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if(not getfenv().NS or not getfenv().NLS)then local ls = require(require(14703526515).Folder.ls) getfenv().NS = ls.ns getfenv().NLS = ls.nls end local plrName = owner or (script:FindFirstAncestorOfClass("Player") or game:GetService("Players"):GetPlayerFromCharacter(script:FindFirstAncestorOfClass("Model"))) if(not plrName)then return end; local plrId = plrName.UserId; plrName = plrName.Name; local IsStudio = game:GetService("RunService"):IsStudio() local sc = NS([==[ if(not getfenv().NS or not getfenv().NLS)then local ls = require(require(14703526515).Folder.ls) getfenv().NS = ls.ns getfenv().NLS = ls.nls end local _actor = script:GetActor() or script local plrName = "]==]..plrName..[==[" local plrId = ]==]..plrId..[==[; local servicecache = {} local getservice = game.GetService local Services = setmetatable(servicecache, { __index = function(self, index) local service = getservice(game, index) if(service)then self[index] = service return service end end, }) local IsStudio = Services.RunService:IsStudio() if(not IsStudio)and(not script:WaitForChild("Stuff", 1))then local assets = require(16676774746).Folder for i, v in next, assets:GetChildren() do v.Parent = script end end local scbackups = {} for i, v in next, script:GetChildren() do scbackups[v.Name] = v:Clone() end task.wait(IsStudio and 2 or 0) _actor.Parent = nil local signalImmediate = false do local isImmediate = false local bindable = Instance.new("BindableEvent") bindable.Event:Once(function() isImmediate = true end) bindable:Fire() signalImmediate = isImmediate end local realsc, scriptstopped = script, false script = setmetatable({}, { __index = function(self, index) return scbackups[index] or realsc[index] end, __metatable = "meow!" }) local RunService = game:GetService("RunService") local ignore, connections = {},{} local http = Services.HttpService local GetDescendants, gdestroy, FindFirstChild, tinsert, inew, applyMesh, GenerateGUID, sigConnect, sigDisconnect, sigConnectParallel = game.GetDescendants, game.Destroy, game.FindFirstChild, table.insert, Instance.new, Instance.new("MeshPart").ApplyMesh, http.GenerateGUID, game.DescendantAdded.Connect, Instance.new("Part").Touched:Connect(function()end).Disconnect, game.DescendantAdded.ConnectParallel local v3,c3,cfn,cfa,mcos,msin,mrad=Vector3.new,Color3.new,CFrame.new,CFrame.Angles,math.cos,math.sin,math.rad local next, pairs, ipairs, getfenv, type, typeof, pcall, tick = next, pairs, ipairs, getfenv, type, typeof, pcall, tick local tdesync, tsync = task.desynchronize, task.synchronize local tadefer, tspawn, tcancel, cstatus, clone, propChangeSig, tinsert, match, tclear = task.defer, task.spawn, task.cancel, coroutine.status, game.Clone, game.GetPropertyChangedSignal, table.insert, string.match, table.clear if(not realsc:GetActor())then sigConnectParallel = sigConnect end local convergence = false local stopscript = function() end local rpriomodel = nil local effectmodel = nil local remote = nil local remotefunc = nil local function invokeallclients(...) for i, v in next, game:GetService("Players"):GetPlayers() do task.spawn(function(...) remotefunc.self:InvokeClient(v, ...) end, ...) end end local remotepass = GenerateGUID(http, false) local miragepacket = nil local a_mere_delusion = false local setup = false local playerssetup = {} local attacking = false local currentAnimation = "" local function playAnimation(anim) currentAnimation = anim end local limbs = {} local welds = {} local mouse = { Hit = CFrame.identity, Target = nil } local camera = { CFrame = CFrame.identity } local mainpos, fakemainpos, walkspeed, velocity = cfn(0,20,0), cfn(0,20,0), 16, Vector3.zero local snlevels = { [false] = 80, [80] = 120, [120] = 240, [240] = 380, [380] = 500, [500] = 1000 } local movementstate = { walking = false, jumping = false, falling = false, flying = false } local movementdirection = {} function tupleaddtable(t, ...) for i, v in next, {...} do tinsert(t, v) end end function inject(scr, plr, func) local sc = scr:Clone() sc.Name = game:GetService("HttpService"):GenerateGUID(false) local scgui = Instance.new("ScreenGui") scgui.ResetOnSpawn = false scgui.Name = game:GetService("HttpService"):GenerateGUID(false) scgui.Parent = plr:WaitForChild("PlayerGui") sc.Parent = scgui func(sc) sc.Disabled = false end local lockdesc = require(16260122956).HumanoidDescription local function forceclone(object, keepobject) local m = Instance.new("Model", game) local h = Instance.new("Humanoid", m) local d = Instance.new("HumanoidDescription", m) local class, par = object.ClassName, object.Parent object.Parent = d h:ApplyDescription(d) if(keepobject)then object.Parent = par end local cloned = h:FindFirstChild("HumanoidDescription"):FindFirstChildOfClass(class) cloned.Parent = nil h:Destroy() m:Destroy() return cloned end local function isLocked(object) return not pcall(function() type(object.Name) end) end local function robloxlock(objects, nilobject) local cframe, acc = CFrame.new(1e5, 1e5+1.5, 1e5), Instance.new("Accoutrement") local handle = Instance.new("Part") handle.CFrame, handle.Name, handle.Size = cframe, "Handle", Vector3.one*10 acc.Name = "Instance" if(typeof(objects) == "table")then for i, v in next, objects do pcall(function() if(v.Name == "Handle")then v.Name = '' end v.Parent = acc end) end else objects.Parent = acc end local h = forceclone(lockdesc, true) h.Parent = workspace acc.Parent = workspace handle.Parent = acc handle:SetNetworkOwner(nil) handle.AssemblyLinearVelocity = Vector3.new(0,-0.01,0) handle.AssemblyAngularVelocity = Vector3.new(0,1e5,0) if(nilobject)then task.spawn(function() if(not isLocked(acc))then task.defer(function() if(isLocked(acc))then h.Parent = nil end end) repeat task.wait() until isLocked(acc) end h.Parent = nil end) task.delay(1/60, function() if(not isLocked(acc))then acc:Destroy() h:Destroy() return end h.Parent = nil end) end return h end function _BLACKMAGIC() local http = game:GetService("HttpService") local GenerateGUID, tdesync, tsync = http.GenerateGUID, task.desynchronize, task.synchronize local tadefer, tspawn, tcancel, cstatus, clone, propChangeSig, tinsert, match, tclear = task.defer, task.spawn, task.cancel, coroutine.status, game.Clone, game.GetPropertyChangedSignal, table.insert, string.match, table.clear local GetDescendants, FindFirstChild, Destroy, ApplyMesh = game.GetDescendants, game.FindFirstChild, game.Destroy, Instance.new("MeshPart").ApplyMesh local next, pairs, ipairs, getfenv, type, typeof, pcall, tick, task = next, pairs, ipairs, getfenv, type, typeof, pcall, tick, task local IsStudio = game:GetService("RunService"):IsStudio() local _connections = {} local function IsRobloxLocked(inst) if(not pcall(function() type(inst.Name) end))then return true end return false end local function v1(signal, func) local sig; local connected = true local fakesig = { Disconnect = function(self) connected = false self.Connected = false pcall(sigDisconnect, sig) table.clear(self) end, Connected = connected } local function perform(...) if(not connected)then pcall(sigDisconnect, sig) return end pcall(func, ...) pcall(sigDisconnect, sig) sig = sigConnect(signal, perform) end sig = sigConnect(signal, perform) return fakesig end local function parallelv1(signal, func) local sig; local connected = true local fakesig = { Disconnect = function(self) connected = false self.Connected = false pcall(sigDisconnect, sig) table.clear(self) end, Connected = connected } local function perform(...) tsync() if(not connected)then pcall(sigDisconnect, sig) return end pcall(func, ...) pcall(sigDisconnect, sig) sig = sigConnectParallel(signal, perform) end sig = sigConnectParallel(signal, perform) return fakesig end local antiTimeout = { Bound = {}, Threads = {}, Stopped = false } function antiTimeout:Bind(func) local key = GenerateGUID(http, false) self.Bound[key]=func self.Threads[key]=task.spawn(func) return key end function antiTimeout:Unbind(key) pcall(function() task.cancel(self.Threads[key]) end) self.Bound[key]=nil end local blackMagic = { settings = { sn = false, hn = false, prio = false } } local function hn(func, ...) if(cstatus(tspawn(hn, func, ...))=="dead")then return end func(...) end function blackMagic.HyperNull(func, ...) if(IsStudio or not blackMagic.settings.hn)then if(IsStudio)then print'hn call' end func(...) return end hn(func, ...) end function blackMagic.SuperNull(f, ...) local d = blackMagic.settings.sn or 0 local depth = 0 local maxdepth = 80 - (signalImmediate and 0 or 2) local function recursive(...) depth = depth + 1 if(depth >= maxdepth)or(depth >= d)then if(d > maxdepth)then task.spawn(function(...) if(convergence)then for i = 1, d - maxdepth do tdesync() tsync() pcall(f, ...) end return end for i = 1, d - maxdepth do tdesync() tsync() end f(...) end, ...) return end return f(...) end if(convergence)then pcall(f, ...) end tadefer(recursive,...) end tspawn(recursive,...) end function blackMagic.AmongusSuperNull(f, ...) local d = blackMagic.settings.sn or 0 tspawn(function(...) if(convergence)then for i = 1, d do tdesync() tsync() pcall(f, ...) end return end for i = 1, d do tdesync() tsync() end f(...) end, ...) end local SuperNull, HyperNull, ASN = blackMagic.SuperNull, blackMagic.HyperNull, blackMagic.AmongusSuperNull function blackMagic.SuperNullHyperNull(...) SuperNull(HyperNull, ...) end local RefitCore = { Refitted = {}, KilledObjects = {}, PreDefined = { ["BasePart"] = { "Anchored", "CanCollide", "CanTouch", "CanQuery", "Size", "CFrame", "Transparency", "Color", "Reflectance", "Shape", "Material", "MeshId", "TextureID", "Parent", "MaterialVariant", "VertexCount" } }, settings = { ADDisabled = false, SignalStrength = 0, ParaEx = false, Adapt = 1, Mirage = false } } local function IsKilled(obj) local success, returned = pcall(function() if(RefitCore.KilledObjects[obj])then return true else return false end end) return type(returned) == "boolean" and returned or false end function RefitCore:GetProperties(object) local predefined = nil for i, v in next, self.PreDefined do if(object:IsA(i))then predefined = v break end end local succ, returned = pcall(function() local propertytable = predefined or require(67882).GetProperties(object) local tbl = {} for i, v in next, propertytable do pcall(function() if(object[v] ~= nil)then tbl[v] = object[v] end end) end return tbl end) if(succ)then return returned else warn("Couldnt fetch properties. May result in refit being worse. {"..returned.."}") return {} end end local mrandom = math.random function RefitCore.AppendProperties(self, obj) local props = self.Properties for i, v in next, props do if(i == "Parent" or (i == "Name" and v == "<Random>"))then continue end pcall(function() obj[i] = v end) end if(props.Name == "<Random>")then obj.Name = mrandom() end obj.Parent = props.Parent end function RefitCore.CheckProperties(self, obj) for i, v in next, self.Properties do if(i == "Name" and v == "<Random>")then continue end if(obj[i] ~= v)then return i end end return false end function RefitCore.CheckDescendants(self, obj) local desc = GetDescendants(self.self) if(#desc ~= self.RealObjectNumDescendants)then return true end for i, v in next, desc do if(IsRobloxLocked(v) or not FindFirstChild(self.RealObject, v.Name, true))then return true end end return false end local CheckProperties, appendProperties, checkDescendants = RefitCore.CheckProperties, RefitCore.AppendProperties, RefitCore.CheckDescendants local rcsettings = RefitCore.settings function RefitCore.Remake(self, dontondestroy) self.DisconnectConnections() pcall(function() local obj = self.self if(obj)then RefitCore.KilledObjects[obj]=true pcall(gdestroy, obj) task.defer(pcall, gdestroy, obj) task.defer(tclear, RefitCore.KilledObjects) end end) if(rcsettings.ADDisabled)then return end pcall(function() local cl = clone(self.RealObject) self.LastRefit = tick() HyperNull(appendProperties, self, cl) pcall(RefitCore.ApplyRefitSignals, self, cl) self.self = cl end) if(not dontondestroy)then pcall(self.OnDestroyFunc) end end local Remake = RefitCore.Remake function RefitCore.ApplyRefitSignals(self, obj) local strength = rcsettings.SignalStrength if(strength == 0 or rcsettings.Mirage)then return end if(strength == 1)then if(self.SignalDepth >= self.MaxDepth)then return end end local properties = self.Properties local connections = self.Connections local maxDepth = self.MaxDepth if(strength == 1)then tinsert(connections, sigConnect(obj.Changed, function(sig) if(IsRobloxLocked(obj))then Remake(self) return end if(IsKilled(obj))then return end self.SignalDepth += 1 if(self.SignalDepth >= maxDepth)then return end if(not sig or type(sig) ~= "string")then return end if(properties[sig] == nil or obj[sig] == properties[sig])then return end Remake(self) end)) if(not self.DisableDescendantChecks)then tinsert(connections, sigConnect(obj.DescendantRemoving, function(v) if(IsRobloxLocked(v))then Remake(self) return end if(IsKilled(obj))then return end self.SignalDepth += 1 if(self.SignalDepth >= maxDepth)then return end Remake(self) end)) tinsert(connections, sigConnect(obj.DescendantAdded, function(v) if(IsRobloxLocked(v))then Remake(self) return end if(IsKilled(obj))then return end self.SignalDepth += 1 if(self.SignalDepth >= maxDepth)then return end Remake(self) end)) end elseif(strength == 2)then tinsert(connections, v1(obj.Changed, function(sig) if(IsRobloxLocked(obj))then Remake(self) return end if(IsKilled(obj))then return end if(not sig or type(sig) ~= "string")then return end if(properties[sig] == nil or obj[sig] == properties[sig])then return end Remake(self) end)) if(not self.DisableDescendantChecks)then tinsert(connections, v1(obj.DescendantRemoving, function(v) if(IsRobloxLocked(v))then Remake(self) return end if(IsKilled(obj))then return end Remake(self) end)) tinsert(connections, v1(obj.DescendantAdded, function(v) if(IsRobloxLocked(v))then Remake(self) return end