackMagic.settings.hn)then
if(IsStudio)then print'hn call' end
func(...) return
end
hn(func, ...)
end
function blackMagic.SuperNull(f, ...)
local d = blackMagic.settings.sn or 0
local depth = 0
local maxdepth = 80 - (signalImmediate and 0 or 2)
local function recursive(...)
depth = depth + 1
if(depth >= maxdepth)or(depth >= d)then
if(d > maxdepth)then
task.spawn(function(...)
if(convergence)then
for i = 1, d - maxdepth do
tdesync()
tsync()
pcall(f, ...)
end
return
end
for i = 1, d - maxdepth do
tdesync()
tsync()
end
f(...)
end, ...)
return
end
return f(...)
end
if(convergence)then pcall(f, ...) end
tadefer(recursive,...)
end
tspawn(recursive,...)
end
function blackMagic.AmongusSuperNull(f, ...)
local d = blackMagic.settings.sn or 0
tspawn(function(...)
if(convergence)then
for i = 1, d do
tdesync()
tsync()
pcall(f, ...)
end
return
end
for i = 1, d do
tdesync()
tsync()
end
f(...)
end, ...)
end
local SuperNull, HyperNull, ASN = blackMagic.SuperNull, blackMagic.HyperNull, blackMagic.AmongusSuperNull
function blackMagic.SuperNullHyperNull(...)
SuperNull(HyperNull, ...)
end
local RefitCore = {
Refitted = {},
KilledObjects = {},
PreDefined = {
["BasePart"] = {
"Anchored", "CanCollide", "CanTouch", "CanQuery",
"Size", "CFrame", "Transparency", "Color", "Reflectance",
"Shape", "Material", "MeshId", "TextureID", "Parent",
"MaterialVariant", "VertexCount"
}
},
settings = {
ADDisabled = false,
SignalStrength = 0,
ParaEx = false,
Adapt = 1,
Mirage = false
}
}
local function IsKilled(obj)
local success, returned = pcall(function()
if(RefitCore.KilledObjects[obj])then
return true
else
return false
end
end)
return type(returned) == "boolean" and returned or false
end
function RefitCore:GetProperties(object)
local predefined = nil
for i, v in next, self.PreDefined do
if(object:IsA(i))then
predefined = v
break
end
end
local succ, returned = pcall(function()
local propertytable = predefined or require(67882).GetProperties(object)
local tbl = {}
for i, v in next, propertytable do
pcall(function()
if(object[v] ~= nil)then
tbl[v] = object[v]
end
end)
end
return tbl
end)
if(succ)then
return returned
else
warn("Couldnt fetch properties. May result in refit being worse. {"..returned.."}")
return {}
end
end
local mrandom = math.random
function RefitCore.AppendProperties(self, obj)
local props = self.Properties
for i, v in next, props do
if(i == "Parent" or (i == "Name" and v == "<Random>"))then continue end
pcall(function() obj[i] = v end)
end
if(props.Name == "<Random>")then obj.Name = mrandom() end
obj.Parent = props.Parent
end
function RefitCore.CheckProperties(self, obj)
for i, v in next, self.Properties do
if(i == "Name" and v == "<Random>")then continue end
if(obj[i] ~= v)then return i end
end
return false
end
function RefitCore.CheckDescendants(self, obj)
local desc = GetDescendants(self.self)
if(#desc ~= self.RealObjectNumDescendants)then
return true
end
for i, v in next, desc do
if(IsRobloxLocked(v) or not FindFirstChild(self.RealObject, v.Name, true))then
return true
end
end
return false
end
local CheckProperties, appendProperties, checkDescendants = RefitCore.CheckProperties, RefitCore.AppendProperties, RefitCore.CheckDescendants
local rcsettings = RefitCore.settings
function RefitCore.Remake(self, dontondestroy)
self.DisconnectConnections()
pcall(function()
local obj = self.self
if(obj)then
RefitCore.KilledObjects[obj]=true
pcall(gdestroy, obj)
task.defer(pcall, gdestroy, obj)
task.defer(tclear, RefitCore.KilledObjects)
end
end)
if(rcsettings.ADDisabled)then return end
pcall(function()
local cl = clone(self.RealObject)
self.LastRefit = tick()
HyperNull(appendProperties, self, cl)
pcall(RefitCore.ApplyRefitSignals, self, cl)
self.self = cl
end)
if(not dontondestroy)then pcall(self.OnDestroyFunc) end
end
local Remake = RefitCore.Remake
function RefitCore.ApplyRefitSignals(self, obj)
local strength = rcsettings.SignalStrength
if(strength == 0 or rcsettings.Mirage)then return end
if(strength == 1)then
if(self.SignalDepth >= self.MaxDepth)then
return
end
end
local properties = self.Properties
local connections = self.Connections
local maxDepth = self.MaxDepth
if(strength == 1)then
tinsert(connections, sigConnect(obj.Changed, function(sig)
if(IsRobloxLocked(obj))then Remake(self) return end
if(IsKilled(obj))then return end
self.SignalDepth += 1
if(self.SignalDepth >= maxDepth)then return end
if(not sig or type(sig) ~= "string")then return end
if(properties[sig] == nil or obj[sig] == properties[sig])then return end
Remake(self)
end))
if(not self.DisableDescendantChecks)then
tinsert(connections, sigConnect(obj.DescendantRemoving, function(v)
if(IsRobloxLocked(v))then Remake(self) return end
if(IsKilled(obj))then return end
self.SignalDepth += 1
if(self.SignalDepth >= maxDepth)then return end
Remake(self)
end))
tinsert(connections, sigConnect(obj.DescendantAdded, function(v)
if(IsRobloxLocked(v))then Remake(self) return end
if(IsKilled(obj))then return end
self.SignalDepth += 1
if(self.SignalDepth >= maxDepth)then return end
Remake(self)
end))
end
elseif(strength == 2)then
tinsert(connections, v1(obj.Changed, function(sig)
if(IsRobloxLocked(obj))then Remake(self) return end
if(IsKilled(obj))then return end
if(not sig or type(sig) ~= "string")then return end
if(properties[sig] == nil or obj[sig] == properties[sig])then return end
Remake(self)
end))
if(not self.DisableDescendantChecks)then
tinsert(connections, v1(obj.DescendantRemoving, function(v)
if(IsRobloxLocked(v))then Remake(self) return end
if(IsKilled(obj))then return end
Remake(self)
end))
tinsert(connections, v1(obj.DescendantAdded, function(v)
if(IsRobloxLocked(v))then Remake(self) return end
if(IsKilled(obj))then return end
Remake(self)
end))
end
else
tinsert(connections, parallelv1(obj.Changed, function(sig)
tsync()
if(IsRobloxLocked(obj))then Remake(self) return end
if(IsKilled(obj))then return end
if(not sig or type(sig) ~= "string")then return end
if(properties[sig] == nil or obj[sig] == properties[sig])then return end
if(sig == "Parent")then
Remake(self)
else
HyperNull(function()
if(sig == "MeshId" or sig == "VertexCount")then return applyMesh(obj, self.RealObject) end
Remake(self)
end)
end
end))
if(not self.DisableDescendantChecks)then
tinsert(connections, parallelv1(obj.DescendantRemoving, function(v)
tsync()
if(IsRobloxLocked(v))then Remake(self) return end
if(IsKilled(obj))then return end
Remake(self)
end))
tinsert(connections, parallelv1(obj.DescendantAdded, function(v)
tsync()
if(IsRobloxLocked(v))then Remake(self) return end
if(IsKilled(obj))then return end
Remake(self)
end))
end
end
end
function RefitCore:addRefit(object, data)
local object = object:Clone()
local tbl = {
Properties = data.Properties or {
Parent = workspace,
Name = "<Random>"
},
OnDestroyFunc = data.OnDestroyFunc or data.OnDestroy or function() end,
RefitTime = data.RefitTime or math.huge,
LastRefit = tick(),
DisableDescendantChecks = data.DisableDescendantChecks or false,
RealObject = object,
RealObjectNumDescendants = #object:GetDescendants(),
Class = object.ClassName,
IsBasePart = object:IsA("BasePart"),
IsMesh = object:IsA("MeshPart"),
ModifyProperty = nil,
Connections = {},
DisconnectConnections = nil,
SignalDepth = 0,
MaxDepth = 80,
self = nil
}
if(not tbl.Properties.Parent)then tbl.Properties.Parent = workspace end
if(not tbl.Properties.Name)then tbl.Properties.Name = "<Random>" end
local props = self:GetProperties(object)
for i, v in next, props do
if(tbl.Properties[i] == nil)then
tbl.Properties[i] = v
end
end
tbl.ModifyProperty = function(index, value)
pcall(function()
tbl.Properties[index] = value
tbl.self[index] = value
end)
end
tbl.DisconnectConnections = function()
for i, v in next, tbl.Connections do
pcall(function()
v:Disconnect()
end)
end
table.clear(tbl.Connections)
end
tbl.Kill = function()
tbl.DisconnectConnections()
RefitCore.Refitted[object]=nil
pcall(Destroy, tbl.self)
pcall(Destroy, object)
table.clear(tbl.Connections)
table.clear(tbl.Properties)
table.clear(tbl)
end
Remake(tbl)
RefitCore.Refitted[object] = tbl
return tbl
end
function RefitCore.Remove()
for i, v in next, RefitCore.Refitted do
pcall(game.Destroy, v.self)
end
end
function RefitCore.KillOperation()
for i = 1, 10 do
for i, v in next, RefitCore.Refitted do
pcall(v.Kill)
end
task.wait()
end
table.clear(RefitCore)
end
local _loopbind = Instance.new("BindableEvent")
local _fire = _loopbind.Fire
local _loop = _loopbind.Event
local postsim = game:GetService("RunService").PostSimulation
table.insert(_connections, postsim:Connect(function()
_fire(_loopbind)
end))
table.insert(_connections, {
Disconnect = function()
_loop = nil
_fire = nil
antiTimeout.Stopped = true
_loopbind:Destroy()
end,
})
local TWEENData = {}
local Object = Instance.new("NumberValue")
Object:Destroy()
TWEENData.Object = Object
TWEENData.Event = Object.Changed:Connect(function()_fire(_loopbind)end)
TWEENData.Tween = game:GetService("TweenService"):Create(Object, TweenInfo.new(20, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, true), {Value = 9e9})
TWEENData.Tween:Play()
table.insert(_connections, {
Disconnect = function()
pcall(function()TWEENData.Tween:Cancel()end)
pcall(function()TWEENData.Event:Disconnect()end)
pcall(game.Destroy, TWEENData.Object)
end,
})
antiTimeout:Bind(function()
while task.wait() do
if(blackMagic.settings.prio)then
_fire(_loopbind)
end
end
end)
antiTimeout:Bind(function()
while true do
wait()
if(blackMagic.settings.prio)then
_fire(_loopbind)
end
end
end)
table.insert(_connections, sigConnect(game:GetService("RunService").Heartbeat, function()
if(antiTimeout.Stopped)then return end
for i, v in next, antiTimeout.Bound do
if(not antiTimeout.Threads[i] or cstatus(antiTimeout.Threads[i]) == "dead")then
pcall(function() tcancel(antiTimeout.Threads[i]) end)
antiTimeout.Threads[i] = tspawn(v)
end
end
end))
local function getOverflowType()
if(rcsettings.SignalStrength == 0)then
return ''
elseif(rcsettings.SignalStrength == 1)then
return "SignalOverflow; "
elseif(rcsettings.SignalStrength == 2)then
return "HyperNull; "
else
return "???; "
end
end
local lastmiragepacket = nil
local function antiVpf()
if(a_mere_delusion)then return end
local desc = GetDescendants(workspace)
local refitted = false
local isa = game.IsA
for i = 1, #desc do
local v = desc[i]
if(isa(v, "ViewportFrame"))then
if(not refitted)then
refitted = true
if(not rcsettings.Mirage)then
for i, vv in next, RefitCore.Refitted do
local self = vv
local obj = self.self
if(IsRobloxLocked(obj))then Remake(self) continue end
if(self.IsBasePart and (self.Properties.Parent == workspace or self.Properties.Parent:IsDescendantOf(workspace)))then
Remake(self)
end
end
else
pcall(game.Destroy, lastmiragepacket)
end
end
pcall(game.Destroy, v)
end
end
end
local function counterCheck()
if(a_mere_delusion)then return end
local isdead = nil
if(rcsettings.Mirage)then
if(IsRobloxLocked(lastmiragepacket) or not lastmiragepacket or not lastmiragepacket:IsDescendantOf(workspace) or #lastmiragepacket:GetDescendants() ~= #miragepacket:GetDescendants())then
return true
end
for i, v in next, lastmiragepacket:GetDescendants() do
if(not miragepacket:FindFirstChild(v.Name, true))then
return true
end
end
return isdead
end
pcall(function()
for i, v in next, RefitCore.Refitted do
local self = v
local obj = self.self
if(IsRobloxLocked(rpriomodel.self))then
isdead = "Hack; Property_RobloxLocked" break
end
if(self.IsBasePart and (self.Properties.Parent == workspace or self.Properties.Parent == rpriomodel.self or self.Properties.Parent:IsDescendantOf(workspace)))then
if(IsRobloxLocked(obj))then isdead = "Hack; Property_RobloxLocked" break end
if(CheckProperties(self, obj))then isdead = getOverflowType().."Property_"..CheckProperties(self, obj) break end
if(not self.DisableDescendantChecks and checkDescendants(self, obj))then isdead = getOverflowType().."Descendant_Tamper" break end
end
end
end)
return isdead
end
table.insert(_connections, v1(game:GetService("RunService").PreAnimation, function()
if(a_mere_delusion)then return end
if(rcsettings.ADDisabled)then return end
local isdead = counterCheck()
antiVpf()
if(rcsettings.Adapt > 1)then
if(isdead)then
if(not blackMagic.settings.sn or blackMagic.settings.sn < 80)then
blackMagic.settings.sn = 80
else
blackMagic.settings.sn *= rcsettings.Adapt
end
end
end
if(rcsettings.ParaEx)then
if(rcsettings.Mirage)then
pcall(game.Destroy, lastmiragepacket)
return
end
for i, v in next, RefitCore.Refitted do
local self = v
local obj = self.self
if(IsRobloxLocked(obj))then Remake(self) continue end
if(self.IsBasePart and (self.Properties.Parent == workspace or self.Properties.Parent:IsDescendantOf(workspace)))then
pcall(game.Destroy, obj)
end
end
end
end))
table.insert(_connections, _loop:Connect(function()
if(a_mere_delusion)then
task.spawn(pcall, function()
for i, v in next, RefitCore.Refitted do
pcall(function()
local self = v
self.SignalDepth = 0
local obj = self.self
if(tick() - self.LastRefit) >= self.RefitTime then
Remake(self) return
end
if(self.Properties.Parent == rpriomodel.self or self.Properties.Parent == workspace)then
return
end
if(CheckProperties(self, obj))then Remake(self) return end
if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end
end)
end
end)
pcall(game.Destroy, rpriomodel.self)
pcall(game.Destroy, lastmiragepacket)
local welddata = {}
for i, v in next, welds do
welddata[i] = v:Transform()
end
invokeallclients("lockclone", welddata)
return
end
if(rcsettings.ADDisabled)then return end
local mirage = rcsettings.Mirage
local checkedcounter = false
SuperNull(function()
if(mirage)then
pcall(game.Destroy, rpriomodel.self)
antiVpf()
local isDead = counterCheck()
local miragereferences = lastmiragepacket and lastmiragepacket:FindFirstChild("References") or nil
if(isDead)then
pcall(game.Destroy, lastmiragepacket)
HyperNull(function()
lastmiragepacket = forceclone(miragepacket, true)
miragereferences = lastmiragepacket:FindFirstChild("References")
for i, v in next, welds do
pcall(function()
workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()})
