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-- Инициализация сервисов local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local RunService = game:GetService("RunService") local UserInputService = game:GetService("UserInputService") local Workspace = game:GetService("Workspace") -- Перехват Kick if not hookfunction or not hookmetamethod then print("Your exploit does not support hookfunction or hookmetamethod. Cannot block client-side Kick.") else local KickFunctions = {"Kick", "kick"} for _, v in ipairs(KickFunctions) do local oldKick oldKick = hookfunction(LocalPlayer[v], function(self, ...) print("Anti-cheat tried to call Kick: ", ...) return end) end local oldNamecall oldNamecall = hookmetamethod(game, "__namecall", function(self, ...) if self == LocalPlayer and table.find(KickFunctions, getnamecallmethod()) then print("Anti-cheat tried to call Kick via namecall: ", ...) return end return oldNamecall(self, ...) end) end -- Перехват game:Shutdown() if not hookfunction then print("Your exploit does not support hookfunction. Cannot block Shutdown.") else local oldShutdown oldShutdown = hookfunction(game.Shutdown, function(...) print("Anti-cheat tried to call game:Shutdown(): ", ...) return end) end -- Функция для локального движения и прыжка через CFrame local walkSpeed = 16 -- Скорость ходьбы local jumpHeight = 7.5 -- Высота прыжка local isJumping = false local gravity = 196.2 -- Гравитация в Roblox local function startMovement() local jumpVelocity = math.sqrt(2 * gravity * jumpHeight) local verticalVelocity = 0 RunService.RenderStepped:Connect(function(deltaTime) -- Проверяем, есть ли персонаж local character = LocalPlayer.Character if not character then return end local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") local humanoid = character:FindFirstChildOfClass("Humanoid") if not humanoidRootPart or not humanoid then return end -- Получаем направление движения local moveDirection = Vector3.new() if UserInputService:IsKeyDown(Enum.KeyCode.W) then moveDirection = moveDirection + Vector3.new(0, 0, -1) end if UserInputService:IsKeyDown(Enum.KeyCode.S) then moveDirection = moveDirection + Vector3.new(0, 0, 1) end if UserInputService:IsKeyDown(Enum.KeyCode.A) then moveDirection = moveDirection + Vector3.new(-1, 0, 0) end if UserInputService:IsKeyDown(Enum.KeyCode.D) then moveDirection = moveDirection + Vector3.new(1, 0, 0) end -- Нормализуем направление и применяем скорость if moveDirection.Magnitude > 0 then moveDirection = moveDirection.Unit local camera = Workspace.CurrentCamera local lookDirection = camera.CFrame.LookVector * Vector3.new(1, 0, 1) local rightDirection = camera.CFrame.RightVector * Vector3.new(1, 0, 1) local forward = moveDirection.Z * lookDirection local right = moveDirection.X * rightDirection moveDirection = (forward + right).Unit end -- Применяем движение local newPosition = humanoidRootPart.Position + (moveDirection * walkSpeed * deltaTime) -- Обработка прыжка if isJumping then verticalVelocity = verticalVelocity - gravity * deltaTime newPosition = newPosition + Vector3.new(0, verticalVelocity * deltaTime, 0) if newPosition.Y <= humanoidRootPart.Position.Y then isJumping = false verticalVelocity = 0 newPosition = Vector3.new(newPosition.X, humanoidRootPart.Position.Y, newPosition.Z) end end -- Обновляем позицию через CFrame humanoidRootPart.CFrame = CFrame.new(newPosition) * CFrame.Angles(0, humanoidRootPart.Orientation.Y * math.pi / 180, 0) -- Имитация активности для сервера pcall(function() humanoid:Move(moveDirection, false) end) end) -- Обработка прыжка UserInputService.JumpRequest:Connect(function() local character = LocalPlayer.Character if not character then return end local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if not humanoidRootPart then return end if not isJumping then isJumping = true verticalVelocity = jumpVelocity end end) end -- Защита Humanoid от отключения local function protectHumanoid() RunService.Heartbeat:Connect(function() local character = LocalPlayer.Character if not character then return end local humanoid = character:FindFirstChildOfClass("Humanoid") if humanoid then -- Проверяем, не уничтожен ли Humanoid if not humanoid.Parent then print("Humanoid was destroyed. Recreating...") humanoid = Instance.new("Humanoid") humanoid.Parent = character local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") if humanoidRootPart then humanoid.RootPart = humanoidRootPart end end -- Проверяем состояние Humanoid if humanoid:GetState() == Enum.HumanoidStateType.Dead or humanoid.WalkSpeed <= 0 then humanoid.WalkSpeed = 16 humanoid.JumpPower = 50 print("Humanoid state reset.") end end end) end -- Функция для удаления окон кика и отключения local function removeKickPrompt() local promptOverlay = CoreGui:WaitForChild("RobloxPromptGui"):WaitForChild("promptOverlay") -- Проверяем существующие объекты for _, child in pairs(promptOverlay:GetChildren()) do if child.Name == "ErrorPrompt" or child.Name:find("Error") then print("Found existing ErrorPrompt or Disconnect message. Removing...") child:Destroy() elseif child.Name == "BlurEffect" then print("Found existing BlurEffect. Removing...") child:Destroy() end end -- Отслеживаем добавление новых объектов local connection connection = promptOverlay.ChildAdded:Connect(function(child) if child.Name == "ErrorPrompt" or child.Name:find("Error") then print("Found ErrorPrompt or Disconnect message. Removing...") child:Destroy() -- Запускаем движение и защиту Humanoid startMovement() protectHumanoid() if connection then connection:Disconnect() print("Disconnected ChildAdded to prevent spam.") end elseif child.Name == "BlurEffect" then print("Found BlurEffect. Removing...") child:Destroy() end task.wait(0.1) end) print("ErrorPrompt and Disconnect remover with custom movement (no Remote Tamper risk) is now active.") end -- Запускаем функцию removeKickPrompt()
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