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local CoreGui = game:GetService("CoreGui") local Players = game:GetService("Players") local RunService = game:GetService("RunService") local Workspace = game:GetService("Workspace") local screenGui = Instance.new("ScreenGui") screenGui.Parent = CoreGui local frame = Instance.new("Frame") frame.Parent = screenGui frame.Size = UDim2.new(0, 175, 0, 180) frame.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3) frame.BackgroundTransparency = 0.35 frame.BorderSizePixel = 0 local corner = Instance.new("UICorner") corner.Parent = frame corner.CornerRadius = UDim.new(0.1, 0) local shadow = Instance.new("ImageLabel") shadow.Parent = frame shadow.Size = UDim2.new(1, 20, 1, 20) shadow.Position = UDim2.new(0, -10, 0, -10) shadow.BackgroundTransparency = 1 shadow.Image = "rbxassetid://1316045217" shadow.ImageColor3 = Color3.new(0, 0, 0) shadow.ImageTransparency = 0.5 shadow.ScaleType = Enum.ScaleType.Slice shadow.SliceCenter = Rect.new(4, 4, 48, 48) local screenSize = screenGui.AbsoluteSize local frameSize = frame.AbsoluteSize frame.Position = UDim2.new( 0.35, -frameSize.X / 2, 0.65, -frameSize.Y / 2 ) frame.Active = true frame.Draggable = true local titleLabel = Instance.new("TextLabel") titleLabel.Parent = frame titleLabel.Size = UDim2.new(0.9, 0, 0.12, 0) titleLabel.Position = UDim2.new(0.05, 0, 0.05, 0) titleLabel.BackgroundTransparency = 1 titleLabel.Text = "Shashlik Bring Parts V3" titleLabel.TextColor3 = Color3.new(1, 1, 1) titleLabel.TextScaled = true titleLabel.Font = Enum.Font.Gotham titleLabel.TextStrokeTransparency = 0.7 local textBox = Instance.new("TextBox") textBox.Parent = frame textBox.Size = UDim2.new(0.9, 0, 0.15, 0) textBox.Position = UDim2.new(0.05, 0, 0.2, 0) textBox.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3) textBox.BackgroundTransparency = 0.35 textBox.Text = "" textBox.PlaceholderText = "nickname" textBox.TextColor3 = Color3.new(1, 1, 1) textBox.TextScaled = true textBox.BorderSizePixel = 0 textBox.Font = Enum.Font.Gotham local textBoxCorner = Instance.new("UICorner") textBoxCorner.Parent = textBox textBoxCorner.CornerRadius = UDim.new(0.2, 0) local attractionStrength = 10000 local strengthBox = Instance.new("TextBox") strengthBox.Parent = frame strengthBox.Size = UDim2.new(0.9, 0, 0.15, 0) strengthBox.Position = UDim2.new(0.05, 0, 0.38, 0) strengthBox.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3) strengthBox.BackgroundTransparency = 0.35 strengthBox.Text = tostring(attractionStrength) strengthBox.PlaceholderText = "Attraction Strength (default: 10000)" strengthBox.TextColor3 = Color3.new(1, 1, 1) strengthBox.TextScaled = true strengthBox.BorderSizePixel = 0 strengthBox.Font = Enum.Font.Gotham local strengthBoxCorner = Instance.new("UICorner") strengthBoxCorner.Parent = strengthBox strengthBoxCorner.CornerRadius = UDim.new(0.2, 0) local button = Instance.new("TextButton") button.Parent = frame button.Size = UDim2.new(0.9, 0, 0.18, 0) button.Position = UDim2.new(0.05, 0, 0.58, 0) button.BackgroundColor3 = Color3.new(0.3, 0.3, 0.3) button.BackgroundTransparency = 0.35 button.Text = "Bring Parts | Off" button.TextColor3 = Color3.new(1, 1, 1) button.TextScaled = true button.BorderSizePixel = 0 button.Font = Enum.Font.Gotham local buttonCorner = Instance.new("UICorner") buttonCorner.Parent = button buttonCorner.CornerRadius = UDim.new(0.2, 0) local footerLabel = Instance.new("TextLabel") footerLabel.Parent = frame footerLabel.Size = UDim2.new(0.9, 0, 0.12, 0) footerLabel.Position = UDim2.new(0.05, 0, 0.8, 0) footerLabel.BackgroundTransparency = 1 footerLabel.Text = "By PrespeshnikShashlika, \n CapyBurger" footerLabel.TextColor3 = Color3.new(1, 