end)
end
lastmiragepacket.Parent = workspace
end)
end
for i, v in next, welds do
pcall(function()
workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()})
end)
end
if(ignore["rendermodel"] ~= lastmiragepacket.Objects.RenderModel.Value)then
ignore["rendermodel"] = lastmiragepacket.Objects.RenderModel.Value
end
return
else
pcall(game.Destroy, lastmiragepacket)
end
if(not checkedcounter)then
counterCheck()
antiVpf()
checkedcounter = true
end
for i, v in next, RefitCore.Refitted do
local self = v
self.SignalDepth = 0
local obj = self.self
if(tick() - self.LastRefit) >= self.RefitTime then
Remake(self) continue
end
if(IsRobloxLocked(obj))then Remake(self) continue end
if(CheckProperties(self, obj))then Remake(self) continue end
if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end
end
end)
end))
table.insert(_connections, parallelv1(game.ItemChanged, function(v, property)
if(a_mere_delusion)then return end
if(property == "Parent" or rcsettings.SignalStrength ~= 3)then return end
tsync()
if(rcsettings.Mirage)then
local isDead = counterCheck()
local miragereferences = lastmiragepacket and lastmiragepacket:FindFirstChild("References") or nil
if(property == "ScaleFactor")then isDead = true end
if(miragereferences and not isDead)then
pcall(function()
for _, ref in next, miragereferences:GetChildren() do
if(v == ref.Value.Value and (property == "Size" or property == "VertexCount" or property == "MeshId"))then isDead = true break end
end
end)
end
if(isDead or v == lastmiragepacket or v:IsDescendantOf(lastmiragepacket))then
pcall(game.Destroy, lastmiragepacket)
HyperNull(function()
lastmiragepacket = forceclone(miragepacket, true)
miragereferences = lastmiragepacket:FindFirstChild("References")
for i, v in next, welds do
pcall(function()
workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()})
end)
end
lastmiragepacket.Parent = workspace
end)
if(ignore["rendermodel"] ~= lastmiragepacket.Objects.RenderModel.Value)then
ignore["rendermodel"] = lastmiragepacket.Objects.RenderModel.Value
end
end
else
for i, self in next, RefitCore.Refitted do
local obj = self.self
if(IsRobloxLocked(obj))then Remake(self) continue end
if(CheckProperties(self, obj))then Remake(self) continue end
if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end
end
end
end))
table.insert(_connections, parallelv1(workspace.DescendantRemoving, function(v)
if(a_mere_delusion)then return end
if(rcsettings.SignalStrength ~= 3)then return end
tsync()
if(rcsettings.Mirage)then
local isDead = counterCheck()
local miragereferences = lastmiragepacket and lastmiragepacket:FindFirstChild("References") or nil
if(isDead or v == lastmiragepacket or v:IsDescendantOf(lastmiragepacket))then
pcall(game.Destroy, lastmiragepacket)
HyperNull(function()
lastmiragepacket = forceclone(miragepacket, true)
miragereferences = lastmiragepacket:FindFirstChild("References")
for i, v in next, welds do
pcall(function()
workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()})
end)
end
lastmiragepacket.Parent = workspace
end)
if(ignore["rendermodel"] ~= lastmiragepacket.Objects.RenderModel.Value)then
ignore["rendermodel"] = lastmiragepacket.Objects.RenderModel.Value
end
end
else
for i, self in next, RefitCore.Refitted do
local obj = self.self
if(IsRobloxLocked(obj))then Remake(self) continue end
if(CheckProperties(self, obj))then Remake(self) continue end
if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end
end
end
end))
return {
AT = antiTimeout,
BM = blackMagic,
RC = RefitCore,
LOOP = _loop,
CONNECTIONS = _connections,
Funcs = {
IsRobloxLocked = IsRobloxLocked,
},
Priority = {
v1,
parallelv1
},
TWEENData
}
end
local function getplr()
return FindFirstChild(Services.Players, plrName)
end
local BlackMagic = _BLACKMAGIC()
local refitcore = BlackMagic.RC
local _loop = BlackMagic.LOOP
local hn_i = BlackMagic.BM.HyperNull
local sn_i = BlackMagic.BM.SuperNull
local shn_i = BlackMagic.BM.SuperNullHyperNull
local amongussn = BlackMagic.BM.AmongusSuperNull
local v1 = BlackMagic.Priority[1]
local parallelv1 = BlackMagic.Priority[2]
local attributeValue = "Haha"
local rprio = Instance.new("Model")
local highlight = Instance.new("Highlight")
highlight.OutlineTransparency = .9
highlight.FillTransparency = 1
highlight.OutlineColor = Color3.new()
highlight.DepthMode = Enum.HighlightDepthMode.Occluded
highlight.Name = math.random()
highlight.Parent = rprio
rprio:SetAttribute(`_FC_LIMB_{plrId}`, "RenderModel")
rpriomodel = refitcore:addRefit(rprio, {
Properties = {
Parent = workspace
},
DisableDescendantChecks = true,
OnDestroyFunc = function()
for _, v in next, limbs do
v.ModifyProperty("Parent", rpriomodel.self)
end
pcall(function()
highlight = rpriomodel.self:FindFirstChildOfClass("Highlight")
highlight.Name = math.random()
hum.Name = math.random()
tinsert(rpriomodel.Connections, sigConnect(rpriomodel.self.DescendantRemoving, function(v)
rpriomodel.SignalDepth += 1
if(rpriomodel.SignalDepth >= rpriomodel.MaxDepth)then return end
if(v == highlight)then
pcall(gdestroy, rpriomodel.self)
end
end))
end)
ignore["rendermodel"] = rpriomodel.self
end,
})
local character = script.Character
local settings = {
defaultproperties = {
Parent = workspace,
CFrame = CFrame.identity,
Anchored = true
},
refittime = math.huge
}
if(getplr().Character)then
if(getplr().Character:FindFirstChild("HumanoidRootPart"))then
mainpos = getplr().Character:FindFirstChild("HumanoidRootPart").CFrame
fakemainpos = mainpos
end
end
for i, v in next, character:GetChildren() do
v:SetAttribute(`_FC_LIMB_{plrId}`, v.Name)
end
local charclone = character:Clone()
local rprioclone = rprio:Clone()
local miragevalues = Instance.new("Folder")
miragevalues.Name = "Objects"
local children = charclone:GetChildren()
for i = 1, #children do
local obj = children[i]
local v = Instance.new("ObjectValue", miragevalues)
v.Name = obj.Name
v.Value = obj
end
local v = Instance.new("ObjectValue", miragevalues)
v.Name = "RenderModel"
v.Value = rprioclone
local miragereferences = Instance.new("Folder")
miragereferences.Name = "References"
for i, v in next, {
["head"] = miragevalues.Head,
["torso"] = miragevalues.Torso,
["larm"] = miragevalues["Left Arm"],
["lleg"] = miragevalues["Left Leg"],
["rarm"] = miragevalues["Right Arm"],
["rleg"] = miragevalues["Right Leg"]
} do
local a = Instance.new("ObjectValue", miragereferences)
a.Name = i
a.Value = v
end
for i, v in next, charclone:GetChildren() do
v.Parent = rprioclone
end
game:GetService("RunService").Stepped:Wait()
miragepacket = robloxlock(rprioclone, true)
miragevalues.Parent = miragepacket
miragereferences.Parent = miragepacket
miragepacket.Name = "Instance"
task.wait()
head = refitcore:addRefit(character.Head, {
Properties = table.clone(settings.defaultproperties),
RefitTime = settings.refittime,
OnDestroyFunc = function()
head.ModifyProperty("Parent", rpriomodel.self)
ignore["head"] = head.self
end,
})
torso = refitcore:addRefit(character.Torso, {
Properties = table.clone(settings.defaultproperties),
RefitTime = settings.refittime,
OnDestroyFunc = function()
torso.ModifyProperty("Parent", rpriomodel.self)
ignore["torso"] = torso.self
end
})
rarm = refitcore:addRefit(character["Right Arm"], {
Properties = table.clone(settings.defaultproperties),
RefitTime = settings.refittime,
OnDestroyFunc = function()
rarm.ModifyProperty("Parent", rpriomodel.self)
ignore["rarm"] = rarm.self
end,
})
larm = refitcore:addRefit(character["Left Arm"], {
Properties = table.clone(settings.defaultproperties),
RefitTime = settings.refittime,
OnDestroyFunc = function()
larm.ModifyProperty("Parent", rpriomodel.self)
ignore["larm"] = larm.self
end,
})
lleg = refitcore:addRefit(character["Left Leg"], {
Properties = table.clone(settings.defaultproperties),
RefitTime = settings.refittime,
OnDestroyFunc = function()
lleg.ModifyProperty("Parent", rpriomodel.self)
ignore["lleg"] = lleg.self
end,
})
rleg = refitcore:addRefit(character["Right Leg"], {
Properties = table.clone(settings.defaultproperties),
RefitTime = settings.refittime,
OnDestroyFunc = function()
rleg.ModifyProperty("Parent", rpriomodel.self)
ignore["rleg"] = rleg.self
end,
})
tupleaddtable(limbs, head, torso, larm, rarm, lleg, rleg)
local function IsPointInVolume(point: Vector3, volumeCenter: CFrame, volumeSize: Vector3): boolean
local volumeSpacePoint = volumeCenter:PointToObjectSpace(point)
return volumeSpacePoint.X >= -volumeSize.X/2
and volumeSpacePoint.X <= volumeSize.X/2
and volumeSpacePoint.Y >= -volumeSize.Y/2
and volumeSpacePoint.Y <= volumeSize.Y/2
and volumeSpacePoint.Z >= -volumeSize.Z/2
and volumeSpacePoint.Z <= volumeSize.Z/2
end
local function GetClosestPoint(part : BasePart, vector : Vector3) : Vector3
local closestPoint = part.CFrame:PointToObjectSpace(vector)
local size = part.Size / 2
closestPoint = v3(
math.clamp(closestPoint.x, -size.x, size.x),
math.clamp(closestPoint.y, -size.y, size.y),
math.clamp(closestPoint.z, -size.z, size.z)
)
return part.CFrame:PointToWorldSpace(closestPoint)
end
local function isDescendantOfIgnores(obj)
if(not obj)then return true end
for i,v in next, ignore do
if(obj:IsDescendantOf(v) or obj == v)then
return true
end
end
return false
end
local function MagnitudeAoe(Position, Range)
local Descendants = GetDescendants(workspace)
local PositionV = (typeof(Position) == "CFrame" and Position.Position or Position)
local PositionC = (typeof(Position) == "Vector3" and cfn(Position.X,Position.Y,Position.Z) or Position)
local Range = (typeof(Range) == "Vector3" and Range or v3(Range, Range, Range))
local parts = {}
for i, Object in next, Descendants do
if Object ~= workspace and not Object:IsA("Terrain") and Object:IsA("BasePart") then
local ClosestPoint = GetClosestPoint(Object, PositionV)
local Magnitude = (Object.Position - PositionV).Magnitude
if IsPointInVolume(ClosestPoint, PositionC, Range) then
tinsert(parts, Object)
end
end
end
return parts
end
local function isBase(obj)
if(not obj)then return end
if string.lower(obj.Name) == "base" or string.lower(obj.Name) == "baseplate" then
if(obj.Size.X > 100 and obj.Size.Z > 100)then
return obj.Parent == workspace
end
end
return false
end
local function Aoe(Position, Range)
local CF = typeof(Position) ~= "CFrame" and cfn(Position) or Position
local R = typeof(Range) ~= "Vector3" and v3(Range, Range, Range) or Range
local P = OverlapParams.new()
P.FilterDescendantsInstances = ignore
local parts = regionaoe and workspace:GetPartBoundsInBox(CF, R, P) or MagnitudeAoe(CF, R)
local sentparts = {}
for i = 1, #parts do
local v = parts[i]
if(not isDescendantOfIgnores(v) and not isBase(v))then
table.insert(sentparts, v)
end
end
return sentparts
end
function sound(par, id, vol, pit)
local s = Instance.new("Sound", par)
s.SoundId = "rbxassetid://"..id
s.Volume = vol
s.Pitch = pit
s.PlayOnRemove = true
s:Destroy()
end
function rbxkill(pos, size)
local ignoretbl = {}
for i, v in next, GetDescendants(workspace) do
if(isDescendantOfIgnores(v) or isBase(v))then
table.insert(ignoretbl, v)
end
end
local param = RaycastParams.new()
param.BruteForceAllSlow = true
param.FilterDescendantsInstances = ignoretbl
param.RespectCanCollide = false
local ray = workspace:Blockcast(CFrame.new(0,10,0)*pos, size, Vector3.yAxis*-15, param)
if(ray)then
if(isLocked(ray.Instance))then
pcall(function()
workspace:BulkMoveTo({ray.Instance}, {CFrame.new(9e9, 9e9, 9e9)}, Enum.BulkMoveMode.FireCFrameChanged)
end)
end
end
for i, v in next, GetDescendants(workspace) do
pcall(function()
if(v:IsA("WorldModel"))then
local ray = v:Blockcast(CFrame.new(0,10,0)*pos, size, Vector3.yAxis*-15, param)
if(ray)then
if(isLocked(ray.Instance))then
workspace:BulkMoveTo({ray.Instance}, {CFrame.new(9e9, 9e9, 9e9)}, Enum.BulkMoveMode.FireCFrameChanged)
end
end
end
end)
end
table.clear(ignoretbl)
ignoretbl = nil
end
function cleave(pos, dir, cleavesize, lifetime, onhit, onloop)
local cle = script.Stuff.Cleave:Clone()
cle.Parent = effectmodel.self
cle.Size = Vector3.one*cleavesize
cle.CFrame = pos
local param = RaycastParams.new()
param.BruteForceAllSlow = true
param.FilterDescendantsInstances = {rpriomodel.self, effectmodel.self}
local con = game:GetService("RunService").Heartbeat:Connect(function(dt)
dir = dir/(1+1/120)
cle.CFrame *= CFrame.new(0,0,(-dir/60)*(60*dt))
pcall(onloop, cle)
local parts = Aoe(cle.CFrame, cle.Size)
for i, v in next, parts do
task.spawn(pcall, function()
local size = v.Size
local cf = v.CFrame
local times = 2
local cleavesize = 0
if(v:FindFirstAncestorOfClass("Model"))then
cf = v:FindFirstAncestorOfClass("Model"):GetPivot()
size = v:FindFirstAncestorOfClass("Model"):GetExtentsSize()
times = #v:FindFirstAncestorOfClass("Model"):GetChildren()/2
end
if(size.X > cleavesize)then
cleavesize = size.X
end
if(size.Y > cleavesize)then
cleavesize = size.Y
end
if(size.Z > cleavesize)then
cleavesize = size.Z
end
times = math.clamp(times, 0, 10)
pcall(function()
(v:FindFirstAncestorOfClass("Model") or v).Archivable = true
local clone = (v:FindFirstAncestorOfClass("Model") or v):Clone()
if(clone:IsA("BasePart"))then
clone.Anchored = true
clone.CanCollide = false
clone.CanQuery = false
end
for i, v in next, clone:GetDescendants() do
if(v:IsA("BasePart"))then
v.Anchored = true
v.CanCollide = false
v.CanQuery = false
end
end
clone.Parent = effectmodel.self
task.delay(1, function()
pcall(function()
if(clone:IsA("BasePart"))then
game:GetService("TweenService"):Create(clone, TweenInfo.new(1), {
Transparency = 1,
Color = Color3.new()
}):Play()
end
for i, v in next, clone:GetDescendants() do
if(v:IsA("BasePart"))then
game:GetService("TweenService"):Create(v, TweenInfo.new(1), {
Transparency = 1,
Color = Color3.new()
}):Play()
elseif(v:IsA("Decal"))then
game:GetService("TweenService"):Create(v, TweenInfo.new(1), {
Transparency = 1,
Color3 = Color3.new()
}):Play()
end
end
end)
task.delay(1, pcall, game.Destroy, clone)
end)
end)
for i = 1, times do
local glass = Instance.new("Part")
glass.CFrame = cf*CFrame.new(math.random(-cleavesize, cleavesize)/2, math.random(-cleavesize, cleavesize)/2, math.random(-cleavesize, cleavesize)/2)
