TP_Tool_v1

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--[[ ⛏️ TELEPORT TOOL v1.0 Minecraft-style TP Tool for Executors Click anywhere in the world to teleport there. Blocky MC-style cursor + HUD, no imported fonts. HOW IT WORKS: - Hold [T] or click the TP button to toggle TP mode - While TP mode is ON, click anywhere to teleport - Shows coordinates + distance on HUD ]] local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local Mouse = Players.LocalPlayer:GetMouse() local Player = Players.LocalPlayer local Camera = workspace.CurrentCamera local Character = Player.Character or Player.CharacterAdded:Wait() local Humanoid = Character:WaitForChild("Humanoid") local RootPart = Character:WaitForChild("HumanoidRootPart") Player.CharacterAdded:Connect(function(char) Character = char Humanoid = char:WaitForChild("Humanoid") RootPart = char:WaitForChild("HumanoidRootPart") end) local tpEnabled = true ------------------------------------------------------------------------ -- HUD ------------------------------------------------------------------------ local old = Player.PlayerGui:FindFirstChild("TPHUD") if old then old:Destroy() end local Gui = Instance.new("ScreenGui") Gui.Name = "TPHUD" Gui.ResetOnSpawn = false Gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling Gui.Parent = Player.PlayerGui -- Main bar local Bar = Instance.new("Frame") Bar.Size = UDim2.new(0, 260, 0, 72) Bar.Position = UDim2.new(0.5, -130, 1, -95) Bar.BackgroundColor3 = Color3.fromRGB(28, 28, 28) Bar.BorderSizePixel = 0 Bar.Parent = Gui local barStroke = Instance.new("UIStroke") barStroke.Thickness = 3 barStroke.Color = Color3.fromRGB(10, 10, 10) barStroke.Parent = Bar local Inner = Instance.new("Frame") Inner.Size = UDim2.new(1, -8, 1, -8) Inner.Position = UDim2.new(0, 4, 0, 4) Inner.BackgroundColor3 = Color3.fromRGB(42, 42, 42) Inner.BorderSizePixel = 0 Inner.Parent = Bar Instance.new("UIStroke", Inner).Color = Color3.fromRGB(58, 58, 58) -- Status label local StatusLabel = Instance.new("TextLabel") StatusLabel.Size = UDim2.new(1, -12, 0, 16) StatusLabel.Position = UDim2.new(0, 6, 0, 4) StatusLabel.BackgroundTransparency = 1 StatusLabel.Text = "[ TP MODE: ON ]" StatusLabel.TextColor3 = Color3.fromRGB(85, 255, 85) StatusLabel.TextSize = 13 StatusLabel.Font = Enum.Font.Code StatusLabel.Parent = Inner -- Coords label local CoordsLabel = Instance.new("TextLabel") CoordsLabel.Size = UDim2.new(1, -12, 0, 14) CoordsLabel.Position = UDim2.new(0, 6, 0, 22) CoordsLabel.BackgroundTransparency = 1 CoordsLabel.Text = "X: 0 Y: 0 Z: 0" CoordsLabel.TextColor3 = Color3.fromRGB(180, 180, 180) CoordsLabel.TextSize = 11 CoordsLabel.Font = Enum.Font.Code CoordsLabel.TextXAlignment = Enum.TextXAlignment.Left CoordsLabel.Parent = Inner -- Target label local TargetLabel = Instance.new("TextLabel") TargetLabel.Size = UDim2.new(1, -12, 0, 14) TargetLabel.Position = UDim2.new(0, 6, 0, 37) TargetLabel.BackgroundTransparency = 1 TargetLabel.Text = "Target: --" TargetLabel.TextColor3 = Color3.fromRGB(255, 255, 85) TargetLabel.TextSize = 11 TargetLabel.Font = Enum.Font.Code TargetLabel.TextXAlignment = Enum.TextXAlignment.Left TargetLabel.Parent = Inner -- Toggle button local ToggleBtn = Instance.new("TextButton") ToggleBtn.Size = UDim2.new(0, 50, 0, 18) ToggleBtn.Position = UDim2.new(1, -56, 0, 