1, 1) footerLabel.TextScaled = true footerLabel.Font = Enum.Font.Gotham footerLabel.TextStrokeTransparency = 0.7 local blackHoleActive = false local player = nil local humanoidRootPart = nil local connections = { DescendantAdded = nil, CharacterAdded = nil, Heartbeat = nil } local parts = {} local function cleanupConnections() for name, connection in pairs(connections) do if connection then connection:Disconnect() connections[name] = nil end end end local function resetParts() for _, part in pairs(parts) do if part and part:IsDescendantOf(Workspace) then part.CanCollide = true part.Velocity = Vector3.new(0, 0, 0) end end parts = {} end local function addPart(part) if part:IsA("BasePart") and not part.Anchored and part:IsDescendantOf(Workspace) then if part.Parent:FindFirstChildOfClass("Humanoid") or part.Parent:FindFirstChild("Head") or part.Name == "Handle" then return end part.CustomPhysicalProperties = PhysicalProperties.new(0, 0, 0, 0, 0) part.CanCollide = false if not table.find(parts, part) then table.insert(parts, part) end end end local function removePart(part) local index = table.find(parts, part) if index then table.remove(parts, index) end end local function attractParts() if not humanoidRootPart then return end local targetPosition = humanoidRootPart.Position for _, part in pairs(parts) do if part and part.Parent and not part.Anchored then local direction = (targetPosition - part.Position).Unit part.Velocity = direction * attractionStrength end end end local function toggleBlackHole() blackHoleActive = not blackHoleActive if blackHoleActive then button.Text = "Bring Parts | On" button.BackgroundColor3 = Color3.fromRGB(255, 75, 75) resetParts() cleanupConnections() connections.DescendantAdded = Workspace.DescendantAdded:Connect(addPart) connections.CharacterAdded = player.CharacterAdded:Connect(function(character) humanoidRootPart = character:WaitForChild("HumanoidRootPart") end) for _, part in pairs(Workspace:GetDescendants()) do addPart(part) end connections.Heartbeat = RunService.Heartbeat:Connect(function() if blackHoleActive and humanoidRootPart then attractParts() end end) sethiddenproperty(Players.LocalPlayer, "SimulationRadius", math.huge) else button.Text = "Bring Parts | Off" button.BackgroundColor3 = Color3.fromRGB(0.3, 0.3, 0.3) cleanupConnections() resetParts() end end local function getPlayer(name) local lowerName = name and string.lower(name) or "" for _, p in pairs(Players:GetPlayers()) do if string.find(string.lower(p.Name), lowerName) or (p.DisplayName and string.find(string.lower(p.DisplayName), lowerName)) then return p end end end textBox.FocusLost:Connect(function(enterPressed) if enterPressed then player = getPlayer(textBox.Text) if player then textBox.Text = player.Name humanoidRootPart = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if connections.CharacterAdded then connections.CharacterAdded:Disconnect() end connections.CharacterAdded = player.CharacterAdded:Connect(function(character) humanoidRootPart = character:WaitForChild("HumanoidRootPart") end) end end end) strengthBox.FocusLost:Connect(function(enterPressed) if enterPressed then local newStrength = tonumber(strengthBox.Text) if newStrength and newStrength > 0 then attractionStrength = newStrength strengthBox.Text = tostring(attractionStrength) else strengthBox.Text = "Invalid value!" delay(1, function() strengthBox.Text = tostring(attractionStrength) end) end end end) button.MouseButton1Click:Connect(function() if player then toggleBlackHole() else textBox.Text = "Enter nickname first!" end end) screenGui.Destroying:Connect(function() cleanupConnections() resetParts() end)
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