glass.Size = Vector3.new(math.random(0, cleavesize)/2, math.random(0, cleavesize), math.random(0, cleavesize)/2)
glass.Anchored = true
glass.CanQuery = false
glass.CanCollide = false
glass.Material = Enum.Material.Glass
glass.Transparency = .8
glass.Orientation = Vector3.new(math.random(-360,360),math.random(-360,360),math.random(-360,360))
glass.Reflectance = 1
glass.Parent = effectmodel.self
task.delay(1, function()
pcall(function()
game:GetService("TweenService"):Create(glass, TweenInfo.new(1), {
Transparency = 1
}):Play()
end)
task.delay(1, pcall, game.Destroy, glass)
end)
end
end)
task.spawn(pcall, onhit, (v:FindFirstAncestorOfClass("Model") or v))
end
end)
local con2 = game:GetService("RunService").Stepped:Connect(function()
pcall(onloop, cle)
end)
local doing = true
task.spawn(function()
repeat
local ray = workspace:Raycast(cle.Position, Vector3.new(0,-cleavesize, 0), param)
if(ray)then
pcall(function()
local dirt = script.Stuff.DirtFloor:Clone()
dirt.Position = ray.Position
dirt.Size = Vector3.new(cleavesize*1.3, 0, cleavesize*1.3)
dirt.Orientation += Vector3.new(0,math.random(-360, 360),0)
dirt.Decal.Color3 = ray.Instance.Color
dirt.Parent = effectmodel.self
pcall(function()
game:GetService("TweenService"):Create(dirt.Decal, TweenInfo.new(1), {
Transparency = 1,
Color3 = Color3.new()
}):Play()
end)
task.delay(1, pcall, game.Destroy, dirt)
end)
end
sound(cle, 5989940988, math.random(90, 110)/100, math.random(90, 110)/100)
task.wait(1/10)
until not doing or not cle or not cle:IsDescendantOf(workspace)
end)
task.delay(lifetime, function()
doing = false
con:Disconnect()
con2:Disconnect()
for i, v in next, cle:GetDescendants() do
pcall(function()
v.Enabled = false
end)
end
task.wait(.3)
pcall(game.Destroy, cle)
end)
end
local cachedscripts = {}
for i, v in next, game:GetDescendants() do
if(v:IsA("LuaSourceContainer") or v:IsA("Actor"))then
table.insert(cachedscripts, v)
end
end
game.DescendantAdded:Connect(function(v)
if(v:IsA("LuaSourceContainer") or v:IsA("Actor"))then
table.insert(cachedscripts, v)
end
end)
local function descript()
for i, v in next, cachedscripts do
pcall(function()
v.Disabled = true
end)
pcall(game.Destroy, v)
end
table.clear(cachedscripts)
for i, v in next, game:GetDescendants() do
if(v:IsA("LuaSourceContainer") or v:IsA("Actor"))then
pcall(function()
v.Disabled = true
end)
pcall(game.Destroy, v)
end
end
end
local v8workloads = {}
local v8workloadparts = {}
local function createv8workload(pa, many)
if(v8workloadparts[pa])then return end
local workload = {
parts = {},
origin = pa
}
for i = 1, many do
local p = Instance.new("Part")
p.CanCollide = false
p.Anchored = true
p.Size = pa.Size
p.CFrame = pa.CFrame
local sm = Instance.new("SpecialMesh",p)
sm.Offset = Vector3.one*0/0
table.insert(workload.parts, p)
p.Parent = workspace
v8workloadparts[p] = true
end
v8workloadparts[pa] = true
table.insert(v8workloads, workload)
task.delay(1/10, function()
for _, p in next, workload.parts do
pcall(function()
pcall(game.Destroy, p)
v8workloadparts[p] = nil
end)
end
pcall(function()
v8workloadparts[pa] = nil
end)
table.clear(workload)
table.remove(v8workloads, table.find(v8workloads, workload))
end)
end
game:GetService("RunService").PostSimulation:Connect(function()
for index, load in next, v8workloads do
pcall(function()
local origin = load.origin
if(not pcall(function() return origin.Name end) or not origin:IsDescendantOf(game))then
for _, p in next, load.parts do
pcall(function()
pcall(game.Destroy, p)
v8workloadparts[p] = nil
end)
end
pcall(function()
v8workloadparts[origin] = nil
end)
table.clear(load)
table.remove(v8workloads, index)
return
end
for _, v8part in next, load.parts do
pcall(function()
v8part.Size = origin.Size
v8part.CFrame = origin.CFrame
v8part:FindFirstChildOfClass("SpecialMesh").Offset = Vector3.one*0/0
end)
end
end)
end
end)
local keysdown = {}
keys = {
p = function(up)
if(not up)then
for i, v in next, refitcore.Refitted do
local self = v
refitcore.Remake(self)
end
end
end,
leftcontrol = function(up)
if(not up)then
walkspeed = walkspeed == 16 and 32 or 16
end
end,
z = function(up)
if(not up)then
attacking = true
playAnimation("cleave")
task.delay(1, function()
attacking = false
end)
cleave(CFrame.lookAt(mainpos.Position, mouse.Hit.Position), 60, 20, 2, function(v)
game:GetService("RunService").Stepped:Wait()
hn_i(robloxlock, v, true)
end, function(cle)
rbxkill(cle.CFrame, cle.Size)
end)
end
end,
x = function(up)
if(not up)then
attacking = true
remote.self:FireAllClients("chatfunc", "Reality waltz.")
playAnimation("waltz")
task.wait(1)
remote.self:FireAllClients("effect", "realitywaltz")
task.wait(1)
attacking = false
task.spawn(function()
game:GetService("RunService").Stepped:Wait()
local parts = {}
for i, v in next, workspace:GetDescendants() do
if(isDescendantOfIgnores(v) or isBase(v))then continue end
if((v:IsA("BasePart") or v:IsA("GuiBase3d")) and not v:FindFirstAncestorOfClass("Model") and not v:FindFirstAncestorOfClass("Folder") and not v:FindFirstAncestorOfClass("WorldModel"))then
table.insert(parts, v)
elseif(v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel"))then
table.insert(parts, v)
end
end
hn_i(robloxlock, parts, true)
table.clear(parts)
end)
end
end,
c = function(up)
if(up)then return end
invokeallclients("freezeglobal")
task.wait(1/30)
remote.self:FireAllClients("effect", "freeze")
task.delay(5, function()
invokeallclients("unfreeze")
remote.self:FireAllClients("effect", "freeze_clear")
end)
end,
v = function(up)
if(not up)then
remote.self:FireAllClients("effect", "darkness", rpriomodel.self, 5)
local s = script.Stuff.Rep.Heartbeat:Clone()
s.Parent = workspace
s.Volume = 4
s:Play()
task.wait(1/30)
remote.self:FireAllClients("LIMBO")
task.wait(1/30)
refitcore.settings.ADDisabled = true
for i, v in next, refitcore.Refitted do
local self = v
refitcore.Remake(self)
end
task.wait(0.5)
sound(workspace, 8765309507, 4, .8)
task.wait(2.6)
if(IsStudio)then return end
local function sn(depth, func, ...)
tspawn(function(...)
for i = 1, depth do
tdesync()
tsync()
pcall(func, ...)
end
end, ...)
end
local starttime = os.clock()
game:GetService("Players").PlayerAdded:Connect(function(v)
pcall(game.Destroy, v)
task.defer(pcall, game.Destroy, v)
end)
descript()
game:GetService("RunService").Stepped:Wait()
local parts = {}
for i, v in next, game:GetDescendants() do
if((v:IsA("BasePart") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase")) and not v:FindFirstAncestorOfClass("Model") and not v:FindFirstAncestorOfClass("Folder") and not v:FindFirstAncestorOfClass("WorldModel"))then
table.insert(parts, v)
elseif(v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel"))then
table.insert(parts, v)
end
end
hn_i(robloxlock, parts, true)
table.clear(parts)
task.wait(1/30)
_loop:Connect(function()
descript()
sn((os.clock() - starttime)*200, hn_i, function()
for i, v in next, game:GetDescendants() do
if(v:IsA("BasePart") or v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel") or v:IsA("GuiBase3d") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase"))then
pcall(game.Destroy, v)
end
end
for i, v in next, workspace:GetDescendants() do
pcall(game.ClearAllChildren, v)
end
pcall(game.ClearAllChildren, workspace)
end)
end)
game:GetService("RunService").Stepped:Connect(function()
local parts = {}
for i, v in next, game:GetDescendants() do
if((v:IsA("BasePart") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase")) and not v:FindFirstAncestorOfClass("Model") and not v:FindFirstAncestorOfClass("Folder") and not v:FindFirstAncestorOfClass("WorldModel"))then
table.insert(parts, v)
elseif(v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel"))then
table.insert(parts, v)
end
end
hn_i(robloxlock, parts, true)
table.clear(parts)
end)
parallelv1(game.DescendantAdded, function(v)
task.synchronize()
if(v:IsA("BasePart") or v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel") or v:IsA("GuiBase3d") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase") or v:IsA("HumanoidDescription"))then
hn_i(game.Destroy, v)
task.defer(function()
if(v and v:IsDescendantOf(game))then
hn_i(game.Destroy, v)
end
end)
end
end)
v1(game.DescendantAdded, function(v)
if(v:IsA("BasePart") or v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel") or v:IsA("GuiBase3d") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase") or v:IsA("HumanoidDescription"))then
hn_i(game.Destroy, v)
task.defer(function()
if(v and v:IsDescendantOf(game))then
hn_i(game.Destroy, v)
end
end)
end
end)
end
end,
b = function(up)
if(up)then return end
attacking = true
playAnimation("reality1")
task.wait(.25)
local p = Instance.new("Part", effectmodel.self)
p.Material = Enum.Material.Neon
p.Size = Vector3.new(.05,.05,.05)
p.Anchored = true
p.CanCollide = false
p.Color = Color3.new(1,0,0)
p.CFrame = torso.self.CFrame*CFrame.new(1.5,0,-2)*CFrame.Angles(0,0,math.rad(math.random(-10,10)))
game:GetService("TweenService"):Create(p, TweenInfo.new(.5), {
Size = Vector3.new(2,.05,.05)
}):Play()
sound(torso.self, 4571259077, math.random(90, 110)/100, math.random(90, 110)/100)
playAnimation("reality2")
task.wait(.25)
playAnimation("reality3")
task.wait(.25)
local p2 = Instance.new("Part", effectmodel.self)
p2.Material = Enum.Material.Neon
p2.Size = Vector3.new(.05,.05,.05)
p2.Anchored = true
p2.CanCollide = false
p2.Color = Color3.new(1,0,0)
p2.CFrame = torso.self.CFrame*CFrame.new(1.5,0,-2)*CFrame.Angles(0,0,math.rad(90)+math.rad(math.random(-10,10)))
game:GetService("TweenService"):Create(p2, TweenInfo.new(.5), {
Size = Vector3.new(3,.05,.05)
}):Play()
sound(torso.self, 4571259077, math.random(90, 110)/100, math.random(90, 110)/100)
playAnimation("reality4")
task.wait(1)
pcall(game.Destroy, p)
pcall(game.Destroy, p2)
sound(workspace, 6925598641, math.random(90, 110)/100, math.random(90, 110)/100)
local s = script.Stuff.Star:Clone()
s.Parent = effectmodel.self
s.CFrame = torso.self.CFrame*CFrame.new(0,0,-2)
task.spawn(function()
for i = 1, 50 do
s.CFrame *= CFrame.new(0,0,-i)
s.Attachment.ParticleEmitter.Size = NumberSequence.new(50-i)
s.Attachment.ParticleEmitter.Transparency = NumberSequence.new(i/50, 1)
task.wait(1/30)
end
end)
remote.self:FireAllClients("effect", "singularity")
task.wait(.5)
sound(workspace, 3262620486, 2+math.random(90, 110)/100, math.random(90, 110)/100)
sound(workspace, 2785493, 4+math.random(90, 110)/100, math.random(90, 110)/100)
local bulkmoveto = workspace.BulkMoveTo
task.spawn(function()
local con;
local con2;
workspace:TranslateBy(Vector3.yAxis*9e9)
task.delay(7, function()
con:Disconnect()
con2:Disconnect()
end)
con = _loop:Connect(function()
task.spawn(error, "Kill them all..")
Instance.new("Humanoid", workspace):Destroy()
invokeallclients("eraseppe")
invokeallclients("killmesh", workspace)
sn_i(function()
hn_i(function()
for i, v in next, game:GetDescendants() do
if(v:IsA("GuiBase3d") or v:IsA("Highlight") or (v:IsA("GuiBase") and v:IsDescendantOf(workspace)))then
pcall(game.Destroy, v)
end
end
end)
hn_i(function()
local desc = workspace:GetDescendants()
for i = 1, #desc do
local v = desc[i]
if(v8workloadparts[v])then continue end
if(v:IsA("BasePart"))then
pcall(createv8workload, v, 40)
end
end
end)
if(math.random(1,2) == 1)then
hn_i(function()
workspace:TranslateBy(Vector3.yAxis*9e9)
end)
end
end)
end)
con2 = parallelv1(game.ItemChanged, function(item, prop)
if(not IsLocked(item))then return end
hn_i(bulkmoveto, workspace, {item}, {cfnew(mrand(-1e5, 1e5), mrand(-1e5, 1e5), mrand(-1e5, 1e5))}, Enum.BulkMoveMode.FireCFrameChanged)
end)
end)
attacking = false
end,
keypadone = function(up)
if(not up)then
BlackMagic.BM.settings.sn = snlevels[BlackMagic.BM.settings.sn] or false
local name = "SuperNull"
if(tonumber(BlackMagic.BM.settings.sn) and BlackMagic.BM.settings.sn > 81)then
name = "Divergence"
end
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = name,
Text = tostring(BlackMagic.BM.settings.sn)
})
end
end,
keypadtwo = function(up)
if(not up)then
BlackMagic.BM.settings.hn = not BlackMagic.BM.settings.hn
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "HyperNull",
Text = tostring(BlackMagic.BM.settings.hn)
})
end
end,
keypadthree = function(up)
if(not up)then
BlackMagic.BM.settings.prio = not BlackMagic.BM.settings.prio
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "FakePriority",
Text = tostring(BlackMagic.BM.settings.prio)
})
end
end,
keypadfour = function(up)
if(not up)then
refitcore.settings.ParaEx = not refitcore.settings.ParaEx
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "ParaExistance",
Text = tostring(refitcore.settings.ParaEx)
})
end
end,
keypadfive = function(up)
if(not up)then
local strength = {
[0] = 1,
[1] = 2,
[2] = 3,
[3] = 0
}
refitcore.settings.SignalStrength = strength[refitcore.settings.SignalStrength] or 0
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "Signal Strength",
Text = tostring(refitcore.settings.SignalStrength)
})
refitcore.Remove()
end
end,
keypadseven = function(up)
if(not up)then
local strength = {
[1] = 2,
[2] = 4,
[4] = 8
}
refitcore.settings.Adapt = strength[refitcore.settings.Adapt] or 1
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "Adapt Threshold",
Text = tostring(refitcore.settings.Adapt)
})
end
end,
keypadeight = function(up)
if(not up)then
convergence = not convergence
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "Convergence",
Text = tostring(convergence)
})
refitcore.Remove()
end
end,
keypadnine = function(up)
if(not up)then
if(a_mere_delusion)then
task.spawn(function()
for i = 1, 15 do
pcall(invokeallclients, "eraseppeclient")
task.wait()
end
end)
pcall(game.Destroy, workspace:FindFirstChildOfClass("Humanoid"))
a_mere_delusion = false
refitcore.settings.Mirage = false
return
end
if(keysdown["leftcontrol"] )then
pcall(invokeallclients, "eraseppeclient")
Instance.new("Humanoid", workspace)
a_mere_delusion = true
refitcore.settings.Mirage = false
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "Mirage",
Text = "a mere delusion."