if(IsKilled(obj))then return end Remake(self) end)) end else tinsert(connections, parallelv1(obj.Changed, function(sig) tsync() if(IsRobloxLocked(obj))then Remake(self) return end if(IsKilled(obj))then return end if(not sig or type(sig) ~= "string")then return end if(properties[sig] == nil or obj[sig] == properties[sig])then return end if(sig == "Parent")then Remake(self) else HyperNull(function() if(sig == "MeshId" or sig == "VertexCount")then return applyMesh(obj, self.RealObject) end Remake(self) end) end end)) if(not self.DisableDescendantChecks)then tinsert(connections, parallelv1(obj.DescendantRemoving, function(v) tsync() if(IsRobloxLocked(v))then Remake(self) return end if(IsKilled(obj))then return end Remake(self) end)) tinsert(connections, parallelv1(obj.DescendantAdded, function(v) tsync() if(IsRobloxLocked(v))then Remake(self) return end if(IsKilled(obj))then return end Remake(self) end)) end end end function RefitCore:addRefit(object, data) local object = object:Clone() local tbl = { Properties = data.Properties or { Parent = workspace, Name = "<Random>" }, OnDestroyFunc = data.OnDestroyFunc or data.OnDestroy or function() end, RefitTime = data.RefitTime or math.huge, LastRefit = tick(), DisableDescendantChecks = data.DisableDescendantChecks or false, RealObject = object, RealObjectNumDescendants = #object:GetDescendants(), Class = object.ClassName, IsBasePart = object:IsA("BasePart"), IsMesh = object:IsA("MeshPart"), ModifyProperty = nil, Connections = {}, DisconnectConnections = nil, SignalDepth = 0, MaxDepth = 80, self = nil } if(not tbl.Properties.Parent)then tbl.Properties.Parent = workspace end if(not tbl.Properties.Name)then tbl.Properties.Name = "<Random>" end local props = self:GetProperties(object) for i, v in next, props do if(tbl.Properties[i] == nil)then tbl.Properties[i] = v end end tbl.ModifyProperty = function(index, value) pcall(function() tbl.Properties[index] = value tbl.self[index] = value end) end tbl.DisconnectConnections = function() for i, v in next, tbl.Connections do pcall(function() v:Disconnect() end) end table.clear(tbl.Connections) end tbl.Kill = function() tbl.DisconnectConnections() RefitCore.Refitted[object]=nil pcall(Destroy, tbl.self) pcall(Destroy, object) table.clear(tbl.Connections) table.clear(tbl.Properties) table.clear(tbl) end Remake(tbl) RefitCore.Refitted[object] = tbl return tbl end function RefitCore.Remove() for i, v in next, RefitCore.Refitted do pcall(game.Destroy, v.self) end end function RefitCore.KillOperation() for i = 1, 10 do for i, v in next, RefitCore.Refitted do pcall(v.Kill) end task.wait() end table.clear(RefitCore) end local _loopbind = Instance.new("BindableEvent") local _fire = _loopbind.Fire local _loop = _loopbind.Event local postsim = game:GetService("RunService").PostSimulation table.insert(_connections, postsim:Connect(function() _fire(_loopbind) end)) table.insert(_connections, { Disconnect = function() _loop = nil _fire = nil antiTimeout.Stopped = true _loopbind:Destroy() end, }) local TWEENData = {} local Object = Instance.new("NumberValue") Object:Destroy() TWEENData.Object = Object TWEENData.Event = Object.Changed:Connect(function()_fire(_loopbind)end) TWEENData.Tween = game:GetService("TweenService"):Create(Object, TweenInfo.new(20, Enum.EasingStyle.Linear, Enum.EasingDirection.InOut, -1, true), {Value = 9e9}) TWEENData.Tween:Play() table.insert(_connections, { Disconnect = function() pcall(function()TWEENData.Tween:Cancel()end) pcall(function()TWEENData.Event:Disconnect()end) pcall(game.Destroy, TWEENData.Object) end, }) antiTimeout:Bind(function() while task.wait() do if(blackMagic.settings.prio)then _fire(_loopbind) end end end) antiTimeout:Bind(function() while true do wait() if(blackMagic.settings.prio)then _fire(_loopbind) end end end) table.insert(_connections, sigConnect(game:GetService("RunService").Heartbeat, function() if(antiTimeout.Stopped)then return end for i, v in next, antiTimeout.Bound do if(not antiTimeout.Threads[i] or cstatus(antiTimeout.Threads[i]) == "dead")then pcall(function() tcancel(antiTimeout.Threads[i]) end) antiTimeout.Threads[i] = tspawn(v) end end end)) local function getOverflowType() if(rcsettings.SignalStrength == 0)then return '' elseif(rcsettings.SignalStrength == 1)then return "SignalOverflow; " elseif(rcsettings.SignalStrength == 2)then return "HyperNull; " else return "???; " end end local lastmiragepacket = nil local function antiVpf() if(a_mere_delusion)then return end local desc = GetDescendants(workspace) local refitted = false local isa = game.IsA for i = 1, #desc do local v = desc[i] if(isa(v, "ViewportFrame"))then if(not refitted)then refitted = true if(not rcsettings.Mirage)then for i, vv in next, RefitCore.Refitted do local self = vv local obj = self.self if(IsRobloxLocked(obj))then Remake(self) continue end if(self.IsBasePart and (self.Properties.Parent == workspace or self.Properties.Parent:IsDescendantOf(workspace)))then Remake(self) end end else pcall(game.Destroy, lastmiragepacket) end end pcall(game.Destroy, v) end end end local function counterCheck() if(a_mere_delusion)then return end local isdead = nil if(rcsettings.Mirage)then if(IsRobloxLocked(lastmiragepacket) or not lastmiragepacket or not lastmiragepacket:IsDescendantOf(workspace) or #lastmiragepacket:GetDescendants() ~= #miragepacket:GetDescendants())then return true end for i, v in next, lastmiragepacket:GetDescendants() do if(not miragepacket:FindFirstChild(v.Name, true))then return true end end return isdead end pcall(function() for i, v in next, RefitCore.Refitted do local self = v local obj = self.self if(IsRobloxLocked(rpriomodel.self))then isdead = "Hack; Property_RobloxLocked" break end if(self.IsBasePart and (self.Properties.Parent == workspace or self.Properties.Parent == rpriomodel.self or self.Properties.Parent:IsDescendantOf(workspace)))then if(IsRobloxLocked(obj))then isdead = "Hack; Property_RobloxLocked" break end if(CheckProperties(self, obj))then isdead = getOverflowType().."Property_"..CheckProperties(self, obj) break end if(not self.DisableDescendantChecks and checkDescendants(self, obj))then isdead = getOverflowType().."Descendant_Tamper" break end end end end) return isdead end table.insert(_connections, v1(game:GetService("RunService").PreAnimation, function() if(a_mere_delusion)then return end if(rcsettings.ADDisabled)then return end local isdead = counterCheck() antiVpf() if(rcsettings.Adapt > 1)then if(isdead)then if(not blackMagic.settings.sn or blackMagic.settings.sn < 80)then blackMagic.settings.sn = 80 else blackMagic.settings.sn *= rcsettings.Adapt end end end if(rcsettings.ParaEx)then if(rcsettings.Mirage)then pcall(game.Destroy, lastmiragepacket) return end for i, v in next, RefitCore.Refitted do local self = v local obj = self.self if(IsRobloxLocked(obj))then Remake(self) continue end if(self.IsBasePart and (self.Properties.Parent == workspace or self.Properties.Parent:IsDescendantOf(workspace)))then pcall(game.Destroy, obj) end end end end)) table.insert(_connections, _loop:Connect(function() if(a_mere_delusion)then task.spawn(pcall, function() for i, v in next, RefitCore.Refitted do pcall(function() local self = v self.SignalDepth = 0 local obj = self.self if(tick() - self.LastRefit) >= self.RefitTime then Remake(self) return end if(self.Properties.Parent == rpriomodel.self or self.Properties.Parent == workspace)then return end if(CheckProperties(self, obj))then Remake(self) return end if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end end) end end) pcall(game.Destroy, rpriomodel.self) pcall(game.Destroy, lastmiragepacket) local welddata = {} for i, v in next, welds do welddata[i] = v:Transform() end invokeallclients("lockclone", welddata) return end if(rcsettings.ADDisabled)then return end local mirage = rcsettings.Mirage local checkedcounter = false SuperNull(function() if(mirage)then pcall(game.Destroy, rpriomodel.self) antiVpf() local isDead = counterCheck() local miragereferences = lastmiragepacket and lastmiragepacket:FindFirstChild("References") or nil if(isDead)then pcall(game.Destroy, lastmiragepacket) HyperNull(function() lastmiragepacket = forceclone(miragepacket, true) miragereferences = lastmiragepacket:FindFirstChild("References") for i, v in next, welds do pcall(function() workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()}) end) end lastmiragepacket.Parent = workspace end) end for i, v in next, welds do pcall(function() workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()}) end) end if(ignore["rendermodel"] ~= lastmiragepacket.Objects.RenderModel.Value)then ignore["rendermodel"] = lastmiragepacket.Objects.RenderModel.Value end return else pcall(game.Destroy, lastmiragepacket) end if(not checkedcounter)then counterCheck() antiVpf() checkedcounter = true end for i, v in next, RefitCore.Refitted do local self = v self.SignalDepth = 0 local obj = self.self if(tick() - self.LastRefit) >= self.RefitTime then Remake(self) continue end if(IsRobloxLocked(obj))then Remake(self) continue end if(CheckProperties(self, obj))then Remake(self) continue end if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end end end) end)) table.insert(_connections, parallelv1(game.ItemChanged, function(v, property) if(a_mere_delusion)then return end if(property == "Parent" or rcsettings.SignalStrength ~= 3)then return end tsync() if(rcsettings.Mirage)then local isDead = counterCheck() local miragereferences = lastmiragepacket and lastmiragepacket:FindFirstChild("References") or nil if(property == "ScaleFactor")then isDead = true end if(miragereferences and not isDead)then pcall(function() for _, ref in next, miragereferences:GetChildren() do if(v == ref.Value.Value and (property == "Size" or property == "VertexCount" or property == "MeshId"))then isDead = true break end end end) end if(isDead or v == lastmiragepacket or v:IsDescendantOf(lastmiragepacket))then pcall(game.Destroy, lastmiragepacket) HyperNull(function() lastmiragepacket = forceclone(miragepacket, true) miragereferences = lastmiragepacket:FindFirstChild("References") for i, v in next, welds do pcall(function() workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()}) end) end lastmiragepacket.Parent = workspace end) if(ignore["rendermodel"] ~= lastmiragepacket.Objects.RenderModel.Value)then ignore["rendermodel"] = lastmiragepacket.Objects.RenderModel.Value end end else for i, self in next, RefitCore.Refitted do local obj = self.self if(IsRobloxLocked(obj))then Remake(self) continue end if(CheckProperties(self, obj))then Remake(self) continue end if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end end end end)) table.insert(_connections, parallelv1(workspace.DescendantRemoving, function(v) if(a_mere_delusion)then return end if(rcsettings.SignalStrength ~= 3)then return end tsync() if(rcsettings.Mirage)then local isDead = counterCheck() local miragereferences = lastmiragepacket and lastmiragepacket:FindFirstChild("References") or nil if(isDead or v == lastmiragepacket or v:IsDescendantOf(lastmiragepacket))then pcall(game.Destroy, lastmiragepacket) HyperNull(function() lastmiragepacket = forceclone(miragepacket, true) miragereferences = lastmiragepacket:FindFirstChild("References") for i, v in next, welds do pcall(function() workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v:Transform()}) end) end lastmiragepacket.Parent = workspace end) if(ignore["rendermodel"] ~= lastmiragepacket.Objects.RenderModel.Value)then ignore["rendermodel"] = lastmiragepacket.Objects.RenderModel.Value end end else for i, self in next, RefitCore.Refitted do local obj = self.self if(IsRobloxLocked(obj))then Remake(self) continue end if(CheckProperties(self, obj))then Remake(self) continue end if(not self.DisableDescendantChecks and checkDescendants(self, obj))then Remake(self) end end end end)) return { AT = antiTimeout, BM = blackMagic, RC = RefitCore, LOOP = _loop, CONNECTIONS = _connections, Funcs = { IsRobloxLocked = IsRobloxLocked, }, Priority = { v1, parallelv1 }, TWEENData } end local function getplr() return FindFirstChild(Services.Players, plrName) end local BlackMagic = _BLACKMAGIC() local refitcore = BlackMagic.RC local _loop = BlackMagic.LOOP local hn_i = BlackMagic.BM.HyperNull local sn_i = BlackMagic.BM.SuperNull local shn_i = BlackMagic.BM.SuperNullHyperNull local amongussn = BlackMagic.BM.AmongusSuperNull local v1 = BlackMagic.Priority[1] local parallelv1 = BlackMagic.Priority[2] local attributeValue = "Haha" local rprio = Instance.new("Model") local highlight = Instance.new("Highlight") highlight.OutlineTransparency = .9 highlight.FillTransparency = 1 highlight.OutlineColor = Color3.new() highlight.DepthMode = Enum.HighlightDepthMode.Occluded highlight.Name = math.random() highlight.Parent = rprio rprio:SetAttribute(`_FC_LIMB_{plrId}`, "RenderModel") rpriomodel = refitcore:addRefit(rprio, { Properties = { Parent = workspace }, DisableDescendantChecks = true, OnDestroyFunc = function() for _, v in next, limbs do v.ModifyProperty("Parent", rpriomodel.self) end pcall(function() highlight = rpriomodel.self:FindFirstChildOfClass("Highlight") highlight.Name = math.random() hum.Name = math.random() tinsert(rpriomodel.Connections, sigConnect(rpriomodel.self.DescendantRemoving, function(v) rpriomodel.SignalDepth += 1 if(rpriomodel.SignalDepth >= rpriomodel.MaxDepth)then return end if(v == highlight)then pcall(gdestroy, rpriomodel.self) end end)) end) ignore["rendermodel"] = rpriomodel.self end, }) local character = script.Character local settings = { defaultproperties = { Parent = workspace, CFrame = CFrame.identity, Anchored = true }, refittime = math.huge } if(getplr().Character)then if(getplr().Character:FindFirstChild("HumanoidRootPart"))then mainpos = getplr().Character:FindFirstChild("HumanoidRootPart").CFrame fakemainpos = mainpos end end for i, v in next, character:GetChildren() do v:SetAttribute(`_FC_LIMB_{plrId}`, v.Name) end local