42) ToggleBtn.BackgroundColor3 = Color3.fromRGB(50, 180, 50) ToggleBtn.BorderSizePixel = 0 ToggleBtn.Text = "[T] ON" ToggleBtn.TextColor3 = Color3.fromRGB(255, 255, 255) ToggleBtn.TextSize = 11 ToggleBtn.Font = Enum.Font.Code ToggleBtn.Parent = Inner Instance.new("UIStroke", ToggleBtn).Color = Color3.fromRGB(30, 30, 30) -- Crosshair local Cross = Instance.new("TextLabel") Cross.Size = UDim2.new(0, 24, 0, 24) Cross.Position = UDim2.new(0.5, -12, 0.5, -12) Cross.BackgroundTransparency = 1 Cross.Text = "+" Cross.TextColor3 = Color3.fromRGB(255, 255, 255) Cross.TextSize = 24 Cross.Font = Enum.Font.Code Cross.TextStrokeTransparency = 0.3 Cross.TextStrokeColor3 = Color3.fromRGB(0, 0, 0) Cross.Parent = Gui -- TP flash effect local Flash = Instance.new("Frame") Flash.Size = UDim2.new(1, 0, 1, 0) Flash.BackgroundColor3 = Color3.fromRGB(140, 80, 255) Flash.BackgroundTransparency = 1 Flash.BorderSizePixel = 0 Flash.ZIndex = 10 Flash.Parent = Gui ------------------------------------------------------------------------ -- TOGGLE ------------------------------------------------------------------------ local function Toggle() tpEnabled = not tpEnabled if tpEnabled then StatusLabel.Text = "[ TP MODE: ON ]" StatusLabel.TextColor3 = Color3.fromRGB(85, 255, 85) ToggleBtn.Text = "[T] ON" ToggleBtn.BackgroundColor3 = Color3.fromRGB(50, 180, 50) else StatusLabel.Text = "[ TP MODE: OFF ]" StatusLabel.TextColor3 = Color3.fromRGB(255, 85, 85) ToggleBtn.Text = "[T] OFF" ToggleBtn.BackgroundColor3 = Color3.fromRGB(180, 50, 50) end end ToggleBtn.MouseButton1Click:Connect(Toggle) UserInputService.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.T then Toggle() end end) ------------------------------------------------------------------------ -- TELEPORT ------------------------------------------------------------------------ local function DoTP(pos) if not RootPart or not RootPart.Parent then return end -- Flash effect Flash.BackgroundTransparency = 0.5 TweenService:Create(Flash, TweenInfo.new(0.4, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { BackgroundTransparency = 1 }):Play() -- Teleport (offset Y up a bit so you don't clip into floor) RootPart.CFrame = CFrame.new(pos + Vector3.new(0, 3, 0)) TargetLabel.Text = string.format("TP >> X:%d Y:%d Z:%d", math.floor(pos.X), math.floor(pos.Y), math.floor(pos.Z)) TargetLabel.TextColor3 = Color3.fromRGB(170, 85, 255) task.delay(1.5, function() pcall(function() TargetLabel.TextColor3 = Color3.fromRGB(255, 255, 85) end) end) end Mouse.Button1Down:Connect(function() if not tpEnabled then return end local target = Mouse.Hit if target then DoTP(target.Position) end end) ------------------------------------------------------------------------ -- UPDATE LOOP (coords display) ------------------------------------------------------------------------ RunService.RenderStepped:Connect(function() if not RootPart or not RootPart.Parent then return end local p = RootPart.Position CoordsLabel.Text = string.format("X: %d Y: %d Z: %d", math.floor(p.X), math.floor(p.Y), math.floor(p.Z)) -- Update crosshair color based on mode Cross.TextColor3 = tpEnabled and Color3.fromRGB(170, 85, 255) or Color3.fromRGB(255, 255, 255) end) print("[TP TOOL] Loaded! Click to teleport | [T] to toggle on/off")
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