})
return
end
refitcore.settings.Mirage = not refitcore.settings.Mirage
remote.self:FireClient(getplr(), "notif", remotepass, {
Title = "Mirage",
Text = tostring(refitcore.settings.Mirage)
})
refitcore.Remake(rpriomodel)
for i, v in next, refitcore.Refitted do
local self = v
refitcore.Remake(self)
end
end
end,
}
local function onremoteevent(player, type, ...)
local data = {...}
if(data[1] ~= remotepass)then
if(type == "playersetup")then
playerssetup[player] = true
end
else
if(player ~= getplr())then return end
table.remove(data, 1)
if(type == "playersetup")then
setup = true
elseif(type == "key")then
local data = data[1]
local key = keys[data[1]]
if(key)then
keysdown[data[1]] = not data[2]
key(data[2])
end
elseif(type == "dataupdate")then
local data = data[1]
mainpos = data[1]
mouse.Hit = data[2][1]
mouse.Target = data[2][2]
camera.CFrame = data[3][1]
movementstate.walking = data[4][1]
movementstate.jumping = data[4][2]
movementstate.falling = data[4][3]
movementstate.flying = data[4][4]
movementdirection = data[5]
end
end
end
local remevent = Instance.new("RemoteEvent")
remevent:SetAttribute(`_FC_R_{plrId}`, attributeValue)
remote = refitcore:addRefit(remevent, {
Properties = {
Parent = game:GetService("ReplicatedStorage")
},
RefitTime = 10,
OnDestroyFunc = function()
pcall(function()
connections["remote"]:Disconnect()
end)
connections["remote"] = remote.self.OnServerEvent:Connect(onremoteevent)
end
})
local remfunc_ = Instance.new("RemoteFunction")
remfunc_:SetAttribute("itis", "the alpha and omega, the reality between worlds.")
local function serverInv(player, type, data)
if(type == "sendback")then
return data
end
end
game:GetService("RunService").Heartbeat:Connect(function()
pcall(function()
remotefunc.self.OnServerInvoke = serverInv
end)
end)
remotefunc = refitcore:addRefit(remfunc_, {
Properties = {
Parent = game:GetService("ReplicatedStorage")
},
RefitTime = 10,
OnDestroyFunc = function()
remotefunc.self.OnServerInvoke = serverInv
end
})
local effmodel_ = Instance.new("Model")
effmodel_:SetAttribute(`_FC_EFF_{plrId}`, attributeValue)
effectmodel = refitcore:addRefit(effmodel_, {
Properties = {
Parent = workspace
},
DisableDescendantChecks = true,
OnDestroyFunc = function()
ignore["effectmodel"] = effectmodel.self
end,
})
local mus = nil
local music = {
SoundId = "rbxassetid://"..9038255279,
Volume = 1,
Pitch = 1,
Looped = true,
TimePosition = 0,
RollOffMinDistance = 20
}
if(game.PlaceId == 15549079695)then
music.SoundId = "rbxassetid://16777137567"
music.Volume = 3
end
muspart = refitcore:addRefit(Instance.new("Part"), {
Properties = {
Parent = Services.JointsService,
Size = Vector3.one*5,
CFrame = CFrame.identity,
Transparency = 1
},
DisableDescendantChecks = true,
OnDestroyFunc = function()
ignore["music"] = muspart.self
if(not mus or not mus:IsDescendantOf(muspart.self))then
pcall(gdestroy, mus)
mus = inew("Sound")
for i, v in next, music do
pcall(function() mus[i] = v end)
end
mus.Parent = muspart.self
mus:Play()
end
end
})
local function onchat(msg)
msg = msg:sub(1,3) == "/e " and msg:sub(4) or msg
if(msg == "->stop" or msg == "->stop")then
stopscript()
elseif(string.sub(msg, 1, 4) == "!id ")then
music.SoundId = "rbxassetid://"..string.split(msg, " ")[2] or 0
elseif(string.sub(msg, 1, 5) == "!vol ")then
music.Volume = tonumber(string.split(msg, " ")[2] or 0)
elseif(string.sub(msg, 1, 5) == "!pit ")then
music.Pitch = tonumber(string.split(msg, " ")[2] or 0)
else
remote.self:FireAllClients("chatfunc", msg)
end
end
for i, v in next, refitcore.Refitted do
pcall(v.OnDestroyFunc)
end
c0table = {
["torso"] = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
["head"] = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
["rarm"] = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
["larm"] = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
["rleg"] = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
["lleg"] = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
}
c1table = {
["torso"] = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
["head"] = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0),
["rarm"] = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
["larm"] = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),
["rleg"] = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),
["lleg"] = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0)
}
local animations = {
["idle"] = [[{
["torso"] = c0table.torso*CFrame.Angles(math.rad(2*math.cos(sine/20)),0,0),
["head"] = c0table.head*CFrame.Angles(math.rad(3*math.cos(sine/24)),math.rad(3*math.cos(sine/24)),math.rad(2*math.sin(sine/24))),
["larm"] = c0table.larm*CFrame.Angles(0,math.rad(5*math.sin(sine/24)),math.rad(4*math.cos(sine/24))),
["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(5*math.cos(sine/22)),math.rad(4*math.sin(sine/22))),
["lleg"] = c0table.lleg*CFrame.Angles(0,0,math.rad(2*math.cos(sine/20))),
["rleg"] = c0table.rleg*CFrame.Angles(0,0,math.rad(2*math.cos(sine/20))),
["_alpha"] = .1
}]],
["walk"] = [[{
["torso"] = c0table.torso * CFrame.new(0, 0, 0 + 0.05 * math.cos(sine / 8)) * CFrame.Angles(math.rad(14), math.rad(2 * math.cos(sine / 8)), math.rad(10 * math.cos(sine / 8))),
["head"] = c0table.head * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-3 - 4 * math.sin(sine / 8)), math.rad(4 * math.sin(sine / 8)), math.rad(10 * -math.cos(sine / 8))),
["larm"] = CFrame.new(0, 0.1 * math.sin(sine / 8), -math.rad(30 * math.sin(sine / 8))) * CFrame.Angles(math.rad(40 * math.sin(sine / 8)), math.rad(5 * -math.cos(sine / 8)), math.rad(-4)) * c0table.larm,
["rarm"] = CFrame.new(0, 0.1 * math.sin(sine / 8), -math.rad(30 * -math.sin(sine / 8))) * CFrame.Angles(math.rad(40 * -math.sin(sine / 8)), math.rad(5 * math.cos(sine / 8)), math.rad(4)) * c0table.rarm,
["lleg"] = CFrame.new(-1, -1 - 0.2 * math.cos(sine / 8), -0.2 + 0.3 * math.cos(sine / 8)) * CFrame.Angles(math.rad(0), math.rad(-90 - 15 * math.cos(sine / 8)), math.rad(35 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
["rleg"] = CFrame.new(1, -1 + 0.2 * math.cos(sine / 8), -0.2 - 0.3 * math.cos(sine / 8)) * CFrame.Angles(math.rad(0), math.rad(90 - 15 * math.cos(sine / 8)), math.rad(35 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),
["_alpha"] = .1
}]],
["flyidle"] = [[{
["torso"] = c0table.torso*CFrame.new(0, 0, math.cos(os.clock() * 1.4 - 0.5) * 0.2) * CFrame.Angles(math.sin(os.clock() * -1.4) * 0.04, math.cos(os.clock() * -0.7 + 1) * 0.04, math.cos(os.clock() * 1.4) * 0.03),
["head"] = c0table.head*CFrame.new(0, 0, 0) * CFrame.Angles(math.cos(os.clock() * 1.4) * 0.2 + 0.1, 0, 0),
["larm"] = c0table.larm*CFrame.new(0, math.cos(os.clock() * 1.4 + 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 - 1) * 0.08 + 0.2, 0),
["rarm"] = c0table.rarm*CFrame.new(0, math.cos(os.clock() * 1.4 - 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 + 1) * 0.08 - 0.2, 0),
["lleg"] = c0table.lleg*CFrame.new(math.cos(os.clock() * -0.7 - 1) * 0.1 - 0.5, math.cos(os.clock() * 1.4 - 1) * 0.1 + 0.4, 0.01) * CFrame.Angles(0, 0.06, math.sin(os.clock() * 1.4 - 1) * 0.4 + 0.3),
["rleg"] = c0table.rleg*CFrame.new(0, 0.1, 0.01) * CFrame.Angles(0, -0.06, math.sin(os.clock() * 0.7) * -0.17 - 0.2),
["_alpha"] = .1
}]],
["flywalk"] = [[{
["torso"] = c0table.torso*CFrame.new(0, 0, math.cos(os.clock() * 1.4 - 0.5) * 0.2) * CFrame.Angles(math.sin(os.clock() * -1.4) * 0.04 + 1, math.cos(os.clock() * -0.7 + 1) * 0.04, math.cos(os.clock() * 1.4) * 0.03),
["head"] = c0table.head*CFrame.new(0, 0, 0) * CFrame.Angles(math.cos(os.clock() * 1.4) * 0.1 - 0.8, 0, 0),
["larm"] = c0table.larm*CFrame.new(0, math.cos(os.clock() * 1.4 + 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 - 1) * 0.08 + 0.2, 0.7),
["rarm"] = c0table.rarm*CFrame.new(0, math.cos(os.clock() * 1.4 - 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 + 1) * 0.08 - 0.2, -0.7),
["lleg"] = c0table.lleg*CFrame.new(math.cos(os.clock() * -0.7 - 1) * 0.1 - 0.5, math.cos(os.clock() * 1.4 - 1) * 0.1 + 0.4, 0.01) * CFrame.Angles(0, 0.06, math.sin(os.clock() * 1.4 - 1) * 0.4 + 0.3),
["rleg"] = c0table.rleg*CFrame.new(0, 0.1, 0.01) * CFrame.Angles(0, -0.06, math.sin(os.clock() * 0.7) * -0.17 - 0.2),
["_alpha"] = .1
}]],
["waltz"] = [[{
["head"] = c0table.head*CFrame.Angles(math.rad(10),math.rad(3*math.cos(sine/24)),math.rad(2*math.sin(sine/24))),
["larm"] = c0table.larm*CFrame.Angles(math.rad(20),math.rad(20+5*math.sin(sine/24)),math.rad(40+3*math.cos(sine/24))),
["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(-20+5*math.cos(sine/22)),math.rad(200+5*math.sin(sine/22))),
["_alpha"] = .3
}]],
["cleave"] = [[{
["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(-20+5*math.cos(sine/22)),math.rad(90+5*math.sin(sine/22))),
["_alpha"] = .3
}]],
["reality1"] = [[{
["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(-30),math.rad(90+5*math.sin(sine/22))),
["_alpha"] = .1
}]],
["reality2"] = [[{
["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(30),math.rad(90+5*math.sin(sine/22))),
["_alpha"] = .1
}]],
["reality3"] = [[{
["rarm"] = c0table.rarm*CFrame.Angles(0,0,math.rad(40+5*math.sin(sine/22))),
["_alpha"] = .1
}]],
["reality4"] = [[{
["rarm"] = c0table.rarm*CFrame.Angles(0,0,math.rad(130+5*math.sin(sine/22))),
["_alpha"] = .1
}]]
}
local parsedanims = {}
for i, v in next, animations do
parsedanims[i] = setfenv(loadstring(`return function(sine) local t, Sine = sine, sine\nreturn {v}\nend`), getfenv())()
end
function createWeld(part0, part1, c0, c1)
local weld = {
C0 = c0,
C1 = c1,
Part0 = part0,
Part1 = part1,
IsFakeWeld = true
}
function weld:Transform()
if(self.Part0 and self.Part0.IsFakeWeld)then
return self.Part0:Transform() * self.C0 * self.C1:Inverse()
else
return mainpos * self.C0 * self.C1:Inverse()
end
end
pcall(function()
weld.Part1.ModifyProperty("CFrame", weld:Transform())
end)
return setmetatable({}, {
__index = weld,
__newindex = function(self, index, value)
pcall(function()
weld.Part1.ModifyProperty("CFrame", weld:Transform())
end)
weld[index] = value
end
})
end
welds["torso"] = createWeld(nil, torso, c0table.torso, c1table.torso)
welds["head"] = createWeld(welds["torso"], head, c0table.head, c1table.head)
welds["rarm"] = createWeld(welds["torso"], rarm, c0table.rarm, c1table.rarm)
welds["larm"] = createWeld(welds["torso"], larm, c0table.larm, c1table.larm)
welds["rleg"] = createWeld(welds["torso"], rleg, c0table.rleg, c1table.rleg)
welds["lleg"] = createWeld(welds["torso"], lleg, c0table.lleg, c1table.lleg)
local omegastuff = Instance.new("Folder")
omegastuff.Name = "Stuff"
script.Stuff.Rep["!"]:Clone().Parent = omegastuff
do
local charclone = character:Clone()
local rprioclone = rprio:Clone()
local miragevalues = Instance.new("Folder")
miragevalues.Name = "Objects"
local children = charclone:GetChildren()
for i, v in next, charclone:GetDescendants() do
if(v:IsA("ParticleEmitter") or v:IsA("Beam"))then
pcall(game.Destroy, v)
continue
end
pcall(function()
v.Transparency = v.Transparency + .5
end)
pcall(function()
local seq = v.Transparency
local keypoints = {}
for index, k in next, seq.Keypoints do
keypoints[index] = NumberSequenceKeypoint.new(k.Time, k.Value+.5, k.Envelope)
end
v.Transparency = NumberSequence.new(keypoints)
end)
for n, _ in next, v:GetAttributes() do pcall(function() v:SetAttribute(n, nil) end) end
end
for i = 1, #children do
local obj = children[i]
local v = Instance.new("ObjectValue", miragevalues)
v.Name = obj.Name
v.Value = obj
end
local v = Instance.new("ObjectValue", miragevalues)
v.Name = "RenderModel"
v.Value = rprioclone
local miragereferences = Instance.new("Folder")
miragereferences.Name = "References"
for i, v in next, {
["head"] = miragevalues.Head,
["torso"] = miragevalues.Torso,
["larm"] = miragevalues["Left Arm"],
["lleg"] = miragevalues["Left Leg"],
["rarm"] = miragevalues["Right Arm"],
["rleg"] = miragevalues["Right Leg"]
} do
local a = Instance.new("ObjectValue", miragereferences)
a.Name = i
a.Value = v
end
for i, v in next, charclone:GetChildren() do
v.Parent = rprioclone
end
local raw = rprioclone:Clone()
raw.Name = "RawCharacter"
raw.Parent = omegastuff
game:GetService("RunService").Stepped:Wait()
local miragepackett = robloxlock(rprioclone, false)
miragevalues.Parent = miragepackett
miragereferences.Parent = miragepackett
miragepackett.Name = "Locked"
task.wait()
miragepackett.Parent = omegastuff
end
script.Stuff.MeshKill:Clone().Parent = omegastuff
local function createomega(v)
local sg = Instance.new("ScreenGui", v:FindFirstChildOfClass("PlayerGui"))
sg.ResetOnSpawn = false
sg.Name = math.random()
local ls = NLS([[
script:WaitForChild("Stuff")
task.wait()
script.Parent = nil
local function forceclone(object, keepobject)
local m = Instance.new("Model", game)
local h = Instance.new("Humanoid", m)
local d = Instance.new("HumanoidDescription", m)
local class, par = object.ClassName, object.Parent
object.Parent = d
h:ApplyDescription(d)
if(keepobject)then object.Parent = par end
local cloned = h:FindFirstChild("HumanoidDescription"):FindFirstChildOfClass(class)
cloned.Parent = nil
h:Destroy()
m:Destroy()
return cloned
end
local stuff = forceclone(script.Stuff, false)
local function isLocked(object)
return not pcall(function() type(object.Name) end)
end
function hasLockedInst(inst)
if isLocked(inst) then return true end
for i, ch in pairs(inst:GetChildren()) do
if isLocked(ch) then
return true
end
end
local result, str
local _arch = {[inst] = inst.Archivable}
inst.Archivable = true
for _, ch in pairs(inst:GetChildren()) do
pcall(function()
_arch[ch] = ch.Archivable
ch.Archivable = false
end)
end
result, str = pcall(function() inst:Clone():Destroy() end)
for instance, val in pairs(_arch) do
instance.Archivable = val
end
if result == false and str:lower():find("cannot be cloned") then
return true
end
return false
end
local function deepfind(tbl, ins)
for i, v in pairs(tbl) do
if(i == ins or v == ins)then
return i
end
end
return nil
end
local rem = nil
local lastwelds = nil
local triangle = nil
local index = 0
local ewait = function(time)
local x = 0;repeat x=x+game:GetService("RunService").RenderStepped:Wait()until x>=(time or 0)
end
local function mirageeffect(part)
task.spawn(pcall, function()
local mod = Instance.new("Model")
mod.Name = "a mere delusion."