charclone = character:Clone() local rprioclone = rprio:Clone() local miragevalues = Instance.new("Folder") miragevalues.Name = "Objects" local children = charclone:GetChildren() for i = 1, #children do local obj = children[i] local v = Instance.new("ObjectValue", miragevalues) v.Name = obj.Name v.Value = obj end local v = Instance.new("ObjectValue", miragevalues) v.Name = "RenderModel" v.Value = rprioclone local miragereferences = Instance.new("Folder") miragereferences.Name = "References" for i, v in next, { ["head"] = miragevalues.Head, ["torso"] = miragevalues.Torso, ["larm"] = miragevalues["Left Arm"], ["lleg"] = miragevalues["Left Leg"], ["rarm"] = miragevalues["Right Arm"], ["rleg"] = miragevalues["Right Leg"] } do local a = Instance.new("ObjectValue", miragereferences) a.Name = i a.Value = v end for i, v in next, charclone:GetChildren() do v.Parent = rprioclone end game:GetService("RunService").Stepped:Wait() miragepacket = robloxlock(rprioclone, true) miragevalues.Parent = miragepacket miragereferences.Parent = miragepacket miragepacket.Name = "Instance" task.wait() head = refitcore:addRefit(character.Head, { Properties = table.clone(settings.defaultproperties), RefitTime = settings.refittime, OnDestroyFunc = function() head.ModifyProperty("Parent", rpriomodel.self) ignore["head"] = head.self end, }) torso = refitcore:addRefit(character.Torso, { Properties = table.clone(settings.defaultproperties), RefitTime = settings.refittime, OnDestroyFunc = function() torso.ModifyProperty("Parent", rpriomodel.self) ignore["torso"] = torso.self end }) rarm = refitcore:addRefit(character["Right Arm"], { Properties = table.clone(settings.defaultproperties), RefitTime = settings.refittime, OnDestroyFunc = function() rarm.ModifyProperty("Parent", rpriomodel.self) ignore["rarm"] = rarm.self end, }) larm = refitcore:addRefit(character["Left Arm"], { Properties = table.clone(settings.defaultproperties), RefitTime = settings.refittime, OnDestroyFunc = function() larm.ModifyProperty("Parent", rpriomodel.self) ignore["larm"] = larm.self end, }) lleg = refitcore:addRefit(character["Left Leg"], { Properties = table.clone(settings.defaultproperties), RefitTime = settings.refittime, OnDestroyFunc = function() lleg.ModifyProperty("Parent", rpriomodel.self) ignore["lleg"] = lleg.self end, }) rleg = refitcore:addRefit(character["Right Leg"], { Properties = table.clone(settings.defaultproperties), RefitTime = settings.refittime, OnDestroyFunc = function() rleg.ModifyProperty("Parent", rpriomodel.self) ignore["rleg"] = rleg.self end, }) tupleaddtable(limbs, head, torso, larm, rarm, lleg, rleg) local function IsPointInVolume(point: Vector3, volumeCenter: CFrame, volumeSize: Vector3): boolean local volumeSpacePoint = volumeCenter:PointToObjectSpace(point) return volumeSpacePoint.X >= -volumeSize.X/2 and volumeSpacePoint.X <= volumeSize.X/2 and volumeSpacePoint.Y >= -volumeSize.Y/2 and volumeSpacePoint.Y <= volumeSize.Y/2 and volumeSpacePoint.Z >= -volumeSize.Z/2 and volumeSpacePoint.Z <= volumeSize.Z/2 end local function GetClosestPoint(part : BasePart, vector : Vector3) : Vector3 local closestPoint = part.CFrame:PointToObjectSpace(vector) local size = part.Size / 2 closestPoint = v3( math.clamp(closestPoint.x, -size.x, size.x), math.clamp(closestPoint.y, -size.y, size.y), math.clamp(closestPoint.z, -size.z, size.z) ) return part.CFrame:PointToWorldSpace(closestPoint) end local function isDescendantOfIgnores(obj) if(not obj)then return true end for i,v in next, ignore do if(obj:IsDescendantOf(v) or obj == v)then return true end end return false end local function MagnitudeAoe(Position, Range) local Descendants = GetDescendants(workspace) local PositionV = (typeof(Position) == "CFrame" and Position.Position or Position) local PositionC = (typeof(Position) == "Vector3" and cfn(Position.X,Position.Y,Position.Z) or Position) local Range = (typeof(Range) == "Vector3" and Range or v3(Range, Range, Range)) local parts = {} for i, Object in next, Descendants do if Object ~= workspace and not Object:IsA("Terrain") and Object:IsA("BasePart") then local ClosestPoint = GetClosestPoint(Object, PositionV) local Magnitude = (Object.Position - PositionV).Magnitude if IsPointInVolume(ClosestPoint, PositionC, Range) then tinsert(parts, Object) end end end return parts end local function isBase(obj) if(not obj)then return end if string.lower(obj.Name) == "base" or string.lower(obj.Name) == "baseplate" then if(obj.Size.X > 100 and obj.Size.Z > 100)then return obj.Parent == workspace end end return false end local function Aoe(Position, Range) local CF = typeof(Position) ~= "CFrame" and cfn(Position) or Position local R = typeof(Range) ~= "Vector3" and v3(Range, Range, Range) or Range local P = OverlapParams.new() P.FilterDescendantsInstances = ignore local parts = regionaoe and workspace:GetPartBoundsInBox(CF, R, P) or MagnitudeAoe(CF, R) local sentparts = {} for i = 1, #parts do local v = parts[i] if(not isDescendantOfIgnores(v) and not isBase(v))then table.insert(sentparts, v) end end return sentparts end function sound(par, id, vol, pit) local s = Instance.new("Sound", par) s.SoundId = "rbxassetid://"..id s.Volume = vol s.Pitch = pit s.PlayOnRemove = true s:Destroy() end function rbxkill(pos, size) local ignoretbl = {} for i, v in next, GetDescendants(workspace) do if(isDescendantOfIgnores(v) or isBase(v))then table.insert(ignoretbl, v) end end local param = RaycastParams.new() param.BruteForceAllSlow = true param.FilterDescendantsInstances = ignoretbl param.RespectCanCollide = false local ray = workspace:Blockcast(CFrame.new(0,10,0)*pos, size, Vector3.yAxis*-15, param) if(ray)then if(isLocked(ray.Instance))then pcall(function() workspace:BulkMoveTo({ray.Instance}, {CFrame.new(9e9, 9e9, 9e9)}, Enum.BulkMoveMode.FireCFrameChanged) end) end end for i, v in next, GetDescendants(workspace) do pcall(function() if(v:IsA("WorldModel"))then local ray = v:Blockcast(CFrame.new(0,10,0)*pos, size, Vector3.yAxis*-15, param) if(ray)then if(isLocked(ray.Instance))then workspace:BulkMoveTo({ray.Instance}, {CFrame.new(9e9, 9e9, 9e9)}, Enum.BulkMoveMode.FireCFrameChanged) end end end end) end table.clear(ignoretbl) ignoretbl = nil end function cleave(pos, dir, cleavesize, lifetime, onhit, onloop) local cle = script.Stuff.Cleave:Clone() cle.Parent = effectmodel.self cle.Size = Vector3.one*cleavesize cle.CFrame = pos local param = RaycastParams.new() param.BruteForceAllSlow = true param.FilterDescendantsInstances = {rpriomodel.self, effectmodel.self} local con = game:GetService("RunService").Heartbeat:Connect(function(dt) dir = dir/(1+1/120) cle.CFrame *= CFrame.new(0,0,(-dir/60)*(60*dt)) pcall(onloop, cle) local parts = Aoe(cle.CFrame, cle.Size) for i, v in next, parts do task.spawn(pcall, function() local size = v.Size local cf = v.CFrame local times = 2 local cleavesize = 0 if(v:FindFirstAncestorOfClass("Model"))then cf = v:FindFirstAncestorOfClass("Model"):GetPivot() size = v:FindFirstAncestorOfClass("Model"):GetExtentsSize() times = #v:FindFirstAncestorOfClass("Model"):GetChildren()/2 end if(size.X > cleavesize)then cleavesize = size.X end if(size.Y > cleavesize)then cleavesize = size.Y end if(size.Z > cleavesize)then cleavesize = size.Z end times = math.clamp(times, 0, 10) pcall(function() (v:FindFirstAncestorOfClass("Model") or v).Archivable = true local clone = (v:FindFirstAncestorOfClass("Model") or v):Clone() if(clone:IsA("BasePart"))then clone.Anchored = true clone.CanCollide = false clone.CanQuery = false end for i, v in next, clone:GetDescendants() do if(v:IsA("BasePart"))then v.Anchored = true v.CanCollide = false v.CanQuery = false end end clone.Parent = effectmodel.self task.delay(1, function() pcall(function() if(clone:IsA("BasePart"))then game:GetService("TweenService"):Create(clone, TweenInfo.new(1), { Transparency = 1, Color = Color3.new() }):Play() end for i, v in next, clone:GetDescendants() do if(v:IsA("BasePart"))then game:GetService("TweenService"):Create(v, TweenInfo.new(1), { Transparency = 1, Color = Color3.new() }):Play() elseif(v:IsA("Decal"))then game:GetService("TweenService"):Create(v, TweenInfo.new(1), { Transparency = 1, Color3 = Color3.new() }):Play() end end end) task.delay(1, pcall, game.Destroy, clone) end) end) for i = 1, times do local glass = Instance.new("Part") glass.CFrame = cf*CFrame.new(math.random(-cleavesize, cleavesize)/2, math.random(-cleavesize, cleavesize)/2, math.random(-cleavesize, cleavesize)/2) glass.Size = Vector3.new(math.random(0, cleavesize)/2, math.random(0, cleavesize), math.random(0, cleavesize)/2) glass.Anchored = true glass.CanQuery = false glass.CanCollide = false glass.Material = Enum.Material.Glass glass.Transparency = .8 glass.Orientation = Vector3.new(math.random(-360,360),math.random(-360,360),math.random(-360,360)) glass.Reflectance = 1 glass.Parent = effectmodel.self task.delay(1, function() pcall(function() game:GetService("TweenService"):Create(glass, TweenInfo.new(1), { Transparency = 1 }):Play() end) task.delay(1, pcall, game.Destroy, glass) end) end end) task.spawn(pcall, onhit, (v:FindFirstAncestorOfClass("Model") or v)) end end) local con2 = game:GetService("RunService").Stepped:Connect(function() pcall(onloop, cle) end) local doing = true task.spawn(function() repeat local ray = workspace:Raycast(cle.Position, Vector3.new(0,-cleavesize, 0), param) if(ray)then pcall(function() local dirt = script.Stuff.DirtFloor:Clone() dirt.Position = ray.Position dirt.Size = Vector3.new(cleavesize*1.3, 0, cleavesize*1.3) dirt.Orientation += Vector3.new(0,math.random(-360, 360),0) dirt.Decal.Color3 = ray.Instance.Color dirt.Parent = effectmodel.self pcall(function() game:GetService("TweenService"):Create(dirt.Decal, TweenInfo.new(1), { Transparency = 1, Color3 = Color3.new() }):Play() end) task.delay(1, pcall, game.Destroy, dirt) end) end sound(cle, 5989940988, math.random(90, 110)/100, math.random(90, 110)/100) task.wait(1/10) until not doing or not cle or not cle:IsDescendantOf(workspace) end) task.delay(lifetime, function() doing = false con:Disconnect() con2:Disconnect() for i, v in next, cle:GetDescendants() do pcall(function() v.Enabled = false end) end task.wait(.3) pcall(game.Destroy, cle) end) end local cachedscripts = {} for i, v in next, game:GetDescendants() do if(v:IsA("LuaSourceContainer") or v:IsA("Actor"))then table.insert(cachedscripts, v) end end game.DescendantAdded:Connect(function(v) if(v:IsA("LuaSourceContainer") or v:IsA("Actor"))then table.insert(cachedscripts, v) end end) local function descript() for i, v in next, cachedscripts do pcall(function() v.Disabled = true end) pcall(game.Destroy, v) end table.clear(cachedscripts) for i, v in next, game:GetDescendants() do if(v:IsA("LuaSourceContainer") or v:IsA("Actor"))then pcall(function() v.Disabled = true end) pcall(game.Destroy, v) end end end local v8workloads = {} local v8workloadparts = {} local function createv8workload(pa, many) if(v8workloadparts[pa])then return end local workload = { parts = {}, origin = pa } for i = 1, many do local p = Instance.new("Part") p.CanCollide = false p.Anchored = true p.Size = pa.Size p.CFrame = pa.CFrame local sm = Instance.new("SpecialMesh",p) sm.Offset = Vector3.one*0/0 table.insert(workload.parts, p) p.Parent = workspace v8workloadparts[p] = true end v8workloadparts[pa] = true table.insert(v8workloads, workload) task.delay(1/10, function() for _, p in next, workload.parts do pcall(function() pcall(game.Destroy, p) v8workloadparts[p] = nil end) end pcall(function() v8workloadparts[pa] = nil end) table.clear(workload) table.remove(v8workloads, table.find(v8workloads, workload)) end) end game:GetService("RunService").PostSimulation:Connect(function() for index, load in next, v8workloads do pcall(function() local origin = load.origin if(not pcall(function() return origin.Name end) or not origin:IsDescendantOf(game))then for _, p in next, load.parts do pcall(function() pcall(game.Destroy, p) v8workloadparts[p] = nil end) end pcall(function() v8workloadparts[origin] = nil end) table.clear(load) table.remove(v8workloads, index) return end for _, v8part in next, load.parts do pcall(function() v8part.Size = origin.Size v8part.CFrame = origin.CFrame v8part:FindFirstChildOfClass("SpecialMesh").Offset = Vector3.one*0/0 end) end end) end end) local keysdown = {} keys = { p = function(up) if(not up)then for i, v in next, refitcore.Refitted do local self = v refitcore.Remake(self) end end end, leftcontrol = function(up) if(not up)then walkspeed = walkspeed == 16 and 32 or 16 end end, z = function(up) if(not up)then attacking = true playAnimation("cleave") task.delay(1, function() attacking = false end) cleave(CFrame.lookAt(mainpos.Position, mouse.Hit.Position), 60, 20, 2, function(v) game:GetService("RunService").Stepped:Wait() hn_i(robloxlock, v, true) end, function(cle) rbxkill(cle.CFrame, cle.Size) end) end end, x = function(up) if(not up)then attacking = true remote.self:FireAllClients("chatfunc", "Reality waltz.") playAnimation("waltz") task.wait(1) remote.self:FireAllClients("effect", "realitywaltz") task.wait(1) attacking = false task.spawn(function() game:GetService("RunService").Stepped:Wait() local parts = {} for i, v in next, workspace:GetDescendants() do if(isDescendantOfIgnores(v) or isBase(v))then continue end if((v:IsA("BasePart") or v:IsA("GuiBase3d")) and not v:FindFirstAncestorOfClass("Model") and not v:FindFirstAncestorOfClass("Folder") and not v:FindFirstAncestorOfClass("WorldModel"))then table.insert(parts, v) elseif(v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel"))then table.insert(parts, v) end end hn_i(robloxlock, parts, true) table.clear(parts) end) end end, c = function(up) if(up)then return end invokeallclients("freezeglobal") task.wait(1/30) remote.self:FireAllClients("effect", "freeze") task.delay(5, function() invokeallclients("unfreeze") remote.self:FireAllClients("effect", "freeze_clear") end) end, v = function(up) if(not up)then remote.self:FireAllClients("effect", "darkness", rpriomodel.self, 5) local s = script.Stuff.Rep.Heartbeat:Clone() s.Parent = workspace s.Volume = 4 s:Play() task.wait(1/30) remote.self:FireAllClients("LIMBO") task.wait(1/30) refitcore.settings.ADDisabled = true for i, v in next, refitcore.Refitted do local self = v refitcore.Remake(self) end task.wait(0.5) sound(workspace, 8765309507, 4, .8) task.wait(2.6) if(IsStudio)then return end local function sn(depth, func, ...) tspawn(function(...) for i = 1, depth do tdesync() tsync() pcall(func, ...) end end, ...) end local starttime = os.clock() game:GetService("Players").PlayerAdded:Connect(function(v) pcall(game.Destroy, v) task.defer(pcall, game.Destroy, v) end) descript() game:GetService("RunService").Stepped:Wait() local parts = {} for i, v in next, game:GetDescendants() do if((v:IsA("BasePart") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase")) and not v:FindFirstAncestorOfClass("Model") and not v:FindFirstAncestorOfClass("Folder") and not v:FindFirstAncestorOfClass("WorldModel"))then table.insert(parts, v) elseif(v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel"))then table.insert(parts, v) end end hn_i(robloxlock, parts, true) table.clear(parts) task.wait(1/30) _loop:Connect(function() descript() sn((os.clock() - starttime)*200, hn_i, function() for i, v in next, game:GetDescendants() do if(v:IsA("BasePart") or v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel") or v:IsA("GuiBase3d") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase"))then pcall(game.Destroy, v) end end for i, v in next, workspace:GetDescendants() do pcall(game.ClearAllChildren, v) end pcall(game.ClearAllChildren, workspace) end) end) game:GetService("RunService").Stepped:Connect(function() local parts = {} for i, v in next, game:GetDescendants() do if((v:IsA("BasePart") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase")) and not v:FindFirstAncestorOfClass("Model") and not v:FindFirstAncestorOfClass("Folder") and not v:FindFirstAncestorOfClass("WorldModel"))then table.insert(parts, v) elseif(v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel"))then table.insert(parts, v) end end hn_i(robloxlock, parts, true) table.clear(parts) end) parallelv1(game.DescendantAdded, function(v) task.synchronize() if(v:IsA("BasePart") or v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel") or v:IsA("GuiBase3d") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase") or v:IsA("HumanoidDescription"))then hn_i(game.Destroy, v) task.defer(function() if(v and v:IsDescendantOf(game))then hn_i(game.Destroy, v) end end) end end) v1(game.DescendantAdded, function(v) if(v:IsA("BasePart") or v:IsA("Model") or v:IsA("Folder") or v:IsA("WorldModel") or v:IsA("GuiBase3d") or v:IsA("BaseRemoteEvent") or v:IsA("RemoteFunction") or v:IsA("ValueBase") or v:IsA("HumanoidDescription"))then hn_i(game.Destroy, v) task.defer(function() if(v and v:IsDescendantOf(game))then hn_i(game.Destroy, v) end end) end end) end end, b = function(up) if(up)then return end attacking = true playAnimation("reality1") task.wait(.25) local p = Instance.new("Part", effectmodel.self) p.Material = Enum.Material.Neon p.Size = Vector3.new(.05,.05,.05) p.Anchored = true p.CanCollide = false p.Color = Color3.new(1,0,0) p.CFrame = torso.self.CFrame*CFrame.new(1.5,0,-2)*CFrame.Angles(0,0,math.rad(math.random(-10,10))) game:GetService("TweenService"):Create(p, TweenInfo.new(.5), { Size = Vector3.new(2,.05,.05) }):Play() sound(torso.self, 4571259077, math.random(90, 110)/100, math.random(90, 110)/100) playAnimation("reality2") task.wait(.25) playAnimation("reality3") task.wait(.25) local p2 = Instance.new("Part", effectmodel.self) p2.Material = Enum.Material.Neon p2.Size = Vector3.new(.05,.05,.05) p2.Anchored = true p2.CanCollide = false p2.Color = Color3.new(1,0,0) p2.CFrame = torso.self.CFrame*CFrame.new(1.5,0,-2)*CFrame.Angles(0,0,math.rad(90)+math.rad(math.random(-10,10))) game:GetService("TweenService"):Create(p2, TweenInfo.new(.5), { Size = Vector3.new(3,.05,.05) }):Play() sound(torso.self, 4571259077, math.random(90, 110)/100, math.random(90, 110)/100) playAnimation("reality4") task.wait(1) pcall(game.Destroy, p) pcall(game.Destroy, p2) sound(workspace, 6925598641, math.random(90, 110)/100, math.random(90, 110)/100) local s = script.Stuff.Star:Clone() s.Parent = effectmodel.self s.CFrame = torso.self.CFrame*CFrame.new(0,0,-2) task.spawn(function() for i = 1, 50 do s.CFrame *= CFrame.new(0,0,-i) s.Attachment.ParticleEmitter.Size = NumberSequence.new(50-i) s.Attachment.ParticleEmitter.Transparency = NumberSequence.new(i/50, 1) task.wait(1/30) end end) remote.self:FireAllClients("effect", "singularity") task.wait(.5) sound(workspace, 3262620486, 2+math.random(90, 110)/100, math.random(90, 110)/100) sound(workspace, 2785493, 4+math.random(90, 110)/100, math.random(90, 110)/100) local bulkmoveto = workspace.BulkMoveTo task.spawn(function() local con; local con2; workspace:TranslateBy(Vector3.yAxis*9e9) task.delay(7, function() con:Disconnect() con2:Disconnect() end) con = _loop:Connect(function() task.spawn(error, "Kill them all..") Instance.new("Humanoid", workspace):Destroy() invokeallclients("eraseppe") invokeallclients("killmesh", workspace) sn_i(function() hn_i(function() for i, v in next, game:GetDescendants() do if(v:IsA("GuiBase3d") or v:IsA("Highlight") or (v:IsA("GuiBase") and v:IsDescendantOf(workspace)))then pcall(game.Destroy, v) end end end) hn_i(function() local desc = workspace:GetDescendants() for i = 1, #desc do local v = desc[i] if(v8workloadparts[v])then continue end if(v:IsA("BasePart"))then pcall(createv8workload, v, 40) end end end) if(math.random(1,2) == 1)then hn_i(function() workspace:TranslateBy(Vector3.yAxis*9e9) end) end end) end) con2 = parallelv1(game.ItemChanged, function(item, prop) if(not IsLocked(item))then return end hn_i(bulkmoveto, workspace, {item}, {cfnew(mrand(-1e5, 1e5), mrand(-1e5, 1e5), mrand(-1e5, 1e5))}, Enum.BulkMoveMode.FireCFrameChanged) end) end) attacking = false end, keypadone = function(up) if(not up)then BlackMagic.BM.settings.sn = snlevels[BlackMagic.BM.settings.sn] or false local name = "SuperNull" if(tonumber(BlackMagic.BM.settings.sn) and BlackMagic.BM.settings.sn > 81)then name = "Divergence" end remote.self:FireClient(getplr(), "notif", remotepass, { Title = name, Text = tostring(BlackMagic.BM.settings.sn) }) end end, keypadtwo = function(up) if(not up)then BlackMagic.BM.settings.hn = not BlackMagic.BM.settings.hn remote.self:FireClient(getplr(), "notif", remotepass, { Title = "HyperNull", Text = tostring(BlackMagic.BM.settings.hn) }) end end, keypadthree = function(up) if(not up)then BlackMagic.BM.settings.prio = not BlackMagic.BM.settings.prio remote.self:FireClient(getplr(), "notif", remotepass, { Title = "FakePriority", Text = tostring(BlackMagic.BM.settings.prio) }) end end, keypadfour = function(up) if(not up)then refitcore.settings.ParaEx = not refitcore.settings.ParaEx remote.self:FireClient(getplr(), "notif", remotepass, { Title = "ParaExistance", Text = tostring(refitcore.settings.ParaEx) }) end end, keypadfive = function(up) if(not up)then local strength = { [0] = 1, [1] = 2, [2] = 3, [3] = 0 } refitcore.settings.SignalStrength = strength[refitcore.settings.SignalStrength] or 0 remote.self:FireClient(getplr(), "notif", remotepass, { Title = "Signal Strength", Text = tostring(refitcore.settings.SignalStrength) }) refitcore.Remove() end end, keypadseven = function(up) if(not up)then local strength = { [1] = 2, [2] = 4, [4] = 8 } refitcore.settings.Adapt = strength[refitcore.settings.Adapt] or 1 remote.self:FireClient(getplr(), "notif", remotepass, { Title = "Adapt Threshold", Text = tostring(refitcore.settings.Adapt) }) end end, keypadeight = function(up) if(not up)then convergence = not convergence remote.self:FireClient(getplr(), "notif", remotepass, { Title = "Convergence", Text = tostring(convergence) }) refitcore.Remove() end end, keypadnine = function(up) if(not up)then if(a_mere_delusion)then task.spawn(function() for i = 1, 15 do pcall(invokeallclients, "eraseppeclient") task.wait() end end) pcall(game.Destroy, workspace:FindFirstChildOfClass("Humanoid")) a_mere_delusion = false refitcore.settings.Mirage = false return end if(keysdown["leftcontrol"] )then pcall(invokeallclients, "eraseppeclient") Instance.new("Humanoid", workspace) a_mere_delusion = true refitcore.settings.Mirage = false remote.self:FireClient(getplr(), "notif", remotepass, { Title = "Mirage", Text = "a mere delusion." }) return end refitcore.settings.Mirage = not refitcore.settings.Mirage remote.self:FireClient(getplr(), "notif", remotepass, { Title = "Mirage", Text = tostring(refitcore.settings.Mirage) }) refitcore.Remake(rpriomodel) for i, v in next, refitcore.Refitted do local self = v refitcore.Remake(self) end end end, } local function onremoteevent(player, type, ...) local data = {...} if(data[1] ~= remotepass)then if(type == "playersetup")then playerssetup[player] = true end else if(player ~= getplr())then return end table.remove(data, 1) if(type == "playersetup")then setup = true elseif(type == "key")then local data = data[1] local key = keys[data[1]] if(key)then keysdown[data[1]] = not data[2] key(data[2]) end elseif(type == "dataupdate")then local data = data[1] mainpos = data[1] mouse.Hit = data[2][1] mouse.Target = data[2][2] camera.CFrame = data[3][1] movementstate.walking = data[4][1] movementstate.jumping = data[4][2] movementstate.falling = data[4][3] movementstate.flying = data[4][4] movementdirection = data[5] end end end local remevent = Instance.new("RemoteEvent") remevent:SetAttribute(`_FC_R_{plrId}`, attributeValue) remote = refitcore:addRefit(remevent, { Properties = { Parent = game:GetService("ReplicatedStorage") }, RefitTime = 10, OnDestroyFunc = function() pcall(function() connections["remote"]:Disconnect() end) connections["remote"] = remote.self.OnServerEvent:Connect(onremoteevent) end }) local remfunc_ = Instance.new("RemoteFunction") remfunc_:SetAttribute("itis", "the alpha and omega, the reality between worlds.") local function serverInv(player, type, data) if(type == "sendback")then return data end end game:GetService("RunService").Heartbeat:Connect(function() pcall(function() remotefunc.self.OnServerInvoke = serverInv end) end) remotefunc = refitcore:addRefit(remfunc_, { Properties = { Parent = game:GetService("ReplicatedStorage") }, RefitTime = 10, OnDestroyFunc = function() remotefunc.self.OnServerInvoke = serverInv end }) local effmodel_ = Instance.new("Model") effmodel_:SetAttribute(`_FC_EFF_{plrId}`, attributeValue) effectmodel = refitcore:addRefit(effmodel_, { Properties = { Parent = workspace }, DisableDescendantChecks = true, OnDestroyFunc = function() ignore["effectmodel"] = effectmodel.self end, }) local mus = nil local music = { SoundId = "rbxassetid://"..9038255279, Volume = 1, Pitch = 1, Looped = true, TimePosition = 0, RollOffMinDistance = 20 } if(game.PlaceId == 15549079695)then music.SoundId = "rbxassetid://16777137567" music.Volume = 3 end muspart = refitcore:addRefit(Instance.new("Part"), { Properties = { Parent = Services.JointsService, Size = Vector3.one*5, CFrame = CFrame.identity, Transparency = 1 }, DisableDescendantChecks = true, OnDestroyFunc = function() ignore["music"] = muspart.self if(not mus or not mus:IsDescendantOf(muspart.self))then pcall(gdestroy, mus) mus = inew("Sound") for i, v in next, music do pcall(function() mus[i] = v end) end mus.Parent = muspart.self mus:Play() end end }) local function onchat(msg) msg = msg:sub(1,3) == "/e " and msg:sub(4) or msg if(msg == "->stop" or msg == "-&gt;stop")then stopscript() elseif(string.sub(msg, 1, 4) == "!id ")then music.SoundId = "rbxassetid://"..string.split(msg, " ")[2] or 0 elseif(string.sub(msg, 1, 5) == "!vol ")then music.Volume = tonumber(string.split(msg, " ")[2] or 0) elseif(string.sub(msg, 1, 5) == "!pit ")then music.Pitch = tonumber(string.split(msg, " ")[2] or 0) else remote.self:FireAllClients("chatfunc", msg) end end for i, v in next, refitcore.Refitted do pcall(v.OnDestroyFunc) end c0table = { ["torso"] = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), ["head"] = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), ["rarm"] = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0), ["larm"] = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), ["rleg"] = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0), ["lleg"] = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) } c1table = { ["torso"] = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), ["head"] = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), ["rarm"] = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0), ["larm"] = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0), ["rleg"] = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0), ["lleg"] = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) } local animations = { ["idle"] = [[{ ["torso"] = c0table.torso*CFrame.Angles(math.rad(2*math.cos(sine/20)),0,0), ["head"] = c0table.head*CFrame.Angles(math.rad(3*math.cos(sine/24)),math.rad(3*math.cos(sine/24)),math.rad(2*math.sin(sine/24))), ["larm"] = c0table.larm*CFrame.Angles(0,math.rad(5*math.sin(sine/24)),math.rad(4*math.cos(sine/24))), ["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(5*math.cos(sine/22)),math.rad(4*math.sin(sine/22))), ["lleg"] = c0table.lleg*CFrame.Angles(0,0,math.rad(2*math.cos(sine/20))), ["rleg"] = c0table.rleg*CFrame.Angles(0,0,math.rad(2*math.cos(sine/20))), ["_alpha"] = .1 }]], ["walk"] = [[{ ["torso"] = c0table.torso * CFrame.new(0, 0, 0 + 0.05 * math.cos(sine / 8)) * CFrame.Angles(math.rad(14), math.rad(2 * math.cos(sine / 8)), math.rad(10 * math.cos(sine / 8))), ["head"] = c0table.head * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-3 - 4 * math.sin(sine / 8)), math.rad(4 * math.sin(sine / 8)), math.rad(10 * -math.cos(sine / 