Cube Combination Utility v1

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--[[ CUBE COMBINATION UTILITY v1 | Xray + Inf Jump + ESP + AC Nuker + More Game: https://www.roblox.com/games/9798463281/Cube-Combination Features: [1] Xray - See through all solid parts [2] Infinite Jump - Jump in mid-air unlimited times [3] ESP - Highlight players, enemies, bosses, cubes, structures [4] Fullbright - Remove darkness/fog [5] Speed Boost - Adjustable walk speed [6] Noclip - Walk through walls [7] Anti-AFK - Prevent idle kick [8] AC Nuker - Disable common anti-cheat scripts [9] Auto Heal - Use healing items when low HP [10] Fly - Fly around the map UI: Pixel-style toggle menu (press RIGHALT or tap mobile button) ]] ------------------------------------------------------------------------ -- CLEANUP ------------------------------------------------------------------------ pcall(function() for _, g in pairs(game:GetService("Players").LocalPlayer.PlayerGui:GetChildren()) do if g.Name == "CCUtilGui" then g:Destroy() end end end) pcall(function() if _G._CCConns then for _, c in pairs(_G._CCConns) do pcall(function() c:Disconnect() end) end end end) _G._CCConns = {} local function conn(c) table.insert(_G._CCConns, c) return c end ------------------------------------------------------------------------ -- SERVICES ------------------------------------------------------------------------ local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local RS = game:GetService("RunService") local TS = game:GetService("TweenService") local Lighting = game:GetService("Lighting") local Workspace = game:GetService("Workspace") local StarterGui = game:GetService("StarterGui") local LP = Players.LocalPlayer local Mouse = LP:GetMouse() local Camera = Workspace.CurrentCamera local char, hmn, hrp local function grab() char = LP.Character if not char then return false end hmn = char:FindFirstChildOfClass("Humanoid") hrp = char:FindFirstChild("HumanoidRootPart") return hrp ~= nil and hmn ~= nil end grab() conn(LP.CharacterAdded:Connect(function(c) c:WaitForChild("HumanoidRootPart") task.wait(0.3) grab() end)) ------------------------------------------------------------------------ -- STATE ------------------------------------------------------------------------ local State = { xray = false, infJump = false, esp = false, fullbright = false, speed = false, noclip = false, antiAfk = true, -- on by default acNuker = false, autoHeal = false, fly = false, } local speedValue = 50 -- default boosted speed local healThreshold = 30 -- % HP to auto heal local flySpeed = 80 local menuOpen = true local originalTransparency = {} local originalLighting = {} local espObjects = {} local flyBody = nil ------------------------------------------------------------------------ -- COLORS ------------------------------------------------------------------------ local C = { bg = Color3.fromRGB(18, 18, 28), panel = Color3.fromRGB(28, 28, 42), header = Color3.fromRGB(35, 25, 60), accent = Color3.fromRGB(130, 80, 255), accent2 = Color3.fromRGB(80, 200, 255), green = Color3.fromRGB(50, 255, 100), red = Color3.fromRGB(255, 60, 60), orange = Color3.fromRGB(255, 170, 50), yellow = Color3.fromRGB(255, 230, 60), white = Color3.fromRGB(220, 220, 235), gray = Color3.fromRGB(120, 120, 140), dimgray = Color3.fromRGB(70, 70, 90), btnOff = Color3.fromRGB(40, 40, 58), btnOn = Color3.fromRGB(50, 35, 90), border = Color3.fromRGB(90, 60, 200), pink = Color3.fromRGB(255, 100, 200), cyan = Color3.fromRGB(60, 220, 255), } ------------------------------------------------------------------------ -- ANTI-CHEAT NUKER ------------------------------------------------------------------------ local function nukeAC() -- Remove common AC local scripts local targets = { "AntiExploit", "AntiCheat", "Anti-Cheat", "AC", "Anticheat", "anti_cheat", "anti_exploit", "AntiSpeed", "AntiNoclip", "AntiTeleport", "SecurityCheck", "Checker", "Validator", "anticheat", "antiexploit", "ServerAntiCheat", "ClientAC", "FlyDetect", "SpeedDetect", "NoclipDetect", "ExploitDetect", "AntiHack", "HackDetect", "CheatGuard", "GameGuard", } local nuked = 0 -- Nuke from PlayerScripts pcall(function() local ps = LP:FindFirstChild("PlayerScripts") if ps then for _, child in pairs(ps:GetDescendants()) do for _, name in pairs(targets) do if child.Name:lower():find(name:lower()) then pcall(function() child:Destroy() end) nuked = nuked + 1 end end end end end) -- Nuke from PlayerGui pcall(function() local pg = LP:FindFirstChild("PlayerGui") if pg then for _, child in pairs(pg:GetDescendants()) do if child:IsA("LocalScript") then for _, name in pairs(targets) do if child.Name:lower():find(name:lower()) then pcall(function() child.Disabled = true end) nuked = nuked + 1 end end end end end end) -- Nuke from character pcall(function() if char then for _, child in pairs(char:GetDescendants()) do if child:IsA("LocalScript") then for _, name in pairs(targets) do if child.Name:lower():find(name:lower()) then pcall(function() child.Disabled = true end) nuked = nuked + 1 end end end end end end) -- Nuke from ReplicatedFirst pcall(function() for _, child in pairs(game:GetService("ReplicatedFirst"):GetDescendants()) do if child:IsA("LocalScript") or child:IsA("ModuleScript") then for _, name in pairs(targets) do if child.Name:lower():find(name:lower()) then pcall(function() if child:IsA("LocalScript") then child.Disabled = true end end) nuked = nuked + 1 end end end end end) -- Hook common AC remote events pcall(function() local re = game:GetService("ReplicatedStorage") for _, child in pairs(re:GetDescendants()) do if (child:IsA("RemoteEvent") or child:IsA("RemoteFunction")) then for _, name in pairs(targets) do if child.Name:lower():find(name:lower()) then pcall(function() child:Destroy() end) nuked = nuked + 1 end end end end end) -- Disable all connections to common AC bindables pcall(function() if hookfunction and newcclosure then -- Advanced: hook namecall for AC fire calls end end) return nuked end ------------------------------------------------------------------------ -- XRAY ------------------------------------------------------------------------ local function setXray(on) if on then -- Store original transparency and make parts see-through for _, part in pairs(Workspace:GetDescendants()) do if part:IsA("BasePart") and not part:IsDescendantOf(char or {}) then local t = part.Transparency if t < 0.7 and part.Name ~= "Baseplate" and part.Name ~= "Terrain" then if not originalTransparency[part] then originalTransparency[part] = t end part.Transparency = 0.75 end end end else -- Restore original for part, t in pairs(originalTransparency) do pcall(function() part.Transparency = t end) end originalTransparency = {} end end ------------------------------------------------------------------------ -- INFINITE JUMP ------------------------------------------------------------------------ local function setupInfJump() conn(UIS.JumpRequest:Connect(function() if State.infJump and grab() then hmn:ChangeState(Enum.HumanoidStateType.Jumping) end end)) end setupInfJump() ------------------------------------------------------------------------ -- ESP ------------------------------------------------------------------------ local function createHighlight(target, color, label) if not target or espObjects[target] then return end local hl = Instance.new("Highlight") hl.Adornee = target hl.FillColor = color hl.FillTransparency = 0.7 hl.OutlineColor = color hl.OutlineTransparency = 0.2 hl.DepthMode = Enum.HighlightDepthMode.AlwaysOnTop hl.Parent = target local bb = Instance.new("BillboardGui") bb.Adornee = target:IsA("Model") and (target:FindFirstChild("HumanoidRootPart") or target:FindFirstChild("Head") or target.PrimaryPart) or target bb.Size = UDim2.new(0, 120, 0, 30) bb.StudsOffset = Vector3.new(0, 4, 0) bb.AlwaysOnTop = true bb.Parent = target local txt = Instance.new("TextLabel") txt.Size = UDim2.new(1, 0, 1, 0) txt.BackgroundTransparency = 1 txt.TextColor3 = color txt.TextStrokeTransparency = 0.3 txt.TextStrokeColor3 = Color3.new(0, 0, 0) txt.Font = Enum.Font.GothamBold txt.TextScaled = true txt.Text = label txt.Parent = bb espObjects[target] = {hl, bb} end local function clearESP() for target, objs in pairs(espObjects) do for _, obj in pairs(objs) do pcall(function() obj:Destroy() end) end end espObjects = {} end local function refreshESP() clearESP() if not State.esp then return end -- Players for _, plr in pairs(Players:GetPlayers()) do if plr ~= LP and plr.Character then local c = plr.Character if c:FindFirstChild("HumanoidRootPart") then createHighlight(c, C.cyan, plr.Name) end end end -- Enemies (common enemy folder names in Cube Combination) local enemyFolders = {"Enemies", "Mobs", "NPCs", "Bosses", "BossFolder", "EnemyFolder", "MobFolder"} for _, folderName in pairs(enemyFolders) do local folder = Workspace:FindFirstChild(folderName) if folder then for _, enemy in pairs(folder:GetChildren()) do if enemy:IsA("Model") then local humanoid = enemy:FindFirstChildOfClass("Humanoid") local isBoss = enemy.Name:lower():find("boss") or (humanoid and humanoid.MaxHealth > 500) if isBoss then createHighlight(enemy, C.red, "BOSS: " .. enemy.Name) else createHighlight(enemy, C.orange, enemy.Name) end end end end end -- Cubes / Items on ground local itemFolders = {"Items", "Cubes", "Drops", "DroppedItems", "CubeFolder", "ItemFolder"} for _, folderName in pairs(itemFolders) do local folder = Workspace:FindFirstChild(folderName) if folder then for _, item in pairs(folder:GetChildren()) do if item:IsA("BasePart") or item:IsA("Model") then createHighlight(item, C.yellow, item.Name) end end end end -- Structures (crafting tables, combiners, etc.) local structFolders = {"Structures", "Buildings", "Crafting"} for _, folderName in pairs(structFolders) do local folder = Workspace:FindFirstChild(folderName) if folder then for _, s in pairs(folder:GetChildren()) do if s:IsA("Model") then createHighlight(s, C.green, s.Name) end end end end end ------------------------------------------------------------------------ -- FULLBRIGHT ------------------------------------------------------------------------ local function setFullbright(on) if on then originalLighting.Ambient = Lighting.Ambient originalLighting.Brightness = Lighting.Brightness originalLighting.FogEnd = Lighting.FogEnd originalLighting.FogStart = Lighting.FogStart originalLighting.GlobalShadows = Lighting.GlobalShadows originalLighting.OutdoorAmbient = Lighting.OutdoorAmbient Lighting.Ambient = Color3.new(1, 1, 1) Lighting.Brightness = 2 Lighting.FogEnd = 1000000 Lighting.FogStart = 1000000 Lighting.GlobalShadows = false Lighting.OutdoorAmbient = Color3.new(1, 1, 1) -- Remove atmosphere/blur effects for _, eff in pairs(Lighting:GetChildren()) do if eff:IsA("Atmosphere") or eff:IsA("BloomEffect") or eff:IsA("ColorCorrectionEffect") then if not eff:GetAttribute("_CCUtil_hidden") then eff:SetAttribute("_CCUtil_hidden", true) eff:SetAttribute("_CCUtil_enabled", eff.Enabled) eff.Enabled = false end end end else pcall(function() Lighting.Ambient = originalLighting.Ambient or Lighting.Ambient Lighting.Brightness = originalLighting.Brightness or Lighting.Brightness Lighting.FogEnd = originalLighting.FogEnd or Lighting.FogEnd Lighting.FogStart = originalLighting.FogStart or Lighting.FogStart Lighting.GlobalShadows = originalLighting.GlobalShadows Lighting.OutdoorAmbient = originalLighting.OutdoorAmbient or Lighting.OutdoorAmbient end) for _, eff in pairs(Lighting:GetChildren()) do if eff:GetAttribute("_CCUtil_hidden") then eff.Enabled = eff:GetAttribute("_CCUtil_enabled") eff:SetAttribute("_CCUtil_hidden", nil) eff:SetAttribute("_CCUtil_enabled", nil) end end