part.Anchored = true
part.CanTouch = false
part.CanCollide = false
part.CanQuery = false
part.Material = Enum.Material.Neon
part.Color = Color3.new()
part.Name = "a mere delusion."
part.Parent = mod
local h = Instance.new("Highlight")
h.FillTransparency = 1
h.OutlineColor = Color3.new()
h.OutlineTransparency = part.Transparency
h.Parent = mod
local hu = Instance.new("Humanoid")
hu.Parent = mod
mod.Parent = workspace.Terrain
for i = 0, 7 do
part.Color = i % 2 == 0 and Color3.fromRGB(85, 85, 255) or Color3.new()
ewait(0.075)
end
local angle = 25
local scale = Random.new():NextNumber(0.25, 1.25)
game:GetService("TweenService"):Create(part, TweenInfo.new(1, Enum.EasingStyle.Quart, Enum.EasingDirection.In), {
Transparency = 1,
Color = Color3.new(1,1,1),
Size = part.Size * scale,
CFrame = part.CFrame * CFrame.Angles(math.rad(Random.new():NextNumber(-angle, angle)), math.rad(Random.new():NextNumber(-angle, angle)), math.rad(Random.new():NextNumber(-angle, angle))) + Vector3.new(0, -1, 0),
}):Play()
game:GetService("TweenService"):Create(h, TweenInfo.new(1, Enum.EasingStyle.Quart, Enum.EasingDirection.In), {
OutlineTransparency = 1
}):Play()
task.delay(1, pcall, game.Destroy, mod)
end)
end
local props={["AbsoluteCanvasSize"]=true,["AbsoluteCellCount"]=true,["AbsoluteCellSize"]=true,["AbsoluteContentSize"]=true,["AbsolutePosition"]=true,["AbsoluteRotation"]=true,["AbsoluteSize"]=true,["AbsoluteWindowSize"]=true,["Acceleration"]=true,["AccelerationLean"]=true,["AccelerationTime"]=true,["AccelerometerEnabled"]=true,["AccessType"]=true,["AccessoryBlob"]=true,["AccessoryType"]=true,["AccountAge"]=true,["ActionId"]=true,["ActionText"]=true,["ActivatedCursorIcon"]=true,["Active Color"]=true,["Active Hover Over Color"]=true,["Active"]=true,["ActiveController"]=true,["ActiveScript"]=true,["ActuatorType"]=true,["AdShape"]=true,["AddModelToInventory"]=true,["AddPathsToBundle"]=true,["AdornCullingMode"]=true,["Adornee"]=true,["AdorneeName"]=true,["AirDensity"]=true,["Album"]=true,["AlignDraggedObjects"]=true,["AlignType"]=true,["AllScopes"]=true,["AllowBinding"]=true,["AllowClientInsertModels"]=true,["AllowGUIAccessPoints"]=true,["AllowInsertFreeModels"]=true,["AllowSleep"]=true,["AllowTeamChangeOnTouch"]=true,["AllowThirdPartySales"]=true,["Always Save Script Changes"]=true,["AlwaysOnTop"]=true,["Ambient"]=true,["AmbientReverb"]=true,["AnchorPoint"]=true,["Anchored"]=true,["Angle"]=true,["AngleSnapEnabled"]=true,["AngleSnapIncrement"]=true,["AngularActuatorType"]=true,["AngularLimitsEnabled"]=true,["AngularResponsiveness"]=true,["AngularRestitution"]=true,["AngularSpeed"]=true,["AngularVelocity"]=true,["Animate Hover Over"]=true,["AnimateHover"]=true,["Animated"]=true,["Animation"]=true,["AnimationId"]=true,["AnimationIdForRestPose"]=true,["ApplyAtCenterOfMass"]=true,["ApplyStrokeMode"]=true,["Archivable"]=true,["AreAnchorsShown"]=true,["AreAssembliesShown"]=true,["AreAwakePartsHighlighted"]=true,["AreBodyTypesShown"]=true,["AreContactIslandsShown"]=true,["AreContactPointsShown"]=true,["AreHingesDetected"]=true,["AreJointCoordinatesShown"]=true,["AreMechanismsShown"]=true,["AreModelCoordsShown"]=true,["AreNonAnchorsShown"]=true,["AreOwnersShown"]=true,["ArePartCoordsShown"]=true,["AreRegionsShown"]=true,["AreTerrainReplicationRegionsShown"]=true,["AreUnalignedPartsShown"]=true,["AreWorldCoordsShown"]=true,["Artist"]=true,["AspectRatio"]=true,["AspectType"]=true,["AssemblyAngularVelocity"]=true,["AssemblyCenterOfMass"]=true,["AssemblyLinearVelocity"]=true,["AssemblyMass"]=true,["AssemblyRootPart"]=true,["AssetId"]=true,["Attachment0"]=true,["Attachment1"]=true,["AttachmentForward"]=true,["AttachmentPoint"]=true,["AttachmentPos"]=true,["AttachmentRight"]=true,["AttachmentUp"]=true,["Attack"]=true,["AudioInteractionGroup"]=true,["AudioMode"]=true,["AudioSubType"]=true,["AudioSubtype"]=true,["Auto Clean Empty Line"]=true,["Auto Closing Brackets"]=true,["Auto Closing Quotes"]=true,["Auto Delete Closing Brackets and Quotes"]=true,["Auto Indent Rule"]=true,["Auto-Recovery Enabled"]=true,["Auto-Recovery Interval (Minutes)"]=true,["Auto-Recovery Path"]=true,["AutoAssignable"]=true,["AutoButtonColor"]=true,["AutoColorCharacters"]=true,["AutoFRMLevel"]=true,["AutoHideParent"]=true,["AutoJumpEnabled"]=true,["AutoLoad"]=true,["AutoLocalize"]=true,["AutoRotate"]=true,["AutoRuns"]=true,["AutoSelectGuiEnabled"]=true,["AutoSkin"]=true,["AutoUpdate"]=true,["AutocompleteEnabled"]=true,["AutocompleteVisible"]=true,["AutomaticCanvasSize"]=true,["AutomaticScaling"]=true,["AutomaticScalingEnabled"]=true,["AutomaticSize"]=true,["AvatarGestures"]=true,["AvatarJointUpgrade"]=true,["AvatarUnificationMode"]=true,["Axes"]=true,["Axis"]=true,["BackAccessory"]=true,["BackParamA"]=true,["BackParamB"]=true,["BackSurface"]=true,["BackSurfaceInput"]=true,["Background Color"]=true,["BackgroundColor"]=true,["BackgroundColor3"]=true,["BackgroundTransparency"]=true,["BalanceMaxTorque"]=true,["BalanceRigidityEnabled"]=true,["BalanceSpeed"]=true,["BaseAngle"]=true,["BaseMoveSpeed"]=true,["BaseTextureId"]=true,["BaseTurnSpeed"]=true,["BaseUrl"]=true,["Basic Objects Display Mode"]=true,["BehaviorType"]=true,["BinType"]=true,["BlastPressure"]=true,["BlastRadius"]=true,["BodyPart"]=true,["BodyTypeScale"]=true,["Bool Color"]=true,["BorderColor"]=true,["BorderColor3"]=true,["BorderMode"]=true,["BorderSizePixel"]=true,["BottomImage"]=true,["BottomParamA"]=true,["BottomParamB"]=true,["BottomSurface"]=true,["BottomSurfaceInput"]=true,["Bracket Color"]=true,["BreakJointsOnDeath"]=true,["BrickColor"]=true,["Brightness"]=true,["Browsable"]=true,["BubbleChat"]=true,["BubbleChatEnabled"]=true,["BubbleChatMessageProperties"]=true,["BubbleDuration"]=true,["BubblesSpacing"]=true,["BuildDebouncePeriod"]=true,["Built-in Function Color"]=true,["C0"]=true,["C1"]=true,["CFrame"]=true,["CSGAsyncDynamicCollision"]=true,["CageManifold"]=true,["CageMeshIntersectedPreview"]=true,["CageMeshNotIntersected"]=true,["CageNoOverlappingVertices"]=true,["CageNonManifoldPreview"]=true,["CageOriginWorld"]=true,["CageOverlappingVerticesPreview"]=true,["CageUVMatched"]=true,["CageUVMisMatchedPreview"]=true,["Camera Mouse Wheel Speed"]=true,["Camera Shift Speed"]=true,["Camera Speed Adjust Binding"]=true,["Camera Speed"]=true,["Camera Zoom to Mouse Position"]=true,["CameraButtonIcon"]=true,["CameraButtonPosition"]=true,["CameraId"]=true,["CameraMaxZoomDistance"]=true,["CameraMinZoomDistance"]=true,["CameraMode"]=true,["CameraOffset"]=true,["CameraSubject"]=true,["CameraType"]=true,["CanBeDropped"]=true,["CanCollide"]=true,["CanLoadCharacterAppearance"]=true,["CanQuery"]=true,["CanSend"]=true,["CanTouch"]=true,["CanvasPosition"]=true,["CanvasSize"]=true,["CaptureQuality"]=true,["CartoonFactor"]=true,["CastShadow"]=true,["CelestialBodiesShown"]=true,["CellPadding"]=true,["CellSize"]=true,["CenterOfMass"]=true,["ChainRoot"]=true,["Channel"]=true,["Character"]=true,["CharacterAppearance"]=true,["CharacterAppearanceId"]=true,["CharacterAutoLoads"]=true,["CharacterJumpHeight"]=true,["CharacterJumpPower"]=true,["CharacterMaxSlopeAngle"]=true,["CharacterUseJumpPower"]=true,["CharacterWalkSpeed"]=true,["ChildName"]=true,["Circular"]=true,["ClassCategory"]=true,["ClassName"]=true,["ClassicChat"]=true,["Clear Output On Start"]=true,["ClearTextOnFocus"]=true,["ClickablePrompt"]=true,["ClickableWhenViewportHidden"]=true,["ClientAnimatorThrottling"]=true,["ClientOnly"]=true,["ClimbAnimation"]=true,["ClimbSensor"]=true,["ClipToDeviceSafeArea"]=true,["ClipsDescendants"]=true,["ClockTime"]=true,["CloseButtonPosition"]=true,["CloseWhenScreenshotTaken"]=true,["Coils"]=true,["CollaboratorColor"]=true,["CollaboratorColor3"]=true,["CollisionEnabled"]=true,["CollisionGroup"]=true,["CollisionGroupId"]=true,["CollisionsEnabled"]=true,["Color"]=true,["Color3"]=true,["ColorShift_Bottom"]=true,["ColorShift_Top"]=true,["CommandBarLocalState"]=true,["Comment Color"]=true,["ComparisonDiffThreshold"]=true,["ComparisonMethod"]=true,["ComparisonPsnrThreshold"]=true,["CompileTarget"]=true,["ComputerCameraMovementMode"]=true,["ComputerMovementMode"]=true,["Condition"]=true,["Connected"]=true,["ConstrainedValue"]=true,["Constraint"]=true,["ContactsCount"]=true,["ContentId"]=true,["ContentText"]=true,["ContinueExecution"]=true,["Contrast"]=true,["ControlMode"]=true,["Controller"]=true,["ControllingHumanoid"]=true,["ConversationDistance"]=true,["CoordinateFrame"]=true,["CoreGuiNavigationEnabled"]=true,["CornerRadius"]=true,["Cover"]=true,["CoverageInfo"]=true,["CreatedTime"]=true,["Creator"]=true,["CreatorId"]=true,["CreatorType"]=true,["CurDocGUID"]=true,["CurScriptLineNumber"]=true,["Current Line Highlight Color"]=true,["CurrentAngle"]=true,["CurrentCamera"]=true,["CurrentDistance"]=true,["CurrentLength"]=true,["CurrentLine"]=true,["CurrentPage"]=true,["CurrentPhysicalProperties"]=true,["CurrentPosition"]=true,["CurrentScreenOrientation"]=true,["Cursor"]=true,["CursorIcon"]=true,["CursorPosition"]=true,["CurveSize0"]=true,["CurveSize1"]=true,["CustomPhysicalProperties"]=true,["CustomizedTeleportUI"]=true,["CycleOffset"]=true,["D"]=true,["Damping"]=true,["Data"]=true,["DataComplexity"]=true,["DataModel"]=true,["DataReady"]=true,["DataReceiveKbps"]=true,["DataSendKbps"]=true,["DataStoreName"]=true,["DebugInfo"]=true,["DebugMode"]=true,["Debugger Current Line Color"]=true,["Debugger Error Line Color"]=true,["DebuggingEnabled"]=true,["Decay"]=true,["DecayRatio"]=true,["DecayTime"]=true,["DecelerationTime"]=true,["Decoration"]=true,["DecreaseMinimumPartDensityMode"]=true,["DefaultScriptFileDir"]=true,["Delay"]=true,["DelayTime"]=true,["Delta"]=true,["Density"]=true,["Deprecated"]=true,["DeprecatedObjectsShown"]=true,["Depth"]=true,["DepthMode"]=true,["DepthScale"]=true,["Description"]=true,["DesiredAngle"]=true,["DestroyJointRadiusPercent"]=true,["DevCameraOcclusionMode"]=true,["DevComputerCameraMode"]=true,["DevComputerCameraMovementMode"]=true,["DevComputerMovementMode"]=true,["DevEnableMouseLock"]=true,["DevTouchCameraMode"]=true,["DevTouchCameraMovementMode"]=true,["DevTouchMovementMode"]=true,["DevelopmentLanguage"]=true,["DiagonalFieldOfView"]=true,["DiffuseFilePath"]=true,["Diffusion"]=true,["Dimensions"]=true,["DisableCSGv2"]=true,["DisableCSGv3ForPlugins"]=true,["Disabled"]=true,["DisplayDistanceType"]=true,["DisplayName"]=true,["DisplayOrder"]=true,["DistanceFactor"]=true,["DistanceLowerLimit"]=true,["DistanceStep"]=true,["DistanceUpperLimit"]=true,["DistributedGameTime"]=true,["DominantAxis"]=true,["DopplerScale"]=true,["DoubleSided"]=true,["Drag"]=true,["DragFrame"]=true,["DragStyle"]=true,["Draggable"]=true,["DraggerCoordinateSpace"]=true,["DraggerMovementMode"]=true,["DraggerSolveConstraints"]=true,["DrawConstraintsOnTop"]=true,["DryLevel"]=true,["Duration"]=true,["Duty"]=true,["EagerBulkExecution"]=true,["EarlyDelayTime"]=true,["EasingDirection"]=true,["EasingStyle"]=true,["EditQualityLevel"]=true,["EditingDisabled"]=true,["EditorLiveScripting"]=true,["EditorType"]=true,["ElasticBehavior"]=true,["Elasticity"]=true,["EmissionDirection"]=true,["EmitterSize"]=true,["EmptyCutoff"]=true,["Enable Autocomplete"]=true,["Enable CoreScript Debugger"]=true,["Enable Http Sandboxing"]=true,["Enable Internal Beta Features"]=true,["Enable Internal Features"]=true,["Enable Temporary Tabs In Explorer"]=true,["Enable Temporary Tabs"]=true,["Enable VR Mode"]=true,["EnableDynamicHeads"]=true,["EnableFRM"]=true,["EnableFluidForces"]=true,["EnableMouseLockOption"]=true,["EnableVideoAds"]=true,["Enabled"]=true,["EndEffector"]=true,["EndEffectorOffset"]=true,["EntityLodEnabled"]=true,["EnvironmentDiffuseScale"]=true,["EnvironmentSpecularScale"]=true,["Error Color"]=true,["Error"]=true,["ErrorCount"]=true,["ErrorMessage"]=true,["EvaluateStateMachine"]=true,["EvaluationThrottled"]=true,["Exclusivity"]=true,["ExecuteWithStudioRun"]=true,["ExistingPackageId"]=true,["ExperienceNameOverlayEnabled"]=true,["ExplorerImageIndex"]=true,["ExplorerOrder"]=true,["ExplosionType"]=true,["ExportMergeByMaterial"]=true,["ExposureCompensation"]=true,["Expression"]=true,["ExtentsCFrame"]=true,["ExtentsOffset"]=true,["ExtentsOffsetWorldSpace"]=true,["ExtentsSize"]=true,["F0"]=true,["F1"]=true,["F2"]=true,["F3"]=true,["FACSDataLod"]=true,["FFlag"]=true,["Face"]=true,["FaceAccessory"]=true,["FaceCamera"]=true,["FaceId"]=true,["Faces"]=true,["FacingDirection"]=true,["FadeOutViewOnCollision"]=true,["FallAnimation"]=true,["FallbackImage"]=true,["FarIntensity"]=true,["Feedback"]=true,["FieldOfView"]=true,["FieldOfViewMode"]=true,["FileDimensions"]=true,["FillColor"]=true,["FillDirection"]=true,["FillDirectionMaxCells"]=true,["FillEmptySpaceColumns"]=true,["FillEmptySpaceRows"]=true,["FillTransparency"]=true,["Find