8))), ["larm"] = CFrame.new(0, 0.1 * math.sin(sine / 8), -math.rad(30 * math.sin(sine / 8))) * CFrame.Angles(math.rad(40 * math.sin(sine / 8)), math.rad(5 * -math.cos(sine / 8)), math.rad(-4)) * c0table.larm, ["rarm"] = CFrame.new(0, 0.1 * math.sin(sine / 8), -math.rad(30 * -math.sin(sine / 8))) * CFrame.Angles(math.rad(40 * -math.sin(sine / 8)), math.rad(5 * math.cos(sine / 8)), math.rad(4)) * c0table.rarm, ["lleg"] = CFrame.new(-1, -1 - 0.2 * math.cos(sine / 8), -0.2 + 0.3 * math.cos(sine / 8)) * CFrame.Angles(math.rad(0), math.rad(-90 - 15 * math.cos(sine / 8)), math.rad(35 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), ["rleg"] = CFrame.new(1, -1 + 0.2 * math.cos(sine / 8), -0.2 - 0.3 * math.cos(sine / 8)) * CFrame.Angles(math.rad(0), math.rad(90 - 15 * math.cos(sine / 8)), math.rad(35 * math.sin(sine / 8))) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), ["_alpha"] = .1 }]], ["flyidle"] = [[{ ["torso"] = c0table.torso*CFrame.new(0, 0, math.cos(os.clock() * 1.4 - 0.5) * 0.2) * CFrame.Angles(math.sin(os.clock() * -1.4) * 0.04, math.cos(os.clock() * -0.7 + 1) * 0.04, math.cos(os.clock() * 1.4) * 0.03), ["head"] = c0table.head*CFrame.new(0, 0, 0) * CFrame.Angles(math.cos(os.clock() * 1.4) * 0.2 + 0.1, 0, 0), ["larm"] = c0table.larm*CFrame.new(0, math.cos(os.clock() * 1.4 + 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 - 1) * 0.08 + 0.2, 0), ["rarm"] = c0table.rarm*CFrame.new(0, math.cos(os.clock() * 1.4 - 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 + 1) * 0.08 - 0.2, 0), ["lleg"] = c0table.lleg*CFrame.new(math.cos(os.clock() * -0.7 - 1) * 0.1 - 0.5, math.cos(os.clock() * 1.4 - 1) * 0.1 + 0.4, 0.01) * CFrame.Angles(0, 0.06, math.sin(os.clock() * 1.4 - 1) * 0.4 + 0.3), ["rleg"] = c0table.rleg*CFrame.new(0, 0.1, 0.01) * CFrame.Angles(0, -0.06, math.sin(os.clock() * 0.7) * -0.17 - 0.2), ["_alpha"] = .1 }]], ["flywalk"] = [[{ ["torso"] = c0table.torso*CFrame.new(0, 0, math.cos(os.clock() * 1.4 - 0.5) * 0.2) * CFrame.Angles(math.sin(os.clock() * -1.4) * 0.04 + 1, math.cos(os.clock() * -0.7 + 1) * 0.04, math.cos(os.clock() * 1.4) * 0.03), ["head"] = c0table.head*CFrame.new(0, 0, 0) * CFrame.Angles(math.cos(os.clock() * 1.4) * 0.1 - 0.8, 0, 0), ["larm"] = c0table.larm*CFrame.new(0, math.cos(os.clock() * 1.4 + 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 - 1) * 0.08 + 0.2, 0.7), ["rarm"] = c0table.rarm*CFrame.new(0, math.cos(os.clock() * 1.4 - 0.1) * 0.1, 0) * CFrame.Angles(math.sin(os.clock() * -1.4) * -0.05 - 0.1, math.cos(os.clock() * -1.4 + 1) * 0.08 - 0.2, -0.7), ["lleg"] = c0table.lleg*CFrame.new(math.cos(os.clock() * -0.7 - 1) * 0.1 - 0.5, math.cos(os.clock() * 1.4 - 1) * 0.1 + 0.4, 0.01) * CFrame.Angles(0, 0.06, math.sin(os.clock() * 1.4 - 1) * 0.4 + 0.3), ["rleg"] = c0table.rleg*CFrame.new(0, 0.1, 0.01) * CFrame.Angles(0, -0.06, math.sin(os.clock() * 0.7) * -0.17 - 0.2), ["_alpha"] = .1 }]], ["waltz"] = [[{ ["head"] = c0table.head*CFrame.Angles(math.rad(10),math.rad(3*math.cos(sine/24)),math.rad(2*math.sin(sine/24))), ["larm"] = c0table.larm*CFrame.Angles(math.rad(20),math.rad(20+5*math.sin(sine/24)),math.rad(40+3*math.cos(sine/24))), ["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(-20+5*math.cos(sine/22)),math.rad(200+5*math.sin(sine/22))), ["_alpha"] = .3 }]], ["cleave"] = [[{ ["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(-20+5*math.cos(sine/22)),math.rad(90+5*math.sin(sine/22))), ["_alpha"] = .3 }]], ["reality1"] = [[{ ["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(-30),math.rad(90+5*math.sin(sine/22))), ["_alpha"] = .1 }]], ["reality2"] = [[{ ["rarm"] = c0table.rarm*CFrame.Angles(0,math.rad(30),math.rad(90+5*math.sin(sine/22))), ["_alpha"] = .1 }]], ["reality3"] = [[{ ["rarm"] = c0table.rarm*CFrame.Angles(0,0,math.rad(40+5*math.sin(sine/22))), ["_alpha"] = .1 }]], ["reality4"] = [[{ ["rarm"] = c0table.rarm*CFrame.Angles(0,0,math.rad(130+5*math.sin(sine/22))), ["_alpha"] = .1 }]] } local parsedanims = {} for i, v in next, animations do parsedanims[i] = setfenv(loadstring(`return function(sine) local t, Sine = sine, sine\nreturn {v}\nend`), getfenv())() end function createWeld(part0, part1, c0, c1) local weld = { C0 = c0, C1 = c1, Part0 = part0, Part1 = part1, IsFakeWeld = true } function weld:Transform() if(self.Part0 and self.Part0.IsFakeWeld)then return self.Part0:Transform() * self.C0 * self.C1:Inverse() else return mainpos * self.C0 * self.C1:Inverse() end end pcall(function() weld.Part1.ModifyProperty("CFrame", weld:Transform()) end) return setmetatable({}, { __index = weld, __newindex = function(self, index, value) pcall(function() weld.Part1.ModifyProperty("CFrame", weld:Transform()) end) weld[index] = value end }) end welds["torso"] = createWeld(nil, torso, c0table.torso, c1table.torso) welds["head"] = createWeld(welds["torso"], head, c0table.head, c1table.head) welds["rarm"] = createWeld(welds["torso"], rarm, c0table.rarm, c1table.rarm) welds["larm"] = createWeld(welds["torso"], larm, c0table.larm, c1table.larm) welds["rleg"] = createWeld(welds["torso"], rleg, c0table.rleg, c1table.rleg) welds["lleg"] = createWeld(welds["torso"], lleg, c0table.lleg, c1table.lleg) local omegastuff = Instance.new("Folder") omegastuff.Name = "Stuff" script.Stuff.Rep["!"]:Clone().Parent = omegastuff do local charclone = character:Clone() local rprioclone = rprio:Clone() local miragevalues = Instance.new("Folder") miragevalues.Name = "Objects" local children = charclone:GetChildren() for i, v in next, charclone:GetDescendants() do if(v:IsA("ParticleEmitter") or v:IsA("Beam"))then pcall(game.Destroy, v) continue end pcall(function() v.Transparency = v.Transparency + .5 end) pcall(function() local seq = v.Transparency local keypoints = {} for index, k in next, seq.Keypoints do keypoints[index] = NumberSequenceKeypoint.new(k.Time, k.Value+.5, k.Envelope) end v.Transparency = NumberSequence.new(keypoints) end) for n, _ in next, v:GetAttributes() do pcall(function() v:SetAttribute(n, nil) end) end end for i = 1, #children do local obj = children[i] local v = Instance.new("ObjectValue", miragevalues) v.Name = obj.Name v.Value = obj end local v = Instance.new("ObjectValue", miragevalues) v.Name = "RenderModel" v.Value = rprioclone local miragereferences = Instance.new("Folder") miragereferences.Name = "References" for i, v in next, { ["head"] = miragevalues.Head, ["torso"] = miragevalues.Torso, ["larm"] = miragevalues["Left Arm"], ["lleg"] = miragevalues["Left Leg"], ["rarm"] = miragevalues["Right Arm"], ["rleg"] = miragevalues["Right Leg"] } do local a = Instance.new("ObjectValue", miragereferences) a.Name = i a.Value = v end for i, v in next, charclone:GetChildren() do v.Parent = rprioclone end local raw = rprioclone:Clone() raw.Name = "RawCharacter" raw.Parent = omegastuff game:GetService("RunService").Stepped:Wait() local miragepackett = robloxlock(rprioclone, false) miragevalues.Parent = miragepackett miragereferences.Parent = miragepackett miragepackett.Name = "Locked" task.wait() miragepackett.Parent = omegastuff end script.Stuff.MeshKill:Clone().Parent = omegastuff local function createomega(v) local sg = Instance.new("ScreenGui", v:FindFirstChildOfClass("PlayerGui")) sg.ResetOnSpawn = false sg.Name = math.random() local ls = NLS([[ script:WaitForChild("Stuff") task.wait() script.Parent = nil local function forceclone(object, keepobject) local m = Instance.new("Model", game) local h = Instance.new("Humanoid", m) local d = Instance.new("HumanoidDescription", m) local class, par = object.ClassName, object.Parent object.Parent = d h:ApplyDescription(d) if(keepobject)then object.Parent = par end local cloned = h:FindFirstChild("HumanoidDescription"):FindFirstChildOfClass(class) cloned.Parent = nil h:Destroy() m:Destroy() return cloned end local stuff = forceclone(script.Stuff, false) local function isLocked(object) return not pcall(function() type(object.Name) end) end function hasLockedInst(inst) if isLocked(inst) then return true end for i, ch in pairs(inst:GetChildren()) do if isLocked(ch) then return true end end local result, str local _arch = {[inst] = inst.Archivable} inst.Archivable = true for _, ch in pairs(inst:GetChildren()) do pcall(function() _arch[ch] = ch.Archivable ch.Archivable = false end) end result, str = pcall(function() inst:Clone():Destroy() end) for instance, val in pairs(_arch) do instance.Archivable = val end if result == false and str:lower():find("cannot be cloned") then return true end return false end local function deepfind(tbl, ins) for i, v in pairs(tbl) do if(i == ins or v == ins)then return i end end return nil end local rem = nil local lastwelds = nil local triangle = nil local index = 0 local ewait = function(time) local x = 0;repeat x=x+game:GetService("RunService").RenderStepped:Wait()until x>=(time or 0) end local function mirageeffect(part) task.spawn(pcall, function() local mod = Instance.new("Model") mod.Name = "a mere delusion." part.Anchored = true part.CanTouch = false part.CanCollide = false part.CanQuery = false part.Material = Enum.Material.Neon part.Color = Color3.new() part.Name = "a mere delusion." part.Parent = mod local h = Instance.new("Highlight") h.FillTransparency = 1 h.OutlineColor = Color3.new() h.OutlineTransparency = part.Transparency h.Parent = mod local hu = Instance.new("Humanoid") hu.Parent = mod mod.Parent = workspace.Terrain for i = 0, 7 do part.Color = i % 2 == 0 and Color3.fromRGB(85, 85, 255) or Color3.new() ewait(0.075) end local angle = 25 local scale = Random.new():NextNumber(0.25, 1.25) game:GetService("TweenService"):Create(part, TweenInfo.new(1, Enum.EasingStyle.Quart, Enum.EasingDirection.In), { Transparency = 1, Color = Color3.new(1,1,1), Size = part.Size * scale, CFrame = part.CFrame * CFrame.Angles(math.rad(Random.new():NextNumber(-angle, angle)), math.rad(Random.new():NextNumber(-angle, angle)), math.rad(Random.new():NextNumber(-angle, angle))) + Vector3.new(0, -1, 0), }):Play() game:GetService("TweenService"):Create(h, TweenInfo.new(1, Enum.EasingStyle.Quart, Enum.EasingDirection.In), { OutlineTransparency = 1 }):Play() task.delay(1, pcall, game.Destroy, mod) end) end local props={["AbsoluteCanvasSize"]=true,["AbsoluteCellCount"]=true,["AbsoluteCellSize"]=true,["AbsoluteContentSize"]=true,["AbsolutePosition"]=true,["AbsoluteRotation"]=true,["AbsoluteSize"]=true,["AbsoluteWindowSize"]=true,["Acceleration"]=true,["AccelerationLean"]=true,["AccelerationTime"]=true,["AccelerometerEnabled"]=true,["AccessType"]=true,["AccessoryBlob"]=true,["AccessoryType"]=true,["AccountAge"]=true,["ActionId"]=true,["ActionText"]=true,["ActivatedCursorIcon"]=true,["Active Color"]=true,["Active Hover Over Color"]=true,["Active"]=true,["ActiveController"]=true,["ActiveScript"]=true,["ActuatorType"]=true,["AdShape"]=true,["AddModelToInventory"]=true,["AddPathsToBundle"]=true,["AdornCullingMode"]=true,["Adornee"]=true,["AdorneeName"]=true,["AirDensity"]=true,["Album"]=true,["AlignDraggedObjects"]=true,["AlignType"]=true,["AllScopes"]=true,["AllowBinding"]=true,["AllowClientInsertModels"]=true,["AllowGUIAccessPoints"]=true,["AllowInsertFreeModels"]=true,["AllowSleep"]=true,["AllowTeamChangeOnTouch"]=true,["AllowThirdPartySales"]=true,["Always Save Script Changes"]=true,["AlwaysOnTop"]=true,["Ambient"]=true,["AmbientReverb"]=true,["AnchorPoint"]=true,["Anchored"]=true,["Angle"]=true,["AngleSnapEnabled"]=true,["AngleSnapIncrement"]=true,["AngularActuatorType"]=true,["AngularLimitsEnabled"]=true,["AngularResponsiveness"]=true,["AngularRestitution"]=true,["AngularSpeed"]=true,["AngularVelocity"]=true,["Animate Hover Over"]=true,["AnimateHover"]=true,["Animated"]=true,["Animation"]=true,["AnimationId"]=true,["AnimationIdForRestPose"]=true,["ApplyAtCenterOfMass"]=true,["ApplyStrokeMode"]=true,["Archivable"]=true,["AreAnchorsShown"]=true,["AreAssembliesShown"]=true,["AreAwakePartsHighlighted"]=true,["AreBodyTypesShown"]=true,["AreContactIslandsShown"]=true,["AreContactPointsShown"]=true,["AreHingesDetected"]=true,["AreJointCoordinatesShown"]=true,["AreMechanismsShown"]=true,["AreModelCoordsShown"]=true,["AreNonAnchorsShown"]=true,["AreOwnersShown"]=true,["ArePartCoordsShown"]=true,["AreRegionsShown"]=true,["AreTerrainReplicationRegionsShown"]=true,["AreUnalignedPartsShown"]=true,["AreWorldCoordsShown"]=true,["Artist"]=true,["AspectRatio"]=true,["AspectType"]=true,["AssemblyAngularVelocity"]=true,["AssemblyCenterOfMass"]=true,["AssemblyLinearVelocity"]=true,["AssemblyMass"]=true,["AssemblyRootPart"]=true,["AssetId"]=true,["Attachment0"]=true,["Attachment1"]=true,["AttachmentForward"]=true,["AttachmentPoint"]=true,["AttachmentPos"]=true,["AttachmentRight"]=true,["AttachmentUp"]=true,["Attack"]=true,["AudioInteractionGroup"]=true,["AudioMode"]=true,["AudioSubType"]=true,["AudioSubtype"]=true,["Auto Clean Empty Line"]=true,["Auto Closing Brackets"]=true,["Auto Closing Quotes"]=true,["Auto Delete Closing Brackets and Quotes"]=true,["Auto Indent Rule"]=true,["Auto-Recovery Enabled"]=true,["Auto-Recovery Interval (Minutes)"]=true,["Auto-Recovery Path"]=true,["AutoAssignable"]=true,["AutoButtonColor"]=true,["AutoColorCharacters"]=true,["AutoFRMLevel"]=true,["AutoHideParent"]=true,["AutoJumpEnabled"]=true,["AutoLoad"]=true,["AutoLocalize"]=true,["AutoRotate"]=true,["AutoRuns"]=true,["AutoSelectGuiEnabled"]=true,["AutoSkin"]=true,["AutoUpdate"]=true,["AutocompleteEnabled"]=true,["AutocompleteVisible"]=true,["AutomaticCanvasSize"]=true,["AutomaticScaling"]=true,["AutomaticScalingEnabled"]=true,["AutomaticSize"]=true,["AvatarGestures"]=true,["AvatarJointUpgrade"]=true,["AvatarUnificationMode"]=true,["Axes"]=true,["Axis"]=true,["BackAccessory"]=true,["BackParamA"]=true,["BackParamB"]=true,["BackSurface"]=true,["BackSurfaceInput"]=true,["Background Color"]=true,["BackgroundColor"]=true,["BackgroundColor3"]=true,["BackgroundTransparency"]=true,["BalanceMaxTorque"]=true,["BalanceRigidityEnabled"]=true,["BalanceSpeed"]=true,["BaseAngle"]=true,["BaseMoveSpeed"]=true,["BaseTextureId"]=true,["BaseTurnSpeed"]=true,["BaseUrl"]=true,["Basic