local DesiredLevel = 1 -- Change level if wanted
local Plants = {
["Blarg Bean"] = 150,
["Giggle Chili"] = 250,
["Star Bloom"] = 400,
["Moon Lily"] = 600,
["Mango Snap"] = 850,
["Cash Chomp"] = 1250,
["Electro Berries"] = 1500,
["Dragonfroot"] = 2100,
["Spore Shooter"] = 2200
}
local Modifiers = {
["Normal"] = 1,
["Chrome"] = 1.5,
["Ink"] = 2,
["Ghost"] = 3,
["Slime"] = 3.5,
["Blossom"] = 3.8,
["Rainbow"] = 5
}
local All = {}
for Plant,HP in pairs(Plants) do
for Modifier,Multiplier in pairs(Modifiers) do
table.insert(All,{Name = Modifier .. " " .. Plant,HP = HP * Multiplier})
end
end
table.sort(All, function(a, b)
return a.HP > b.HP
end)
print("note: The ranking of the plants dont change depending on the Level")
for i = 1,3 do print("") end
print("HP at Level " .. DesiredLevel)
for i,v in ipairs(All) do
print(string.format("%-26s HP: %d", v.Name, v.HP+v.HP/20*(DesiredLevel-1)))
end