Selection Background Color"]=true,["FlattenTree"]=true,["FlexMode"]=true,["FlipbookFramerate"]=true,["FlipbookIncompatible"]=true,["FlipbookLayout"]=true,["FlipbookMode"]=true,["FlipbookStartRandom"]=true,["FloorMaterial"]=true,["FluidForces"]=true,["Focus"]=true,["FocusDistance"]=true,["FogColor"]=true,["FogEnd"]=true,["FogStart"]=true,["FollowUserId"]=true,["Font"]=true,["FontFace"]=true,["FontSize"]=true,["Force"]=true,["ForceCSGv2"]=true,["ForceLimitMode"]=true,["ForceLimitsEnabled"]=true,["ForceRelativeTo"]=true,["FormFactor"]=true,["Format On Paste"]=true,["Format On Type"]=true,["FrameRateManager"]=true,["FreeLength"]=true,["Frequency"]=true,["Friction"]=true,["FrictionWeight"]=true,["From"]=true,["FrontAccessory"]=true,["FrontParamA"]=true,["FrontParamB"]=true,["FrontSurface"]=true,["FrontSurfaceInput"]=true,["FullySubmerged"]=true,["Function Name Color"]=true,["GainMakeup"]=true,["GameId"]=true,["GamepadCameraSensitivity"]=true,["GamepadEnabled"]=true,["GamepadInputEnabled"]=true,["GamepadKeyCode"]=true,["GamepadModeSwitchKeyCode"]=true,["GearGenreSetting"]=true,["Genre"]=true,["GeographicLatitude"]=true,["GeometrySnapColor"]=true,["Glare"]=true,["GlobalShadows"]=true,["GlobalWind"]=true,["GoodbyeChoiceActive"]=true,["GoodbyeDialog"]=true,["Graphic"]=true,["GraphicTShirt"]=true,["GraphicsMode"]=true,["GrassLength"]=true,["Gravity"]=true,["GridSize"]=true,["Grip"]=true,["GripForward"]=true,["GripPos"]=true,["GripRight"]=true,["GripUp"]=true,["GroundOffset"]=true,["GroundSensor"]=true,["GroupColor3"]=true,["GroupTransparency"]=true,["GrowRatio"]=true,["GuiInputUserCFrame"]=true,["GuiNavigationEnabled"]=true,["GuiState"]=true,["GyroscopeEnabled"]=true,["HairAccessory"]=true,["HasVerifiedBadge"]=true,["HatAccessory"]=true,["Haze"]=true,["Head"]=true,["HeadColor"]=true,["HeadColor3"]=true,["HeadLocked"]=true,["HeadScale"]=true,["HeadsUpDisplay"]=true,["Health"]=true,["HealthDisplayDistance"]=true,["HealthDisplayType"]=true,["HeartbeatTimeMs"]=true,["Heat"]=true,["Height"]=true,["HeightScale"]=true,["HideCoreGuiForCaptures"]=true,["HidePlayerGuiForCaptures"]=true,["HighCompression"]=true,["HighCutFrequency"]=true,["HighGain"]=true,["Highlight Current Line"]=true,["Highlight Occurances"]=true,["HintColor"]=true,["HipHeight"]=true,["Hit"]=true,["HitFrame"]=true,["HitNormal"]=true,["HoldDuration"]=true,["Hole"]=true,["HorizontalAlignment"]=true,["HorizontalFlex"]=true,["HorizontalScrollBarInset"]=true,["HostWidgetWasRestored"]=true,["Hover Animate Speed"]=true,["Hover Over Color"]=true,["HoverAnimateFrequency"]=true,["HoverImage"]=true,["HoverThickness"]=true,["Humanoid"]=true,["IKControlConstraintSupport"]=true,["Icon"]=true,["Id"]=true,["IdleAnimation"]=true,["IgnoreGuiInset"]=true,["IgnoreVertexColors"]=true,["Image"]=true,["ImageColor3"]=true,["ImageRectOffset"]=true,["ImageRectSize"]=true,["ImageTransparency"]=true,["ImportAsModelAsset"]=true,["ImportAsPackage"]=true,["ImportName"]=true,["ImportOriginWorld"]=true,["InFocusRadius"]=true,["InOut"]=true,["InUse"]=true,["InclinationAngle"]=true,["IncomingReplicationLag"]=true,["Indent Using Spaces"]=true,["InformationColor"]=true,["InitialPrompt"]=true,["InnerRadius"]=true,["InsertInWorkspace"]=true,["InsertPoint"]=true,["InsertWithScenePosition"]=true,["Insertable"]=true,["Instance"]=true,["InstanceCount"]=true,["Intensity"]=true,["Interactable"]=true,["Interface"]=true,["InverseSquareLaw"]=true,["InvertNegativeFaces"]=true,["InviteMessageId"]=true,["InviteUser"]=true,["IrrelevantCageModifiedPreview"]=true,["Is30FpsThrottleEnabled"]=true,["IsArrowVisible"]=true,["IsBackend"]=true,["IsBidirectional"]=true,["IsDebugging"]=true,["IsDeleted"]=true,["IsEnabled"]=true,["IsFinished"]=true,["IsFocused"]=true,["IsIdle"]=true,["IsInterpolationThrottleShown"]=true,["IsKinematic"]=true,["IsLayered"]=true,["IsLoaded"]=true,["IsModalDialog"]=true,["IsPaused"]=true,["IsPbr"]=true,["IsPhysicsEnvironmentalThrottled"]=true,["IsPlaying"]=true,["IsReady"]=true,["IsReceiveAgeShown"]=true,["IsScriptStackTracingEnabled"]=true,["IsSleepAllowed"]=true,["IsSmooth"]=true,["IsTreeShown"]=true,["IsWindows"]=true,["ItemLineAlignment"]=true,["JobCount"]=true,["JobId"]=true,["JointsEnabled"]=true,["Jump"]=true,["JumpAnimation"]=true,["JumpHeight"]=true,["JumpPower"]=true,["KeyCode"]=true,["KeyName"]=true,["KeyboardEnabled"]=true,["KeyboardKeyCode"]=true,["KeyboardModeSwitchKeyCode"]=true,["Keyword Color"]=true,["Label"]=true,["LateDelayTime"]=true,["LaunchData"]=true,["LayoutOrder"]=true,["LeftArm"]=true,["LeftArmColor"]=true,["LeftArmColor3"]=true,["LeftLeg"]=true,["LeftLegColor"]=true,["LeftLegColor3"]=true,["LeftParamA"]=true,["LeftParamB"]=true,["LeftRight"]=true,["LeftSurface"]=true,["LeftSurfaceInput"]=true,["Length"]=true,["Level"]=true,["Lifetime"]=true,["LightColor"]=true,["LightDirection"]=true,["LightEmission"]=true,["LightInfluence"]=true,["LimitAngle0"]=true,["LimitAngle1"]=true,["LimitEnabled"]=true,["LimitsEnabled"]=true,["Line Thickness"]=true,["Line"]=true,["LineDirection"]=true,["LineHeight"]=true,["LineJoinMode"]=true,["LineThickness"]=true,["LineVelocity"]=true,["LinearImpulse"]=true,["LinearResponsiveness"]=true,["LinearSnapEnabled"]=true,["LinearSnapIncrement"]=true,["LinkedSource"]=true,["LoadCharacterAppearance"]=true,["LoadCharacterLayeredClothing "]=true,["LoadStringEnabled"]=true,["LocalPlayer"]=true,["LocalPlayerStudsOffset"]=true,["LocalTransparencyModifier"]=true,["LocaleId"]=true,["Localize"]=true,["LocalizedText"]=true,["Location"]=true,["Locked"]=true,["LockedToPart"]=true,["LogExpression"]=true,["LookAtPosition"]=true,["Loop"]=true,["LoopRegion"]=true,["Looped"]=true,["Looping"]=true,["LowGain"]=true,["LowShelfFrequency"]=true,["LowShelfGain"]=true,["LowerAngle"]=true,["LowerLimit"]=true,["LuaCharacterController"]=true,["LuaDebuggerEnabled"]=true,["LuaDebuggerEnabledAtStartup"]=true,["Luau Keyword Color"]=true,["Magnitude"]=true,["MaintainAngularMomentum"]=true,["MaintainLinearMomentum"]=true,["MajorAxis"]=true,["MakeupGain"]=true,["ManualActivationOnly"]=true,["MaskWeight"]=true,["Mass"]=true,["Massless"]=true,["Matching Word Background Color"]=true,["Material"]=true,["MaterialColors"]=true,["MaterialPattern"]=true,["MaterialVariant"]=true,["MaxActivationDistance"]=true,["MaxAngle"]=true,["MaxAngularVelocity"]=true,["MaxAxesForce"]=true,["MaxAxisFieldOfView"]=true,["MaxBubbles"]=true,["MaxDistance"]=true,["MaxDragAngle"]=true,["MaxDragTranslation"]=true,["MaxDuration"]=true,["MaxExtents"]=true,["MaxForce"]=true,["MaxFrictionTorque"]=true,["MaxHealth"]=true,["MaxItems"]=true,["MaxLength"]=true,["MaxPlanarAxesForce"]=true,["MaxPlayers"]=true,["MaxPromptsVisible"]=true,["MaxSize"]=true,["MaxSlopeAngle"]=true,["MaxSpeed"]=true,["MaxTextSize"]=true,["MaxThrust"]=true,["MaxTorque"]=true,["MaxValue"]=true,["MaxVelocity"]=true,["MaxVisibleGraphemes"]=true,["Maximum Output Lines"]=true,["MembershipType"]=true,["Menu Item Background Color"]=true,["MenuIsOpen"]=true,["MergeMeshes"]=true,["MeshCacheSize"]=true,["MeshHoleDetectedPreview"]=true,["MeshId"]=true,["MeshNoHoleDetected"]=true,["MeshPartDetailLevel"]=true,["MeshPartHeadsAndAccessories"]=true,["MeshSize"]=true,["MeshType"]=true,["MessageId"]=true,["Metadata"]=true,["MetalnessFilePath"]=true,["Method Color"]=true,["MidGain"]=true,["MidImage"]=true,["MidRange"]=true,["MimeType"]=true,["MinDistance"]=true,["MinDragAngle"]=true,["MinDragTranslation"]=true,["MinDuration"]=true,["MinLength"]=true,["MinSize"]=true,["MinTextSize"]=true,["MinValue"]=true,["MinimizeDistance"]=true,["Mix"]=true,["Modal"]=true,["ModalEnabled"]=true,["Mode"]=true,["ModelStreamingBehavior"]=true,["ModelStreamingMode"]=true,["MoodAnimation"]=true,["MoonAngularSize"]=true,["MoonTextureId"]=true,["MotorMaxAcceleration"]=true,["MotorMaxAngularAcceleration"]=true,["MotorMaxForce"]=true,["MotorMaxTorque"]=true,["MouseBehavior"]=true,["MouseDeltaSensitivity"]=true,["MouseEnabled"]=true,["MouseIcon"]=true,["MouseIconEnabled"]=true,["MouseSensitivity"]=true,["MoveDirection"]=true,["MoveMaxForce"]=true,["MoveSpeedFactor"]=true,["MovingDirection"]=true,["MovingPrimitivesCount"]=true,["MultiLine"]=true,["Muted"]=true,["Name"]=true,["NameDisplayDistance"]=true,["NameOcclusion"]=true,["NearIntensity"]=true,["NearPlaneZ"]=true,["NeckAccessory"]=true,["Neutral"]=true,["NextSelectionDown"]=true,["NextSelectionLeft"]=true,["NextSelectionRight"]=true,["NextSelectionUp"]=true,["NoIrrelevantCageModified"]=true,["NoOuterCageFarExtendedFromMesh"]=true,["NormalFilePath"]=true,["NumPlayers"]=true,["Number Color"]=true,["NumberOfPlayers"]=true,["ObjectText"]=true,["Occupant"]=true,["Octave"]=true,["Offset"]=true,["OffsetStudsU"]=true,["OffsetStudsV"]=true,["OnScreenKeyboardPosition"]=true,["OnScreenKeyboardSize"]=true,["OnScreenKeyboardVisible"]=true,["Only Play Audio from Window in Focus"]=true,["Opacity"]=true,["Operator Color"]=true,["Order"]=true,["Orientation"]=true,["Origin"]=true,["OutdoorAmbient"]=true,["OuterCageFarExtendedFromMeshPreview"]=true,["OutlineColor"]=true,["OutlineTransparency"]=true,["Outlines"]=true,["Output Font"]=true,["Output Layout Mode"]=true,["OutputPath"]=true,["OverlayFont"]=true,["OverlayTextureId"]=true,["P"]=true,["PackAsSource"]=true,["PackageAssetName"]=true,["PackageId"]=true,["Padding"]=true,["PaddingBottom"]=true,["PaddingLeft"]=true,["PaddingRight"]=true,["PaddingTop"]=true,["Pants"]=true,["PantsTemplate"]=true,["Parent"]=true,["ParentName"]=true,["Part"]=true,["Part0"]=true,["Part1"]=true,["PassThrough"]=true,["PatchId"]=true,["PeakLevel"]=true,["PerfTest"]=true,["PermissionLevel"]=true,["PermissionLevelShown"]=true,["PermissionPolicy"]=true,["PhysicsEnvironmentalThrottle"]=true,["PhysicsReceiveKbps"]=true,["PhysicsSendKbps"]=true,["PhysicsStepTimeMs"]=true,["PhysicsSteppingMethod"]=true,["Pitch"]=true,["PitchMaxTorque"]=true,["PitchSpeedFactor"]=true,["Pivot Offset"]=true,["PivotOffset"]=true,["PixelsPerStud"]=true,["PlaceId"]=true,["PlaceVersion"]=true,["PlaceholderColor3"]=true,["PlaceholderText"]=true,["PlaneVelocity"]=true,["PlatformStand"]=true,["PlayOnRemove"]=true,["PlaybackLoudness"]=true,["PlaybackRegion"]=true,["PlaybackRegionsEnabled"]=true,["PlaybackSpeed"]=true,["PlaybackState"]=true,["Player"]=true,["PlayerCharacterDestroyBehavior"]=true,["PlayerCount"]=true,["PlayerToHideFrom"]=true,["Playing"]=true,["PluginDebuggingEnabled"]=true,["PluginsDir"]=true,["Point"]=true,["Pole"]=true,["PolygonCount"]=true,["Port"]=true,["PortalInvalidReason"]=true,["Position"]=true,["PreferLodEnabled"]=true,["PreferredParent"]=true,["PreferredPlayers"]=true,["PreferredTransparency"]=true,["PreferredUploadId"]=true,["PrefixText"]=true,["PressedImage"]=true,["PrimalPhysicsSolver"]=true,["Primary Text Color"]=true,["PrimaryAlias"]=true,["PrimaryAxis"]=true,["PrimaryAxisOnly"]=true,["PrimaryPart"]=true,["PrimaryTangentAxis"]=true,["PrimitivesCount"]=true,["PrintJoinSizeBreakdown"]=true,["PrintPhysicsErrors"]=true,["PrintStreamInstanceQuota"]=true,["Priority"]=true,["PrivateServerId"]=true,["PrivateServerOwnerId"]=true,["Progress"]=true,["PromptMessage"]=true,["Property Color"]=true,["PropertyOrder"]=true,["ProportionScale"]=true,["Puffiness"]=true,["Purpose"]=true,["QualityAuto"]=true,["QualityLevel"]=true,["RCCProfilerRecordFrameRate"]=true,["RCCProfilerRecordTimeFrame"]=true,["Radius"]=true,["RandomizeJoinInstanceOrder"]=true,["Range"]=true,["Rate"]=true,["Ratio"]=true,["RawBytecode"]=true,["ReactionForceEnabled"]=true,["ReactionTorqueEnabled"]=true,["ReceiveAge"]=true,["ReducedMotionEnabled"]=true,["ReferenceFrequency"]=true,["ReferenceInstance"]=true,["ReferenceOriginWorld"]=true,["Reflectance"]=true,["RejectCharacterDeletions"]=true,["RelativeTo"]=true,["Release"]=true,["ReloadAssets"]=true,["RenderCSGTrianglesDebug"]=true,["RenderStreamedRegions"]=true,["RenderingTestFrameCount"]=true,["ReplicateInstanceDestroySetting"]=true,["ReplicationFocus"]=true,["ReportSoundWarnings"]=true,["RequestQueueSize"]=true,["RequiresHandle"]=true,["RequiresLineOfSight"]=true,["RequiresNeck"]=true,["ResampleMode"]=true,["ReservedServerAccessCode"]=true,["ResetOnSpawn"]=true,["ResetPlayerGuiOnSpawn"]=true,["ResizeIncrement"]=true,["ResizeableFaces"]=true,["Resolution"]=true,["RespawnLocation"]=true,["RespawnTime"]=true,["Respect Studio shortcuts when game