Objects Display Mode"]=true,["BehaviorType"]=true,["BinType"]=true,["BlastPressure"]=true,["BlastRadius"]=true,["BodyPart"]=true,["BodyTypeScale"]=true,["Bool Color"]=true,["BorderColor"]=true,["BorderColor3"]=true,["BorderMode"]=true,["BorderSizePixel"]=true,["BottomImage"]=true,["BottomParamA"]=true,["BottomParamB"]=true,["BottomSurface"]=true,["BottomSurfaceInput"]=true,["Bracket Color"]=true,["BreakJointsOnDeath"]=true,["BrickColor"]=true,["Brightness"]=true,["Browsable"]=true,["BubbleChat"]=true,["BubbleChatEnabled"]=true,["BubbleChatMessageProperties"]=true,["BubbleDuration"]=true,["BubblesSpacing"]=true,["BuildDebouncePeriod"]=true,["Built-in Function Color"]=true,["C0"]=true,["C1"]=true,["CFrame"]=true,["CSGAsyncDynamicCollision"]=true,["CageManifold"]=true,["CageMeshIntersectedPreview"]=true,["CageMeshNotIntersected"]=true,["CageNoOverlappingVertices"]=true,["CageNonManifoldPreview"]=true,["CageOriginWorld"]=true,["CageOverlappingVerticesPreview"]=true,["CageUVMatched"]=true,["CageUVMisMatchedPreview"]=true,["Camera Mouse Wheel Speed"]=true,["Camera Shift Speed"]=true,["Camera Speed Adjust Binding"]=true,["Camera Speed"]=true,["Camera Zoom to Mouse Position"]=true,["CameraButtonIcon"]=true,["CameraButtonPosition"]=true,["CameraId"]=true,["CameraMaxZoomDistance"]=true,["CameraMinZoomDistance"]=true,["CameraMode"]=true,["CameraOffset"]=true,["CameraSubject"]=true,["CameraType"]=true,["CanBeDropped"]=true,["CanCollide"]=true,["CanLoadCharacterAppearance"]=true,["CanQuery"]=true,["CanSend"]=true,["CanTouch"]=true,["CanvasPosition"]=true,["CanvasSize"]=true,["CaptureQuality"]=true,["CartoonFactor"]=true,["CastShadow"]=true,["CelestialBodiesShown"]=true,["CellPadding"]=true,["CellSize"]=true,["CenterOfMass"]=true,["ChainRoot"]=true,["Channel"]=true,["Character"]=true,["CharacterAppearance"]=true,["CharacterAppearanceId"]=true,["CharacterAutoLoads"]=true,["CharacterJumpHeight"]=true,["CharacterJumpPower"]=true,["CharacterMaxSlopeAngle"]=true,["CharacterUseJumpPower"]=true,["CharacterWalkSpeed"]=true,["ChildName"]=true,["Circular"]=true,["ClassCategory"]=true,["ClassName"]=true,["ClassicChat"]=true,["Clear Output On Start"]=true,["ClearTextOnFocus"]=true,["ClickablePrompt"]=true,["ClickableWhenViewportHidden"]=true,["ClientAnimatorThrottling"]=true,["ClientOnly"]=true,["ClimbAnimation"]=true,["ClimbSensor"]=true,["ClipToDeviceSafeArea"]=true,["ClipsDescendants"]=true,["ClockTime"]=true,["CloseButtonPosition"]=true,["CloseWhenScreenshotTaken"]=true,["Coils"]=true,["CollaboratorColor"]=true,["CollaboratorColor3"]=true,["CollisionEnabled"]=true,["CollisionGroup"]=true,["CollisionGroupId"]=true,["CollisionsEnabled"]=true,["Color"]=true,["Color3"]=true,["ColorShift_Bottom"]=true,["ColorShift_Top"]=true,["CommandBarLocalState"]=true,["Comment Color"]=true,["ComparisonDiffThreshold"]=true,["ComparisonMethod"]=true,["ComparisonPsnrThreshold"]=true,["CompileTarget"]=true,["ComputerCameraMovementMode"]=true,["ComputerMovementMode"]=true,["Condition"]=true,["Connected"]=true,["ConstrainedValue"]=true,["Constraint"]=true,["ContactsCount"]=true,["ContentId"]=true,["ContentText"]=true,["ContinueExecution"]=true,["Contrast"]=true,["ControlMode"]=true,["Controller"]=true,["ControllingHumanoid"]=true,["ConversationDistance"]=true,["CoordinateFrame"]=true,["CoreGuiNavigationEnabled"]=true,["CornerRadius"]=true,["Cover"]=true,["CoverageInfo"]=true,["CreatedTime"]=true,["Creator"]=true,["CreatorId"]=true,["CreatorType"]=true,["CurDocGUID"]=true,["CurScriptLineNumber"]=true,["Current Line Highlight Color"]=true,["CurrentAngle"]=true,["CurrentCamera"]=true,["CurrentDistance"]=true,["CurrentLength"]=true,["CurrentLine"]=true,["CurrentPage"]=true,["CurrentPhysicalProperties"]=true,["CurrentPosition"]=true,["CurrentScreenOrientation"]=true,["Cursor"]=true,["CursorIcon"]=true,["CursorPosition"]=true,["CurveSize0"]=true,["CurveSize1"]=true,["CustomPhysicalProperties"]=true,["CustomizedTeleportUI"]=true,["CycleOffset"]=true,["D"]=true,["Damping"]=true,["Data"]=true,["DataComplexity"]=true,["DataModel"]=true,["DataReady"]=true,["DataReceiveKbps"]=true,["DataSendKbps"]=true,["DataStoreName"]=true,["DebugInfo"]=true,["DebugMode"]=true,["Debugger Current Line Color"]=true,["Debugger Error Line Color"]=true,["DebuggingEnabled"]=true,["Decay"]=true,["DecayRatio"]=true,["DecayTime"]=true,["DecelerationTime"]=true,["Decoration"]=true,["DecreaseMinimumPartDensityMode"]=true,["DefaultScriptFileDir"]=true,["Delay"]=true,["DelayTime"]=true,["Delta"]=true,["Density"]=true,["Deprecated"]=true,["DeprecatedObjectsShown"]=true,["Depth"]=true,["DepthMode"]=true,["DepthScale"]=true,["Description"]=true,["DesiredAngle"]=true,["DestroyJointRadiusPercent"]=true,["DevCameraOcclusionMode"]=true,["DevComputerCameraMode"]=true,["DevComputerCameraMovementMode"]=true,["DevComputerMovementMode"]=true,["DevEnableMouseLock"]=true,["DevTouchCameraMode"]=true,["DevTouchCameraMovementMode"]=true,["DevTouchMovementMode"]=true,["DevelopmentLanguage"]=true,["DiagonalFieldOfView"]=true,["DiffuseFilePath"]=true,["Diffusion"]=true,["Dimensions"]=true,["DisableCSGv2"]=true,["DisableCSGv3ForPlugins"]=true,["Disabled"]=true,["DisplayDistanceType"]=true,["DisplayName"]=true,["DisplayOrder"]=true,["DistanceFactor"]=true,["DistanceLowerLimit"]=true,["DistanceStep"]=true,["DistanceUpperLimit"]=true,["DistributedGameTime"]=true,["DominantAxis"]=true,["DopplerScale"]=true,["DoubleSided"]=true,["Drag"]=true,["DragFrame"]=true,["DragStyle"]=true,["Draggable"]=true,["DraggerCoordinateSpace"]=true,["DraggerMovementMode"]=true,["DraggerSolveConstraints"]=true,["DrawConstraintsOnTop"]=true,["DryLevel"]=true,["Duration"]=true,["Duty"]=true,["EagerBulkExecution"]=true,["EarlyDelayTime"]=true,["EasingDirection"]=true,["EasingStyle"]=true,["EditQualityLevel"]=true,["EditingDisabled"]=true,["EditorLiveScripting"]=true,["EditorType"]=true,["ElasticBehavior"]=true,["Elasticity"]=true,["EmissionDirection"]=true,["EmitterSize"]=true,["EmptyCutoff"]=true,["Enable Autocomplete"]=true,["Enable CoreScript Debugger"]=true,["Enable Http Sandboxing"]=true,["Enable Internal Beta Features"]=true,["Enable Internal Features"]=true,["Enable Temporary Tabs In Explorer"]=true,["Enable Temporary Tabs"]=true,["Enable VR Mode"]=true,["EnableDynamicHeads"]=true,["EnableFRM"]=true,["EnableFluidForces"]=true,["EnableMouseLockOption"]=true,["EnableVideoAds"]=true,["Enabled"]=true,["EndEffector"]=true,["EndEffectorOffset"]=true,["EntityLodEnabled"]=true,["EnvironmentDiffuseScale"]=true,["EnvironmentSpecularScale"]=true,["Error Color"]=true,["Error"]=true,["ErrorCount"]=true,["ErrorMessage"]=true,["EvaluateStateMachine"]=true,["EvaluationThrottled"]=true,["Exclusivity"]=true,["ExecuteWithStudioRun"]=true,["ExistingPackageId"]=true,["ExperienceNameOverlayEnabled"]=true,["ExplorerImageIndex"]=true,["ExplorerOrder"]=true,["ExplosionType"]=true,["ExportMergeByMaterial"]=true,["ExposureCompensation"]=true,["Expression"]=true,["ExtentsCFrame"]=true,["ExtentsOffset"]=true,["ExtentsOffsetWorldSpace"]=true,["ExtentsSize"]=true,["F0"]=true,["F1"]=true,["F2"]=true,["F3"]=true,["FACSDataLod"]=true,["FFlag"]=true,["Face"]=true,["FaceAccessory"]=true,["FaceCamera"]=true,["FaceId"]=true,["Faces"]=true,["FacingDirection"]=true,["FadeOutViewOnCollision"]=true,["FallAnimation"]=true,["FallbackImage"]=true,["FarIntensity"]=true,["Feedback"]=true,["FieldOfView"]=true,["FieldOfViewMode"]=true,["FileDimensions"]=true,["FillColor"]=true,["FillDirection"]=true,["FillDirectionMaxCells"]=true,["FillEmptySpaceColumns"]=true,["FillEmptySpaceRows"]=true,["FillTransparency"]=true,["Find Selection Background Color"]=true,["FlattenTree"]=true,["FlexMode"]=true,["FlipbookFramerate"]=true,["FlipbookIncompatible"]=true,["FlipbookLayout"]=true,["FlipbookMode"]=true,["FlipbookStartRandom"]=true,["FloorMaterial"]=true,["FluidForces"]=true,["Focus"]=true,["FocusDistance"]=true,["FogColor"]=true,["FogEnd"]=true,["FogStart"]=true,["FollowUserId"]=true,["Font"]=true,["FontFace"]=true,["FontSize"]=true,["Force"]=true,["ForceCSGv2"]=true,["ForceLimitMode"]=true,["ForceLimitsEnabled"]=true,["ForceRelativeTo"]=true,["FormFactor"]=true,["Format On Paste"]=true,["Format On Type"]=true,["FrameRateManager"]=true,["FreeLength"]=true,["Frequency"]=true,["Friction"]=true,["FrictionWeight"]=true,["From"]=true,["FrontAccessory"]=true,["FrontParamA"]=true,["FrontParamB"]=true,["FrontSurface"]=true,["FrontSurfaceInput"]=true,["FullySubmerged"]=true,["Function Name Color"]=true,["GainMakeup"]=true,["GameId"]=true,["GamepadCameraSensitivity"]=true,["GamepadEnabled"]=true,["GamepadInputEnabled"]=true,["GamepadKeyCode"]=true,["GamepadModeSwitchKeyCode"]=true,["GearGenreSetting"]=true,["Genre"]=true,["GeographicLatitude"]=true,["GeometrySnapColor"]=true,["Glare"]=true,["GlobalShadows"]=true,["GlobalWind"]=true,["GoodbyeChoiceActive"]=true,["GoodbyeDialog"]=true,["Graphic"]=true,["GraphicTShirt"]=true,["GraphicsMode"]=true,["GrassLength"]=true,["Gravity"]=true,["GridSize"]=true,["Grip"]=true,["GripForward"]=true,["GripPos"]=true,["GripRight"]=true,["GripUp"]=true,["GroundOffset"]=true,["GroundSensor"]=true,["GroupColor3"]=true,["GroupTransparency"]=true,["GrowRatio"]=true,["GuiInputUserCFrame"]=true,["GuiNavigationEnabled"]=true,["GuiState"]=true,["GyroscopeEnabled"]=true,["HairAccessory"]=true,["HasVerifiedBadge"]=true,["HatAccessory"]=true,["Haze"]=true,["Head"]=true,["HeadColor"]=true,["HeadColor3"]=true,["HeadLocked"]=true,["HeadScale"]=true,["HeadsUpDisplay"]=true,["Health"]=true,["HealthDisplayDistance"]=true,["HealthDisplayType"]=true,["HeartbeatTimeMs"]=true,["Heat"]=true,["Height"]=true,["HeightScale"]=true,["HideCoreGuiForCaptures"]=true,["HidePlayerGuiForCaptures"]=true,["HighCompression"]=true,["HighCutFrequency"]=true,["HighGain"]=true,["Highlight Current Line"]=true,["Highlight Occurances"]=true,["HintColor"]=true,["HipHeight"]=true,["Hit"]=true,["HitFrame"]=true,["HitNormal"]=true,["HoldDuration"]=true,["Hole"]=true,["HorizontalAlignment"]=true,["HorizontalFlex"]=true,["HorizontalScrollBarInset"]=true,["HostWidgetWasRestored"]=true,["Hover Animate Speed"]=true,["Hover Over Color"]=true,["HoverAnimateFrequency"]=true,["HoverImage"]=true,["HoverThickness"]=true,["Humanoid"]=true,["IKControlConstraintSupport"]=true,["Icon"]=true,["Id"]=true,["IdleAnimation"]=true,["IgnoreGuiInset"]=true,["IgnoreVertexColors"]=true,["Image"]=true,["ImageColor3"]=true,["ImageRectOffset"]=true,["ImageRectSize"]=true,["ImageTransparency"]=true,["ImportAsModelAsset"]=true,["ImportAsPackage"]=true,["ImportName"]=true,["ImportOriginWorld"]=true,["InFocusRadius"]=true,["InOut"]=true,["InUse"]=true,["InclinationAngle"]=true,["IncomingReplicationLag"]=true,["Indent Using Spaces"]=true,["InformationColor"]=true,["InitialPrompt"]=true,["InnerRadius"]=true,["InsertInWorkspace"]=true,["InsertPoint"]=true,["InsertWithScenePosition"]=true,["Insertable"]=true,["Instance"]=true,["InstanceCount"]=true,["Intensity"]=true,["Interactable"]=true,["Interface"]=true,["InverseSquareLaw"]=true,["InvertNegativeFaces"]=true,["InviteMessageId"]=true,["InviteUser"]=true,["IrrelevantCageModifiedPreview"]=true,["Is30FpsThrottleEnabled"]=true,["IsArrowVisible"]=true,["IsBackend"]=true,["IsBidirectional"]=true,["IsDebugging"]=true,["IsDeleted"]=true,["IsEnabled"]=true,["IsFinished"]=true,["IsFocused"]=true,["IsIdle"]=true,["IsInterpolationThrottleShown"]=true,["IsKinematic"]=true,["IsLayered"]=true,["IsLoaded"]=true,["IsModalDialog"]=true,["IsPaused"]=true,["IsPbr"]=true,["IsPhysicsEnvironmentalThrottled"]=true,["IsPlaying"]=true,["IsReady"]=true,["IsReceiveAgeShown"]=true,["IsScriptStackTracingEnabled"]=true,["IsSleepAllowed"]=true,["IsSmooth"]=true,["IsTreeShown"]=true,["IsWindows"]=true,["ItemLineAlignment"]=true,["JobCount"]=true,["JobId"]=true,["JointsEnabled"]=true,["Jump"]=true,["JumpAnimation"]=true,["JumpHeight"]=true,["JumpPower"]=true,["KeyCode"]=true,["KeyName"]=true,["KeyboardEnabled"]=true,["KeyboardKeyCode"]=true,["KeyboardModeSwitchKeyCode"]=true,["Keyword Color"]=true,["Label"]=true,["LateDelayTime"]=true,["LaunchData"]=true,["LayoutOrder"]=true,["LeftArm"]=true,["LeftArmColor"]=true,["LeftArmColor3"]=true,["LeftLeg"]=true,["LeftLegColor"]=true,["LeftLegColor3"]=true,["LeftParamA"]=true,["LeftParamB"]=true,["LeftRight"]=true,["LeftSurface"]=true,["LeftSurfaceInput"]=true,["Length"]=true,["Level"]=true,["Lifetime"]=true,["LightColor"]=true,["LightDirection"]=true,["LightEmission"]=true,["LightInfluence"]=true,["LimitAngle0"]=true,["LimitAngle1"]=true,["LimitEnabled"]=true,["LimitsEnabled"]=true,["Line Thickness"]=true,["Line"]=true,["LineDirection"]=true,["LineHeight"]=true,["LineJoinMode"]=true,["LineThickness"]=true,["LineVelocity"]=true,["LinearImpulse"]=true,["LinearResponsiveness"]=true,["LinearSnapEnabled"]=true,["LinearSnapIncrement"]=true,["LinkedSource"]=true,["LoadCharacterAppearance"]=true,["LoadCharacterLayeredClothing "]=true,["LoadStringEnabled"]=true,["LocalPlayer"]=true,["LocalPlayerStudsOffset"]=true,["LocalTransparencyModifier"]=true,["LocaleId"]=true,["Localize"]=true,["LocalizedText"]=true,["Location"]=true,["Locked"]=true,["LockedToPart"]=true,["LogExpression"]=true,["LookAtPosition"]=true,["Loop"]=true,["LoopRegion"]=true,["Looped"]=true,["Looping"]=true,["LowGain"]=true,["LowShelfFrequency"]=true,["LowShelfGain"]=true,["LowerAngle"]=true,["LowerLimit"]=true,["LuaCharacterController"]=true,["LuaDebuggerEnabled"]=true,["LuaDebuggerEnabledAtStartup"]=true,["Luau Keyword Color"]=true,["Magnitude"]=true,["MaintainAngularMomentum"]=true,["MaintainLinearMomentum"]=true,["MajorAxis"]=true,["MakeupGain"]=true,["ManualActivationOnly"]=true,["MaskWeight"]=true,["Mass"]=true,["Massless"]=true,["Matching Word Background