end end ------------------------------------------------------------------------ -- NOCLIP ------------------------------------------------------------------------ conn(RS.Stepped:Connect(function() if State.noclip and grab() then for _, part in pairs(char:GetDescendants()) do if part:IsA("BasePart") then part.CanCollide = false end end end end)) ------------------------------------------------------------------------ -- SPEED ------------------------------------------------------------------------ conn(RS.Heartbeat:Connect(function() if State.speed and grab() and hmn then hmn.WalkSpeed = speedValue end end)) ------------------------------------------------------------------------ -- ANTI-AFK ------------------------------------------------------------------------ do local vu = game:GetService("VirtualUser") conn(LP.Idled:Connect(function() if State.antiAfk then vu:CaptureController() vu:ClickButton2(Vector2.new()) end end)) end ------------------------------------------------------------------------ -- AUTO HEAL ------------------------------------------------------------------------ conn(RS.Heartbeat:Connect(function() if not State.autoHeal or not grab() or not hmn then return end local hp = hmn.Health local maxHp = hmn.MaxHealth if maxHp <= 0 then return end local pct = (hp / maxHp) * 100 if pct > healThreshold then return end -- Try to find and use healing items in backpack local bp = LP:FindFirstChild("Backpack") if not bp then return end local healKeywords = {"heal", "potion", "bandage", "food", "apple", "meat", "berry", "bread", "fish", "stew", "soup", "mushroom", "herb", "medicine", "cure"} for _, tool in pairs(bp:GetChildren()) do if tool:IsA("Tool") then local name = tool.Name:lower() for _, kw in pairs(healKeywords) do if name:find(kw) then -- Equip and activate pcall(function() hmn:EquipTool(tool) task.wait(0.1) tool:Activate() task.wait(0.3) hmn:UnequipTools() end) return end end end end end)) ------------------------------------------------------------------------ -- FLY ------------------------------------------------------------------------ local flyActive = false local flyBV, flyBG local function startFly() if not grab() then return end flyActive = true flyBV = Instance.new("BodyVelocity") flyBV.MaxForce = Vector3.new(math.huge, math.huge, math.huge) flyBV.Velocity = Vector3.new(0, 0, 0) flyBV.Parent = hrp flyBG = Instance.new("BodyGyro") flyBG.MaxTorque = Vector3.new(math.huge, math.huge, math.huge) flyBG.D = 200 flyBG.P = 10000 flyBG.Parent = hrp conn(RS.Heartbeat:Connect(function() if not flyActive or not State.fly or not grab() then return end local dir = Vector3.new(0, 0, 0) local cf = Camera.CFrame if UIS:IsKeyDown(Enum.KeyCode.W) then dir = dir + cf.LookVector end if UIS:IsKeyDown(Enum.KeyCode.S) then dir = dir - cf.LookVector end if UIS:IsKeyDown(Enum.KeyCode.A) then dir = dir - cf.RightVector end if UIS:IsKeyDown(Enum.KeyCode.D) then dir = dir + cf.RightVector end if UIS:IsKeyDown(Enum.KeyCode.Space) then dir = dir + Vector3.new(0, 1, 0) end if UIS:IsKeyDown(Enum.KeyCode.LeftShift) then dir = dir - Vector3.new(0, 1, 0) end if dir.Magnitude > 0 then dir = dir.Unit * flySpeed end flyBV.Velocity = dir flyBG.CFrame = cf end)) end local function stopFly() flyActive = false pcall(function() if flyBV then flyBV:Destroy() end end) pcall(function() if flyBG then flyBG:Destroy() end end) flyBV = nil flyBG = nil end ------------------------------------------------------------------------ -- GUI ------------------------------------------------------------------------ local gui = Instance.new("ScreenGui") gui.Name = "CCUtilGui" gui.ResetOnSpawn = false gui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling gui.Parent = LP.PlayerGui -- Main frame local main = Instance.new("Frame") main.Size = UDim2.new(0, 260, 0, 460) main.Position = UDim2.new(0, 15, 0.5, -230) main.BackgroundColor3 = C.bg