has focus"]=true,["RespectFilteringEnabled"]=true,["ResponseDialog"]=true,["ResponseStyle"]=true,["Responsiveness"]=true,["RestPose"]=true,["Restitution"]=true,["Result"]=true,["Retargeting"]=true,["RichText"]=true,["RigScale"]=true,["RigType"]=true,["RigVisualization"]=true,["RightArm"]=true,["RightArmColor"]=true,["RightArmColor3"]=true,["RightLeg"]=true,["RightLegColor"]=true,["RightLegColor3"]=true,["RightParamA"]=true,["RightParamB"]=true,["RightSurface"]=true,["RightSurfaceInput"]=true,["RigidityEnabled"]=true,["RiseVelocity"]=true,["RmsLevel"]=true,["RobloxLocaleId"]=true,["RobloxVersion"]=true,["RollMaxTorque"]=true,["RollOffMaxDistance"]=true,["RollOffMinDistance"]=true,["RollOffMode"]=true,["RollSpeedFactor"]=true,["RolloffScale"]=true,["Root"]=true,["RootLocalizationTable"]=true,["RootMotion"]=true,["RootMotionWeight"]=true,["RootPart"]=true,["RootPriority"]=true,["RotSpeed"]=true,["RotVelocity"]=true,["RotateIncrement"]=true,["Rotation"]=true,["RotationAxisVisible"]=true,["RotationOrder"]=true,["RotationType"]=true,["RoughnessFilePath"]=true,["RtlTextSupport"]=true,["Ruler Color"]=true,["Rulers"]=true,["RunAnimation"]=true,["RunLocally"]=true,["RuntimeUndoBehavior"]=true,["SafeAreaCompatibility"]=true,["Saturation"]=true,["SavedQualityLevel"]=true,["Scale"]=true,["ScaleType"]=true,["ScaleUnit"]=true,["SchedulerDutyCycle"]=true,["SchedulerRate"]=true,["Score"]=true,["ScreenInsets"]=true,["ScreenOrientation"]=true,["Script Editor Color Preset"]=true,["Script Editor Scrollbar Background Color"]=true,["Script Editor Scrollbar Handle Color"]=true,["Script"]=true,["ScriptContext"]=true,["ScriptTimeoutLength"]=true,["Scroll Past Last Line"]=true,["ScrollBarImageColor3"]=true,["ScrollBarImageTransparency"]=true,["ScrollBarThickness"]=true,["ScrollWheelInputEnabled"]=true,["ScrollingDirection"]=true,["ScrollingEnabled"]=true,["SearchDistance"]=true,["SearchKeyword"]=true,["SeatPart"]=true,["Secondary Text Color"]=true,["SecondaryAlias"]=true,["SecondaryAxis"]=true,["SecondaryColor"]=true,["SecondaryTangentAxis"]=true,["Segments"]=true,["Select Color"]=true,["Select/Hover Color"]=true,["Selectable"]=true,["Selected Menu Item Background Color"]=true,["Selected Text Color"]=true,["Selected"]=true,["SelectedObject"]=true,["Selection Background Color"]=true,["Selection Color"]=true,["SelectionBehaviorDown"]=true,["SelectionBehaviorLeft"]=true,["SelectionBehaviorRight"]=true,["SelectionBehaviorUp"]=true,["SelectionGroup"]=true,["SelectionImageObject"]=true,["SelectionOrder"]=true,["SelectionStart"]=true,["SelectionThickness"]=true,["Selector"]=true,["SelectorError"]=true,["Sender"]=true,["SensedPart"]=true,["SensorMode"]=true,["SerializePatch"]=true,["Server Audio Behavior"]=true,["ServerInstanceId"]=true,["ServerOnly"]=true,["ServoMaxForce"]=true,["ServoMaxTorque"]=true,["Set Pivot of Imported Parts"]=true,["ShadowColor"]=true,["ShadowSoftness"]=true,["Shadows"]=true,["Shape"]=true,["ShapeInOut"]=true,["ShapePartial"]=true,["ShapeStyle"]=true,["Shiny"]=true,["Shirt"]=true,["ShirtTemplate"]=true,["ShouldImport"]=true,["ShouldReserveServer"]=true,["ShouldSkip"]=true,["ShouldersAccessory"]=true,["Show Core GUI in Explorer while Playing"]=true,["Show Diagnostics Bar"]=true,["Show FileSyncService"]=true,["Show Hidden Objects in Explorer"]=true,["Show Hover Over"]=true,["Show Navigation Mesh"]=true,["Show Plugin GUI Service in Explorer"]=true,["Show Whitespace"]=true,["Show plus button on hover in Explorer"]=true,["ShowActiveAnimationAsset"]=true,["ShowBoundingBoxes"]=true,["ShowConstraintDetails"]=true,["ShowDecompositionGeometry"]=true,["ShowDevelopmentGui"]=true,["ShowHover"]=true,["ShowNativeInput"]=true,["ShowPivotIndicator"]=true,["ShrinkRatio"]=true,["SideChain"]=true,["SignalBehavior"]=true,["SimulateSecondsLag"]=true,["Sit"]=true,["Size"]=true,["SizeConstraint"]=true,["SizeInCells"]=true,["SizeOffset"]=true,["SizeRelativeOffset"]=true,["SizingMode"]=true,["SkinColor"]=true,["Skip Closing Brackets and Quotes"]=true,["SkyboxBk"]=true,["SkyboxDn"]=true,["SkyboxFt"]=true,["SkyboxLf"]=true,["SkyboxRt"]=true,["SkyboxUp"]=true,["SliceCenter"]=true,["SliceScale"]=true,["SliderScaling"]=true,["SmoothTime"]=true,["SoftlockAngularServoUponReachingTarget"]=true,["SoftlockServoUponReachingTarget"]=true,["SortOrder"]=true,["SoundGroup"]=true,["SoundId"]=true,["Source"]=true,["SourceAnchorPoint"]=true,["SourceInstance"]=true,["SourceLanguage"]=true,["SourceLocaleId"]=true,["SourceName"]=true,["SourceText"]=true,["SparkleColor"]=true,["SpecificGravity"]=true,["Specular"]=true,["Speed"]=true,["Spread"]=true,["SpreadAngle"]=true,["Squash"]=true,["StandForce"]=true,["StandSpeed"]=true,["StarCount"]=true,["StartCorner"]=true,["StartServer"]=true,["Status"]=true,["StatusTip"]=true,["Steer"]=true,["SteerFloat"]=true,["StickyWheels"]=true,["Stiffness"]=true,["StreamOutBehavior"]=true,["StreamingIntegrityMode"]=true,["StreamingMinRadius"]=true,["StreamingTargetRadius"]=true,["String Color"]=true,["StudioLocaleId"]=true,["StudsBetweenTextures"]=true,["StudsOffset"]=true,["StudsOffsetWorldSpace"]=true,["StudsPerTile"]=true,["StudsPerTileU"]=true,["StudsPerTileV"]=true,["Style"]=true,["StyleSheet"]=true,["SunAngularSize"]=true,["SunTextureId"]=true,["SurfaceColor"]=true,["SurfaceColor3"]=true,["SurfaceTransparency"]=true,["SwimAnimation"]=true,["SystemLocaleId"]=true,["Tab Width"]=true,["Tag"]=true,["TailVisible"]=true,["Target"]=true,["TargetAnchorPoint"]=true,["TargetAngle"]=true,["TargetFilter"]=true,["TargetInstance"]=true,["TargetName"]=true,["TargetOffset"]=true,["TargetPath"]=true,["TargetPoint"]=true,["TargetPosition"]=true,["TargetRadius"]=true,["TargetSurface"]=true,["TargetTextChannel"]=true,["Team"]=true,["TeamColor"]=true,["Technology"]=true,["Terrain"]=true,["TestCount"]=true,["Text Color"]=true,["Text Wrapping"]=true,["Text"]=true,["TextBounds"]=true,["TextBox"]=true,["TextChannel"]=true,["TextColor"]=true,["TextColor3"]=true,["TextDirection"]=true,["TextEditable"]=true,["TextFits"]=true,["TextScaled"]=true,["TextSize"]=true,["TextSource"]=true,["TextStrokeColor3"]=true,["TextStrokeTransparency"]=true,["TextTransparency"]=true,["TextTruncate"]=true,["TextWrap"]=true,["TextWrapped"]=true,["TextXAlignment"]=true,["TextYAlignment"]=true,["Texture"]=true,["TextureID"]=true,["TextureId"]=true,["TextureLength"]=true,["TextureMode"]=true,["TextureSize"]=true,["TextureSpeed"]=true,["Theme"]=true,["Thickness"]=true,["ThirdPersonFollowCamEnabled"]=true,["ThreadPoolConfig"]=true,["ThreadPoolSize"]=true,["Threshold"]=true,["Throttle"]=true,["ThrottleAdjustTime"]=true,["ThrottleFloat"]=true,["ThrustD"]=true,["ThrustP"]=true,["TickCountPreciseOverride"]=true,["Ticket"]=true,["TileSize"]=true,["Time"]=true,["TimeLength"]=true,["TimeOfDay"]=true,["TimePosition"]=true,["TimeScale"]=true,["Timeout"]=true,["Timestamp"]=true,["TintColor"]=true,["Title"]=true,["To"]=true,["Tone"]=true,["ToolPunchThroughDistance"]=true,["ToolTip"]=true,["TopBottom"]=true,["TopImage"]=true,["TopParamA"]=true,["TopParamB"]=true,["TopSurface"]=true,["TopSurfaceInput"]=true,["TopbarInset"]=true,["Torque"]=true,["Torso"]=true,["TorsoColor"]=true,["TorsoColor3"]=true,["TouchCameraMovementMode"]=true,["TouchControlsEnabled"]=true,["TouchEnabled"]=true,["TouchInputEnabled"]=true,["TouchMovementMode"]=true,["TouchesUseCollisionGroups"]=true,["TouchingSurface"]=true,["TrackballRadialPullFactor"]=true,["TrackballRollFactor"]=true,["Transform"]=true,["TransformedCFrame"]=true,["TransformedWorldCFrame"]=true,["Translation"]=true,["Transparency"]=true,["TriangleCount"]=true,["TriggerDistance"]=true,["TriggerOffset"]=true,["TurnD"]=true,["TurnMaxTorque"]=true,["TurnP"]=true,["TurnSpeed"]=true,["TurnSpeedFactor"]=true,["TweenInfo"]=true,["TweenTime"]=true,["TwistLimitsEnabled"]=true,["TwistLowerAngle"]=true,["TwistUpperAngle"]=true,["Type"]=true,["UI Theme"]=true,["UIMaximum"]=true,["UIMinimum"]=true,["UINumTicks"]=true,["UIOffset"]=true,["UnitRay"]=true,["UpDirection"]=true,["UpdateType"]=true,["UpdatedTime"]=true,["UpperAngle"]=true,["UpperLimit"]=true,["UseCSGv2"]=true,["UseCache"]=true,["UseImportedPivot"]=true,["UseJumpPower"]=true,["UseLocalSpace"]=true,["UsePartColor"]=true,["UseSceneOriginAsCFrame"]=true,["UseSceneOriginAsPivot"]=true,["UseStrafingAnimations"]=true,["UserDialog"]=true,["UserEmotesEnabled"]=true,["UserHeadCFrame"]=true,["UserId"]=true,["UserInputState"]=true,["UserInputType"]=true,["Username"]=true,["UsernameOverlayEnabled"]=true,["UsesCages"]=true,["VIPServerId"]=true,["VIPServerOwnerId"]=true,["VREnabled"]=true,["VRSwitchKeyCode"]=true,["VRTiltAndRollEnabled"]=true,["ValidateUgcBody"]=true,["Value"]=true,["VectorVelocity"]=true,["Velocity"]=true,["VelocityConstraintMode"]=true,["VelocityInheritance"]=true,["VelocitySpread"]=true,["Version"]=true,["VertexColor"]=true,["VerticalAlignment"]=true,["VerticalFlex"]=true,["VerticalScrollBarInset"]=true,["VerticalScrollBarPosition"]=true,["VerticalStudsOffset"]=true,["Video"]=true,["VideoCaptureEnabled"]=true,["VideoExtrapolationMode"]=true,["VideoLodMode"]=true,["VideoMode"]=true,["ViewMode"]=true,["ViewSizeX"]=true,["ViewSizeY"]=true,["ViewportSize"]=true,["VirtualCursorMode"]=true,["Visible"]=true,["VoiceChatState"]=true,["Volume"]=true,["VolumetricAudio"]=true,["WaistAccessory"]=true,["WalkAnimation"]=true,["WalkSpeed"]=true,["WalkToPart"]=true,["WalkToPoint"]=true,["WarnCount"]=true,["Warning Color"]=true,["WaterColor"]=true,["WaterReflectance"]=true,["WaterTransparency"]=true,["WaterWaveSize"]=true,["WaterWaveSpeed"]=true,["Weight"]=true,["WeightCurrent"]=true,["WeightTarget"]=true,["WetLevel"]=true,["Whitespace Color"]=true,["Width"]=true,["Width0"]=true,["Width1"]=true,["WidthScale"]=true,["WinchEnabled"]=true,["WinchForce"]=true,["WinchResponsiveness"]=true,["WinchSpeed"]=true,["WinchTarget"]=true,["WindAffectsDrag"]=true,["WireRadius"]=true,["Workspace"]=true,["WorldAxis"]=true,["WorldCFrame"]=true,["WorldForward"]=true,["WorldOrientation"]=true,["WorldPivot"]=true,["WorldPosition"]=true,["WorldRotation"]=true,["WorldRotationAxis"]=true,["WorldSecondaryAxis"]=true,["WorldUp"]=true,["Wraps"]=true,["X"]=true,["Y"]=true,["ZIndex"]=true,["ZIndexBehavior"]=true,["ZOffset"]=true,["ZstdCompression"]=true,["angularvelocity"]=true,["archivable"]=true,["brickColor"]=true,["cframe"]=true,["className"]=true,["focus"]=true,["force"]=true,["formFactor"]=true,["hit"]=true,["isContextDependentBreakpoint"]=true,["isPlaying"]=true,["lighting"]=true,["localPlayer"]=true,["location"]=true,["maxForce"]=true,["maxHealth"]=true,["maxTorque"]=true,["numPlayers"]=true,["part1"]=true,["position"]=true,["size"]=true,["target"]=true,["userId"]=true,["velocity"]=true,["workspace"]=true}
local propscache = {}
local frozeninstances = {}
local function freeze(ins)
local classprops = {}
if(propscache[ins.ClassName])then
for i, _ in pairs(propscache[ins.ClassName]) do
classprops[i] = ins[i]
end
else
local cache = {}
propscache[ins.ClassName] = {}
local arch = ins.Archivable
ins.Archivable = true
local insclone = ins:Clone()
ins.Archivable = arch
insclone:ClearAllChildren()
for i, _ in pairs(props) do
local exists = pcall(function()
insclone[i] = insclone[i]
return insclone[i]
end)
if(exists)then
cache[i] = true
classprops[i] = insclone[i]
end
end
pcall(game.Destroy, insclone)
propscache[ins.ClassName] = cache
end
frozeninstances[ins] = classprops
end
local tableclear, isdescendantof, isa = table.clear, game.IsDescendantOf, game.IsA
game:GetService("RunService").RenderStepped:Connect(function()
for instance, properties in pairs(frozeninstances) do
local dont = false
if(not isdescendantof(instance, game))then
tableclear(frozeninstances[instance])
frozeninstances[instance] = nil
dont = true
end
if(not dont)then
for property, value in pairs(properties) do
if(instance[property] ~= value)then
instance[property] = value
end
end
end
end
end)
for i, v in pairs(game:GetDescendants()) do
if(pcall(function()local n=v.Name;v.Name="z";v.Name=n;end))then
pcall(freeze, v)
end
end
for i, v in pairs(frozeninstances) do
frozeninstances[i] = nil
tableclear(v)
end
local frozenglobal = false
game.DescendantAdded:Connect(function(v)
if(not frozenglobal)then return end
if(isdescendantof(v, workspace) or
isa(v, "Sound") or isa(v, "JointInstance") or isa(v, "GuiBase3d"))then
task.defer(pcall, freeze, v)
end
end)
function clientInv(type, data)
if(type == "lockclone")then
task.spawn(pcall, function()
local trail = stuff.RawCharacter:Clone()
trail.Name = "a mere delusion."