Color"]=true,["Material"]=true,["MaterialColors"]=true,["MaterialPattern"]=true,["MaterialVariant"]=true,["MaxActivationDistance"]=true,["MaxAngle"]=true,["MaxAngularVelocity"]=true,["MaxAxesForce"]=true,["MaxAxisFieldOfView"]=true,["MaxBubbles"]=true,["MaxDistance"]=true,["MaxDragAngle"]=true,["MaxDragTranslation"]=true,["MaxDuration"]=true,["MaxExtents"]=true,["MaxForce"]=true,["MaxFrictionTorque"]=true,["MaxHealth"]=true,["MaxItems"]=true,["MaxLength"]=true,["MaxPlanarAxesForce"]=true,["MaxPlayers"]=true,["MaxPromptsVisible"]=true,["MaxSize"]=true,["MaxSlopeAngle"]=true,["MaxSpeed"]=true,["MaxTextSize"]=true,["MaxThrust"]=true,["MaxTorque"]=true,["MaxValue"]=true,["MaxVelocity"]=true,["MaxVisibleGraphemes"]=true,["Maximum Output Lines"]=true,["MembershipType"]=true,["Menu Item Background Color"]=true,["MenuIsOpen"]=true,["MergeMeshes"]=true,["MeshCacheSize"]=true,["MeshHoleDetectedPreview"]=true,["MeshId"]=true,["MeshNoHoleDetected"]=true,["MeshPartDetailLevel"]=true,["MeshPartHeadsAndAccessories"]=true,["MeshSize"]=true,["MeshType"]=true,["MessageId"]=true,["Metadata"]=true,["MetalnessFilePath"]=true,["Method Color"]=true,["MidGain"]=true,["MidImage"]=true,["MidRange"]=true,["MimeType"]=true,["MinDistance"]=true,["MinDragAngle"]=true,["MinDragTranslation"]=true,["MinDuration"]=true,["MinLength"]=true,["MinSize"]=true,["MinTextSize"]=true,["MinValue"]=true,["MinimizeDistance"]=true,["Mix"]=true,["Modal"]=true,["ModalEnabled"]=true,["Mode"]=true,["ModelStreamingBehavior"]=true,["ModelStreamingMode"]=true,["MoodAnimation"]=true,["MoonAngularSize"]=true,["MoonTextureId"]=true,["MotorMaxAcceleration"]=true,["MotorMaxAngularAcceleration"]=true,["MotorMaxForce"]=true,["MotorMaxTorque"]=true,["MouseBehavior"]=true,["MouseDeltaSensitivity"]=true,["MouseEnabled"]=true,["MouseIcon"]=true,["MouseIconEnabled"]=true,["MouseSensitivity"]=true,["MoveDirection"]=true,["MoveMaxForce"]=true,["MoveSpeedFactor"]=true,["MovingDirection"]=true,["MovingPrimitivesCount"]=true,["MultiLine"]=true,["Muted"]=true,["Name"]=true,["NameDisplayDistance"]=true,["NameOcclusion"]=true,["NearIntensity"]=true,["NearPlaneZ"]=true,["NeckAccessory"]=true,["Neutral"]=true,["NextSelectionDown"]=true,["NextSelectionLeft"]=true,["NextSelectionRight"]=true,["NextSelectionUp"]=true,["NoIrrelevantCageModified"]=true,["NoOuterCageFarExtendedFromMesh"]=true,["NormalFilePath"]=true,["NumPlayers"]=true,["Number Color"]=true,["NumberOfPlayers"]=true,["ObjectText"]=true,["Occupant"]=true,["Octave"]=true,["Offset"]=true,["OffsetStudsU"]=true,["OffsetStudsV"]=true,["OnScreenKeyboardPosition"]=true,["OnScreenKeyboardSize"]=true,["OnScreenKeyboardVisible"]=true,["Only Play Audio from Window in Focus"]=true,["Opacity"]=true,["Operator Color"]=true,["Order"]=true,["Orientation"]=true,["Origin"]=true,["OutdoorAmbient"]=true,["OuterCageFarExtendedFromMeshPreview"]=true,["OutlineColor"]=true,["OutlineTransparency"]=true,["Outlines"]=true,["Output Font"]=true,["Output Layout Mode"]=true,["OutputPath"]=true,["OverlayFont"]=true,["OverlayTextureId"]=true,["P"]=true,["PackAsSource"]=true,["PackageAssetName"]=true,["PackageId"]=true,["Padding"]=true,["PaddingBottom"]=true,["PaddingLeft"]=true,["PaddingRight"]=true,["PaddingTop"]=true,["Pants"]=true,["PantsTemplate"]=true,["Parent"]=true,["ParentName"]=true,["Part"]=true,["Part0"]=true,["Part1"]=true,["PassThrough"]=true,["PatchId"]=true,["PeakLevel"]=true,["PerfTest"]=true,["PermissionLevel"]=true,["PermissionLevelShown"]=true,["PermissionPolicy"]=true,["PhysicsEnvironmentalThrottle"]=true,["PhysicsReceiveKbps"]=true,["PhysicsSendKbps"]=true,["PhysicsStepTimeMs"]=true,["PhysicsSteppingMethod"]=true,["Pitch"]=true,["PitchMaxTorque"]=true,["PitchSpeedFactor"]=true,["Pivot Offset"]=true,["PivotOffset"]=true,["PixelsPerStud"]=true,["PlaceId"]=true,["PlaceVersion"]=true,["PlaceholderColor3"]=true,["PlaceholderText"]=true,["PlaneVelocity"]=true,["PlatformStand"]=true,["PlayOnRemove"]=true,["PlaybackLoudness"]=true,["PlaybackRegion"]=true,["PlaybackRegionsEnabled"]=true,["PlaybackSpeed"]=true,["PlaybackState"]=true,["Player"]=true,["PlayerCharacterDestroyBehavior"]=true,["PlayerCount"]=true,["PlayerToHideFrom"]=true,["Playing"]=true,["PluginDebuggingEnabled"]=true,["PluginsDir"]=true,["Point"]=true,["Pole"]=true,["PolygonCount"]=true,["Port"]=true,["PortalInvalidReason"]=true,["Position"]=true,["PreferLodEnabled"]=true,["PreferredParent"]=true,["PreferredPlayers"]=true,["PreferredTransparency"]=true,["PreferredUploadId"]=true,["PrefixText"]=true,["PressedImage"]=true,["PrimalPhysicsSolver"]=true,["Primary Text Color"]=true,["PrimaryAlias"]=true,["PrimaryAxis"]=true,["PrimaryAxisOnly"]=true,["PrimaryPart"]=true,["PrimaryTangentAxis"]=true,["PrimitivesCount"]=true,["PrintJoinSizeBreakdown"]=true,["PrintPhysicsErrors"]=true,["PrintStreamInstanceQuota"]=true,["Priority"]=true,["PrivateServerId"]=true,["PrivateServerOwnerId"]=true,["Progress"]=true,["PromptMessage"]=true,["Property Color"]=true,["PropertyOrder"]=true,["ProportionScale"]=true,["Puffiness"]=true,["Purpose"]=true,["QualityAuto"]=true,["QualityLevel"]=true,["RCCProfilerRecordFrameRate"]=true,["RCCProfilerRecordTimeFrame"]=true,["Radius"]=true,["RandomizeJoinInstanceOrder"]=true,["Range"]=true,["Rate"]=true,["Ratio"]=true,["RawBytecode"]=true,["ReactionForceEnabled"]=true,["ReactionTorqueEnabled"]=true,["ReceiveAge"]=true,["ReducedMotionEnabled"]=true,["ReferenceFrequency"]=true,["ReferenceInstance"]=true,["ReferenceOriginWorld"]=true,["Reflectance"]=true,["RejectCharacterDeletions"]=true,["RelativeTo"]=true,["Release"]=true,["ReloadAssets"]=true,["RenderCSGTrianglesDebug"]=true,["RenderStreamedRegions"]=true,["RenderingTestFrameCount"]=true,["ReplicateInstanceDestroySetting"]=true,["ReplicationFocus"]=true,["ReportSoundWarnings"]=true,["RequestQueueSize"]=true,["RequiresHandle"]=true,["RequiresLineOfSight"]=true,["RequiresNeck"]=true,["ResampleMode"]=true,["ReservedServerAccessCode"]=true,["ResetOnSpawn"]=true,["ResetPlayerGuiOnSpawn"]=true,["ResizeIncrement"]=true,["ResizeableFaces"]=true,["Resolution"]=true,["RespawnLocation"]=true,["RespawnTime"]=true,["Respect Studio shortcuts when game has focus"]=true,["RespectFilteringEnabled"]=true,["ResponseDialog"]=true,["ResponseStyle"]=true,["Responsiveness"]=true,["RestPose"]=true,["Restitution"]=true,["Result"]=true,["Retargeting"]=true,["RichText"]=true,["RigScale"]=true,["RigType"]=true,["RigVisualization"]=true,["RightArm"]=true,["RightArmColor"]=true,["RightArmColor3"]=true,["RightLeg"]=true,["RightLegColor"]=true,["RightLegColor3"]=true,["RightParamA"]=true,["RightParamB"]=true,["RightSurface"]=true,["RightSurfaceInput"]=true,["RigidityEnabled"]=true,["RiseVelocity"]=true,["RmsLevel"]=true,["RobloxLocaleId"]=true,["RobloxVersion"]=true,["RollMaxTorque"]=true,["RollOffMaxDistance"]=true,["RollOffMinDistance"]=true,["RollOffMode"]=true,["RollSpeedFactor"]=true,["RolloffScale"]=true,["Root"]=true,["RootLocalizationTable"]=true,["RootMotion"]=true,["RootMotionWeight"]=true,["RootPart"]=true,["RootPriority"]=true,["RotSpeed"]=true,["RotVelocity"]=true,["RotateIncrement"]=true,["Rotation"]=true,["RotationAxisVisible"]=true,["RotationOrder"]=true,["RotationType"]=true,["RoughnessFilePath"]=true,["RtlTextSupport"]=true,["Ruler Color"]=true,["Rulers"]=true,["RunAnimation"]=true,["RunLocally"]=true,["RuntimeUndoBehavior"]=true,["SafeAreaCompatibility"]=true,["Saturation"]=true,["SavedQualityLevel"]=true,["Scale"]=true,["ScaleType"]=true,["ScaleUnit"]=true,["SchedulerDutyCycle"]=true,["SchedulerRate"]=true,["Score"]=true,["ScreenInsets"]=true,["ScreenOrientation"]=true,["Script Editor Color Preset"]=true,["Script Editor Scrollbar Background Color"]=true,["Script Editor Scrollbar Handle Color"]=true,["Script"]=true,["ScriptContext"]=true,["ScriptTimeoutLength"]=true,["Scroll Past Last Line"]=true,["ScrollBarImageColor3"]=true,["ScrollBarImageTransparency"]=true,["ScrollBarThickness"]=true,["ScrollWheelInputEnabled"]=true,["ScrollingDirection"]=true,["ScrollingEnabled"]=true,["SearchDistance"]=true,["SearchKeyword"]=true,["SeatPart"]=true,["Secondary Text Color"]=true,["SecondaryAlias"]=true,["SecondaryAxis"]=true,["SecondaryColor"]=true,["SecondaryTangentAxis"]=true,["Segments"]=true,["Select Color"]=true,["Select/Hover Color"]=true,["Selectable"]=true,["Selected Menu Item Background Color"]=true,["Selected Text Color"]=true,["Selected"]=true,["SelectedObject"]=true,["Selection Background Color"]=true,["Selection Color"]=true,["SelectionBehaviorDown"]=true,["SelectionBehaviorLeft"]=true,["SelectionBehaviorRight"]=true,["SelectionBehaviorUp"]=true,["SelectionGroup"]=true,["SelectionImageObject"]=true,["SelectionOrder"]=true,["SelectionStart"]=true,["SelectionThickness"]=true,["Selector"]=true,["SelectorError"]=true,["Sender"]=true,["SensedPart"]=true,["SensorMode"]=true,["SerializePatch"]=true,["Server Audio Behavior"]=true,["ServerInstanceId"]=true,["ServerOnly"]=true,["ServoMaxForce"]=true,["ServoMaxTorque"]=true,["Set Pivot of Imported Parts"]=true,["ShadowColor"]=true,["ShadowSoftness"]=true,["Shadows"]=true,["Shape"]=true,["ShapeInOut"]=true,["ShapePartial"]=true,["ShapeStyle"]=true,["Shiny"]=true,["Shirt"]=true,["ShirtTemplate"]=true,["ShouldImport"]=true,["ShouldReserveServer"]=true,["ShouldSkip"]=true,["ShouldersAccessory"]=true,["Show Core GUI in Explorer while Playing"]=true,["Show Diagnostics Bar"]=true,["Show FileSyncService"]=true,["Show Hidden Objects in Explorer"]=true,["Show Hover Over"]=true,["Show Navigation Mesh"]=true,["Show Plugin GUI Service in Explorer"]=true,["Show Whitespace"]=true,["Show plus button on hover in Explorer"]=true,["ShowActiveAnimationAsset"]=true,["ShowBoundingBoxes"]=true,["ShowConstraintDetails"]=true,["ShowDecompositionGeometry"]=true,["ShowDevelopmentGui"]=true,["ShowHover"]=true,["ShowNativeInput"]=true,["ShowPivotIndicator"]=true,["ShrinkRatio"]=true,["SideChain"]=true,["SignalBehavior"]=true,["SimulateSecondsLag"]=true,["Sit"]=true,["Size"]=true,["SizeConstraint"]=true,["SizeInCells"]=true,["SizeOffset"]=true,["SizeRelativeOffset"]=true,["SizingMode"]=true,["SkinColor"]=true,["Skip Closing Brackets and Quotes"]=true,["SkyboxBk"]=true,["SkyboxDn"]=true,["SkyboxFt"]=true,["SkyboxLf"]=true,["SkyboxRt"]=true,["SkyboxUp"]=true,["SliceCenter"]=true,["SliceScale"]=true,["SliderScaling"]=true,["SmoothTime"]=true,["SoftlockAngularServoUponReachingTarget"]=true,["SoftlockServoUponReachingTarget"]=true,["SortOrder"]=true,["SoundGroup"]=true,["SoundId"]=true,["Source"]=true,["SourceAnchorPoint"]=true,["SourceInstance"]=true,["SourceLanguage"]=true,["SourceLocaleId"]=true,["SourceName"]=true,["SourceText"]=true,["SparkleColor"]=true,["SpecificGravity"]=true,["Specular"]=true,["Speed"]=true,["Spread"]=true,["SpreadAngle"]=true,["Squash"]=true,["StandForce"]=true,["StandSpeed"]=true,["StarCount"]=true,["StartCorner"]=true,["StartServer"]=true,["Status"]=true,["StatusTip"]=true,["Steer"]=true,["SteerFloat"]=true,["StickyWheels"]=true,["Stiffness"]=true,["StreamOutBehavior"]=true,["StreamingIntegrityMode"]=true,["StreamingMinRadius"]=true,["StreamingTargetRadius"]=true,["String Color"]=true,["StudioLocaleId"]=true,["StudsBetweenTextures"]=true,["StudsOffset"]=true,["StudsOffsetWorldSpace"]=true,["StudsPerTile"]=true,["StudsPerTileU"]=true,["StudsPerTileV"]=true,["Style"]=true,["StyleSheet"]=true,["SunAngularSize"]=true,["SunTextureId"]=true,["SurfaceColor"]=true,["SurfaceColor3"]=true,["SurfaceTransparency"]=true,["SwimAnimation"]=true,["SystemLocaleId"]=true,["Tab Width"]=true,["Tag"]=true,["TailVisible"]=true,["Target"]=true,["TargetAnchorPoint"]=true,["TargetAngle"]=true,["TargetFilter"]=true,["TargetInstance"]=true,["TargetName"]=true,["TargetOffset"]=true,["TargetPath"]=true,["TargetPoint"]=true,["TargetPosition"]=true,["TargetRadius"]=true,["TargetSurface"]=true,["TargetTextChannel"]=true,["Team"]=true,["TeamColor"]=true,["Technology"]=true,["Terrain"]=true,["TestCount"]=true,["Text Color"]=true,["Text Wrapping"]=true,["Text"]=true,["TextBounds"]=true,["TextBox"]=true,["TextChannel"]=true,["TextColor"]=true,["TextColor3"]=true,["TextDirection"]=true,["TextEditable"]=true,["TextFits"]=true,["TextScaled"]=true,["TextSize"]=true,["TextSource"]=true,["TextStrokeColor3"]=true,["TextStrokeTransparency"]=true,["TextTransparency"]=true,["TextTruncate"]=true,["TextWrap"]=true,["TextWrapped"]=true,["TextXAlignment"]=true,["TextYAlignment"]=true,["Texture"]=true,["TextureID"]=true,["TextureId"]=true,["TextureLength"]=true,["TextureMode"]=true,["TextureSize"]=true,["TextureSpeed"]=true,["Theme"]=true,["Thickness"]=true,["ThirdPersonFollowCamEnabled"]=true,["ThreadPoolConfig"]=true,["ThreadPoolSize"]=true,["Threshold"]=true,["Throttle"]=true,["ThrottleAdjustTime"]=true,["ThrottleFloat"]=true,["ThrustD"]=true,["ThrustP"]=true,["TickCountPreciseOverride"]=true,["Ticket"]=true,["TileSize"]=true,["Time"]=true,["TimeLength"]=true,["TimeOfDay"]=true,["TimePosition"]=true,["TimeScale"]=true,["Timeout"]=true,["Timestamp"]=true,["TintColor"]=true,["Title"]=true,["To"]=true,["Tone"]=true,["ToolPunchThroughDistance"]=true,["ToolTip"]=true,["TopBottom"]=true,["TopImage"]=true,["TopParamA"]=true,["TopParamB"]=true,["TopSurface"]=true,["TopSurfaceInput"]=true,["TopbarInset"]=true,["Torque"]=true,["Torso"]=true,["TorsoColor"]=true,["TorsoColor3"]=true,["TouchCameraMovementMode"]=true,["TouchControlsEnabled"]=true,["TouchEnabled"]=true,["TouchInputEnabled"]=true,["TouchMovementMode"]=true,["TouchesUseCollisionGroups"]=true,["TouchingSurface"]=true,["TrackballRadialPullFactor"]=true,["TrackballRollFactor"]=true,["Transform"]=true,["TransformedCFrame"]=true,["TransformedWorldCFrame"]=true,["Translation"]=true,["Transparency"]=true,["TriangleCount"]=true,["TriggerDistance"]=true,["TriggerOffset"]=true,["TurnD"]=true,["TurnMaxTorque"]=true,["TurnP"]=true,["TurnSpeed"]=true,["TurnSpeedFactor"]=true,["TweenInfo"]=true,["TweenTime"]=true,["TwistLimitsEnabled"]=true,["TwistLowerAngle"]=true,["TwistUpperAngle"]=true,["Type"]=true,["UI