main.BorderSizePixel = 0 main.Active = true main.Draggable = true main.Visible = menuOpen main.Parent = gui Instance.new("UICorner", main).CornerRadius = UDim.new(0, 10) local mainStroke = Instance.new("UIStroke", main) mainStroke.Color = C.border mainStroke.Thickness = 2 -- Header local header = Instance.new("Frame") header.Size = UDim2.new(1, 0, 0, 40) header.BackgroundColor3 = C.header header.BorderSizePixel = 0 header.Parent = main Instance.new("UICorner", header).CornerRadius = UDim.new(0, 10) -- Fix bottom corners of header local headerFix = Instance.new("Frame") headerFix.Size = UDim2.new(1, 0, 0, 12) headerFix.Position = UDim2.new(0, 0, 1, -12) headerFix.BackgroundColor3 = C.header headerFix.BorderSizePixel = 0 headerFix.Parent = header local title = Instance.new("TextLabel") title.Size = UDim2.new(1, -10, 1, 0) title.Position = UDim2.new(0, 10, 0, 0) title.BackgroundTransparency = 1 title.Text = "⚡ CUBE COMBO UTIL v1" title.TextColor3 = C.accent title.Font = Enum.Font.GothamBold title.TextSize = 16 title.TextXAlignment = Enum.TextXAlignment.Left title.Parent = header -- Close / minimize button local closeBtn = Instance.new("TextButton") closeBtn.Size = UDim2.new(0, 30, 0, 30) closeBtn.Position = UDim2.new(1, -35, 0, 5) closeBtn.BackgroundColor3 = C.red closeBtn.BackgroundTransparency = 0.5 closeBtn.BorderSizePixel = 0 closeBtn.Text = "X" closeBtn.TextColor3 = C.white closeBtn.Font = Enum.Font.GothamBold closeBtn.TextSize = 14 closeBtn.Parent = header Instance.new("UICorner", closeBtn).CornerRadius = UDim.new(0, 6) closeBtn.MouseButton1Click:Connect(function() menuOpen = false main.Visible = false end) -- Scroll frame for toggles local scroll = Instance.new("ScrollingFrame") scroll.Size = UDim2.new(1, -16, 1, -48) scroll.Position = UDim2.new(0, 8, 0, 44) scroll.BackgroundTransparency = 1 scroll.BorderSizePixel = 0 scroll.ScrollBarThickness = 4 scroll.ScrollBarImageColor3 = C.accent scroll.CanvasSize = UDim2.new(0, 0, 0, 0) -- auto scroll.AutomaticCanvasSize = Enum.AutomaticSize.Y scroll.Parent = main local layout = Instance.new("UIListLayout", scroll) layout.Padding = UDim.new(0, 4) layout.SortOrder = Enum.SortOrder.LayoutOrder ------------------------------------------------------------------------ -- TOGGLE BUTTON FACTORY ------------------------------------------------------------------------ local toggleButtons = {} local function createToggle(name, stateKey, description, color, order, callback) local row = Instance.new("Frame") row.Size = UDim2.new(1, -4, 0, 38) row.BackgroundColor3 = C.panel row.BorderSizePixel = 0 row.LayoutOrder = order row.Parent = scroll Instance.new("UICorner", row).CornerRadius = UDim.new(0, 8) -- Color bar left local bar = Instance.new("Frame") bar.Size = UDim2.new(0, 4, 0.7, 0) bar.Position = UDim2.new(0, 4, 0.15, 0) bar.BackgroundColor3 = color bar.BorderSizePixel = 0 bar.Parent = row Instance.new("UICorner", bar).CornerRadius = UDim.new(0, 2) -- Label local lbl = Instance.new("TextLabel") lbl.Size = UDim2.new(0.55, 0, 0, 16) lbl.Position = UDim2.new(0, 16, 0, 3) lbl.BackgroundTransparency = 1 lbl.Text = name lbl.TextColor3 = C.white lbl.Font = Enum.Font.GothamBold lbl.TextSize = 13 lbl.TextXAlignment = Enum.TextXAlignment.Left lbl.Parent = row -- Description local desc = Instance.new("TextLabel") desc.Size = UDim2.new(0.7, 0, 0, 12) desc.Position = UDim2.new(0, 16, 0, 20) desc.BackgroundTransparency = 1 desc.Text = description desc.TextColor3 = C.gray desc.Font = Enum.Font.Gotham desc.TextSize = 10 desc.TextXAlignment = Enum.TextXAlignment.Left desc.Parent = row -- Toggle button local btn = Instance.new("TextButton") btn.Size = UDim2.new(0, 52, 0, 24) btn.Position = UDim2.new(1, -60, 0.5, -12) btn.BorderSizePixel = 0 btn.Text = State[stateKey] and "ON" or "OFF" btn.TextColor3 = State[stateKey] and C.green or C.red btn.BackgroundColor3 = State[stateKey] and C.btnOn or C.btnOff btn.Font = Enum.Font.GothamBold btn.TextSize = 12 btn.AutoButtonColor = false btn.Parent = row Instance.new("UICorner", btn).CornerRadius = UDim.new(0, 6) Instance.new("UIStroke", btn).Color = State[stateKey] and C.green or C.dimgray btn.MouseButton1Click:Connect(function() State[stateKey] = not State[stateKey] local on = State[stateKey] btn.Text = on and "ON" or "OFF" btn.TextColor3 = on and C.green or C.red btn.BackgroundColor3 = on and C.btnOn or C.btnOff btn:FindFirstChildOfClass("UIStroke").Color = on and C.green or C.dimgray bar.BackgroundColor3 = on and color or C.dimgray if callback then callback(on) end end) toggleButtons[stateKey] = {btn = btn, bar = bar, color = color} -- Set initial bar color if not State[stateKey] then bar.BackgroundColor3 = C.dimgray end end ------------------------------------------------------------------------ -- CREATE TOGGLES ------------------------------------------------------------------------ createToggle("XRAY", "xray", "See through walls", C.accent, 1, function(on) setXray(on) end) createToggle("INF JUMP", "infJump", "Jump in mid-air", C.cyan, 2, nil) createToggle("ESP", "esp", "Highlight players/enemies/items", C.yellow, 3, function(on) if on then refreshESP() else clearESP() end end) createToggle("FULLBRIGHT", "fullbright", "Remove darkness & fog", C.orange, 4, function(on) setFullbright(on) end) createToggle("SPEED [50]", "speed", "Boosted walk speed", C.green, 5, nil) createToggle("NOCLIP", "noclip", "Walk through walls", C.pink, 6, nil) createToggle("ANTI-AFK", "antiAfk", "Prevent idle kick", C.gray, 7, nil) createToggle("AC NUKER", "acNuker", "Disable anti-cheat scripts", C.red, 8, function(on) if on then local n = nukeAC() print("[CC UTIL] AC Nuker: destroyed/disabled " .. n .. " AC objects") -- Run periodically task.spawn(function() while State.acNuker and task.wait(5) do nukeAC() end end) end end) createToggle("AUTO HEAL", "autoHeal", "Use healing items at low HP", C.green, 9, nil) createToggle("FLY", "fly", "Fly around the map", C.accent2, 10, function(on) if on then startFly() else stopFly() end end) ------------------------------------------------------------------------ -- SPEED SLIDER (simple +/- buttons) ------------------------------------------------------------------------ local speedRow = Instance.new("Frame") speedRow.Size = UDim2.new(1, -4, 0, 32) speedRow.BackgroundColor3 = C.panel speedRow.BorderSizePixel = 0 speedRow.LayoutOrder = 11 speedRow.Parent = scroll Instance.new("UICorner", speedRow).CornerRadius = UDim.new(0, 8) local speedLbl = Instance.new("TextLabel") speedLbl.Size = UDim2.new(0.5, 0, 1, 0) speedLbl.Position = UDim2.new(0, 12, 0, 0) speedLbl.BackgroundTransparency = 1 speedLbl.Text = "Speed: " .. speedValue speedLbl.TextColor3 = C.white speedLbl.Font = Enum.Font.GothamBold speedLbl.TextSize = 12 speedLbl.TextXAlignment = Enum.TextXAlignment.Left speedLbl.Parent = speedRow local function makeSpeedBtn(text, xOff, delta) local b = Instance.new("TextButton") b.Size = UDim2.new(0, 30, 0, 22) b.Position = UDim2.new(1, xOff, 0.5, -11) b.BackgroundColor3 = C.btnOff b.BorderSizePixel = 0 b.Text = text b.TextColor3 = C.white b.Font = Enum.Font.GothamBold b.TextSize = 14 b.Parent = speedRow Instance.new("UICorner", b).CornerRadius = UDim.new(0, 4) b.MouseButton1Click:Connect(function() speedValue = math.clamp(speedValue + delta, 16, 500) speedLbl.Text = "Speed: " .. speedValue -- Update toggle label local tb = toggleButtons["speed"] if tb then -- find label end end) end makeSpeedBtn("-", -70, -10) makeSpeedBtn("+", -35, 10) ------------------------------------------------------------------------ -- FLY SPEED SLIDER ------------------------------------------------------------------------ local flyRow = Instance.new("Frame") flyRow.Size = UDim2.new(1, -4, 0, 32) flyRow.BackgroundColor3 = C.panel flyRow.BorderSizePixel = 0 flyRow.LayoutOrder = 12 flyRow.Parent = scroll Instance.new("UICorner", flyRow).CornerRadius = UDim.new(0, 8) local flyLbl = Instance.new("TextLabel") flyLbl.Size = UDim2.new(0.5, 0, 1, 0) flyLbl.Position = UDim2.new(0, 12, 0, 0) flyLbl.BackgroundTransparency = 1 flyLbl.Text = "Fly Spd: " .. flySpeed flyLbl.TextColor3 = C.white flyLbl.Font = Enum.Font.GothamBold flyLbl.TextSize = 12 flyLbl.TextXAlignment = Enum.TextXAlignment.Left flyLbl.Parent = flyRow local function makeFlyBtn(text, xOff, delta) local b = Instance.new("TextButton") b.Size = UDim2.new(0, 30, 0, 22) b.Position = UDim2.new(1, xOff, 0.5, -11) b.BackgroundColor3 = C.btnOff b.BorderSizePixel = 0 b.Text = text b.TextColor3 = C.white b.Font = Enum.Font.GothamBold b.TextSize = 14 b.Parent = flyRow Instance.new("UICorner", b).CornerRadius = UDim.new(0, 4) b.MouseButton1Click:Connect(function() flySpeed = math.clamp(flySpeed + delta, 10, 500) flyLbl.Text = "Fly Spd: " .. flySpeed end) end makeFlyBtn("-", -70, -20) makeFlyBtn("+", -35, 20) ------------------------------------------------------------------------ -- CREDITS BAR ------------------------------------------------------------------------ local credRow = Instance.new("Frame") credRow.Size = UDim2.new(1, -4, 0, 22) credRow.BackgroundTransparency = 1 credRow.LayoutOrder = 99 credRow.Parent = scroll local credLbl = Instance.new("TextLabel") credLbl.Size = UDim2.new(1, 0, 1, 0) credLbl.BackgroundTransparency = 1 credLbl.Text = "⚡ CC Utility v1 | RightAlt to toggle" credLbl.TextColor3 = C.dimgray credLbl.Font = Enum.Font.Gotham credLbl.TextSize = 10 credLbl.Parent = credRow ------------------------------------------------------------------------ -- TOGGLE MENU KEY (RightAlt) ------------------------------------------------------------------------ conn(UIS.InputBegan:Connect(function(inp, gpe) if gpe then return end if inp.KeyCode == Enum.KeyCode.RightAlt then menuOpen = not menuOpen main.Visible = menuOpen end end)) ------------------------------------------------------------------------ -- MOBILE TOGGLE BUTTON ------------------------------------------------------------------------ local isMobile = UIS.TouchEnabled and not UIS.KeyboardEnabled if isMobile then local mobileToggle = Instance.new("TextButton") mobileToggle.Size = UDim2.new(0, 50, 0, 50) mobileToggle.Position = UDim2.new(0, 10, 0.3, 0) mobileToggle.BackgroundColor3 = C.accent mobileToggle.BackgroundTransparency = 0.3 mobileToggle.BorderSizePixel = 0 mobileToggle.Text = "⚡" mobileToggle.TextSize = 24 mobileToggle.Font = Enum.Font.GothamBold mobileToggle.TextColor3 = C.white mobileToggle.Parent = gui mobileToggle.Draggable = true mobileToggle.Active = true Instance.new("UICorner", mobileToggle).CornerRadius = UDim.new(0, 25) Instance.new("UIStroke", mobileToggle).Color = C.border mobileToggle.MouseButton1Click:Connect(function() menuOpen = not menuOpen main.Visible = menuOpen end) end ------------------------------------------------------------------------ -- ESP AUTO-REFRESH ------------------------------------------------------------------------ task.spawn(function() while task.wait(3) do if State.esp then refreshESP() end end end) ------------------------------------------------------------------------ -- XRAY AUTO-REFRESH (new parts loaded) ------------------------------------------------------------------------ task.spawn(function() while task.wait(5) do if State.xray then setXray(true) end end end) ------------------------------------------------------------------------ -- PRINT INFO ------------------------------------------------------------------------ print("=== CUBE COMBINATION UTILITY v1 ===") print(" Press RIGHT ALT to toggle menu") print(" Features: Xray, Inf Jump, ESP, Fullbright, Speed, Noclip, Anti-AFK, AC Nuker, Auto Heal, Fly") print(" Game: Cube Combination by Izuki") print("====================================")
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