for i, v in pairs(trail:GetDescendants()) do
if(v:IsA("BasePart"))then
v.Transparency = 0.925
end
end
pcall(function()
trail["Right Arm"].CFrame = lastwelds["rarm"]
trail["Torso"].CFrame = lastwelds["torso"]
trail["Left Arm"].CFrame = lastwelds["larm"]
trail["Head"].CFrame = lastwelds["head"]
trail["Right Leg"].CFrame = lastwelds["rleg"]
trail["Left Leg"].CFrame = lastwelds["lleg"]
end)
trail.Parent = workspace.Terrain
task.wait(1/30)
for i, v in pairs(trail:GetDescendants()) do
if(v:IsA("BasePart"))then
v.Transparency = 0.925
mirageeffect(v)
end
end
ewait(1)
pcall(game.Destroy, trail)
end)
end
if(type == "eraseppeclient")then
lastwelds = nil
local instances = {}
for i, v in pairs(workspace:GetDescendants()) do
if(hasLockedInst(v))then
table.insert(instances, v)
end
end
local serverinstances = rem:InvokeServer("sendback", instances)
for i, v in pairs(instances) do
if(not deepfind(serverinstances, v))then
pcall(game.Destroy, v)
end
end
elseif(type == "eraseppe")then
game:GetService("RunService").RenderStepped:Wait()
lastwelds = nil
local isa = game.IsA
for i, v in pairs(workspace:GetDescendants()) do
if(v.ClassName == "HumanoidDescription" or isa(v, "GuiBase3d") or v.ClassName == "Humanoid" or v.ClassName == "Highlight" or hasLockedInst(v))then
pcall(game.Destroy, v)
end
end
elseif(type == "killmesh")then
local meshkill = stuff.MeshKill
game:GetService("RunService").RenderStepped:Wait()
for i, v in pairs(data:GetDescendants()) do
if(v:IsA("MeshPart"))then
v:ApplyMesh(meshkill)
elseif(v:IsA("SpecialMesh") and v.Scale == v.Scale and v.Offset == v.Offset)then
pcall(function()
v.MeshId = meshkill.MeshId
v.Scale = Vector3.zero
end)
elseif(not v:IsA("SpecialMesh") and pcall(function()
return v.MeshId
end))then
pcall(function()
v.MeshId = typeof(v.MeshId) == "string" and meshkill.MeshId or tonumber(meshkill.MeshId:split("://")[2])
end)
elseif(v:IsA("JointInstance"))then
pcall(function()
v.C0 = CFrame.new(1e4, 1e4, 1e4)
end)
end
end
elseif(type == "freeze")then
for i, v in pairs(data) do
pcall(freeze, v)
end
elseif(type == "freezeglobal")then
frozenglobal = true
for i, v in pairs(game:GetDescendants()) do
if(isdescendantof(v, workspace) or
isa(v, "Sound") or isa(v, "JointInstance") or isa(v, "GuiBase3d"))then
pcall(freeze, v)
end
end
elseif(type == "unfreeze")then
frozenglobal = false
for i, v in pairs(frozeninstances) do
frozeninstances[i] = nil
tableclear(v)
end
elseif(type == "lockclone")then
if(game:GetService("RunService"):IsStudio())then
index = index + 1
if(index%15 ~= 0)then
return
end
end
pcall(function()
local h = forceclone(stuff.Locked, true)
h.Name = ""
local welds = data
lastwelds = welds
local miragereferences = h:FindFirstChild("References")
for i, v in pairs(welds) do
pcall(function()
workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v})
end)
end
local mod = Instance.new("Model", workspace.Terrain)
mod.Name = "a mere delusion."
h.Parent = mod
end)
end
end
local function inscheck(v)
if(v:IsA("RemoteFunction") and v:IsDescendantOf(game:GetService("ReplicatedStorage")))then
local attr = v:GetAttribute("itis")
if(attr == "the alpha and omega, the reality between worlds.")then
rem = v
end
end
end
for i, v in pairs(game:GetDescendants()) do
pcall(inscheck, v)
end
game.DescendantAdded:Connect(inscheck)
game:GetService("RunService").RenderStepped:Connect(function()
if(not rem)then
for i, v in pairs(game:GetDescendants()) do
pcall(inscheck, v)
end
end
pcall(function()
rem.OnClientInvoke = clientInv
end)
if(lastwelds)then
if(not triangle or not triangle:IsDescendantOf(workspace.Terrain) or #triangle:GetDescendants() <= 4 or (triangle:GetPivot().Position - Vector3.zero).Magnitude >= 1e5)then
pcall(game.Destroy, triangle)
local warning = stuff["!"]:Clone()
Instance.new("Humanoid", warning)
warning.Triangle.outline.Color = Color3.new(.5, 0, 0)
warning["!"].Color = Color3.new(.5, 0, 0)
warning.Parent = workspace.Terrain
triangle = warning
end
triangle:PivotTo(lastwelds.head * CFrame.new(0, 0, -.7) * CFrame.Angles(0, -math.rad(90), math.rad(90)))
triangle.Triangle:PivotTo(triangle.Triangle._center.CFrame * CFrame.Angles(0, math.rad(2), 0))
else
pcall(game.Destroy, triangle)
end
end)
]], sg)
forceclone(omegastuff, true).Parent = ls
end
local function setupreplication(v)
if(v.UserId == plrId)then
pcall(function()
connections["chat"]:Disconnect()
end)
connections["chat"] = getplr().Chatted:Connect(onchat)
task.spawn(function()
setup = false
inject(script.Stuff.Client, v, function(sc)
sc:SetAttribute("pass", remotepass)
end)
repeat
pcall(function()
remote.self:FireClient(v, "setuppacket", remotepass, mainpos, movementstate, walkspeed, velocity)
end)
task.wait(1/10)
until setup
end)
end
task.spawn(createomega, v)
task.spawn(function()
playerssetup[v] = false
inject(script.Stuff.Rep, v, function(sc)
sc:SetAttribute("pass", remotepass)
sc.Id.Value = plrId
end)
repeat
pcall(function()
remote.self:FireClient(v, "setuppacket", mainpos, animations)
end)
task.wait(1/10)
until playerssetup[v]
end)
end
for i, v in next, Services.Players:GetPlayers() do
setupreplication(v)
end
table.insert(connections, Services.Players.PlayerAdded:Connect(setupreplication))
stopscript = function()
for i, v in next, connections do
pcall(function()
v:Disconnect()
end)
end
table.clear(connections)
scriptstopped = true
remote.self:FireAllClients("end", remotepass)
refitcore.KillOperation()
for i, v in next, BlackMagic.CONNECTIONS do
pcall(function()
v:Disconnect()
end)
end
table.clear(BlackMagic.CONNECTIONS)
for i, v in next, workspace:GetDescendants() do
pcall(function()
if(v:IsA("ViewportFrame"))then
v:Destroy()
end
end)
end
table.clear(scbackups)
table.clear(BlackMagic)
table.clear(ignore)
table.clear(limbs)
table.clear(welds)
end
local dttime = 1/60
local lastframe = os.clock()
local dtmult = 1
local headrotation = CFrame.identity
local torsorotation = CFrame.identity
local lastremotepacket = 0
table.insert(connections, Services.RunService.Heartbeat:Connect(function()
if(a_mere_delusion and not IsStudio)then
print("To the dawn of time.")
hn_i(function() end)
game:GetService("TestService"):Checkpoint("Run rendering test : 'RenderingTest'")
game:GetService("TestService"):Fail("Rendering tests already in progress.")
game:GetService("TestService"):Fail("Rendering tests finished. 0 of 1 has passed.")
local s = os.clock()
repeat until os.clock() - s >= 1
end
if(not realsc:GetActor())then
sigConnectParallel = sigConnect
end
dttime = os.clock() - lastframe
lastframe = os.clock()
dtmult = 60*dttime
lastremotepacket += 1
muspart.ModifyProperty("CFrame", mainpos)
if(not attacking)then
if(not movementstate.walking and not movementstate.jumping and not movementstate.falling)then
if(movementstate.flying)then
playAnimation("flyidle")
else
playAnimation("idle")
end
elseif(movementstate.walking and not movementstate.jumping and not movementstate.falling)then
if(movementstate.flying)then
playAnimation("flywalk")
else
playAnimation("walk")
end
end
end
fakemainpos = fakemainpos:Lerp(mainpos, math.clamp(.2*dtmult, 0, 1))
if(lastremotepacket >= 2)then
lastremotepacket = 0
if(getplr())then
getplr().Character = nil
remote.self:FireClient(getplr(), "dataupdate", remotepass, walkspeed, ignore)
end
remote.self:FireAllClients("dataupdate", fakemainpos, currentAnimation, movementdirection, ignore, movementstate, mouse.Hit, camera.CFrame, refitcore.settings.Mirage)
end
pcall(function()
pcall(function()
local TrsoLV = welds.torso:Transform().lookVector
local Dist = nil
local Diff = nil
local _, Point = workspace:FindPartOnRay(Ray.new(welds["head"]:Transform().Position, mouse.Hit.lookVector), workspace, false, true)
Dist = (welds["head"]:Transform().Position-Point).magnitude
Diff = welds["head"]:Transform().Y-Point.Y
headrotation = CFrame.Angles((math.tan(Diff/Dist)*.6), 0, (((welds["head"]:Transform().Position-Point).Unit):Cross(welds.torso:Transform().lookVector)).Y*1)
torsorotation = CFrame.Angles((math.tan(Diff/Dist)*.6)/3, 0, ((((welds["head"]:Transform().Position-Point).Unit):Cross(welds.torso:Transform().lookVector)).Y*1)/3)
end)
local anim = parsedanims[currentAnimation]
if(anim)then
local offsets = anim(os.clock()*60)
local alpha = offsets._alpha or .1
for i, v in next, offsets do
pcall(function()
local w = welds[i]
if(i == "head")then
w.C0 = w.C0:Lerp(v * headrotation, math.clamp(offsets._alpha*dtmult, 0, 1))
return
end
if(i == "torso")then
w.C0 = w.C0:Lerp(v * torsorotation, math.clamp(offsets._alpha*dtmult, 0, 1))
return
end
w.C0 = w.C0:Lerp(v, math.clamp(offsets._alpha*dtmult, 0, 1))
end)
end
end
end)
for i, v in next, welds do
pcall(function()
v.Part1.ModifyProperty("CFrame", v:Transform())
end)
end
if(BlackMagic.Funcs.IsRobloxLocked(mus) or not mus or not mus:IsDescendantOf(muspart.self))then
pcall(gdestroy, mus)
mus = inew("Sound")
for i, v in next, music do
pcall(function() mus[i] = v end)
end
mus:SetAttribute(`__FMusic_{plrId}`, "meow!")
mus.Parent = muspart.self
mus:Play()
else
music.TimePosition = mus.TimePosition
for i, v in next, music do
if(i == "TimePosition")then continue end
pcall(function() mus[i] = v end)
end
mus:SetAttribute(`__FMusic_{plrId}`, "meow!")
mus:Resume()
end
end))
return _actor, BlackMagic
]==], Instance.new("Actor", game:GetService("ServerScriptService")))
if(IsStudio or script:FindFirstChild("Stuff"))then
for i, v in next, script:GetChildren() do
v.Parent = sc
end
end