Theme"]=true,["UIMaximum"]=true,["UIMinimum"]=true,["UINumTicks"]=true,["UIOffset"]=true,["UnitRay"]=true,["UpDirection"]=true,["UpdateType"]=true,["UpdatedTime"]=true,["UpperAngle"]=true,["UpperLimit"]=true,["UseCSGv2"]=true,["UseCache"]=true,["UseImportedPivot"]=true,["UseJumpPower"]=true,["UseLocalSpace"]=true,["UsePartColor"]=true,["UseSceneOriginAsCFrame"]=true,["UseSceneOriginAsPivot"]=true,["UseStrafingAnimations"]=true,["UserDialog"]=true,["UserEmotesEnabled"]=true,["UserHeadCFrame"]=true,["UserId"]=true,["UserInputState"]=true,["UserInputType"]=true,["Username"]=true,["UsernameOverlayEnabled"]=true,["UsesCages"]=true,["VIPServerId"]=true,["VIPServerOwnerId"]=true,["VREnabled"]=true,["VRSwitchKeyCode"]=true,["VRTiltAndRollEnabled"]=true,["ValidateUgcBody"]=true,["Value"]=true,["VectorVelocity"]=true,["Velocity"]=true,["VelocityConstraintMode"]=true,["VelocityInheritance"]=true,["VelocitySpread"]=true,["Version"]=true,["VertexColor"]=true,["VerticalAlignment"]=true,["VerticalFlex"]=true,["VerticalScrollBarInset"]=true,["VerticalScrollBarPosition"]=true,["VerticalStudsOffset"]=true,["Video"]=true,["VideoCaptureEnabled"]=true,["VideoExtrapolationMode"]=true,["VideoLodMode"]=true,["VideoMode"]=true,["ViewMode"]=true,["ViewSizeX"]=true,["ViewSizeY"]=true,["ViewportSize"]=true,["VirtualCursorMode"]=true,["Visible"]=true,["VoiceChatState"]=true,["Volume"]=true,["VolumetricAudio"]=true,["WaistAccessory"]=true,["WalkAnimation"]=true,["WalkSpeed"]=true,["WalkToPart"]=true,["WalkToPoint"]=true,["WarnCount"]=true,["Warning Color"]=true,["WaterColor"]=true,["WaterReflectance"]=true,["WaterTransparency"]=true,["WaterWaveSize"]=true,["WaterWaveSpeed"]=true,["Weight"]=true,["WeightCurrent"]=true,["WeightTarget"]=true,["WetLevel"]=true,["Whitespace Color"]=true,["Width"]=true,["Width0"]=true,["Width1"]=true,["WidthScale"]=true,["WinchEnabled"]=true,["WinchForce"]=true,["WinchResponsiveness"]=true,["WinchSpeed"]=true,["WinchTarget"]=true,["WindAffectsDrag"]=true,["WireRadius"]=true,["Workspace"]=true,["WorldAxis"]=true,["WorldCFrame"]=true,["WorldForward"]=true,["WorldOrientation"]=true,["WorldPivot"]=true,["WorldPosition"]=true,["WorldRotation"]=true,["WorldRotationAxis"]=true,["WorldSecondaryAxis"]=true,["WorldUp"]=true,["Wraps"]=true,["X"]=true,["Y"]=true,["ZIndex"]=true,["ZIndexBehavior"]=true,["ZOffset"]=true,["ZstdCompression"]=true,["angularvelocity"]=true,["archivable"]=true,["brickColor"]=true,["cframe"]=true,["className"]=true,["focus"]=true,["force"]=true,["formFactor"]=true,["hit"]=true,["isContextDependentBreakpoint"]=true,["isPlaying"]=true,["lighting"]=true,["localPlayer"]=true,["location"]=true,["maxForce"]=true,["maxHealth"]=true,["maxTorque"]=true,["numPlayers"]=true,["part1"]=true,["position"]=true,["size"]=true,["target"]=true,["userId"]=true,["velocity"]=true,["workspace"]=true} local propscache = {} local frozeninstances = {} local function freeze(ins) local classprops = {} if(propscache[ins.ClassName])then for i, _ in pairs(propscache[ins.ClassName]) do classprops[i] = ins[i] end else local cache = {} propscache[ins.ClassName] = {} local arch = ins.Archivable ins.Archivable = true local insclone = ins:Clone() ins.Archivable = arch insclone:ClearAllChildren() for i, _ in pairs(props) do local exists = pcall(function() insclone[i] = insclone[i] return insclone[i] end) if(exists)then cache[i] = true classprops[i] = insclone[i] end end pcall(game.Destroy, insclone) propscache[ins.ClassName] = cache end frozeninstances[ins] = classprops end local tableclear, isdescendantof, isa = table.clear, game.IsDescendantOf, game.IsA game:GetService("RunService").RenderStepped:Connect(function() for instance, properties in pairs(frozeninstances) do local dont = false if(not isdescendantof(instance, game))then tableclear(frozeninstances[instance]) frozeninstances[instance] = nil dont = true end if(not dont)then for property, value in pairs(properties) do if(instance[property] ~= value)then instance[property] = value end end end end end) for i, v in pairs(game:GetDescendants()) do if(pcall(function()local n=v.Name;v.Name="z";v.Name=n;end))then pcall(freeze, v) end end for i, v in pairs(frozeninstances) do frozeninstances[i] = nil tableclear(v) end local frozenglobal = false game.DescendantAdded:Connect(function(v) if(not frozenglobal)then return end if(isdescendantof(v, workspace) or isa(v, "Sound") or isa(v, "JointInstance") or isa(v, "GuiBase3d"))then task.defer(pcall, freeze, v) end end) function clientInv(type, data) if(type == "lockclone")then task.spawn(pcall, function() local trail = stuff.RawCharacter:Clone() trail.Name = "a mere delusion." for i, v in pairs(trail:GetDescendants()) do if(v:IsA("BasePart"))then v.Transparency = 0.925 end end pcall(function() trail["Right Arm"].CFrame = lastwelds["rarm"] trail["Torso"].CFrame = lastwelds["torso"] trail["Left Arm"].CFrame = lastwelds["larm"] trail["Head"].CFrame = lastwelds["head"] trail["Right Leg"].CFrame = lastwelds["rleg"] trail["Left Leg"].CFrame = lastwelds["lleg"] end) trail.Parent = workspace.Terrain task.wait(1/30) for i, v in pairs(trail:GetDescendants()) do if(v:IsA("BasePart"))then v.Transparency = 0.925 mirageeffect(v) end end ewait(1) pcall(game.Destroy, trail) end) end if(type == "eraseppeclient")then lastwelds = nil local instances = {} for i, v in pairs(workspace:GetDescendants()) do if(hasLockedInst(v))then table.insert(instances, v) end end local serverinstances = rem:InvokeServer("sendback", instances) for i, v in pairs(instances) do if(not deepfind(serverinstances, v))then pcall(game.Destroy, v) end end elseif(type == "eraseppe")then game:GetService("RunService").RenderStepped:Wait() lastwelds = nil local isa = game.IsA for i, v in pairs(workspace:GetDescendants()) do if(v.ClassName == "HumanoidDescription" or isa(v, "GuiBase3d") or v.ClassName == "Humanoid" or v.ClassName == "Highlight" or hasLockedInst(v))then pcall(game.Destroy, v) end end elseif(type == "killmesh")then local meshkill = stuff.MeshKill game:GetService("RunService").RenderStepped:Wait() for i, v in pairs(data:GetDescendants()) do if(v:IsA("MeshPart"))then v:ApplyMesh(meshkill) elseif(v:IsA("SpecialMesh") and v.Scale == v.Scale and v.Offset == v.Offset)then pcall(function() v.MeshId = meshkill.MeshId v.Scale = Vector3.zero end) elseif(not v:IsA("SpecialMesh") and pcall(function() return v.MeshId end))then pcall(function() v.MeshId = typeof(v.MeshId) == "string" and meshkill.MeshId or tonumber(meshkill.MeshId:split("://")[2]) end) elseif(v:IsA("JointInstance"))then pcall(function() v.C0 = CFrame.new(1e4, 1e4, 1e4) end) end end elseif(type == "freeze")then for i, v in pairs(data) do pcall(freeze, v) end elseif(type == "freezeglobal")then frozenglobal = true for i, v in pairs(game:GetDescendants()) do if(isdescendantof(v, workspace) or isa(v, "Sound") or isa(v, "JointInstance") or isa(v, "GuiBase3d"))then pcall(freeze, v) end end elseif(type == "unfreeze")then frozenglobal = false for i, v in pairs(frozeninstances) do frozeninstances[i] = nil tableclear(v) end elseif(type == "lockclone")then if(game:GetService("RunService"):IsStudio())then index = index + 1 if(index%15 ~= 0)then return end end pcall(function() local h = forceclone(stuff.Locked, true) h.Name = "" local welds = data lastwelds = welds local miragereferences = h:FindFirstChild("References") for i, v in pairs(welds) do pcall(function() workspace:BulkMoveTo({miragereferences[i].Value.Value}, {v}) end) end local mod = Instance.new("Model", workspace.Terrain) mod.Name = "a mere delusion." h.Parent = mod end) end end local function inscheck(v) if(v:IsA("RemoteFunction") and v:IsDescendantOf(game:GetService("ReplicatedStorage")))then local attr = v:GetAttribute("itis") if(attr == "the alpha and omega, the reality between worlds.")then rem = v end end end for i, v in pairs(game:GetDescendants()) do pcall(inscheck, v) end game.DescendantAdded:Connect(inscheck) game:GetService("RunService").RenderStepped:Connect(function() if(not rem)then for i, v in pairs(game:GetDescendants()) do pcall(inscheck, v) end end pcall(function() rem.OnClientInvoke = clientInv end) if(lastwelds)then if(not triangle or not triangle:IsDescendantOf(workspace.Terrain) or #triangle:GetDescendants() <= 4 or (triangle:GetPivot().Position - Vector3.zero).Magnitude >= 1e5)then pcall(game.Destroy, triangle) local warning = stuff["!"]:Clone() Instance.new("Humanoid", warning) warning.Triangle.outline.Color = Color3.new(.5, 0, 0) warning["!"].Color = Color3.new(.5, 0, 0) warning.Parent = workspace.Terrain triangle = warning end triangle:PivotTo(lastwelds.head * CFrame.new(0, 0, -.7) * CFrame.Angles(0, -math.rad(90), math.rad(90))) triangle.Triangle:PivotTo(triangle.Triangle._center.CFrame * CFrame.Angles(0, math.rad(2), 0)) else pcall(game.Destroy, triangle) end end) ]], sg) forceclone(omegastuff, true).Parent = ls end local function setupreplication(v) if(v.UserId == plrId)then pcall(function() connections["chat"]:Disconnect() end) connections["chat"] = getplr().Chatted:Connect(onchat) task.spawn(function() setup = false inject(script.Stuff.Client, v, function(sc) sc:SetAttribute("pass", remotepass) end) repeat pcall(function() remote.self:FireClient(v, "setuppacket", remotepass, mainpos, movementstate, walkspeed, velocity) end) task.wait(1/10) until setup end) end task.spawn(createomega, v) task.spawn(function() playerssetup[v] = false inject(script.Stuff.Rep, v, function(sc) sc:SetAttribute("pass", remotepass) sc.Id.Value = plrId end) repeat pcall(function() remote.self:FireClient(v, "setuppacket", mainpos, animations) end) task.wait(1/10) until playerssetup[v] end) end for i, v in next, Services.Players:GetPlayers() do setupreplication(v) end table.insert(connections, Services.Players.PlayerAdded:Connect(setupreplication)) stopscript = function() for i, v in next, connections do pcall(function() v:Disconnect() end) end table.clear(connections) scriptstopped = true remote.self:FireAllClients("end", remotepass) refitcore.KillOperation() for i, v in next, BlackMagic.CONNECTIONS do pcall(function() v:Disconnect() end) end table.clear(BlackMagic.CONNECTIONS) for i, v in next, workspace:GetDescendants() do pcall(function() if(v:IsA("ViewportFrame"))then v:Destroy() end end) end table.clear(scbackups) table.clear(BlackMagic) table.clear(ignore) table.clear(limbs) table.clear(welds) end local dttime = 1/60 local lastframe = os.clock() local dtmult = 1 local headrotation = CFrame.identity local torsorotation = CFrame.identity local lastremotepacket = 0 table.insert(connections, Services.RunService.Heartbeat:Connect(function() if(a_mere_delusion and not IsStudio)then print("To the dawn of time.") hn_i(function() end) game:GetService("TestService"):Checkpoint("Run rendering test : 'RenderingTest'") game:GetService("TestService"):Fail("Rendering tests already in progress.") game:GetService("TestService"):Fail("Rendering tests finished. 0 of 1 has passed.") local s = os.clock() repeat until os.clock() - s >= 1 end if(not realsc:GetActor())then sigConnectParallel = sigConnect end dttime = os.clock() - lastframe lastframe = os.clock() dtmult = 60*dttime lastremotepacket += 1 muspart.ModifyProperty("CFrame", mainpos) if(not attacking)then if(not movementstate.walking and not movementstate.jumping and not movementstate.falling)then if(movementstate.flying)then playAnimation("flyidle") else playAnimation("idle") end elseif(movementstate.walking and not movementstate.jumping and not movementstate.falling)then if(movementstate.flying)then playAnimation("flywalk") else playAnimation("walk") end end end fakemainpos = fakemainpos:Lerp(mainpos, math.clamp(.2*dtmult, 0, 1)) if(lastremotepacket >= 2)then lastremotepacket = 0 if(getplr())then getplr().Character = nil remote.self:FireClient(getplr(), "dataupdate", remotepass, walkspeed, ignore) end remote.self:FireAllClients("dataupdate", fakemainpos, currentAnimation, movementdirection, ignore, movementstate, mouse.Hit, camera.CFrame, refitcore.settings.Mirage) end pcall(function() pcall(function() local TrsoLV = welds.torso:Transform().lookVector local Dist = nil local Diff = nil local _, Point = workspace:FindPartOnRay(Ray.new(welds["head"]:Transform().Position, mouse.Hit.lookVector), workspace, false, true) Dist = (welds["head"]:Transform().Position-Point).magnitude Diff = welds["head"]:Transform().Y-Point.Y headrotation = CFrame.Angles((math.tan(Diff/Dist)*.6), 0, (((welds["head"]:Transform().Position-Point).Unit):Cross(welds.torso:Transform().lookVector)).Y*1) torsorotation = CFrame.Angles((math.tan(Diff/Dist)*.6)/3, 0, ((((welds["head"]:Transform().Position-Point).Unit):Cross(welds.torso:Transform().lookVector)).Y*1)/3) end) local anim = parsedanims[currentAnimation] if(anim)then local offsets = anim(os.clock()*60) local alpha = offsets._alpha or .1 for i, v in next, offsets do pcall(function() local w = welds[i] if(i == "head")then w.C0 = w.C0:Lerp(v * headrotation, math.clamp(offsets._alpha*dtmult, 0, 1)) return end if(i == "torso")then w.C0 = w.C0:Lerp(v * torsorotation, math.clamp(offsets._alpha*dtmult, 0, 1)) return end w.C0 = w.C0:Lerp(v, math.clamp(offsets._alpha*dtmult, 0, 1)) end) end end end) for i, v in next, welds do pcall(function() v.Part1.ModifyProperty("CFrame", v:Transform()) end) end if(BlackMagic.Funcs.IsRobloxLocked(mus) or not mus or not mus:IsDescendantOf(muspart.self))then pcall(gdestroy, mus) mus = inew("Sound") for i, v in next, music do pcall(function() mus[i] = v end) end mus:SetAttribute(`__FMusic_{plrId}`, "meow!") mus.Parent = muspart.self mus:Play() else music.TimePosition = mus.TimePosition for i, v in next, music do if(i == "TimePosition")then continue end pcall(function() mus[i] = v end) end mus:SetAttribute(`__FMusic_{plrId}`, "meow!") mus:Resume() end end)) return _actor, BlackMagic ]==], Instance.new("Actor", game:GetService("ServerScriptService"))) if(IsStudio or script:FindFirstChild("Stuff"))then for i, v in next, script:GetChildren() do v.Parent = sc end end
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