-- Mobile Shift Lock Script
local ShiftlockStarterGui = Instance.new("ScreenGui")
local ImageButton = Instance.new("ImageButton")
local ScreenGui = Instance.new("ScreenGui")
-- Properties
ScreenGui.Parent = game:GetService("CoreGui")
ShiftlockStarterGui.Name = "Shiftlock (StarterGui)"
ShiftlockStarterGui.Parent = ScreenGui
ShiftlockStarterGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
ImageButton.Parent = ShiftlockStarterGui
ImageButton.Active = true
ImageButton.Draggable = true
ImageButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255)
ImageButton.BackgroundTransparency = 1.000
ImageButton.Position = UDim2.new(0.921914339, 0, 0.552375436, 0)
ImageButton.Size = UDim2.new(0.0636147112, 0, 0.0661305636, 0)
ImageButton.SizeConstraint = Enum.SizeConstraint.RelativeXX
ImageButton.Image = "http://www.roblox.com/asset/?id=182223762"
-- Main Script
local players = game:GetService("Players")
local runservice = game:GetService("RunService")
local CAS = game:GetService("ContextActionService")
local player = players.LocalPlayer
local button = ImageButton
-- Visiblity check for mobile
local uis = game:GetService("UserInputService")
local ismobile = uis.TouchEnabled
button.Visible = ismobile
local states = {
OFF = "rbxasset://textures/ui/mouseLock_off@2x.png",
ON = "rbxasset://textures/ui/mouseLock_on@2x.png"
}
local MAX_LENGTH = 900000
local active = false
local ENABLED_OFFSET = CFrame.new(1.7, 0, 0)
local DISABLED_OFFSET = CFrame.new(-1.7, 0, 0)
local rootPos = Vector3.new(0, 0, 0)
local function UpdateImage(STATE)
button.Image = states[STATE]
end
local function UpdatePos()
if player.Character and player.Character:FindFirstChildOfClass("Humanoid") and player.Character:FindFirstChildOfClass("Humanoid").RootPart then
rootPos = player.Character:FindFirstChildOfClass("Humanoid").RootPart.Position
end
end
local function UpdateAutoRotate(BOOL)
if player.Character and player.Character:FindFirstChildOfClass("Humanoid") then
player.Character:FindFirstChildOfClass("Humanoid").AutoRotate = BOOL
end
end
local function GetUpdatedCameraCFrame()
if workspace.CurrentCamera then
return CFrame.new(rootPos, Vector3.new(workspace.CurrentCamera.CFrame.LookVector.X * MAX_LENGTH, rootPos.Y, workspace.CurrentCamera.CFrame.LookVector.Z * MAX_LENGTH))
end
end
local function EnableShiftlock()
UpdatePos()
UpdateAutoRotate(false)
UpdateImage("ON")
if player.Character and player.Character:FindFirstChildOfClass("Humanoid") and player.Character:FindFirstChildOfClass("Humanoid").RootPart then
player.Character:FindFirstChildOfClass("Humanoid").RootPart.CFrame = GetUpdatedCameraCFrame()
end
if workspace.CurrentCamera then
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * ENABLED_OFFSET
end
end
local function DisableShiftlock()
UpdatePos()
UpdateAutoRotate(true)
UpdateImage("OFF")
if workspace.CurrentCamera then
workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * DISABLED_OFFSET
end
if active then
active:Disconnect()
active = false
end
end
UpdateImage("OFF")
local function ShiftLock()
if not active then
active = runservice.RenderStepped:Connect(function()
EnableShiftlock()
end)
else
DisableShiftlock()
end
end
-- Bind the action
CAS:BindAction("ShiftLOCK", ShiftLock, false, "On")
CAS:SetPosition("ShiftLOCK", UDim2.new(0.8, 0, 0.8, 0))
-- Button click handler
button.MouseButton1Click:Connect(function()
if not active then
active = runservice.RenderStepped:Connect(function()
EnableShiftlock()
end)
else
DisableShiftlock()
end
end)
-- Cleanup when player leaves
game:GetService("Players").PlayerRemoving:Connect(function(leavingPlayer)
if leavingPlayer == player then
DisableShiftlock()
end
end)